pragma solidity ^0.4.11;



library SafeMath {

  /**
  * @dev Multiplies two numbers, throws on overflow.
  */
  function mul(uint256 a, uint256 b) internal pure returns (uint256) {
    if (a == 0) {
      return 0;
    }
    uint256 c = a * b;
    assert(c / a == b);
    return c;
  }

  /**
  * @dev Integer division of two numbers, truncating the quotient.
  */
  function div(uint256 a, uint256 b) internal pure returns (uint256) {
    // assert(b > 0); // Solidity automatically throws when dividing by 0
    uint256 c = a / b;
    // assert(a == b * c + a % b); // There is no case in which this doesn't hold
    return c;
  }

  /**
  * @dev Substracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend).
  */
  function sub(uint256 a, uint256 b) internal pure returns (uint256) {
    assert(b <= a);
    return a - b;
  }

  /**
  * @dev Adds two numbers, throws on overflow.
  */
  function add(uint256 a, uint256 b) internal pure returns (uint256) {
    uint256 c = a + b;
    assert(c >= a);
    return c;
  }
}

/**
 * @title Ownable
 * @dev The Ownable contract has an owner address, and provides basic authorization control
 * functions, this simplifies the implementation of "user permissions".
 */
contract Ownable {
  address public owner;


  event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);


  /**
   * @dev The Ownable constructor sets the original `owner` of the contract to the sender
   * account.
   */
  function Ownable() public {
    owner = msg.sender;
  }

  /**
   * @dev Throws if called by any account other than the owner.
   */
  modifier onlyOwner() {
    require(msg.sender == owner);
    _;
  }

  /**
   * @dev Allows the current owner to transfer control of the contract to a newOwner.
   * @param newOwner The address to transfer ownership to.
   */
  function transferOwnership(address newOwner) public onlyOwner {
    require(newOwner != address(0));
    OwnershipTransferred(owner, newOwner);
    owner = newOwner;
  }

}


/**
 * @title ERC20Basic
 * @dev Simpler version of ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/179
 */
contract ERC20Basic {
  function totalSupply() public view returns (uint256);
  function balanceOf(address who) public view returns (uint256);
  function transfer(address to, uint256 value) public returns (bool);
  event Transfer(address indexed from, address indexed to, uint256 value);
}

/**
 * @title ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/20
 */
contract ERC20 is ERC20Basic {
  function allowance(address owner, address spender) public view returns (uint256);
  function transferFrom(address from, address to, uint256 value) public returns (bool);
  function approve(address spender, uint256 value) public returns (bool);
  event Approval(address indexed owner, address indexed spender, uint256 value);
}


contract Crowdsale {
  using SafeMath for uint256;

  // The token being sold
  ERC20 public token;

  // Address where funds are collected
  address public wallet;

  // How many token units a buyer gets per wei
  uint256 public rate;

  // Amount of wei raised
  uint256 public weiRaised;

  /**
   * Event for token purchase logging
   * @param purchaser who paid for the tokens
   * @param beneficiary who got the tokens
   * @param value weis paid for purchase
   * @param amount amount of tokens purchased
   */
  event TokenPurchase(address indexed purchaser, address indexed beneficiary, uint256 value, uint256 amount);

  /**
   * @param _rate Number of token units a buyer gets per wei
   * @param _wallet Address where collected funds will be forwarded to
   * @param _token Address of the token being sold
   */
  function Crowdsale(uint256 _rate, address _wallet, ERC20 _token) public {
    require(_rate > 0);
    require(_wallet != address(0));
    require(_token != address(0));

    rate = _rate;
    wallet = _wallet;
    token = _token;
  }

  // -----------------------------------------
  // Crowdsale external interface
  // -----------------------------------------

  /**
   * @dev fallback function ***DO NOT OVERRIDE***
   */
  function () external payable {
    buyTokens(msg.sender);
  }

  /**
   * @dev low level token purchase ***DO NOT OVERRIDE***
   * @param _beneficiary Address performing the token purchase
   */
  function buyTokens(address _beneficiary) public payable {

    uint256 weiAmount = msg.value;
    _preValidatePurchase(_beneficiary, weiAmount);

    // calculate token amount to be created
    uint256 tokens = _getTokenAmount(weiAmount);

