// File: contracts/protocol/perpetualTokenOffering.sol



// SPDX-License-Identifier: AGPL-3.0-only
pragma solidity >=0.8.0;

// https://defigarage.dev/
/*                                                                    
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*/

import {ERC20} from "./ERC20.sol";
import {SafeTransferLib} from "./SafeTransferLib.sol";
import {FixedPointMathLib} from "./FixedPointMathLib.sol";
import {AccessControl} from "@openzeppelin/contracts/access/AccessControl.sol";

/// @notice Minimal ERC4626 tokenized Vault implementation.
/// @author Solmate (https://github.com/transmissions11/solmate/blob/main/src/mixins/ERC4626.sol)
contract perpetualTokenOffering is ERC20,AccessControl {
    using SafeTransferLib for ERC20;
    using FixedPointMathLib for uint256;

    /*//////////////////////////////////////////////////////////////
                                 EVENTS
    //////////////////////////////////////////////////////////////*/

    event Deposit(address indexed caller, address indexed owner, uint256 assets, uint256 shares);

    event Withdraw(
        address indexed caller,
        address indexed receiver,
        address indexed owner,
        uint256 assets,
        uint256 shares
    );

    /*//////////////////////////////////////////////////////////////
                               IMMUTABLES
    //////////////////////////////////////////////////////////////*/

    ERC20 public immutable asset;
    ERC20 public immutable lst;
    address public ciab;
    address public team;
    uint256 public lastTotalAssets;
    uint256 public ltvOnDeposits;
    uint256 public helper;
    uint256 public threshold;
    bytes32 public constant ADMIN_ROLE = keccak256("ADMIN");

    
    constructor(
        ERC20 _asset,
        ERC20 _lst,
        address _ciab,
        string memory _name,
        string memory _symbol

    ) ERC20(_name, _symbol, _asset.decimals()) {
        asset = _asset;
        lst = _lst;
        ciab = _ciab;
        ltvOnDeposits = 80;
        team = address(0xb52f8b5E8684dbD2B2A4956305F3aBd936c51621);
        _setupRole(ADMIN_ROLE, _msgSender());
        _setRoleAdmin(ADMIN_ROLE, ADMIN_ROLE);
        threshold = 2000 ether;
    }

    /*//////////////////////////////////////////////////////////////
                        DEPOSIT/WITHDRAWAL LOGIC
    //////////////////////////////////////////////////////////////*/

    function deposit(uint256 assets, address receiver) public onlyRole(ADMIN_ROLE) returns (uint256 shares) {
        before();
        // Need to transfer before minting or ERC777s could reenter.
        asset.safeTransferFrom(msg.sender, address(this), assets);
        
        shares = convertToShares(assets)/10;
        
        _mint(receiver, shares);
        emit Deposit(msg.sender, receiver, assets, shares);
        afterDeposit(assets, shares);
        afterMath();
    }

    function depositCheapeth( address receiver) public payable returns (uint256 shares) {
        require(msg.value >= 100000000000000000, "under minimum");
        uint256 _value = msg.value*9/10;
        helper = msg.value;
        before();
        shares = convertToShares(_value);
        if(totalAssets() > threshold){
            shares = shares*995/1000;
        }
        _mint(receiver, shares);
        helper  = 0;
        
        emit Deposit(msg.sender, receiver, _value, shares);
        afterDeposit(_value, shares);
        afterMath();
    }

    function convert(uint256 amount) public {
        before();
        // send in steth
        lst.safeTransferFrom(msg.sender,address(this),amount);
        // approve steth
        uint256 _size = lst.balanceOf(address(this));
        lst.approve(ciab,_size);
        // deposit into CIAB
        Iciab(ciab).deposit(_size);
        // calculate mint amount
        uint256 _toMint = _size*ltvOnDeposits/100;
        // mint synth
        Iciab(ciab).mint(_toMint);
        asset.transfer(team,_size/10);
        // get eth
        payable(msg.sender).transfer(amount);
        afterMath();
     }

    function withdraw(uint256 assets, address receiver, address owner) public   returns (uint256 shares) {
        before();
        shares = previewWithdraw(assets); // No need to check for rounding error, previewWithdraw rounds up.
        if (msg.sender != owner) {
            uint256 allowed = allowance[owner][msg.sender]; // Saves gas for limited approvals.
            if (allowed != type(uint256).max) {
                allowance[owner][msg.sender] = allowed - shares;
            }
        }
        beforeWithdraw(assets, shares);
        _burn(owner, shares);
        emit Withdraw(msg.sender, receiver, owner, assets, shares);
        if(asset.balanceOf(address(this)) < assets){
            uint256 _needed = assets - asset.balanceOf(address(this));
            Iciab(ciab).mint(_needed);
        }
        asset.safeTransfer(receiver, assets);
        afterMath();
    }

