pragma solidity 0.4.24;

/**
 * @title SafeMath
 * @dev Math operations with safety checks that throw on error
 */
library SafeMath {

  /**
  * @dev Multiplies two numbers, throws on overflow.
  */
  function mul(uint256 a, uint256 b) internal pure returns (uint256 c) {
    // Gas optimization: this is cheaper than asserting 'a' not being zero, but the
    // benefit is lost if 'b' is also tested.
    // See: https://github.com/OpenZeppelin/openzeppelin-solidity/pull/522
    if (a == 0) {
      return 0;
    }

    c = a * b;
    assert(c / a == b);
    return c;
  }

  /**
  * @dev Integer division of two numbers, truncating the quotient.
  */
  function div(uint256 a, uint256 b) internal pure returns (uint256) {
    // assert(b > 0); // Solidity automatically throws when dividing by 0
    // uint256 c = a / b;
    // assert(a == b * c + a % b); // There is no case in which this doesn't hold
    return a / b;
  }

  /**
  * @dev Subtracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend).
  */
  function sub(uint256 a, uint256 b) internal pure returns (uint256) {
    assert(b <= a);
    return a - b;
  }

  /**
  * @dev Adds two numbers, throws on overflow.
  */
  function add(uint256 a, uint256 b) internal pure returns (uint256 c) {
    c = a + b;
    assert(c >= a);
    return c;
  }
}

/**
 * @title Ownable
 * @dev The Ownable contract has an owner address, and provides basic authorization control
 * functions, this simplifies the implementation of "user permissions".
 */
contract Ownable {
  address public owner;


  event OwnershipRenounced(address indexed previousOwner);
  event OwnershipTransferred(
    address indexed previousOwner,
    address indexed newOwner
  );


  /**
   * @dev The Ownable constructor sets the original `owner` of the contract to the sender
   * account.
   */
  constructor() public {
    owner = msg.sender;
  }

  /**
   * @dev Throws if called by any account other than the owner.
   */
  modifier onlyOwner() {
    require(msg.sender == owner);
    _;
  }

  /**
   * @dev Allows the current owner to relinquish control of the contract.
   */
  function renounceOwnership() public onlyOwner {
    emit OwnershipRenounced(owner);
    owner = address(0);
  }

  /**
   * @dev Allows the current owner to transfer control of the contract to a newOwner.
   * @param _newOwner The address to transfer ownership to.
   */
  function transferOwnership(address _newOwner) public onlyOwner {
    _transferOwnership(_newOwner);
  }

  /**
   * @dev Transfers control of the contract to a newOwner.
   * @param _newOwner The address to transfer ownership to.
   */
  function _transferOwnership(address _newOwner) internal {
    require(_newOwner != address(0));
    emit OwnershipTransferred(owner, _newOwner);
    owner = _newOwner;
  }
}

/**
 * @title ERC20Basic
 * @dev Simpler version of ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/179
 */
contract ERC20Basic {
  function totalSupply() public view returns (uint256);
  function balanceOf(address who) public view returns (uint256);
  function transfer(address to, uint256 value) public returns (bool);
  event Transfer(address indexed from, address indexed to, uint256 value);
}

/**
 * @title ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/20
 */
contract ERC20 is ERC20Basic {
  function allowance(address owner, address spender)
    public view returns (uint256);

  function transferFrom(address from, address to, uint256 value)
    public returns (bool);

  function approve(address spender, uint256 value) public returns (bool);
  event Approval(
    address indexed owner,
    address indexed spender,
    uint256 value
  );
}

/**
 * @title Crowdsale
 * @dev Crowdsale is a base contract for managing a token crowdsale,
 * allowing investors to purchase tokens with ether. This contract implements
 * such functionality in its most fundamental form and can be extended to provide additional
 * functionality and/or custom behavior.
 * The external interface represents the basic interface for purchasing tokens, and conform
 * the base architecture for crowdsales. They are *not* intended to be modified / overriden.
 * The internal interface conforms the extensible and modifiable surface of crowdsales. Override
 * the methods to add functionality. Consider using 'super' where appropiate to concatenate
 * behavior.
 */
contract Crowdsale {
  using SafeMath for uint256;

