pragma solidity ^0.4.8;
contract Token{
uint256 public totalSupply;
function balanceOf(address _owner) public constant returns (uint256 balance);
function transfer(address _to, uint256 _value) public returns (bool success);
function transferFrom(address _from, address _to, uint256 _value) public returns (bool success);
//消息发送账户设置账户_spender能从发送账户中转出数量为_value的token
function approve(address _spender, uint256 _value) public returns (bool success);
function allowance(address _owner, address _spender) public constant returns (uint256 remaining);
//发生转账时必须要触发的事件
event Transfer(address indexed _from, address indexed _to, uint256 _value);
//当函数approve(address _spender, uint256 _value)成功执行时必须触发的事件
event Approval(address indexed _owner, address indexed _spender, uint256
_value);
}

contract StandardToken is Token {
function transfer(address _to, uint256 _value) public returns (bool success) {
//默认totalSupply 不会超过最大值 (2^256 - 1).
//如果随着时间的推移将会有新的token生成，则可以用下面这句避免溢出的异常
//require(balances[msg.sender] >= _value && balances[_to] + _value > balances[_to]);
require(balances[msg.sender] >= _value);
balances[msg.sender] -= _value;//从消息发送者账户中减去token数量_value
balances[_to] += _value;//往接收账户增加token数量_value
Transfer(msg.sender, _to, _value);//触发转币交易事件
return true;
}

function transferFrom(address _from, address _to, uint256 _value) public returns
(bool success) {
//require(balances[_from] >= _value && allowed[_from][msg.sender] >=
// _value && balances[_to] + _value > balances[_to]);
require(balances[_from] >= _value && allowed[_from][msg.sender] >= _value);
balances[_to] += _value;//接收账户增加token数量_value
balances[_from] -= _value; //支出账户_from减去token数量_value
allowed[_from][msg.sender] -= _value;//消息发送者可以从账户_from中转出的数量减少_value
Transfer(_from, _to, _value);//触发转币交易事件
return true;
}
function balanceOf(address _owner) public constant returns (uint256 balance) {
return balances[_owner];
}

function approve(address _spender, uint256 _value) public returns (bool success)
{
allowed[msg.sender][_spender] = _value;
Approval(msg.sender, _spender, _value);
return true;
}
function allowance(address _owner, address _spender) public constant returns (uint256 remaining) {
return allowed[_owner][_spender];//允许_spender从_owner中转出的token数
}
mapping (address => uint256) balances;
mapping (address => mapping (address => uint256)) allowed;
}

contract HumanStandardToken is StandardToken {
/* Public variables of the token */
string public name; //名称: eg Simon Bucks
uint8 public decimals; //最多的小数位数，How many decimals to show. ie. There could 1000 base units with 3 decimals. Meaning 0.980 SBX = 980 base units. It's like comparing 1 wei to 1 ether.
string public symbol; //token简称: eg SBX
string public version = 'H0.1'; //版本

function HumanStandardToken(uint256 _initialAmount, string _tokenName, uint8 _decimalUnits, string _tokenSymbol) public {
balances[msg.sender] = _initialAmount; // 初始token数量给予消息发送者
totalSupply = _initialAmount; // 设置初始总量
name = _tokenName; // token名称
decimals = _decimalUnits; // 小数位数
symbol = _tokenSymbol; // token简称
}
/* Approves and then calls the receiving contract */
function approveAndCall(address _spender, uint256 _value, bytes _extraData) public returns (bool success) {
allowed[msg.sender][_spender] = _value;
Approval(msg.sender, _spender, _value);
//call the receiveApproval function on the contract you want to be notified. This crafts the function signature manually so one doesn't have to include a contract in here just for this.
//receiveApproval(address _from, uint256 _value, address _tokenContract, bytes _extraData)
//it is assumed that when does this that the call *should* succeed, otherwise one would use vanilla approve instead.
require(_spender.call(bytes4(bytes32(sha3("receiveApproval(address,uint256,address,bytes)"))), msg.sender, _value, this, _extraData));
return true;
}
}