pragma solidity ^0.4.18;


/**
 * @title ERC20Basic
 * @dev Simpler version of ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/179
 */
contract ERC20Basic {
  uint256 public totalSupply;
  function balanceOf(address who) public view returns (uint256);
  function transfer(address to, uint256 value) public returns (bool);
  event Transfer(address indexed from, address indexed to, uint256 value);
}



/**
 * @title SafeMath
 * @dev Math operations with safety checks that throw on error
 */
library SafeMath {
  function mul(uint256 a, uint256 b) internal pure returns (uint256) {
    if (a == 0) {
      return 0;
    }
    uint256 c = a * b;
    assert(c / a == b);
    return c;
  }

  function div(uint256 a, uint256 b) internal pure returns (uint256) {
    // assert(b > 0); // Solidity automatically throws when dividing by 0
    uint256 c = a / b;
    // assert(a == b * c + a % b); // There is no case in which this doesn't hold
    return c;
  }

  function sub(uint256 a, uint256 b) internal pure returns (uint256) {
    assert(b <= a);
    return a - b;
  }

  function add(uint256 a, uint256 b) internal pure returns (uint256) {
    uint256 c = a + b;
    assert(c >= a);
    return c;
  }
}



/**
 * @title Basic token
 * @dev Basic version of StandardToken, with no allowances.
 */
contract BasicToken is ERC20Basic {
  using SafeMath for uint256;

  mapping(address => uint256) balances;

  /**
  * @dev transfer token for a specified address
  * @param _to The address to transfer to.
  * @param _value The amount to be transferred.
  */
  function transfer(address _to, uint256 _value) public returns (bool) {
    require(_to != address(0));
    require(_value <= balances[msg.sender]);

    // SafeMath.sub will throw if there is not enough balance.
    balances[msg.sender] = balances[msg.sender].sub(_value);
    balances[_to] = balances[_to].add(_value);
    Transfer(msg.sender, _to, _value);
    return true;
  }

  /**
  * @dev Gets the balance of the specified address.
  * @param _owner The address to query the the balance of.
  * @return An uint256 representing the amount owned by the passed address.
  */
  function balanceOf(address _owner) public view returns (uint256 balance) {
    return balances[_owner];
  }

}



/**
 * @title ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/20
 */
contract ERC20 is ERC20Basic {
  function allowance(address owner, address spender) public view returns (uint256);
  function transferFrom(address from, address to, uint256 value) public returns (bool);
  function approve(address spender, uint256 value) public returns (bool);
  event Approval(address indexed owner, address indexed spender, uint256 value);
}



/**
 * @title Standard ERC20 token
 *
 * @dev Implementation of the basic standard token.
 * @dev https://github.com/ethereum/EIPs/issues/20
 * @dev Based on code by FirstBlood: https://github.com/Firstbloodio/token/blob/master/smart_contract/FirstBloodToken.sol
 */
contract StandardToken is ERC20, BasicToken {

  mapping (address => mapping (address => uint256)) internal allowed;


  /**
   * @dev Transfer tokens from one address to another
   * @param _from address The address which you want to send tokens from
   * @param _to address The address which you want to transfer to
   * @param _value uint256 the amount of tokens to be transferred
   */
  function transferFrom(address _from, address _to, uint256 _value) public returns (bool) {
    require(_to != address(0));
    require(_value <= balances[_from]);
    require(_value <= allowed[_from][msg.sender]);

    balances[_from] = balances[_from].sub(_value);
    balances[_to] = balances[_to].add(_value);
    allowed[_from][msg.sender] = allowed[_from][msg.sender].sub(_value);
    Transfer(_from, _to, _value);
    return true;
  }

  /**
   * @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender.
   *
   * Beware that changing an allowance with this method brings the risk that someone may use both the old
   * and the new allowance by unfortunate transaction ordering. One possible solution to mitigate this
   * race condition is to first reduce the spender's allowance to 0 and set the desired value afterwards:
   * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
   * @param _spender The address which will spend the funds.
   * @param _value The amount of tokens to be spent.
   */
  function approve(address _spender, uint256 _value) public returns (bool) {
    allowed[msg.sender][_spender] = _value;
    Approval(msg.sender, _spender, _value);
    return true;
  }