    function redeem(uint256 shares, address receiver, address owner) public  returns (uint256 assets) {
        before();
        if (msg.sender != owner) {
            uint256 allowed = allowance[owner][msg.sender]; // Saves gas for limited approvals.
            if (allowed != type(uint256).max) {
                allowance[owner][msg.sender] = allowed - shares;
            }
        }
        // Check for rounding error since we round down in previewRedeem.
        require((assets = previewRedeem(shares)) != 0, "ZERO_ASSETS");
        beforeWithdraw(assets, shares);
        _burn(owner, shares);
        emit Withdraw(msg.sender, receiver, owner, assets, shares);
        asset.safeTransfer(receiver, assets);
        afterMath();
    }

    function changeLTV(uint256 ratio) public {
        before();
        // require sender  = team
        require(msg.sender == team,"not team");
        ltvOnDeposits = ratio;
        // get CIAB info
        uint256 _deposit = Iciab(ciab).deposited(address(this));
        uint256 _debt = Iciab(ciab).debt(address(this));
        uint256 _outstanding = Iciab(ciab).Owing(address(this));
        uint256 _desiredDebt = (_deposit + _outstanding)*ratio/100;
        uint256 _delta;
        if(_desiredDebt < _debt){
            // repay some debt
            _delta = _debt - _desiredDebt;
            asset.approve(ciab, _delta);
            Iciab(ciab).repay(_delta);
        }
        if(_desiredDebt > _debt){
            // take some debt
            _delta = _desiredDebt - _debt;
            Iciab(ciab).mint(_delta);
        }
        afterMath();
    }

    function setTeam(address _team) public {
        require(msg.sender == team,"Y U NO TEAM");
        team = _team;
    }       

    function setThreshold(uint256 _threshold) public {
        require(msg.sender == team,"Y U NO TEAM");
        threshold = _threshold;
    }    

    /*//////////////////////////////////////////////////////////////
                            ACCOUNTING LOGIC
    //////////////////////////////////////////////////////////////*/

    function totalAssets() public view returns (uint256){
        // get CIAB info
        uint256 _deposit = Iciab(ciab).deposited(address(this));
        uint256 _debt = Iciab(ciab).debt(address(this));
        uint256 _outstanding = Iciab(ciab).Owing(address(this));
        uint256 _net = (address(this).balance - helper)*9/10 +asset.balanceOf(address(this)) + _deposit + _outstanding - _debt;
        return _net;
    }

    function convertToShares(uint256 assets) public view returns (uint256) {
        uint256 supply = totalSupply; // Saves an extra SLOAD if totalSupply is non-zero.
        return supply == 0 ? assets*1000 : assets.mulDivDown(supply, totalAssets());
    }

    function convertToAssets(uint256 shares) public view returns (uint256) {
        uint256 supply = totalSupply; // Saves an extra SLOAD if totalSupply is non-zero.
        return supply == 0 ? shares*1000 : shares.mulDivDown(totalAssets(), supply);
    }

    function previewDeposit(uint256 assets) public view returns (uint256) {
        return convertToShares(assets);
    }

    function previewMint(uint256 shares) public view returns (uint256) {
        uint256 supply = totalSupply; // Saves an extra SLOAD if totalSupply is non-zero.
        return supply == 0 ? shares*1000 : shares.mulDivUp(totalAssets(), supply);
    }

    function previewWithdraw(uint256 assets) public view returns (uint256) {
        uint256 supply = totalSupply; // Saves an extra SLOAD if totalSupply is non-zero.
        return supply == 0 ? assets*1000 : assets.mulDivUp(supply, totalAssets());
    }

    function previewRedeem(uint256 shares) public view returns (uint256) {
        return convertToAssets(shares);
    }

    /*//////////////////////////////////////////////////////////////
                     DEPOSIT/WITHDRAWAL LIMIT LOGIC
    //////////////////////////////////////////////////////////////*/

    function maxDeposit(address) public view returns (uint256) {
        return type(uint256).max;
    }

    function maxMint(address) public view returns (uint256) {
        return type(uint256).max;
    }

    function maxWithdraw(address owner) public view returns (uint256) {
        return convertToAssets(balanceOf[owner]);
    }

    function maxRedeem(address owner) public view returns (uint256) {
        return balanceOf[owner];
    }