    // update state
    weiRaised = weiRaised.add(weiAmount);

   TokenPurchase(msg.sender, _beneficiary, weiAmount, tokens);
    _processPurchase(_beneficiary, tokens);
    
  
    _updatePurchasingState(_beneficiary, weiAmount);

    _forwardFunds();
    _postValidatePurchase(_beneficiary, weiAmount);
  }

  // -----------------------------------------
  // Internal interface (extensible)
  // -----------------------------------------

  /**
   * @dev Validation of an incoming purchase. Use require statemens to revert state when conditions are not met. Use super to concatenate validations.
   * @param _beneficiary Address performing the token purchase
   * @param _weiAmount Value in wei involved in the purchase
   */
  function _preValidatePurchase(address _beneficiary, uint256 _weiAmount) internal {
    require(_beneficiary != address(0));
    require(_weiAmount != 0);
  }

  /**
   * @dev Validation of an executed purchase. Observe state and use revert statements to undo rollback when valid conditions are not met.
   * @param _beneficiary Address performing the token purchase
   * @param _weiAmount Value in wei involved in the purchase
   */
  function _postValidatePurchase(address _beneficiary, uint256 _weiAmount) internal {
    // optional override
  }

  /**
   * @dev Source of tokens. Override this method to modify the way in which the crowdsale ultimately gets and sends its tokens.
   * @param _beneficiary Address performing the token purchase
   * @param _tokenAmount Number of tokens to be emitted
   */
  function _deliverTokens(address _beneficiary, uint256 _tokenAmount) internal {
    token.transfer(_beneficiary, _tokenAmount);
  }

  /**
   * @dev Executed when a purchase has been validated and is ready to be executed. Not necessarily emits/sends tokens.
   * @param _beneficiary Address receiving the tokens
   * @param _tokenAmount Number of tokens to be purchased
   */
  function _processPurchase(address _beneficiary, uint256 _tokenAmount) internal {
    _deliverTokens(_beneficiary, _tokenAmount);
  }

  /**
   * @dev Override for extensions that require an internal state to check for validity (current user contributions, etc.)
   * @param _beneficiary Address receiving the tokens
   * @param _weiAmount Value in wei involved in the purchase
   */
  function _updatePurchasingState(address _beneficiary, uint256 _weiAmount) internal {
    // optional override
  }

  /**
   * @dev Override to extend the way in which ether is converted to tokens.
   * @param _weiAmount Value in wei to be converted into tokens
   * @return Number of tokens that can be purchased with the specified _weiAmount
   */
  function _getTokenAmount(uint256 _weiAmount) internal view returns (uint256) {
    return _weiAmount.mul(rate);
  }

  /**
   * @dev Determines how ETH is stored/forwarded on purchases.
   */
  function _forwardFunds() internal {
    wallet.transfer(msg.value);
  }
}



/**
 * @title TimedCrowdsale
 * @dev Crowdsale accepting contributions only within a time frame.
 */
contract TimedCrowdsale is Crowdsale {
  using SafeMath for uint256;

  uint256 public openingTime;
  uint256 public closingTime;

  /**
   * @dev Reverts if not in crowdsale time range.
   */
  modifier onlyWhileOpen {
    require(now >= openingTime && now <= closingTime);
    _;
  }

  /**
   * @dev Constructor, takes crowdsale opening and closing times.
   * @param _openingTime Crowdsale opening time
   * @param _closingTime Crowdsale closing time
   */
  function TimedCrowdsale(uint256 _openingTime, uint256 _closingTime) public {
    require(_openingTime >= now);
    require(_closingTime >= _openingTime);

    openingTime = _openingTime;
    closingTime = _closingTime;
  }

  /**
   * @dev Checks whether the period in which the crowdsale is open has already elapsed.
   * @return Whether crowdsale period has elapsed
   */
  function hasClosed() public view returns (bool) {
    return now > closingTime;
  }

  /**
   * @dev Extend parent behavior requiring to be within contributing period
   * @param _beneficiary Token purchaser
   * @param _weiAmount Amount of wei contributed
   */
  function _preValidatePurchase(address _beneficiary, uint256 _weiAmount) internal onlyWhileOpen {
    super._preValidatePurchase(_beneficiary, _weiAmount);
  }