  /**
   * @dev Function to check the amount of tokens that an owner allowed to a spender.
   * @param _owner address The address which owns the funds.
   * @param _spender address The address which will spend the funds.
   * @return A uint256 specifying the amount of tokens still available for the spender.
   */
  function allowance(address _owner, address _spender) public view returns (uint256) {
    return allowed[_owner][_spender];
  }

  /**
   * approve should be called when allowed[_spender] == 0. To increment
   * allowed value is better to use this function to avoid 2 calls (and wait until
   * the first transaction is mined)
   * From MonolithDAO Token.sol
   */
  function increaseApproval(address _spender, uint _addedValue) public returns (bool) {
    allowed[msg.sender][_spender] = allowed[msg.sender][_spender].add(_addedValue);
    Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
    return true;
  }

  function decreaseApproval(address _spender, uint _subtractedValue) public returns (bool) {
    uint oldValue = allowed[msg.sender][_spender];
    if (_subtractedValue > oldValue) {
      allowed[msg.sender][_spender] = 0;
    } else {
      allowed[msg.sender][_spender] = oldValue.sub(_subtractedValue);
    }
    Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
    return true;
  }

}



/**
 * @title Ownable
 * @dev The Ownable contract has an owner address, and provides basic authorization control
 * functions, this simplifies the implementation of "user permissions".
 */
contract Ownable {
  address public owner;


  event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);


  /**
   * @dev The Ownable constructor sets the original `owner` of the contract to the sender
   * account.
   */
  function Ownable() public {
    owner = msg.sender;
  }


  /**
   * @dev Throws if called by any account other than the owner.
   */
  modifier onlyOwner() {
    require(msg.sender == owner);
    _;
  }


  /**
   * @dev Allows the current owner to transfer control of the contract to a newOwner.
   * @param newOwner The address to transfer ownership to.
   */
  function transferOwnership(address newOwner) public onlyOwner {
    require(newOwner != address(0));
    OwnershipTransferred(owner, newOwner);
    owner = newOwner;
  }

}



/**
 * @title Mintable token
 * @dev Simple ERC20 Token example, with mintable token creation
 * @dev Issue: * https://github.com/OpenZeppelin/zeppelin-solidity/issues/120
 * Based on code by TokenMarketNet: https://github.com/TokenMarketNet/ico/blob/master/contracts/MintableToken.sol
 */

contract MintableToken is StandardToken, Ownable {
  event Mint(address indexed to, uint256 amount);
  event MintFinished();

  bool public mintingFinished = false;


  modifier canMint() {
    require(!mintingFinished);
    _;
  }

  /**
   * @dev Function to mint tokens
   * @param _to The address that will receive the minted tokens.
   * @param _amount The amount of tokens to mint.
   * @return A boolean that indicates if the operation was successful.
   */
  function mint(address _to, uint256 _amount) onlyOwner canMint public returns (bool) {
    totalSupply = totalSupply.add(_amount);
    balances[_to] = balances[_to].add(_amount);
    Mint(_to, _amount);
    Transfer(address(0), _to, _amount);
    return true;
  }

  /**
   * @dev Function to stop minting new tokens.
   * @return True if the operation was successful.
   */
  function finishMinting() onlyOwner canMint public returns (bool) {
    mintingFinished = true;
    MintFinished();
    return true;
  }
}


/**
 * @title Crowdsale
 * @dev Crowdsale is a base contract for managing a token crowdsale.
 * Crowdsales have a start and end timestamps, where investors can make
 * token purchases and the crowdsale will assign them tokens based
 * on a token per ETH rate. Funds collected are forwarded to a wallet
 * as they arrive.
 */
contract Crowdsale {
  using SafeMath for uint256;

  // The token being sold
  MintableToken public token;

  // start and end timestamps where investments are allowed (both inclusive)
  uint256 public startTime;
  uint256 public endTime;

  // address where funds are collected
  address public wallet;

  // how many token units a buyer gets per wei
  uint256 public rate;

  // amount of raised money in wei
  uint256 public weiRaised;

  /**
   * event for token purchase logging
   * @param purchaser who paid for the tokens
   * @param beneficiary who got the tokens
   * @param value weis paid for purchase
   * @param amount amount of tokens purchased
   */
  event TokenPurchase(address indexed purchaser, address indexed beneficiary, uint256 value, uint256 amount);


  function Crowdsale(uint256 _startTime, uint256 _endTime, uint256 _rate, address _wallet) public {
    require(_startTime >= now);
    require(_endTime >= _startTime);
    require(_rate > 0);
    require(_wallet != address(0));

    token = createTokenContract();
    startTime = _startTime;
    endTime = _endTime;
    rate = _rate;
    wallet = _wallet;
  }

