// File: contracts/farming/Staking.sol



// SPDX-License-Identifier: Apache-2.0
pragma solidity ^0.7.6;

import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "@openzeppelin/contracts/math/SafeMath.sol";
import "@openzeppelin/contracts/utils/ReentrancyGuard.sol";
import "../interfaces/IEpochClock.sol";

contract Staking is ReentrancyGuard {
    using SafeMath for uint256;

    uint128 private constant BASE_MULTIPLIER = uint128(1 * 10**18);

    // timestamp for the epoch 1
    // everything before that is considered epoch 0 which won't have a reward but allows for the initial stake
    uint256 public epoch1Start;

    // duration of each epoch
    uint256 public epochDuration;

    // holds the current balance of the user for each token
    mapping(address => mapping(address => uint256)) private balances;

    struct Pool {
        uint256 size;
        bool set;
    }

    // for each token, we store the total pool size
    mapping(address => mapping(uint256 => Pool)) private poolSize;

    // a checkpoint of the valid balance of a user for an epoch
    struct Checkpoint {
        uint128 epochId;
        uint128 multiplier;
        uint256 startBalance;
        uint256 newDeposits;
    }

    // balanceCheckpoints[user][token][]
    mapping(address => mapping(address => Checkpoint[]))
        private balanceCheckpoints;

    mapping(address => uint128) private lastWithdrawEpochId;

    event Deposit(
        address indexed user,
        address indexed tokenAddress,
        uint256 amount
    );
    event Withdraw(
        address indexed user,
        address indexed tokenAddress,
        uint256 amount
    );
    event InitEpochForTokens(
        address indexed caller,
        uint128 indexed epochId,
        address[] tokens
    );
    event EmergencyWithdraw(
        address indexed user,
        address indexed tokenAddress,
        uint256 amount
    );

    constructor() {}

    function initialize(address _epochClock) public {
        require(epoch1Start == 0, "Can only be initialized once");
        epoch1Start = IEpochClock(_epochClock).getEpoch1Start();
        epochDuration = IEpochClock(_epochClock).getEpochDuration();
    }

    /*
     * Stores `amount` of `tokenAddress` tokens for the `user` into the vault
     * If deposit is made with 0 amount it just updates the liquidation fee
     */
    function deposit(address tokenAddress, uint256 amount) public nonReentrant {
        if (amount > 0) {
            IERC20 token = IERC20(tokenAddress);
            uint256 allowance = token.allowance(msg.sender, address(this));
            require(allowance >= amount, "Staking: Token allowance too small");

            balances[msg.sender][tokenAddress] = balances[msg.sender][
                tokenAddress
            ]
                .add(amount);

            token.transferFrom(msg.sender, address(this), amount);

            // epoch logic
            uint128 currentEpoch = getCurrentEpoch();
            uint128 currentMultiplier = currentEpochMultiplier();

            if (!epochIsInitialized(tokenAddress, currentEpoch)) {
                address[] memory tokens = new address[](1);
                tokens[0] = tokenAddress;
                initEpochForTokens(tokens, currentEpoch);
            }

            // update the next epoch pool size
            Pool storage pNextEpoch = poolSize[tokenAddress][currentEpoch + 1];
            pNextEpoch.size = token.balanceOf(address(this));
            pNextEpoch.set = true;

            Checkpoint[] storage checkpoints =
                balanceCheckpoints[msg.sender][tokenAddress];

            uint256 balanceBefore =
                getEpochUserBalance(msg.sender, tokenAddress, currentEpoch);

            // if there's no checkpoint yet, it means the user didn't have any activity
            // we want to store checkpoints both for the current epoch and next epoch because
            // if a user does a withdraw, the current epoch can also be modified and
            // we don't want to insert another checkpoint in the middle of the array as that could be expensive
            if (checkpoints.length == 0) {
                checkpoints.push(
                    Checkpoint(currentEpoch, currentMultiplier, 0, amount)
                );

                // next epoch => multiplier is 1, epoch deposits is 0
                checkpoints.push(
                    Checkpoint(currentEpoch + 1, BASE_MULTIPLIER, amount, 0)
                );
            } else {
                uint256 last = checkpoints.length - 1;