}


contract FinalizableCrowdsale is TimedCrowdsale, Ownable {
  using SafeMath for uint256;

  bool public isFinalized = false;

  event Finalized();

  /**
   * @dev Must be called after crowdsale ends, to do some extra finalization
   * work. Calls the contract's finalization function.
   */
  function finalize() onlyOwner public {
   
    require(!isFinalized);
    require(hasClosed());

    finalization();
    Finalized();

    isFinalized = true;
  }

  /**
   * @dev Can be overridden to add finalization logic. The overriding function
   * should call super.finalization() to ensure the chain of finalization is
   * executed entirely.
   */
  function finalization() internal {
  }
}


/**
 * @title Basic token
 * @dev Basic version of StandardToken, with no allowances.
 */
contract BasicToken is ERC20Basic {
  using SafeMath for uint256;

  mapping(address => uint256) balances;

  uint256 totalSupply_;
  
  /**
  * @dev total number of tokens in existence
  */
  function totalSupply() public view returns (uint256) {
    return totalSupply_;
  }

  /**
  * @dev transfer token for a specified address
  * @param _to The address to transfer to.
  * @param _value The amount to be transferred.
  */
 
  function transfer(address _to, uint256 _value) public  returns (bool) {
      
  
    require(_to != address(0));
    require(_value <= balances[msg.sender]);
    // SafeMath.sub will throw if there is not enough balance.
    balances[msg.sender] = balances[msg.sender].sub(_value);
    balances[_to] = balances[_to].add(_value);
    Transfer(msg.sender, _to, _value);
    return true;
  }

  /**
  * @dev Gets the balance of the specified address.
  * @param _owner The address to query the the balance of.
  * @return An uint256 representing the amount owned by the passed address.
  */
  function balanceOf(address _owner) public view returns (uint256 balance) {
    return balances[_owner];
  }

}


/**
 * @title Standard ERC20 token
 *
 * @dev Implementation of the basic standard token.
 * @dev https://github.com/ethereum/EIPs/issues/20
 * @dev Based on code by FirstBlood: https://github.com/Firstbloodio/token/blob/master/smart_contract/FirstBloodToken.sol
 */
contract StandardToken is ERC20, BasicToken {

  mapping (address => mapping (address => uint256)) internal allowed;


  /**
   * @dev Transfer tokens from one address to another
   * @param _from address The address which you want to send tokens from
   * @param _to address The address which you want to transfer to
   * @param _value uint256 the amount of tokens to be transferred
   */
  function transferFrom(address _from, address _to, uint256 _value) public returns (bool) {
    require(_to != address(0));
    require(_value <= balances[_from]);
    require(_value <= allowed[_from][msg.sender]);

    balances[_from] = balances[_from].sub(_value);
    balances[_to] = balances[_to].add(_value);
    allowed[_from][msg.sender] = allowed[_from][msg.sender].sub(_value);
    Transfer(_from, _to, _value);
    return true;
  }

  /**
   * @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender.
   *
   * Beware that changing an allowance with this method brings the risk that someone may use both the old
   * and the new allowance by unfortunate transaction ordering. One possible solution to mitigate this
   * race condition is to first reduce the spender's allowance to 0 and set the desired value afterwards:
   * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
   * @param _spender The address which will spend the funds.
   * @param _value The amount of tokens to be spent.
   */
  function approve(address _spender, uint256 _value) public returns (bool) {
    allowed[msg.sender][_spender] = _value;
    Approval(msg.sender, _spender, _value);
    return true;
  }

  /**
   * @dev Function to check the amount of tokens that an owner allowed to a spender.
   * @param _owner address The address which owns the funds.
   * @param _spender address The address which will spend the funds.
   * @return A uint256 specifying the amount of tokens still available for the spender.
   */
  function allowance(address _owner, address _spender) public view returns (uint256) {
    return allowed[_owner][_spender];
  }

  /**
   * @dev Increase the amount of tokens that an owner allowed to a spender.
   *
   * approve should be called when allowed[_spender] == 0. To increment
   * allowed value is better to use this function to avoid 2 calls (and wait until
   * the first transaction is mined)
   * From MonolithDAO Token.sol
   * @param _spender The address which will spend the funds.
   * @param _addedValue The amount of tokens to increase the allowance by.
   */
  function increaseApproval(address _spender, uint _addedValue) public returns (bool) {
    allowed[msg.sender][_spender] = allowed[msg.sender][_spender].add(_addedValue);
    Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
    return true;
  }