  // creates the token to be sold.
  // override this method to have crowdsale of a specific mintable token.
  function createTokenContract() internal returns (MintableToken) {
    return new MintableToken();
  }


  // fallback function can be used to buy tokens
  function () external payable {
    buyTokens(msg.sender);
  }

  // low level token purchase function
  function buyTokens(address beneficiary) public payable {
    require(beneficiary != address(0));
    require(validPurchase());

    uint256 weiAmount = msg.value;

    // calculate token amount to be created
    uint256 tokens = weiAmount.mul(rate);

    // update state
    weiRaised = weiRaised.add(weiAmount);

    token.mint(beneficiary, tokens);
    TokenPurchase(msg.sender, beneficiary, weiAmount, tokens);

    forwardFunds();
  }

  // send ether to the fund collection wallet
  // override to create custom fund forwarding mechanisms
  function forwardFunds() internal {
    wallet.transfer(msg.value);
  }

  // @return true if the transaction can buy tokens
  function validPurchase() internal view returns (bool) {
    bool withinPeriod = now >= startTime && now <= endTime;
    bool nonZeroPurchase = msg.value != 0;
    return withinPeriod && nonZeroPurchase;
  }

  // @return true if crowdsale event has ended
  function hasEnded() public view returns (bool) {
    return now > endTime;
  }


}


/**
 * @title FinalizableCrowdsale
 * @dev Extension of Crowdsale where an owner can do extra work
 * after finishing.
 */
contract FinalizableCrowdsale is Crowdsale, Ownable {
  using SafeMath for uint256;

  bool public isFinalized = false;

  event Finalized();

  /**
   * @dev Must be called after crowdsale ends, to do some extra finalization
   * work. Calls the contract's finalization function.
   */
  function finalize() onlyOwner public {
    require(!isFinalized);
    require(hasEnded());

    finalization();
    Finalized();

    isFinalized = true;
  }

  /**
   * @dev Can be overridden to add finalization logic. The overriding function
   * should call super.finalization() to ensure the chain of finalization is
   * executed entirely.
   */
  function finalization() internal {
  }
}


/**
 * @title RefundVault
 * @dev This contract is used for storing funds while a crowdsale
 * is in progress. Supports refunding the money if crowdsale fails,
 * and forwarding it if crowdsale is successful.
 */
contract RefundVault is Ownable {
  using SafeMath for uint256;

  enum State { Active, Refunding, Closed }

  mapping (address => uint256) public deposited;
  address public wallet;
  State public state;

  event Closed();
  event RefundsEnabled();
  event Refunded(address indexed beneficiary, uint256 weiAmount);

  function RefundVault(address _wallet) public {
    require(_wallet != address(0));
    wallet = _wallet;
    state = State.Active;
  }

  function deposit(address investor) onlyOwner public payable {
    require(state == State.Active);
    deposited[investor] = deposited[investor].add(msg.value);
  }

  function close() onlyOwner public {
    require(state == State.Active);
    state = State.Closed;
    Closed();
    wallet.transfer(this.balance);
  }

  function enableRefunds() onlyOwner public {
    require(state == State.Active);
    state = State.Refunding;
    RefundsEnabled();
  }

  function refund(address investor) public {
    require(state == State.Refunding);
    uint256 depositedValue = deposited[investor];
    deposited[investor] = 0;
    investor.transfer(depositedValue);
    Refunded(investor, depositedValue);
  }
}


/**
 * @title SafeERC20
 * @dev Wrappers around ERC20 operations that throw on failure.
 * To use this library you can add a `using SafeERC20 for ERC20;` statement to your contract,
 * which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
 */
library SafeERC20 {
  function safeTransfer(ERC20Basic token, address to, uint256 value) internal {
    assert(token.transfer(to, value));
  }

  function safeTransferFrom(ERC20 token, address from, address to, uint256 value) internal {
    assert(token.transferFrom(from, to, value));
  }

  function safeApprove(ERC20 token, address spender, uint256 value) internal {
    assert(token.approve(spender, value));
  }
}



contract FreezableToken is StandardToken {
    mapping (address => uint64) internal roots;

    mapping (bytes32 => uint64) internal chains;

    event Freezed(address indexed to, uint64 release, uint amount);
    event Released(address indexed owner, uint amount);