  // The token being sold
  ERC20 public token;

  // Address where funds are collected
  address public wallet;

  // How many token units a buyer gets per wei.
  // The rate is the conversion between wei and the smallest and indivisible token unit.
  // So, if you are using a rate of 1 with a DetailedERC20 token with 3 decimals called TOK
  // 1 wei will give you 1 unit, or 0.001 TOK.
  uint256 public rate;

  // Amount of wei raised
  uint256 public weiRaised;

  /**
   * Event for token purchase logging
   * @param purchaser who paid for the tokens
   * @param beneficiary who got the tokens
   * @param value weis paid for purchase
   * @param amount amount of tokens purchased
   */
  event TokenPurchase(
    address indexed purchaser,
    address indexed beneficiary,
    uint256 value,
    uint256 amount
  );

  /**
   * @param _rate Number of token units a buyer gets per wei
   * @param _wallet Address where collected funds will be forwarded to
   * @param _token Address of the token being sold
   */
  constructor(uint256 _rate, address _wallet, ERC20 _token) public {
    require(_rate > 0);
    require(_wallet != address(0));
    require(_token != address(0));

    rate = _rate;
    wallet = _wallet;
    token = _token;
  }

  // -----------------------------------------
  // Crowdsale external interface
  // -----------------------------------------

  /**
   * @dev fallback function ***DO NOT OVERRIDE***
   */
  function () external payable {
    buyTokens(msg.sender);
  }

  /**
   * @dev low level token purchase ***DO NOT OVERRIDE***
   * @param _beneficiary Address performing the token purchase
   */
  function buyTokens(address _beneficiary) public payable {

    uint256 weiAmount = msg.value;
    _preValidatePurchase(_beneficiary, weiAmount);

    // calculate token amount to be created
    uint256 tokens = _getTokenAmount(weiAmount);

    // update state
    weiRaised = weiRaised.add(weiAmount);

    _processPurchase(_beneficiary, tokens);
    emit TokenPurchase(
      msg.sender,
      _beneficiary,
      weiAmount,
      tokens
    );

    _updatePurchasingState(_beneficiary, weiAmount);

    _forwardFunds();
    _postValidatePurchase(_beneficiary, weiAmount);
  }

  // -----------------------------------------
  // Internal interface (extensible)
  // -----------------------------------------

  /**
   * @dev Validation of an incoming purchase. Use require statements to revert state when conditions are not met. Use super to concatenate validations.
   * @param _beneficiary Address performing the token purchase
   * @param _weiAmount Value in wei involved in the purchase
   */
  function _preValidatePurchase(
    address _beneficiary,
    uint256 _weiAmount
  )
    internal
  {
    require(_beneficiary != address(0));
    require(_weiAmount != 0);
  }

  /**
   * @dev Validation of an executed purchase. Observe state and use revert statements to undo rollback when valid conditions are not met.
   * @param _beneficiary Address performing the token purchase
   * @param _weiAmount Value in wei involved in the purchase
   */
  function _postValidatePurchase(
    address _beneficiary,
    uint256 _weiAmount
  )
    internal
  {
    // optional override
  }

  /**
   * @dev Source of tokens. Override this method to modify the way in which the crowdsale ultimately gets and sends its tokens.
   * @param _beneficiary Address performing the token purchase
   * @param _tokenAmount Number of tokens to be emitted
   */
  function _deliverTokens(
    address _beneficiary,
    uint256 _tokenAmount
  )
    internal
  {
    token.transfer(_beneficiary, _tokenAmount);
  }