  /**
   * @dev Decrease the amount of tokens that an owner allowed to a spender.
   *
   * approve should be called when allowed[_spender] == 0. To decrement
   * allowed value is better to use this function to avoid 2 calls (and wait until
   * the first transaction is mined)
   * From MonolithDAO Token.sol
   * @param _spender The address which will spend the funds.
   * @param _subtractedValue The amount of tokens to decrease the allowance by.
   */
  function decreaseApproval(address _spender, uint _subtractedValue) public returns (bool) {
    uint oldValue = allowed[msg.sender][_spender];
    if (_subtractedValue > oldValue) {
      allowed[msg.sender][_spender] = 0;
    } else {
      allowed[msg.sender][_spender] = oldValue.sub(_subtractedValue);
    }
    Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
    return true;
  }

}


contract MintableToken is StandardToken, Ownable {
  event Mint(address indexed to, uint256 amount);
  event MintFinished();

  bool public mintingFinished = false;


  modifier canMint() {
    require(!mintingFinished);
    _;
  }

  /**
   * @dev Function to mint tokens
   * @param _to The address that will receive the minted tokens.
   * @param _amount The amount of tokens to mint.
   * @return A boolean that indicates if the operation was successful.
   */
  function mint(address _to, uint256 _amount) onlyOwner public returns (bool) {
    totalSupply_ = totalSupply_.add(_amount);
    balances[_to] = balances[_to].add(_amount);
    Mint(_to, _amount);
    Transfer(address(0), _to, _amount);
    return true;
  }

  /**
   * @dev Function to stop minting new tokens.
   * @return True if the operation was successful.
   */
  function finishMinting() onlyOwner canMint public returns (bool) {
    mintingFinished = true;
    MintFinished();
    return true;
  }
}

/**
 * @title CappedCrowdsale
 * @dev Crowdsale with a limit for total contributions.
 */
contract CappedCrowdsale is Crowdsale {
  using SafeMath for uint256;

  uint256 public cap;

  /**
   * @dev Constructor, takes maximum amount of wei accepted in the crowdsale.
   * @param _cap Max amount of wei to be contributed
   */
  function CappedCrowdsale(uint256 _cap) public {
    require(_cap > 0);
    cap = _cap;
  }

  /**
   * @dev Checks whether the cap has been reached.
   * @return Whether the cap was reached
   */
  function capReached() public view returns (bool) {
    return weiRaised >= cap;
  }

  /**
   * @dev Extend parent behavior requiring purchase to respect the funding cap.
   * @param _beneficiary Token purchaser
   * @param _weiAmount Amount of wei contributed
   */
  function _preValidatePurchase(address _beneficiary, uint256 _weiAmount) internal {
    super._preValidatePurchase(_beneficiary, _weiAmount);
    require(weiRaised.add(_weiAmount) <= cap);
  }

}

contract WhitelistedCrowdsale is Crowdsale, Ownable {

  mapping(address => bool) public whitelist;

  /**
   * @dev Reverts if beneficiary is not whitelisted. Can be used when extending this contract.
   */
  modifier isWhitelisted(address _beneficiary) {
    require(whitelist[_beneficiary]);
    _;
  }

  /**
   * @dev Adds single address to whitelist.
   * @param _beneficiary Address to be added to the whitelist
   */
  function addToWhitelist(address _beneficiary) external onlyOwner {
    whitelist[_beneficiary] = true;
  }

  /**
   * @dev Adds list of addresses to whitelist. Not overloaded due to limitations with truffle testing.
   * @param _beneficiaries Addresses to be added to the whitelist
   */
  function addManyToWhitelist(address[] _beneficiaries) external onlyOwner {
    for (uint256 i = 0; i < _beneficiaries.length; i++) {
      whitelist[_beneficiaries[i]] = true;
    }
  }

  /**
   * @dev Removes single address from whitelist.
   * @param _beneficiary Address to be removed to the whitelist
   */
  function removeFromWhitelist(address _beneficiary) external onlyOwner {
    whitelist[_beneficiary] = false;
  }