    /**
     * @dev gets summary information about all freeze tokens for the specified address.
     * @param _addr Address of freeze tokens owner.
     */
    function getFreezingSummaryOf(address _addr) public constant returns (uint tokenAmount, uint freezingCount) {
        uint count;
        uint total;
        uint64 release = roots[_addr];
        while (release != 0) {
            count ++;
            total += balanceOf(address(keccak256(toKey(_addr, release))));
            release = chains[toKey(_addr, release)];
        }

        return (total, count);
    }

    /**
     * @dev gets freezing end date and freezing balance for the freezing portion specified by index.
     * @param _addr Address of freeze tokens owner.
     * @param _index Freezing portion index. It ordered by release date descending.
     */
    function getFreezing(address _addr, uint _index) public constant returns (uint64 _release, uint _balance) {
        uint64 release = roots[_addr];
        for (uint i = 0; i < _index; i ++) {
            release = chains[toKey(_addr, release)];
        }
        return (release, balanceOf(address(keccak256(toKey(_addr, release)))));
    }

    /**
     * @dev freeze your tokens to the specified address.
     *      Be careful, gas usage is not deterministic,
     *      and depends on how many freezes _to address already has.
     * @param _to Address to which token will be freeze.
     * @param _amount Amount of token to freeze.
     * @param _until Release date, must be in future.
     */
    function freezeTo(address _to, uint _amount, uint64 _until) public {
        bytes32 currentKey = toKey(_to, _until);
        transfer(address(keccak256(currentKey)), _amount);

        freeze(_to, _until);
        Freezed(_to, _until, _amount);
    }

    /**
     * @dev release first available freezing tokens.
     */
    function releaseOnce() public {
        uint64 head = roots[msg.sender];
        require(head != 0);
        require(uint64(block.timestamp) > head);
        bytes32 currentKey = toKey(msg.sender, head);

        uint64 next = chains[currentKey];

        address currentAddress = address(keccak256(currentKey));
        uint amount = balances[currentAddress];
        delete balances[currentAddress];

        balances[msg.sender] += amount;

        if (next == 0) {
            delete roots[msg.sender];
        }
        else {
            roots[msg.sender] = next;
        }
        Released(msg.sender, amount);
    }

    /**
     * @dev release all available for release freezing tokens. Gas usage is not deterministic!
     * @return how many tokens was released
     */
    function releaseAll() public returns (uint tokens) {
        uint release;
        uint balance;
        (release, balance) = getFreezing(msg.sender, 0);
        while (release != 0 && block.timestamp > release) {
            releaseOnce();
            tokens += balance;
            (release, balance) = getFreezing(msg.sender, 0);
        }
    }

    function toKey(address _addr, uint _release) internal constant returns (bytes32 result) {
        // WISH masc to increase entropy
        result = 0x5749534800000000000000000000000000000000000000000000000000000000;
        assembly {
            result := or(result, mul(_addr, 0x10000000000000000))
            result := or(result, _release)
        }
    }

    function freeze(address _to, uint64 _until) internal {
        require(_until > block.timestamp);
        uint64 head = roots[_to];

        if (head == 0) {
            roots[_to] = _until;
            return;
        }

        bytes32 headKey = toKey(_to, head);
        uint parent;
        bytes32 parentKey;

        while (head != 0 && _until > head) {
            parent = head;
            parentKey = headKey;

            head = chains[headKey];
            headKey = toKey(_to, head);
        }

        if (_until == head) {
            return;
        }

        if (head != 0) {
            chains[toKey(_to, _until)] = head;
        }

        if (parent == 0) {
            roots[_to] = _until;
        }
        else {
            chains[parentKey] = _until;
        }
    }
}

/**
 * @title Burnable Token
 * @dev Token that can be irreversibly burned (destroyed).
 */
contract BurnableToken is StandardToken {

    event Burn(address indexed burner, uint256 value);