                // the last action happened in an older epoch (e.g. a deposit in epoch 3, current epoch is >=5)
                if (checkpoints[last].epochId < currentEpoch) {
                    uint128 multiplier =
                        computeNewMultiplier(
                            getCheckpointBalance(checkpoints[last]),
                            BASE_MULTIPLIER,
                            amount,
                            currentMultiplier
                        );
                    checkpoints.push(
                        Checkpoint(
                            currentEpoch,
                            multiplier,
                            getCheckpointBalance(checkpoints[last]),
                            amount
                        )
                    );
                    checkpoints.push(
                        Checkpoint(
                            currentEpoch + 1,
                            BASE_MULTIPLIER,
                            balances[msg.sender][tokenAddress],
                            0
                        )
                    );
                }
                // the last action happened in the current epoch
                else if (checkpoints[last].epochId == currentEpoch) {
                    checkpoints[last].multiplier = computeNewMultiplier(
                        getCheckpointBalance(checkpoints[last]),
                        checkpoints[last].multiplier,
                        amount,
                        currentMultiplier
                    );
                    checkpoints[last].newDeposits = checkpoints[last]
                        .newDeposits
                        .add(amount);

                    checkpoints.push(
                        Checkpoint(
                            currentEpoch + 1,
                            BASE_MULTIPLIER,
                            balances[msg.sender][tokenAddress],
                            0
                        )
                    );
                }
                // the last action happened in the previous epoch
                else {
                    if (
                        last >= 1 &&
                        checkpoints[last - 1].epochId == currentEpoch
                    ) {
                        checkpoints[last - 1].multiplier = computeNewMultiplier(
                            getCheckpointBalance(checkpoints[last - 1]),
                            checkpoints[last - 1].multiplier,
                            amount,
                            currentMultiplier
                        );
                        checkpoints[last - 1].newDeposits = checkpoints[
                            last - 1
                        ]
                            .newDeposits
                            .add(amount);
                    }

                    checkpoints[last].startBalance = balances[msg.sender][
                        tokenAddress
                    ];
                }
            }

            uint256 balanceAfter =
                getEpochUserBalance(msg.sender, tokenAddress, currentEpoch);

            poolSize[tokenAddress][currentEpoch].size = poolSize[tokenAddress][
                currentEpoch
            ]
                .size
                .add(balanceAfter.sub(balanceBefore));
        }

        emit Deposit(msg.sender, tokenAddress, amount);
    }

    function withdraw(address tokenAddress, uint256 amount)
        public
        nonReentrant
    {
        _withdraw(msg.sender, tokenAddress, amount);
    }

    /*
     * Removes the deposit of the user and sends the amount of `tokenAddress` back to the `user`
     */
    function _withdraw(
        address from,
        address tokenAddress,
        uint256 amount
    ) internal {
        require(
            balances[from][tokenAddress] >= amount,
            "Staking: balance too small"
        );

        balances[from][tokenAddress] = balances[from][tokenAddress].sub(amount);

        // send tokens to user calling method, either owner of liquidator
        IERC20 token = IERC20(tokenAddress);
        token.transfer(msg.sender, amount);

        // epoch logic
        uint128 currentEpoch = getCurrentEpoch();

        lastWithdrawEpochId[tokenAddress] = currentEpoch;

        if (!epochIsInitialized(tokenAddress, currentEpoch)) {
            address[] memory tokens = new address[](1);
            tokens[0] = tokenAddress;
            initEpochForTokens(tokens, currentEpoch);
        }

        // update the pool size of the next epoch to its current balance
        Pool storage pNextEpoch = poolSize[tokenAddress][currentEpoch + 1];
        pNextEpoch.size = token.balanceOf(address(this));
        pNextEpoch.set = true;

        Checkpoint[] storage checkpoints =
            balanceCheckpoints[from][tokenAddress];
        uint256 last = checkpoints.length - 1;

        // note: it's impossible to have a withdraw and no checkpoints because the balance would be 0 and revert