  /**
   * @dev Executed when a purchase has been validated and is ready to be executed. Not necessarily emits/sends tokens.
   * @param _beneficiary Address receiving the tokens
   * @param _tokenAmount Number of tokens to be purchased
   */
  function _processPurchase(
    address _beneficiary,
    uint256 _tokenAmount
  )
    internal
  {
    _deliverTokens(_beneficiary, _tokenAmount);
  }

  /**
   * @dev Override for extensions that require an internal state to check for validity (current user contributions, etc.)
   * @param _beneficiary Address receiving the tokens
   * @param _weiAmount Value in wei involved in the purchase
   */
  function _updatePurchasingState(
    address _beneficiary,
    uint256 _weiAmount
  )
    internal
  {
    // optional override
  }

  /**
   * @dev Override to extend the way in which ether is converted to tokens.
   * @param _weiAmount Value in wei to be converted into tokens
   * @return Number of tokens that can be purchased with the specified _weiAmount
   */
  function _getTokenAmount(uint256 _weiAmount)
    internal view returns (uint256)
  {
    return _weiAmount.mul(rate);
  }

  /**
   * @dev Determines how ETH is stored/forwarded on purchases.
   */
  function _forwardFunds() internal {
    wallet.transfer(msg.value);
  }
}

/**
 * @title TimedCrowdsale
 * @dev Crowdsale accepting contributions only within a time frame.
 */
contract TimedCrowdsale is Crowdsale {
  using SafeMath for uint256;

  uint256 public openingTime;
  uint256 public closingTime;

  /**
   * @dev Reverts if not in crowdsale time range.
   */
  modifier onlyWhileOpen {
    // solium-disable-next-line security/no-block-members
    require(block.timestamp >= openingTime && block.timestamp <= closingTime);
    _;
  }

  /**
   * @dev Constructor, takes crowdsale opening and closing times.
   * @param _openingTime Crowdsale opening time
   * @param _closingTime Crowdsale closing time
   */
  constructor(uint256 _openingTime, uint256 _closingTime) public {
    // solium-disable-next-line security/no-block-members
    require(_openingTime >= block.timestamp);
    require(_closingTime >= _openingTime);

    openingTime = _openingTime;
    closingTime = _closingTime;
  }

  /**
   * @dev Checks whether the period in which the crowdsale is open has already elapsed.
   * @return Whether crowdsale period has elapsed
   */
  function hasClosed() public view returns (bool) {
    // solium-disable-next-line security/no-block-members
    return block.timestamp > closingTime;
  }

  /**
   * @dev Extend parent behavior requiring to be within contributing period
   * @param _beneficiary Token purchaser
   * @param _weiAmount Amount of wei contributed
   */
  function _preValidatePurchase(
    address _beneficiary,
    uint256 _weiAmount
  )
    internal
    onlyWhileOpen
  {
    super._preValidatePurchase(_beneficiary, _weiAmount);
  }

}

/**
 * @title FinalizableCrowdsale
 * @dev Extension of Crowdsale where an owner can do extra work
 * after finishing.
 */
contract FinalizableCrowdsale is TimedCrowdsale, Ownable {
  using SafeMath for uint256;

  bool public isFinalized = false;

  event Finalized();

  /**
   * @dev Must be called after crowdsale ends, to do some extra finalization
   * work. Calls the contract's finalization function.
   */
  function finalize() onlyOwner public {
    require(!isFinalized);
    require(hasClosed());

    finalization();
    emit Finalized();

    isFinalized = true;
  }

  /**
   * @dev Can be overridden to add finalization logic. The overriding function
   * should call super.finalization() to ensure the chain of finalization is
   * executed entirely.
   */
  function finalization() internal {
  }

}

/**
 * @title CappedCrowdsale
 * @dev Crowdsale with a limit for total contributions.
 */
contract CappedCrowdsale is Crowdsale {
  using SafeMath for uint256;

  uint256 public cap;

  /**
   * @dev Constructor, takes maximum amount of wei accepted in the crowdsale.
   * @param _cap Max amount of wei to be contributed
   */
  constructor(uint256 _cap) public {
    require(_cap > 0);
    cap = _cap;
  }