    /**
     * @dev Burns a specific amount of tokens.
     * @param _value The amount of token to be burned.
     */
    function burn(uint256 _value) public {
        require(_value > 0);
        require(_value <= balances[msg.sender]);
        // no need to require value <= totalSupply, since that would imply the
        // sender's balance is greater than the totalSupply, which *should* be an assertion failure

        address burner = msg.sender;
        balances[burner] = balances[burner].sub(_value);
        totalSupply = totalSupply.sub(_value);
        Burn(burner, _value);
    }
}



/**
 * @title Pausable
 * @dev Base contract which allows children to implement an emergency stop mechanism.
 */
contract Pausable is Ownable {
  event Pause();
  event Unpause();

  bool public paused = false;


  /**
   * @dev Modifier to make a function callable only when the contract is not paused.
   */
  modifier whenNotPaused() {
    require(!paused);
    _;
  }

  /**
   * @dev Modifier to make a function callable only when the contract is paused.
   */
  modifier whenPaused() {
    require(paused);
    _;
  }

  /**
   * @dev called by the owner to pause, triggers stopped state
   */
  function pause() onlyOwner whenNotPaused public {
    paused = true;
    Pause();
  }

  /**
   * @dev called by the owner to unpause, returns to normal state
   */
  function unpause() onlyOwner whenPaused public {
    paused = false;
    Unpause();
  }
}



/**
 * @title TokenTimelock
 * @dev TokenTimelock is a token holder contract that will allow a
 * beneficiary to extract the tokens after a given release time
 */
contract TokenTimelock {
  using SafeERC20 for ERC20Basic;

  // ERC20 basic token contract being held
  ERC20Basic public token;

  // beneficiary of tokens after they are released
  address public beneficiary;

  // timestamp when token release is enabled
  uint64 public releaseTime;

  function TokenTimelock(ERC20Basic _token, address _beneficiary, uint64 _releaseTime) public {
    require(_releaseTime > now);
    token = _token;
    beneficiary = _beneficiary;
    releaseTime = _releaseTime;
  }

  /**
   * @notice Transfers tokens held by timelock to beneficiary.
   */
  function release() public {
    require(now >= releaseTime);

    uint256 amount = token.balanceOf(this);
    require(amount > 0);

    token.safeTransfer(beneficiary, amount);
  }
}



contract FreezableMintableToken is FreezableToken, MintableToken {
    /**
     * @dev Mint the specified amount of token to the specified address and freeze it until the specified date.
     *      Be careful, gas usage is not deterministic,
     *      and depends on how many freezes _to address already has.
     * @param _to Address to which token will be freeze.
     * @param _amount Amount of token to mint and freeze.
     * @param _until Release date, must be in future.
     */
    function mintAndFreeze(address _to, uint _amount, uint64 _until) public onlyOwner {
        bytes32 currentKey = toKey(_to, _until);
        mint(address(keccak256(currentKey)), _amount);

        freeze(_to, _until);
        Freezed(_to, _until, _amount);
    }
}

contract usingConsts {
    uint constant TOKEN_DECIMALS = 18;
    uint8 constant TOKEN_DECIMALS_UINT8 = 18;
    uint constant TOKEN_DECIMAL_MULTIPLIER = 10 ** TOKEN_DECIMALS;

    string constant TOKEN_NAME = "PharmaToken";
    string constant TOKEN_SYMBOL = "RxT";
    bool constant PAUSED = true;
    address constant TARGET_USER = 0x03FbdA50876F9b2Be94AA9d2Cdbe5BE84f34E851;
    uint constant START_TIME = 1521832620;
    bool constant CONTINUE_MINTING = false;
}



contract MainToken is usingConsts, FreezableMintableToken, BurnableToken, Pausable {
    function MainToken() {
    }

    function name() constant public returns (string _name) {
        return TOKEN_NAME;
    }

    function symbol() constant public returns (string _symbol) {
        return TOKEN_SYMBOL;
    }

    function decimals() constant public returns (uint8 _decimals) {
        return TOKEN_DECIMALS_UINT8;
    }

    function transferFrom(address _from, address _to, uint256 _value) returns (bool _success) {
        require(!paused);
        return super.transferFrom(_from, _to, _value);
    }

    function transfer(address _to, uint256 _value) returns (bool _success) {
        require(!paused);
        return super.transfer(_to, _value);
    }
}


/**
 * @title CappedCrowdsale
 * @dev Extension of Crowdsale with a max amount of funds raised
 */
contract CappedCrowdsale is Crowdsale {
  using SafeMath for uint256;

  uint256 public cap;

  function CappedCrowdsale(uint256 _cap) public {
    require(_cap > 0);
    cap = _cap;
  }