        // there was a deposit in an older epoch (more than 1 behind [eg: previous 0, now 5]) but no other action since then
        if (checkpoints[last].epochId < currentEpoch) {
            checkpoints.push(
                Checkpoint(
                    currentEpoch,
                    BASE_MULTIPLIER,
                    balances[from][tokenAddress],
                    0
                )
            );

            poolSize[tokenAddress][currentEpoch].size = poolSize[tokenAddress][
                currentEpoch
            ]
                .size
                .sub(amount);
        }
        // there was a deposit in the current epoch
        else if (checkpoints[last].epochId == currentEpoch) {
            checkpoints[last].startBalance = balances[from][tokenAddress];
            checkpoints[last].newDeposits = 0;
            checkpoints[last].multiplier = BASE_MULTIPLIER;

            poolSize[tokenAddress][currentEpoch].size = poolSize[tokenAddress][
                currentEpoch
            ]
                .size
                .sub(amount);
        }
        // there was a deposit in the `epochId - 1` epoch => we have a checkpoint for the current epoch
        else {
            Checkpoint storage currentEpochCheckpoint = checkpoints[last - 1];

            uint256 balanceBefore =
                getCheckpointEffectiveBalance(currentEpochCheckpoint);

            // in case of withdraw, we have 2 branches:
            // 1. the user withdraws less than he added in the current epoch
            // 2. the user withdraws more than he added in the current epoch (including 0)
            if (amount < currentEpochCheckpoint.newDeposits) {
                uint128 avgDepositMultiplier =
                    uint128(
                        balanceBefore
                            .sub(currentEpochCheckpoint.startBalance)
                            .mul(BASE_MULTIPLIER)
                            .div(currentEpochCheckpoint.newDeposits)
                    );

                currentEpochCheckpoint.newDeposits = currentEpochCheckpoint
                    .newDeposits
                    .sub(amount);

                currentEpochCheckpoint.multiplier = computeNewMultiplier(
                    currentEpochCheckpoint.startBalance,
                    BASE_MULTIPLIER,
                    currentEpochCheckpoint.newDeposits,
                    avgDepositMultiplier
                );
            } else {
                currentEpochCheckpoint.startBalance = currentEpochCheckpoint
                    .startBalance
                    .sub(amount.sub(currentEpochCheckpoint.newDeposits));
                currentEpochCheckpoint.newDeposits = 0;
                currentEpochCheckpoint.multiplier = BASE_MULTIPLIER;
            }

            uint256 balanceAfter =
                getCheckpointEffectiveBalance(currentEpochCheckpoint);

            poolSize[tokenAddress][currentEpoch].size = poolSize[tokenAddress][
                currentEpoch
            ]
                .size
                .sub(balanceBefore.sub(balanceAfter));

            checkpoints[last].startBalance = balances[from][tokenAddress];
        }

        emit Withdraw(from, tokenAddress, amount);
    }

    /*
     * initEpochForTokens can be used by anyone to initialize an epoch based on the previous one
     * This is only applicable if there was no action (deposit/withdraw) in the current epoch.
     * Any deposit and withdraw will automatically initialize the current and next epoch.
     */
    function initEpochForTokens(address[] memory tokensLP, uint128 epochId)
        public
    {
        require(epochId <= getCurrentEpoch(), "can't init a future epoch");

        for (uint256 i = 0; i < tokensLP.length; i++) {
            Pool storage p = poolSize[tokensLP[i]][epochId];

            if (epochId == 0) {
                p.size = uint256(0);
                p.set = true;
            } else {
                require(
                    !epochIsInitialized(tokensLP[i], epochId),
                    "Staking: epoch already initialized"
                );
                require(
                    epochIsInitialized(tokensLP[i], epochId - 1),
                    "Staking: previous epoch not initialized"
                );

                p.size = poolSize[tokensLP[i]][epochId - 1].size;
                p.set = true;
            }
        }

        emit InitEpochForTokens(msg.sender, epochId, tokensLP);
    }

    function emergencyWithdraw(address tokenAddress) public {
        require(
            (getCurrentEpoch() - lastWithdrawEpochId[tokenAddress]) >= 10,
            "At least 10 epochs must pass without success"
        );

        uint256 totalUserBalance = balances[msg.sender][tokenAddress];
        require(totalUserBalance > 0, "Amount must be > 0");

        balances[msg.sender][tokenAddress] = 0;

