pragma solidity ^0.4.11;

/**
 * @title SafeMath
 * @dev Math operations with safety checks that throw on error
 */
library SafeMath {
  function mul(uint256 a, uint256 b) internal pure returns (uint256) {
    uint256 c = a * b;
    assert(a == 0 || c / a == b);
    return c;
  }
  function div(uint256 a, uint256 b) internal pure returns (uint256) {
    // assert(b > 0); // Solidity automatically throws when dividing by 0
    uint256 c = a / b;
    // assert(a == b * c + a % b); // There is no case in which this doesn't hold
    return c;
  }
  function sub(uint256 a, uint256 b) internal pure returns (uint256) {
    assert(b <= a);
    return a - b;
  }
  function add(uint256 a, uint256 b) internal pure returns (uint256) {
    uint256 c = a + b;
    assert(c >= a);
    return c;
  }
}

contract owned {
    address public owner;

    function owned() {
        owner = msg.sender;
    }

    modifier onlyOwner {
        if (msg.sender != owner) throw;
        _;
    }

    function transferOwnership(address newOwner) onlyOwner {
        owner = newOwner;
    }
}


contract tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData); }

contract token {
    /* Public variables of the token */
    string public standard = "Viacash Token";
    string public name;
    string public symbol;
    uint8 public decimals;
    uint256 public totalSupply;

    /* This creates an array with all balances */
    mapping (address => uint256) public balanceOf;
    mapping (address => mapping (address => uint256)) public allowance;

    /* This generates a public event on the blockchain that will notify clients */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /* Initializes contract with initial supply tokens to the creator of the contract */
    function token(
        uint256 initialSupply,
        string tokenName,
        uint8 decimalUnits,
        string tokenSymbol
        ) {
        balanceOf[msg.sender] = initialSupply;              // Give the creator all initial tokens
        totalSupply = initialSupply;                        // Update total supply
        name = tokenName;                                   // Set the name for display purposes
        symbol = tokenSymbol;                               // Set the symbol for display purposes
        decimals = decimalUnits;                            // Amount of decimals for display purposes
    }

    /* Send coins */
    function transfer(address _to, uint256 _value) {
        if (balanceOf[msg.sender] < _value) throw;           // Check if the sender has enough
        if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows
        balanceOf[msg.sender] -= _value;                     // Subtract from the sender
        balanceOf[_to] += _value;                            // Add the same to the recipient
        Transfer(msg.sender, _to, _value);                   // Notify anyone listening that this transfer took place
    }

    /* Allow another contract to spend some tokens in your behalf */
    function approve(address _spender, uint256 _value)
        returns (bool success) {
        allowance[msg.sender][_spender] = _value;
        return true;
    }

    /* Approve and then communicate the approved contract in a single tx */
    function approveAndCall(address _spender, uint256 _value, bytes _extraData)
        returns (bool success) {
        tokenRecipient spender = tokenRecipient(_spender);
        if (approve(_spender, _value)) {
            spender.receiveApproval(msg.sender, _value, this, _extraData);
            return true;
        }
    }

    /* A contract attempts _ to get the coins */
    function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {
        if (balanceOf[_from] < _value) throw;                 // Check if the sender has enough
        if (balanceOf[_to] + _value < balanceOf[_to]) throw;  // Check for overflows
        if (_value > allowance[_from][msg.sender]) throw;   // Check allowance
        balanceOf[_from] -= _value;                          // Subtract from the sender
        balanceOf[_to] += _value;                            // Add the same to the recipient
        allowance[_from][msg.sender] -= _value;
        Transfer(_from, _to, _value);
        return true;
    }

    /* This unnamed function is called whenever someone tries to send ether to it */
    function () {
        throw;     // Prevents accidental sending of ether
    }
}

contract ViacashToken is owned, token {

    uint256 public sellPrice;
    uint256 public buyPrice;

    mapping(address=>bool) public frozenAccount;


    /* This generates a public event on the blockchain that will notify clients */
    event FrozenFunds(address target, bool frozen);

    /* Initializes contract with initial supply tokens to the creator of the contract */
    uint256 public constant initialSupply = 12000000000 * 10**18;
    uint8 public constant decimalUnits = 18;
    string public tokenName = "ViacashToken";
    string public tokenSymbol = "Viacash";
    function ViacashToken() token (initialSupply, tokenName, decimalUnits, tokenSymbol) {}
     /* Send coins */
    function transfer(address _to, uint256 _value) {
        if (balanceOf[msg.sender] < _value) throw;           // Check if the sender has enough
        if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows
        if (frozenAccount[msg.sender]) throw;                // Check if frozen
        balanceOf[msg.sender] -= _value;                     // Subtract from the sender
        balanceOf[_to] += _value;                            // Add the same to the recipient
        Transfer(msg.sender, _to, _value);                   // Notify anyone listening that this transfer took place
    }