  // overriding Crowdsale#validPurchase to add extra cap logic
  // @return true if investors can buy at the moment
  function validPurchase() internal view returns (bool) {
    bool withinCap = weiRaised.add(msg.value) <= cap;
    return super.validPurchase() && withinCap;
  }

  // overriding Crowdsale#hasEnded to add cap logic
  // @return true if crowdsale event has ended
  function hasEnded() public view returns (bool) {
    bool capReached = weiRaised >= cap;
    return super.hasEnded() || capReached;
  }

}



/**
 * @title RefundableCrowdsale
 * @dev Extension of Crowdsale contract that adds a funding goal, and
 * the possibility of users getting a refund if goal is not met.
 * Uses a RefundVault as the crowdsale's vault.
 */
contract RefundableCrowdsale is FinalizableCrowdsale {
  using SafeMath for uint256;

  // minimum amount of funds to be raised in weis
  uint256 public goal;

  // refund vault used to hold funds while crowdsale is running
  RefundVault public vault;

  function RefundableCrowdsale(uint256 _goal) public {
    require(_goal > 0);
    vault = new RefundVault(wallet);
    goal = _goal;
  }

  // We're overriding the fund forwarding from Crowdsale.
  // In addition to sending the funds, we want to call
  // the RefundVault deposit function
  function forwardFunds() internal {
    vault.deposit.value(msg.value)(msg.sender);
  }

  // if crowdsale is unsuccessful, investors can claim refunds here
  function claimRefund() public {
    require(isFinalized);
    require(!goalReached());

    vault.refund(msg.sender);
  }

  // vault finalization task, called when owner calls finalize()
  function finalization() internal {
    if (goalReached()) {
      vault.close();
    } else {
      vault.enableRefunds();
    }

    super.finalization();
  }

  function goalReached() public view returns (bool) {
    return weiRaised >= goal;
  }

}


contract MainCrowdsale is usingConsts, FinalizableCrowdsale {
    function hasStarted() public constant returns (bool) {
        return now >= startTime;
    }

    function finalization() internal {
        super.finalization();

        if (PAUSED) {
            MainToken(token).unpause();
        }

        if (!CONTINUE_MINTING) {
            token.finishMinting();
        }

        token.transferOwnership(TARGET_USER);
    }

    function buyTokens(address beneficiary) public payable {
        require(beneficiary != address(0));
        require(validPurchase());

        uint256 weiAmount = msg.value;

        // calculate token amount to be created
        uint256 tokens = weiAmount.mul(rate).div(1 ether);

        // update state
        weiRaised = weiRaised.add(weiAmount);

        token.mint(beneficiary, tokens);
        TokenPurchase(msg.sender, beneficiary, weiAmount, tokens);

        forwardFunds();
    }
}


contract Checkable {
    address private serviceAccount;
    /**
     * Flag means that contract accident already occurs.
     */
    bool private triggered = false;

    // Occurs when accident happened.
    event Triggered(uint balance);

    function Checkable() public {
        serviceAccount = msg.sender;
    }

    /**
     * @dev Replace service account with new one.
     * @param _account Valid service account address.
     */
    function changeServiceAccount(address _account) onlyService public {
        assert(_account != 0);
        serviceAccount = _account;
    }

    /**
     * @dev Is caller (sender) service account.
     */
    function isServiceAccount() constant public returns (bool) {
        return msg.sender == serviceAccount;
    }

    /**
     * Public check method.
     */
    function check() onlyService notTriggered payable public {
        if (internalCheck()) {
            Triggered(this.balance);
            triggered = true;
            internalAction();
        }
    }

    /**
     * @dev Do inner check.
     * @return bool true of accident triggered, false otherwise.
     */
    function internalCheck() internal returns (bool);

    /**
     * @dev Do inner action if check was success.
     */
    function internalAction() internal;

    modifier onlyService {
        require(msg.sender == serviceAccount);
        _;
    }

    modifier notTriggered() {
        require(!triggered);
        _;
    }
}


contract BonusableCrowdsale is usingConsts, Crowdsale {

    function buyTokens(address beneficiary) public payable {
        require(beneficiary != address(0));
        require(validPurchase());

        uint256 weiAmount = msg.value;