  /**
   * @dev Checks whether the cap has been reached.
   * @return Whether the cap was reached
   */
  function capReached() public view returns (bool) {
    return weiRaised >= cap;
  }

  /**
   * @dev Extend parent behavior requiring purchase to respect the funding cap.
   * @param _beneficiary Token purchaser
   * @param _weiAmount Amount of wei contributed
   */
  function _preValidatePurchase(
    address _beneficiary,
    uint256 _weiAmount
  )
    internal
  {
    super._preValidatePurchase(_beneficiary, _weiAmount);
    require(weiRaised.add(_weiAmount) <= cap);
  }

}

/**
 * @title Roles
 * @author Francisco Giordano (@frangio)
 * @dev Library for managing addresses assigned to a Role.
 *      See RBAC.sol for example usage.
 */
library Roles {
  struct Role {
    mapping (address => bool) bearer;
  }

  /**
   * @dev give an address access to this role
   */
  function add(Role storage role, address addr)
    internal
  {
    role.bearer[addr] = true;
  }

  /**
   * @dev remove an address' access to this role
   */
  function remove(Role storage role, address addr)
    internal
  {
    role.bearer[addr] = false;
  }

  /**
   * @dev check if an address has this role
   * // reverts
   */
  function check(Role storage role, address addr)
    view
    internal
  {
    require(has(role, addr));
  }

  /**
   * @dev check if an address has this role
   * @return bool
   */
  function has(Role storage role, address addr)
    view
    internal
    returns (bool)
  {
    return role.bearer[addr];
  }
}

/**
 * @title RBAC (Role-Based Access Control)
 * @author Matt Condon (@Shrugs)
 * @dev Stores and provides setters and getters for roles and addresses.
 * @dev Supports unlimited numbers of roles and addresses.
 * @dev See //contracts/mocks/RBACMock.sol for an example of usage.
 * This RBAC method uses strings to key roles. It may be beneficial
 *  for you to write your own implementation of this interface using Enums or similar.
 * It's also recommended that you define constants in the contract, like ROLE_ADMIN below,
 *  to avoid typos.
 */
contract RBAC {
  using Roles for Roles.Role;

  mapping (string => Roles.Role) private roles;

  event RoleAdded(address addr, string roleName);
  event RoleRemoved(address addr, string roleName);

  /**
   * @dev reverts if addr does not have role
   * @param addr address
   * @param roleName the name of the role
   * // reverts
   */
  function checkRole(address addr, string roleName)
    view
    public
  {
    roles[roleName].check(addr);
  }

  /**
   * @dev determine if addr has role
   * @param addr address
   * @param roleName the name of the role
   * @return bool
   */
  function hasRole(address addr, string roleName)
    view
    public
    returns (bool)
  {
    return roles[roleName].has(addr);
  }

  /**
   * @dev add a role to an address
   * @param addr address
   * @param roleName the name of the role
   */
  function addRole(address addr, string roleName)
    internal
  {
    roles[roleName].add(addr);
    emit RoleAdded(addr, roleName);
  }

  /**
   * @dev remove a role from an address
   * @param addr address
   * @param roleName the name of the role
   */
  function removeRole(address addr, string roleName)
    internal
  {
    roles[roleName].remove(addr);
    emit RoleRemoved(addr, roleName);
  }

  /**
   * @dev modifier to scope access to a single role (uses msg.sender as addr)
   * @param roleName the name of the role
   * // reverts
   */
  modifier onlyRole(string roleName)
  {
    checkRole(msg.sender, roleName);
    _;
  }

  /**
   * @dev modifier to scope access to a set of roles (uses msg.sender as addr)
   * @param roleNames the names of the roles to scope access to
   * // reverts
   *
   * @TODO - when solidity supports dynamic arrays as arguments to modifiers, provide this
   *  see: https://github.com/ethereum/solidity/issues/2467
   */
  // modifier onlyRoles(string[] roleNames) {
  //     bool hasAnyRole = false;
  //     for (uint8 i = 0; i < roleNames.length; i++) {
  //         if (hasRole(msg.sender, roleNames[i])) {
  //             hasAnyRole = true;
  //             break;
  //         }
  //     }