    /* A contract attempts to get the coins */
    function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {
        if (frozenAccount[_from]) throw;                        // Check if frozen
        if (balanceOf[_from] < _value) throw;                 // Check if the sender has enough
        if (balanceOf[_to] + _value < balanceOf[_to]) throw;  // Check for overflows
        if (_value > allowance[_from][msg.sender]) throw;   // Check allowance
        balanceOf[_from] -= _value;                          // Subtract from the sender
        balanceOf[_to] += _value;                            // Add the same to the recipient
        allowance[_from][msg.sender] -= _value;
        Transfer(_from, _to, _value);
        return true;
    }

    function mintToken(address target, uint256 mintedAmount) onlyOwner {
        balanceOf[target] += mintedAmount;
        totalSupply += mintedAmount;
        Transfer(0, this, mintedAmount);
        Transfer(this, target, mintedAmount);
    }

    function freezeAccount(address target, bool freeze) onlyOwner {
        frozenAccount[target] = freeze;
        FrozenFunds(target, freeze);
    }

    function setPrices(uint256 newSellPrice, uint256 newBuyPrice) onlyOwner {
        sellPrice = newSellPrice;
        buyPrice = newBuyPrice;
    }

    function buy() payable {
        uint amount = msg.value / buyPrice;                // calculates the amount
        if (balanceOf[this] < amount) throw;               // checks if it has enough to sell
        balanceOf[msg.sender] += amount;                   // adds the amount to buyer's balance
        balanceOf[this] -= amount;                         // subtracts amount from seller's balance
        Transfer(this, msg.sender, amount);                // execute an event reflecting the change
    }

    function sell(uint256 amount) {
        if (balanceOf[msg.sender] < amount ) throw;        // checks if the sender has enough to sell
        balanceOf[this] += amount;                         // adds the amount to owner's balance
        balanceOf[msg.sender] -= amount;                   // subtracts the amount from seller's balance
        if (!msg.sender.send(amount * sellPrice)) {        // sends ether to the seller. It's important
            throw;                                         // to do this last to avoid recursion attacks
        } else {
            Transfer(msg.sender, this, amount);            // executes an event reflecting on the change
        }
    }
}

contract Ownable {
  address public owner;
  event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);
  /**
   * @dev The Ownable constructor sets the original `owner` of the contract to the sender
   * account.
   */
  constructor() public{
    owner = msg.sender;
  }
  /**
   * @dev Throws if called by any account other than the owner.
   */
  modifier onlyOwner() {
    require(msg.sender == owner);
    _;
  }
  /**
   * @dev Allows the current owner to transfer control of the contract to a newOwner.
   * @param newOwner The address to transfer ownership to.
   */
  function transferOwnership(address newOwner) onlyOwner public {
    require(newOwner != address(0));
    emit OwnershipTransferred(owner, newOwner);
    owner = newOwner;
  }
}

/**
 * @title Crowdsale
 * @dev Crowdsale is a base contract for managing a token crowdsale.
 * Crowdsales have a start and end timestamps, where investors can make
 * token purchases and the crowdsale will assign them tokens based
 * on a token per ETH rate. Funds collected are forwarded to a wallet
 * as they arrive.
 */
contract Crowdsale is Ownable {
  using SafeMath for uint256;

  // The token being sold
  token myToken;
  
  // address where funds are collected
  address public wallet;
  
  // rate => tokens per ether
  uint256 public rate = 10000000 ; 

  // amount of raised money in wei
  uint256 public weiRaised;

  /**
   * event for token purchase logging
   * @param beneficiary who got the tokens
   * @param value weis paid for purchase
   * @param amount amount of tokens purchased
   */
  event TokenPurchase(address indexed beneficiary, uint256 value, uint256 amount);


  constructor(address tokenContractAddress, address _walletAddress) public{
    wallet = _walletAddress;
    myToken = token(tokenContractAddress);
  }

  // fallback function can be used to buy tokens
  function () payable public{
    buyTokens(msg.sender);
  }

  function getBalance() public constant returns(uint256){
      return myToken.balanceOf(this);
  }    

  // low level token purchase function
  function buyTokens(address beneficiary) public payable {
    require(beneficiary != 0x0);
    require(msg.value >= 10000000000000000);// min contribution 0.01ETH
    require(msg.value <= 1000000000000000000);// max contribution 1ETH

    uint256 weiAmount = msg.value;

    // calculate token amount to be created
    uint256 tokens = weiAmount.mul(rate).div(100);

    // update state
    weiRaised = weiRaised.add(weiAmount);

    myToken.transfer(beneficiary, tokens);

    emit TokenPurchase(beneficiary, weiAmount, tokens);
  }

  // to change rate
  function updateRate(uint256 new_rate) onlyOwner public{
    rate = new_rate;
  }


  // send ether to the fund collection wallet
  // override to create custom fund forwarding mechanisms
  function forwardFunds() onlyOwner public {
    wallet.transfer(address(this).balance);
  }

  function transferBackTo(uint256 tokens, address beneficiary) onlyOwner public returns (bool){
    myToken.transfer(beneficiary, tokens);
    return true;
  }

}