pragma solidity ^0.4.16;
/**
 * Copyright 2018 MMDAPP.
 */

contract SafeMath {
  function safeMul(uint256 a, uint256 b) internal returns (uint256) {
    uint256 c = a * b;
    assert(a == 0 || c / a == b);
    return c;
  }

  function safeDiv(uint256 a, uint256 b) internal returns (uint256) {
    assert(b > 0);
    uint256 c = a / b;
    assert(a == b * c + a % b);
    return c;
  }

  function safeSub(uint256 a, uint256 b) internal returns (uint256) {
    assert(b <= a);
    return a - b;
  }

  function safeAdd(uint256 a, uint256 b) internal returns (uint256) {
    uint256 c = a + b;
    assert(c>=a && c>=b);
    return c;
  }

  function assert(bool assertion) internal {
    if (!assertion) {
      throw;
    }
  }
}

interface TokenRecipient {
    function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData) public;
}

contract TokenERC20 is SafeMath{
    string public name;
    string public symbol;
    uint8 public decimals;
    uint256 public totalSupply;
	address public owner;

    /* This creates an array with all balances */
    mapping (address => uint256) public balanceOf;
	mapping (address => uint256) public freezeOf;
    mapping (address => mapping (address => uint256)) public allowance;

    /* This generates a public event on the blockchain that will notify clients */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /* This notifies clients about the amount burnt */
    event Burn(address indexed from, uint256 value);
	
	/* This notifies clients about the amount frozen */
    event Freeze(address indexed from, uint256 value);
	
	/* This notifies clients about the amount unfrozen */
    event Unfreeze(address indexed from, uint256 value);
    
    event Approval(address indexed owner, address indexed spender, uint256 value);

    /* Initializes contract with initial supply tokens to the creator of the contract */
    function TokenERC20(
        uint256 initialSupply,
        string tokenName,
        uint8 decimalUnits,
        string tokenSymbol
        ) {
        totalSupply = initialSupply * 10 ** uint256(decimalUnits);  // Update total supply with the decimal amount
        balanceOf[msg.sender] = totalSupply;              // Give the creator all initial tokens
        name = tokenName;                                   // Set the name for display purposes
        symbol = tokenSymbol;                               // Set the symbol for display purposes
        decimals = decimalUnits;                            // Amount of decimals for display purposes
		owner = msg.sender;
    }

    /* Send coins */
    function transfer(address _to, uint256 _value) {
        if (_to == 0x0) throw;                               // Prevent transfer to 0x0 address. Use burn() instead
		if (_value <= 0) throw; 
        if (balanceOf[msg.sender] < _value) throw;           // Check if the sender has enough
        if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows
        balanceOf[msg.sender] = SafeMath.safeSub(balanceOf[msg.sender], _value);                     // Subtract from the sender
        balanceOf[_to] = SafeMath.safeAdd(balanceOf[_to], _value);                            // Add the same to the recipient
        Transfer(msg.sender, _to, _value);                   // Notify anyone listening that this transfer took place
    }

    /* Allow another contract to spend some tokens in your behalf */
    function approve(address _spender, uint256 _value)
        returns (bool success) {
		if (_value <= 0) throw; 
        allowance[msg.sender][_spender] = _value;
        return true;
    }
    
    
        /**
     * Set allowance for other address and notify
     *
     * Allows `_spender` to spend no more than `_value` tokens in your behalf, and then ping the contract about it
     *
     * @param _spender The address authorized to spend
     * @param _value the max amount they can spend
     * @param _extraData some extra information to send to the approved contract
     */
    function approveAndCall(address _spender, uint256 _value, bytes _extraData) public returns(bool) {
        if (approve(_spender, _value)) {
            TokenRecipient spender = TokenRecipient(_spender);
            spender.receiveApproval(msg.sender, _value, this, _extraData);
            return true;
        }
        return false;
    }
    