  //     require(hasAnyRole);

  //     _;
  // }
}

/**
 * @title Whitelist
 * @dev The Whitelist contract has a whitelist of addresses, and provides basic authorization control functions.
 * @dev This simplifies the implementation of "user permissions".
 */
contract Whitelist is Ownable, RBAC {
  event WhitelistedAddressAdded(address addr);
  event WhitelistedAddressRemoved(address addr);

  string public constant ROLE_WHITELISTED = "whitelist";

  /**
   * @dev Throws if called by any account that's not whitelisted.
   */
  modifier onlyWhitelisted() {
    checkRole(msg.sender, ROLE_WHITELISTED);
    _;
  }

  /**
   * @dev add an address to the whitelist
   * @param addr address
   * @return true if the address was added to the whitelist, false if the address was already in the whitelist
   */
  function addAddressToWhitelist(address addr)
    onlyOwner
    public
  {
    addRole(addr, ROLE_WHITELISTED);
    emit WhitelistedAddressAdded(addr);
  }

  /**
   * @dev getter to determine if address is in whitelist
   */
  function whitelist(address addr)
    public
    view
    returns (bool)
  {
    return hasRole(addr, ROLE_WHITELISTED);
  }

  /**
   * @dev add addresses to the whitelist
   * @param addrs addresses
   * @return true if at least one address was added to the whitelist,
   * false if all addresses were already in the whitelist
   */
  function addAddressesToWhitelist(address[] addrs)
    onlyOwner
    public
  {
    for (uint256 i = 0; i < addrs.length; i++) {
      addAddressToWhitelist(addrs[i]);
    }
  }

  /**
   * @dev remove an address from the whitelist
   * @param addr address
   * @return true if the address was removed from the whitelist,
   * false if the address wasn't in the whitelist in the first place
   */
  function removeAddressFromWhitelist(address addr)
    onlyOwner
    public
  {
    removeRole(addr, ROLE_WHITELISTED);
    emit WhitelistedAddressRemoved(addr);
  }

  /**
   * @dev remove addresses from the whitelist
   * @param addrs addresses
   * @return true if at least one address was removed from the whitelist,
   * false if all addresses weren't in the whitelist in the first place
   */
  function removeAddressesFromWhitelist(address[] addrs)
    onlyOwner
    public
  {
    for (uint256 i = 0; i < addrs.length; i++) {
      removeAddressFromWhitelist(addrs[i]);
    }
  }

}

/**
 * @title SafeERC20
 * @dev Wrappers around ERC20 operations that throw on failure.
 * To use this library you can add a `using SafeERC20 for ERC20;` statement to your contract,
 * which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
 */
library SafeERC20 {
  function safeTransfer(ERC20Basic token, address to, uint256 value) internal {
    require(token.transfer(to, value));
  }

  function safeTransferFrom(
    ERC20 token,
    address from,
    address to,
    uint256 value
  )
    internal
  {
    require(token.transferFrom(from, to, value));
  }

  function safeApprove(ERC20 token, address spender, uint256 value) internal {
    require(token.approve(spender, value));
  }
}

/**
 * @title Contracts that should be able to recover tokens
 * @author SylTi
 * @dev This allow a contract to recover any ERC20 token received in a contract by transferring the balance to the contract owner.
 * This will prevent any accidental loss of tokens.
 */
contract CanReclaimToken is Ownable {
  using SafeERC20 for ERC20Basic;

  /**
   * @dev Reclaim all ERC20Basic compatible tokens
   * @param token ERC20Basic The address of the token contract
   */
  function reclaimToken(ERC20Basic token) external onlyOwner {
    uint256 balance = token.balanceOf(this);
    token.safeTransfer(owner, balance);
  }