        IERC20 token = IERC20(tokenAddress);
        token.transfer(msg.sender, totalUserBalance);

        emit EmergencyWithdraw(msg.sender, tokenAddress, totalUserBalance);
    }

    /**
        VIEWS
     */

    /*
     * Returns the valid balance of a user that was taken into consideration in the total pool size for the epoch
     * A deposit will only change the next epoch balance.
     * A withdraw will decrease the current epoch (and subsequent) balance.
     */
    function getEpochUserBalance(
        address user,
        address token,
        uint128 epochId
    ) public view returns (uint256) {
        Checkpoint[] storage checkpoints = balanceCheckpoints[user][token];

        // if there are no checkpoints, it means the user never deposited any tokens, so the balance is 0
        if (checkpoints.length == 0 || epochId < checkpoints[0].epochId) {
            return 0;
        }

        uint256 min = 0;
        uint256 max = checkpoints.length - 1;

        // shortcut for blocks newer than the latest checkpoint == current balance
        if (epochId >= checkpoints[max].epochId) {
            return getCheckpointEffectiveBalance(checkpoints[max]);
        }

        // binary search of the value in the array
        while (max > min) {
            uint256 mid = (max + min + 1) / 2;
            if (checkpoints[mid].epochId <= epochId) {
                min = mid;
            } else {
                max = mid - 1;
            }
        }

        return getCheckpointEffectiveBalance(checkpoints[min]);
    }

    /*
     * Returns the amount of `token` that the `user` has currently staked
     */
    function balanceLocked(address user, address token)
        public
        view
        returns (uint256)
    {
        return balances[user][token];
    }

    /*
     * Returns the id of the current epoch derived from block.timestamp
     */
    function getCurrentEpoch() public view returns (uint128) {
        if (block.timestamp < epoch1Start) {
            return 0;
        }

        return
            uint128(((block.timestamp - epoch1Start).div(epochDuration)) + 1);
    }

    /*
     * Returns the total amount of `tokenAddress` that was locked from beginning to end of epoch identified by `epochId`
     */
    function getEpochPoolSize(address tokenAddress, uint128 epochId)
        public
        view
        returns (uint256)
    {
        // Premises:
        // 1. it's impossible to have gaps of uninitialized epochs
        // - any deposit or withdraw initialize the current epoch which requires the previous one to be initialized
        if (epochIsInitialized(tokenAddress, epochId)) {
            return poolSize[tokenAddress][epochId].size;
        }

        // epochId not initialized and epoch 0 not initialized => there was never any action on this pool
        if (!epochIsInitialized(tokenAddress, 0)) {
            return 0;
        }

        // epoch 0 is initialized => there was an action at some point but none that initialized the epochId
        // which means the current pool size is equal to the current balance of token held by the staking contract
        IERC20 token = IERC20(tokenAddress);
        return token.balanceOf(address(this));
    }

    /*
     * Returns the percentage of time left in the current epoch
     */
    function currentEpochMultiplier() public view returns (uint128) {
        uint128 currentEpoch = getCurrentEpoch();
        uint256 currentEpochEnd = epoch1Start + currentEpoch * epochDuration;
        uint256 timeLeft = currentEpochEnd - block.timestamp;
        uint128 multiplier =
            uint128((timeLeft * BASE_MULTIPLIER) / epochDuration);

        return multiplier;
    }

    function computeNewMultiplier(
        uint256 prevBalance,
        uint128 prevMultiplier,
        uint256 amount,
        uint128 currentMultiplier
    ) public pure returns (uint128) {
        uint256 prevAmount =
            prevBalance.mul(prevMultiplier).div(BASE_MULTIPLIER);
        uint256 addAmount = amount.mul(currentMultiplier).div(BASE_MULTIPLIER);
        uint128 newMultiplier =
            uint128(
                prevAmount.add(addAmount).mul(BASE_MULTIPLIER).div(
                    prevBalance.add(amount)
                )
            );

        return newMultiplier;
    }

    /*
     * Checks if an epoch is initialized, meaning we have a pool size set for it
     */
    function epochIsInitialized(address token, uint128 epochId)
        public
        view
        returns (bool)
    {
        return poolSize[token][epochId].set;
    }

    function getCheckpointBalance(Checkpoint memory c)
        internal
        pure
        returns (uint256)
    {
        return c.startBalance.add(c.newDeposits);
    }

    function getCheckpointEffectiveBalance(Checkpoint memory c)
        internal
        pure
        returns (uint256)
    {
        return getCheckpointBalance(c).mul(c.multiplier).div(BASE_MULTIPLIER);
    }
}