  /**
   * @dev Extend parent behavior requiring beneficiary to be in whitelist.
   * @param _beneficiary Token beneficiary
   * @param _weiAmount Amount of wei contributed
   */
  function _preValidatePurchase(address _beneficiary, uint256 _weiAmount) internal isWhitelisted(_beneficiary) {
    super._preValidatePurchase(_beneficiary, _weiAmount);
  }

}




/**
 * @title MintedCrowdsale
 * @dev Extension of Crowdsale contract whose tokens are minted in each purchase.
 * Token ownership should be transferred to MintedCrowdsale for minting.
 */
contract MintedCrowdsale is Crowdsale {

  /**
  * @dev Overrides delivery by minting tokens upon purchase.
  * @param _beneficiary Token purchaser
  * @param _tokenAmount Number of tokens to be minted
  */
  function _deliverTokens(address _beneficiary, uint256 _tokenAmount) internal {
    require(MintableToken(token).mint(_beneficiary, _tokenAmount));
  }
}



/**
 * @title DagtCrowdsale
 * @dev DAGT Token that can be minted.
 * It is meant to be used in a crowdsale contract.
 */
contract DagtCrowdsale is CappedCrowdsale, MintedCrowdsale, FinalizableCrowdsale, WhitelistedCrowdsale {
    using SafeMath for uint256;
    // Constants
    string public constant version = "1.1";
    // DAGT token unit.1000000000000000000
    // Using same decimal value as ETH (makes ETH-DAGT conversion much easier).
    // This is the same as in DAGT token contract.
    uint256 public constant TOKEN_UNIT = 10 ** 18;
    // Maximum number of tokens in circulation
    uint256 public constant MAX_TOKENS = 100000000 * TOKEN_UNIT;
    // Values should be 10x percents, value 1000 = 100%
    uint public constant BONUS_COEFF = 1000; 
    // Variables
    address public remainingTokensWallet;
    uint public lockingRatio;
    uint256 public minWeiAmount;

     // The following will be populated by main crowdsale contract
    uint32[] public BONUS_TIMES;
    uint32[] public BONUS_TIMES_VALUES;
    uint256[] public BONUS_AMOUNTS;
    uint32[] public BONUS_AMOUNTS_VALUES;
    /**
    * @dev Constructor, takes crowdsale opening and closing times.
    * @param _openingTime crowdsale opening time
    * @param _closingTime crowdsale closing time
    * @param _rate Number of token units a buyer gets per wei
    * @param _wallet Address where collected funds will be forwarded to
    * @param _remainingTokensWallet remaining tokens wallet
    * @param _cap Max amount of wei to be contributed
    * @param _lockingRatio locking ratio except bunus
    * @param _token Address of the token being sold
    */
    function DagtCrowdsale(uint256 _openingTime, uint256 _closingTime, uint256 _rate, address _wallet, address _remainingTokensWallet, uint256 _cap, uint _lockingRatio, MintableToken _token) public
        Crowdsale(_rate, _wallet, _token)
        CappedCrowdsale(_cap)
        TimedCrowdsale(_openingTime, _closingTime) {
            
        require(_remainingTokensWallet != address(0));
        remainingTokensWallet = _remainingTokensWallet;
        setLockedRatio(_lockingRatio);
    }
    /**
    * @dev Checks whether _beneficiary in whitelisted for the Presale And sale.
    * @param _beneficiary , User's Address. 
    * @return Whether _beneficiary in whitelisted.
    */
    function isWhitelistedAddress(address _beneficiary) public constant returns (bool) {
        return whitelist[_beneficiary];
    }
    /**
    * @dev Override to extend the way in which ether is converted to tokens.
    * @param _weiAmount Value in wei to be converted into tokens
    * @return Number of tokens that can be purchased with the specified _weiAmount
    */
    function _getTokenAmount(uint256 _weiAmount) internal view returns (uint256) {
        return computeTokens(_weiAmount);
    }
    /**
    * @dev Can be overridden to add finalization logic. The overriding function
    * should call super.finalization() to ensure the chain of finalization is
    * executed entirely.
    */
    function finalization() internal {
        //DAGT gets 20% of the amount of the total token supply
        uint256 totalSupply = token.totalSupply();
        // // total remaining Tokens
        //MintableToken token = MintableToken(token);
        MintableToken(token).mint(remainingTokensWallet,MAX_TOKENS.sub(totalSupply));
        MintableToken(token).finishMinting();
        //===================================================================
        super.finalization();
    }
    /**
    * @dev Overridden TimedCrowdsale, takes crowdsale opening and closing times.
    * @param _openingTime Crowdsale opening time
    * @param _closingTime Crowdsale closing time
    */
    function setTimedCrowdsale(uint256 _openingTime, uint256 _closingTime) public onlyOwner {
        // require(_openingTime >= now);
        require(_closingTime >= _openingTime);