}

/**
 * @title Pausable
 * @dev Base contract which allows children to implement an emergency stop mechanism.
 */
contract Pausable is Ownable {
  event Pause();
  event Unpause();

  bool public paused = false;


  /**
   * @dev Modifier to make a function callable only when the contract is not paused.
   */
  modifier whenNotPaused() {
    require(!paused);
    _;
  }

  /**
   * @dev Modifier to make a function callable only when the contract is paused.
   */
  modifier whenPaused() {
    require(paused);
    _;
  }

  /**
   * @dev called by the owner to pause, triggers stopped state
   */
  function pause() onlyOwner whenNotPaused public {
    paused = true;
    emit Pause();
  }

  /**
   * @dev called by the owner to unpause, returns to normal state
   */
  function unpause() onlyOwner whenPaused public {
    paused = false;
    emit Unpause();
  }
}

contract BonusHolder is Pausable {
  using SafeMath for uint256;
  uint public withdrawTime;
  ERC20 public token;

  mapping(address => uint) public bonus;


  modifier afterClose() {
    if(now < withdrawTime) {
      revert();
    } else {
      _;
    }
  }


  constructor(ERC20 _token, uint _withdrawTime) {
    require(_withdrawTime > 0);
    require(_withdrawTime > now);
    withdrawTime = _withdrawTime;
    token = _token;
  }

  function addBonus(address beneficiary, uint tokenAmount) internal {
    bonus[beneficiary] = bonus[beneficiary].add(tokenAmount);
  }


  function withdrawToken() public afterClose whenNotPaused {
    require(bonus[msg.sender] > 0);
    uint tokenAmount = bonus[msg.sender];
    bonus[msg.sender] = 0;
    token.transfer(msg.sender, tokenAmount);
  }

}

contract SeedRound is CappedCrowdsale, FinalizableCrowdsale, Whitelist, Pausable, CanReclaimToken, BonusHolder {

  uint public minContribution;
  uint public bonusRate;

  constructor(uint256 _openingTime, uint256 _closingTime, uint _minContribution,uint256 _bonusRate, uint256 _rate, uint256 _cap, address _wallet, ERC20 _token, uint _bonusWithdrawTime)
  CappedCrowdsale(_cap) TimedCrowdsale(_openingTime, _closingTime) Crowdsale(_rate, _wallet, _token) BonusHolder(_token, _bonusWithdrawTime) {
    require(_minContribution > 0);
    require(_bonusRate > 0);
    minContribution = _minContribution;
    bonusRate = _bonusRate;
    super.addAddressToWhitelist(msg.sender);
  }

  function _forwardFunds() internal {

  }

  function _preValidatePurchase(address _beneficiary, uint256 _weiAmount) internal whenNotPaused {
    require(_weiAmount >= minContribution);
    super._preValidatePurchase(_beneficiary, _weiAmount);
  }

  function changeMinContribution(uint _minContribution) public onlyWhitelisted whenNotPaused {
    require(_minContribution > 0);
    minContribution = _minContribution;
  }

  function changeBonusRate(uint _bonusRate) public onlyWhitelisted whenNotPaused {
    require(_bonusRate > 0);
    bonusRate = _bonusRate;
  }

  function withdrawFunds(uint amount) public onlyWhitelisted whenNotPaused {
    require(address(this).balance >= amount);
    msg.sender.transfer(amount);
  }

  function changeTokenRate(uint _rate) public onlyWhitelisted whenNotPaused {
    require(_rate > 0);
    rate = _rate;
  }

  function _deliverTokens(address _beneficiary, uint256 _tokenAmount) internal {
    uint bonusTokens = _tokenAmount.mul(bonusRate).div(100);
    super.addBonus(_beneficiary, bonusTokens);
    super._deliverTokens(_beneficiary, _tokenAmount);
  }

  function finalization() internal {
    token.transfer(msg.sender, token.balanceOf(this));
  }
}