// File: @openzeppelin/contracts/token/ERC20/IERC20.sol



// SPDX-License-Identifier: MIT

pragma solidity >=0.6.0 <0.8.0;

/**
 * @dev Interface of the ERC20 standard as defined in the EIP.
 */
interface IERC20 {
    /**
     * @dev Returns the amount of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the amount of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves `amount` tokens from the caller's account to `recipient`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address recipient, uint256 amount) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address owner, address spender) external view returns (uint256);

    /**
     * @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 amount) external returns (bool);

    /**
     * @dev Moves `amount` tokens from `sender` to `recipient` using the
     * allowance mechanism. `amount` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(address sender, address recipient, uint256 amount) external returns (bool);

    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);
}

// File: @openzeppelin/contracts/math/SafeMath.sol



// SPDX-License-Identifier: MIT

pragma solidity >=0.6.0 <0.8.0;

/**
 * @dev Wrappers over Solidity's arithmetic operations with added overflow
 * checks.
 *
 * Arithmetic operations in Solidity wrap on overflow. This can easily result
 * in bugs, because programmers usually assume that an overflow raises an
 * error, which is the standard behavior in high level programming languages.
 * `SafeMath` restores this intuition by reverting the transaction when an
 * operation overflows.
 *
 * Using this library instead of the unchecked operations eliminates an entire
 * class of bugs, so it's recommended to use it always.
 */
library SafeMath {
    /**
     * @dev Returns the addition of two unsigned integers, with an overflow flag.
     *
     * _Available since v3.4._
     */
    function tryAdd(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        uint256 c = a + b;
        if (c < a) return (false, 0);
        return (true, c);
    }

    /**
     * @dev Returns the substraction of two unsigned integers, with an overflow flag.
     *
     * _Available since v3.4._
     */
    function trySub(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        if (b > a) return (false, 0);
        return (true, a - b);
    }

    /**
     * @dev Returns the multiplication of two unsigned integers, with an overflow flag.
     *
     * _Available since v3.4._
     */
    function tryMul(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        // Gas optimization: this is cheaper than requiring 'a' not being zero, but the
        // benefit is lost if 'b' is also tested.
        // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522
        if (a == 0) return (true, 0);
        uint256 c = a * b;
        if (c / a != b) return (false, 0);
        return (true, c);
    }

    /**
     * @dev Returns the division of two unsigned integers, with a division by zero flag.
     *
     * _Available since v3.4._
     */
    function tryDiv(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        if (b == 0) return (false, 0);
        return (true, a / b);
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers, with a division by zero flag.
     *
     * _Available since v3.4._
     */
    function tryMod(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        if (b == 0) return (false, 0);
        return (true, a % b);
    }

    /**
     * @dev Returns the addition of two unsigned integers, reverting on
     * overflow.
     *
     * Counterpart to Solidity's `+` operator.
     *
     * Requirements:
     *
     * - Addition cannot overflow.
     */
    function add(uint256 a, uint256 b) internal pure returns (uint256) {
        uint256 c = a + b;
        require(c >= a, "SafeMath: addition overflow");
        return c;
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, reverting on
     * overflow (when the result is negative).
     *
     * Counterpart to Solidity's `-` operator.
     *
     * Requirements:
     *
     * - Subtraction cannot overflow.
     */
    function sub(uint256 a, uint256 b) internal pure returns (uint256) {
        require(b <= a, "SafeMath: subtraction overflow");
        return a - b;
    }

    /**
     * @dev Returns the multiplication of two unsigned integers, reverting on
     * overflow.
     *
     * Counterpart to Solidity's `*` operator.
     *
     * Requirements:
     *
     * - Multiplication cannot overflow.
     */
    function mul(uint256 a, uint256 b) internal pure returns (uint256) {
        if (a == 0) return 0;
        uint256 c = a * b;
        require(c / a == b, "SafeMath: multiplication overflow");
        return c;
    }