        // calculate token amount to be created
        uint256 bonusRate = getBonusRate(weiAmount);
        uint256 tokens = weiAmount.mul(bonusRate).div(1 ether);

        // update state
        weiRaised = weiRaised.add(weiAmount);

        token.mint(beneficiary, tokens);
        TokenPurchase(msg.sender, beneficiary, weiAmount, tokens);

        forwardFunds();
    }

    function getBonusRate(uint256 weiAmount) internal returns (uint256) {
        uint256 bonusRate = rate;

        
        // apply bonus for time & weiRaised
        uint[4] memory weiRaisedStartsBoundaries = [uint(0),uint(2500000000000000000000),uint(7500000000000000000000),uint(32500000000000000000000)];
        uint[4] memory weiRaisedEndsBoundaries = [uint(2500000000000000000000),uint(7500000000000000000000),uint(32500000000000000000000),uint(90000000000000000000000)];
        uint64[4] memory timeStartsBoundaries = [uint64(1521832620),uint64(1521832620),uint64(1521832620),uint64(1521832620)];
        uint64[4] memory timeEndsBoundaries = [uint64(1524511020),uint64(1527189415),uint64(1527189415),uint64(1527189415)];
        uint[4] memory weiRaisedAndTimeRates = [uint(1000),uint(750),uint(500),uint(250)];

        for (uint i = 0; i < 4; i++) {
            bool weiRaisedInBound = (weiRaisedStartsBoundaries[i] <= weiRaised) && (weiRaised < weiRaisedEndsBoundaries[i]);
            bool timeInBound = (timeStartsBoundaries[i] <= now) && (now < timeEndsBoundaries[i]);
            if (weiRaisedInBound && timeInBound) {
                bonusRate += bonusRate * weiRaisedAndTimeRates[i] / 1000;
            }
        }
        

        
        // apply amount
        uint[3] memory weiAmountBoundaries = [uint(10000000000000000000),uint(10000000000000000000),uint(1000000000000000000)];
        uint[3] memory weiAmountRates = [uint(250),uint(0),uint(50)];

        for (uint j = 0; j < 3; j++) {
            if (weiAmount >= weiAmountBoundaries[j]) {
                bonusRate += bonusRate * weiAmountRates[j] / 1000;
                break;
            }
        }
        

        return bonusRate;
    }
}



contract TemplateCrowdsale is usingConsts, MainCrowdsale
    
    , BonusableCrowdsale
    
    
    , CappedCrowdsale
    
    , Checkable
    
{
    event Initialized();
    bool public initialized = false;

    function TemplateCrowdsale(MintableToken _token)
        Crowdsale(START_TIME > now ? START_TIME : now, 1527189420, 1000 * TOKEN_DECIMAL_MULTIPLIER, 0x0359C1772783caEf5887fbe120dE7c0a6238c10A)
        CappedCrowdsale(100000000000000000000000)
        
    {
        token = _token;
    }

    function init() public onlyOwner {
        require(!initialized);
        initialized = true;

        if (PAUSED) {
            MainToken(token).pause();
        }

        
        address[2] memory addresses = [address(0x3ce9f379b5113f7fd6106ab1d8ef93dacb3dcdaf),address(0xbd419a9cd904b6610f300158fe39ac26098b0cc5)];
        uint[2] memory amounts = [uint(25000000000000000000000000),uint(25000000000000000000000000)];
        uint64[2] memory freezes = [uint64(0),uint64(0)];

        for (uint i = 0; i < addresses.length; i ++) {
            if (freezes[i] == 0) {
                token.mint(addresses[i], amounts[i]);
            }
            else {
                FreezableMintableToken(token).mintAndFreeze(addresses[i], amounts[i], freezes[i]);
            }
        }
        

        transferOwnership(TARGET_USER);
        Initialized();
    }

    /**
     * @dev override token creation to set token address in constructor.
     */
    function createTokenContract() internal returns (MintableToken) {
        return MintableToken(0);
    }

    
    /**
     * @dev Do inner check.
     * @return bool true of accident triggered, false otherwise.
     */
    function internalCheck() internal returns (bool) {
        return !isFinalized && hasEnded();
    }

    /**
     * @dev Do inner action if check was success.
     */
    function internalAction() internal {
        finalization();
        Finalized();

        isFinalized = true;
    }
    
}