    
        /**
     * approve should be called when allowances[_spender] == 0. To increment
     * allowances value is better to use this function to avoid 2 calls (and wait until
     * the first transaction is mined)
     * From MonolithDAO Token.sol
     */
    function increaseApproval(address _spender, uint _addedValue) public returns (bool) {
        if (_addedValue <= 0) throw;
        allowance[msg.sender][_spender] = SafeMath.safeAdd(allowance[msg.sender][_spender], _addedValue); 
        Approval(msg.sender, _spender, allowance[msg.sender][_spender]);
        return true;
    }

    function decreaseApproval(address _spender, uint _subtractedValue) public returns (bool) {
        uint oldValue = allowance[msg.sender][_spender];
        if (_subtractedValue > oldValue) {
            allowance[msg.sender][_spender] = 0;
        } else {
            allowance[msg.sender][_spender] = oldValue - _subtractedValue;
        }
        Approval(msg.sender, _spender, allowance[msg.sender][_spender]);
        return true;
    }
       

    /* A contract attempts to get the coins */
    function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {
        if (_to == 0x0) throw;                                // Prevent transfer to 0x0 address. Use burn() instead
		if (_value <= 0) throw; 
        if (balanceOf[_from] < _value) throw;                 // Check if the sender has enough
        if (balanceOf[_to] + _value < balanceOf[_to]) throw;  // Check for overflows
        if (_value > allowance[_from][msg.sender]) throw;     // Check allowance
        balanceOf[_from] = SafeMath.safeSub(balanceOf[_from], _value);                           // Subtract from the sender
        balanceOf[_to] = SafeMath.safeAdd(balanceOf[_to], _value);                             // Add the same to the recipient
        allowance[_from][msg.sender] = SafeMath.safeSub(allowance[_from][msg.sender], _value);
        Transfer(_from, _to, _value);
        return true;
    }

    function burn(uint256 _value) returns (bool success) {
        if (balanceOf[msg.sender] < _value) throw;            // Check if the sender has enough
		if (_value <= 0) throw; 
        balanceOf[msg.sender] = SafeMath.safeSub(balanceOf[msg.sender], _value);                      // Subtract from the sender
        totalSupply = SafeMath.safeSub(totalSupply,_value);                                // Updates totalSupply
        Burn(msg.sender, _value);
        return true;
    }
    
        /**
     * Destroy tokens from other account
     *
     * Remove `_value` tokens from the system irreversibly on behalf of `_from`.
     *
     * @param _from the address of the sender
     * @param _value the amount of money to burn
     */
    function burnFrom(address _from, uint256 _value) public returns(bool) {
        require(balanceOf[_from] >= _value);                // Check if the targeted balance is enough
        require(_value <= allowance[_from][msg.sender]);    // Check allowance
        balanceOf[_from]  = SafeMath.safeSub(balanceOf[_from],_value);     // Subtract from the targeted balance
        
        allowance[_from][msg.sender] = SafeMath.safeSub(allowance[_from][msg.sender],_value);             // Subtract from the sender's allowance
        totalSupply = SafeMath.safeSub(totalSupply,_value);                            // Update totalSupply
        Burn(_from, _value);
        return true;
    }
	
	function freeze(uint256 _value) returns (bool success) {
        if (balanceOf[msg.sender] < _value) throw;            // Check if the sender has enough
		if (_value <= 0) throw; 
        balanceOf[msg.sender] = SafeMath.safeSub(balanceOf[msg.sender], _value);                      // Subtract from the sender
        freezeOf[msg.sender] = SafeMath.safeAdd(freezeOf[msg.sender], _value);                                // Updates totalSupply
        Freeze(msg.sender, _value);
        return true;
    }
	
	function unfreeze(uint256 _value) returns (bool success) {
        if (freezeOf[msg.sender] < _value) throw;            // Check if the sender has enough
		if (_value <= 0) throw; 
        freezeOf[msg.sender] = SafeMath.safeSub(freezeOf[msg.sender], _value);                      // Subtract from the sender
		balanceOf[msg.sender] = SafeMath.safeAdd(balanceOf[msg.sender], _value);
        Unfreeze(msg.sender, _value);
        return true;
    }
	
}

contract MMDAPP is TokenERC20 {

    function MMDAPP() TokenERC20(10*10**8, "MMDAPP", 18 , "MMD") public {

    }
}