    /**
     * @dev Returns the integer division of two unsigned integers, reverting on
     * division by zero. The result is rounded towards zero.
     *
     * Counterpart to Solidity's `/` operator. Note: this function uses a
     * `revert` opcode (which leaves remaining gas untouched) while Solidity
     * uses an invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function div(uint256 a, uint256 b) internal pure returns (uint256) {
        require(b > 0, "SafeMath: division by zero");
        return a / b;
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
     * reverting when dividing by zero.
     *
     * Counterpart to Solidity's `%` operator. This function uses a `revert`
     * opcode (which leaves remaining gas untouched) while Solidity uses an
     * invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function mod(uint256 a, uint256 b) internal pure returns (uint256) {
        require(b > 0, "SafeMath: modulo by zero");
        return a % b;
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, reverting with custom message on
     * overflow (when the result is negative).
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {trySub}.
     *
     * Counterpart to Solidity's `-` operator.
     *
     * Requirements:
     *
     * - Subtraction cannot overflow.
     */
    function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) {
        require(b <= a, errorMessage);
        return a - b;
    }

    /**
     * @dev Returns the integer division of two unsigned integers, reverting with custom message on
     * division by zero. The result is rounded towards zero.
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {tryDiv}.
     *
     * Counterpart to Solidity's `/` operator. Note: this function uses a
     * `revert` opcode (which leaves remaining gas untouched) while Solidity
     * uses an invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) {
        require(b > 0, errorMessage);
        return a / b;
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
     * reverting with custom message when dividing by zero.
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {tryMod}.
     *
     * Counterpart to Solidity's `%` operator. This function uses a `revert`
     * opcode (which leaves remaining gas untouched) while Solidity uses an
     * invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) {
        require(b > 0, errorMessage);
        return a % b;
    }
}

// File: @openzeppelin/contracts/utils/ReentrancyGuard.sol



// SPDX-License-Identifier: MIT

pragma solidity >=0.6.0 <0.8.0;

/**
 * @dev Contract module that helps prevent reentrant calls to a function.
 *
 * Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
 * available, which can be applied to functions to make sure there are no nested
 * (reentrant) calls to them.
 *
 * Note that because there is a single `nonReentrant` guard, functions marked as
 * `nonReentrant` may not call one another. This can be worked around by making
 * those functions `private`, and then adding `external` `nonReentrant` entry
 * points to them.
 *
 * TIP: If you would like to learn more about reentrancy and alternative ways
 * to protect against it, check out our blog post
 * https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
 */
abstract contract ReentrancyGuard {
    // Booleans are more expensive than uint256 or any type that takes up a full
    // word because each write operation emits an extra SLOAD to first read the
    // slot's contents, replace the bits taken up by the boolean, and then write
    // back. This is the compiler's defense against contract upgrades and
    // pointer aliasing, and it cannot be disabled.

    // The values being non-zero value makes deployment a bit more expensive,
    // but in exchange the refund on every call to nonReentrant will be lower in
    // amount. Since refunds are capped to a percentage of the total
    // transaction's gas, it is best to keep them low in cases like this one, to
    // increase the likelihood of the full refund coming into effect.
    uint256 private constant _NOT_ENTERED = 1;
    uint256 private constant _ENTERED = 2;

    uint256 private _status;

    constructor () internal {
        _status = _NOT_ENTERED;
    }

    /**
     * @dev Prevents a contract from calling itself, directly or indirectly.
     * Calling a `nonReentrant` function from another `nonReentrant`
     * function is not supported. It is possible to prevent this from happening
     * by making the `nonReentrant` function external, and make it call a
     * `private` function that does the actual work.
     */
    modifier nonReentrant() {
        // On the first call to nonReentrant, _notEntered will be true
        require(_status != _ENTERED, "ReentrancyGuard: reentrant call");

        // Any calls to nonReentrant after this point will fail
        _status = _ENTERED;

        _;

        // By storing the original value once again, a refund is triggered (see
        // https://eips.ethereum.org/EIPS/eip-2200)
        _status = _NOT_ENTERED;
    }
}

// File: contracts/interfaces/IEpochClock.sol



// SPDX-License-Identifier: Apache-2.0
pragma solidity 0.7.6;

interface IEpochClock {
    function getEpochDuration() external view returns (uint256);

    function getEpoch1Start() external view returns (uint256);

    function getCurrentEpoch() external view returns (uint128);
}