        openingTime = _openingTime;
        closingTime = _closingTime;
    }
    /**
    * @dev Computes overall bonus based on time of contribution and amount of contribution. 
    * The total bonus is the sum of bonus by time and bonus by amount
    * @return tokens 
    */
    function computeTokens(uint256 _weiAmount) public constant returns(uint256) {
        if(_weiAmount < minWeiAmount){ 
            return 0;
        }
        
        uint256 tokens = _weiAmount.mul(rate.mul(computeTimeBonus(now))).div(BONUS_COEFF);
        uint256 bonus = tokens.mul(computeAmountBonus(_weiAmount)).div(BONUS_COEFF);
        return tokens.div(lockingRatio).add(bonus);
    }
    /**
    * @dev Set the Minimum of investment. 
    * @param _minWeiAmount Value in wei
    */
    function setMinAmount(uint256 _minWeiAmount)  public onlyOwner{
        require(_minWeiAmount > uint256(0));
        minWeiAmount = _minWeiAmount;
    }
    
   /**
    * @dev Set the lockingRatio  of  total bonus that is the sum of bonus by time. 
    * @param _lockingRatio locking ratio except bunus
    */
    function setLockedRatio(uint _lockingRatio)  public onlyOwner{
        require(_lockingRatio > uint(0));
        lockingRatio = _lockingRatio;
    }
    /**
     * * @dev Computes bonus based on time of contribution relative to the beginning of crowdsale
    * @return bonus 
    */
    function computeTimeBonus(uint256 _time) public constant returns(uint256) {
        require(_time >= openingTime);

        for (uint i = 0; i < BONUS_TIMES.length; i++) {
            if (_time.sub(openingTime) <= BONUS_TIMES[i]) {
                return BONUS_TIMES_VALUES[i];
            }
        }
        return 0;
    }

    /**
    * @dev Computes bonus based on amount of contribution
    * @return bonus 
    */
    function computeAmountBonus(uint256 _weiAmount) public constant returns(uint256) {
        for (uint i = 0; i < BONUS_AMOUNTS.length; i++) {
            if (_weiAmount >= BONUS_AMOUNTS[i]) {
                return BONUS_AMOUNTS_VALUES[i];
            }
        }
        return 0;
    }
      /**
    * @dev Retrieve length of bonuses by time array
    * @return Bonuses by time array length
    */
    function bonusesForTimesCount() public constant returns(uint) {
        return BONUS_TIMES.length;
    }

    /**
    * @dev Sets bonuses for time
    */
    function setBonusesForTimes(uint32[] times, uint32[] values) public onlyOwner {
        require(times.length == values.length);
        for (uint i = 0; i + 1 < times.length; i++) {
            require(times[i] < times[i+1]);
        }

        BONUS_TIMES = times;
        BONUS_TIMES_VALUES = values;
    }

    /**
    * @dev Retrieve length of bonuses by amounts array
    * @return Bonuses by amounts array length
    */
    function bonusesForAmountsCount() public constant returns(uint) {
        return BONUS_AMOUNTS.length;
    }

    /**
    * @dev Sets bonuses for USD amounts
    */
    function setBonusesForAmounts(uint256[] amounts, uint32[] values) public onlyOwner {
        require(amounts.length == values.length);
        for (uint i = 0; i + 1 < amounts.length; i++) {
            require(amounts[i] > amounts[i+1]);
        }

        BONUS_AMOUNTS = amounts;
        BONUS_AMOUNTS_VALUES = values;
    }

}