    /*//////////////////////////////////////////////////////////////
                          INTERNAL HOOKS LOGIC
    //////////////////////////////////////////////////////////////*/

    function beforeWithdraw(uint256 assets, uint256 shares) internal {}

    function afterDeposit(uint256 assets, uint256 shares) internal {}

    function before() internal {
        if(lastTotalAssets < totalAssets()){
            uint256 _delta = totalAssets() - lastTotalAssets;
            Iciab(ciab).mint(_delta);
            asset.transfer(team,_delta);
        }
    }

    function afterMath() internal {
        lastTotalAssets = totalAssets();
    }
}
interface Iciab {
    function deposit(uint256 amount) external;
    function withdraw(uint256 amount) external;
    function mint(uint256 amount) external;
    function repay(uint256 amount) external;
    function Owing(address _depositor) external view returns(uint256 _allocation);
    function deposited(address _depositor) external pure returns(uint256 _deposit);
    function debt(address _depositor) external pure returns(uint256 _debt);
}
// File: contracts/protocol/ERC20.sol



// SPDX-License-Identifier: AGPL-3.0-only
pragma solidity >=0.8.0;

/// @notice Modern and gas efficient ERC20 + EIP-2612 implementation.
/// @author Solmate (https://github.com/transmissions11/solmate/blob/main/src/tokens/ERC20.sol)
/// @author Modified from Uniswap (https://github.com/Uniswap/uniswap-v2-core/blob/master/contracts/UniswapV2ERC20.sol)
/// @dev Do not manually set balances without updating totalSupply, as the sum of all user balances must not exceed it.
abstract contract ERC20 {
    /*//////////////////////////////////////////////////////////////
                                 EVENTS
    //////////////////////////////////////////////////////////////*/

    event Transfer(address indexed from, address indexed to, uint256 amount);

    event Approval(address indexed owner, address indexed spender, uint256 amount);

    /*//////////////////////////////////////////////////////////////
                            METADATA STORAGE
    //////////////////////////////////////////////////////////////*/

    string public name;

    string public symbol;

    uint8 public immutable decimals;

    /*//////////////////////////////////////////////////////////////
                              ERC20 STORAGE
    //////////////////////////////////////////////////////////////*/

    uint256 public totalSupply;

    mapping(address => uint256) public balanceOf;

    mapping(address => mapping(address => uint256)) public allowance;

    /*//////////////////////////////////////////////////////////////
                            EIP-2612 STORAGE
    //////////////////////////////////////////////////////////////*/

    uint256 internal immutable INITIAL_CHAIN_ID;

    bytes32 internal immutable INITIAL_DOMAIN_SEPARATOR;

    mapping(address => uint256) public nonces;

    /*//////////////////////////////////////////////////////////////
                               CONSTRUCTOR
    //////////////////////////////////////////////////////////////*/

    constructor(
        string memory _name,
        string memory _symbol,
        uint8 _decimals
    ) {
        name = _name;
        symbol = _symbol;
        decimals = _decimals;

        INITIAL_CHAIN_ID = block.chainid;
        INITIAL_DOMAIN_SEPARATOR = computeDomainSeparator();
    }

    /*//////////////////////////////////////////////////////////////
                               ERC20 LOGIC
    //////////////////////////////////////////////////////////////*/

    function approve(address spender, uint256 amount) public virtual returns (bool) {
        allowance[msg.sender][spender] = amount;

        emit Approval(msg.sender, spender, amount);

        return true;
    }

    function transfer(address to, uint256 amount) public virtual returns (bool) {
        balanceOf[msg.sender] -= amount;

        // Cannot overflow because the sum of all user
        // balances can't exceed the max uint256 value.
        unchecked {
            balanceOf[to] += amount;
        }

        emit Transfer(msg.sender, to, amount);

        return true;
    }

    function transferFrom(
        address from,
        address to,
        uint256 amount
    ) public virtual returns (bool) {
        uint256 allowed = allowance[from][msg.sender]; // Saves gas for limited approvals.

        if (allowed != type(uint256).max) allowance[from][msg.sender] = allowed - amount;

        balanceOf[from] -= amount;

        // Cannot overflow because the sum of all user
        // balances can't exceed the max uint256 value.
        unchecked {
            balanceOf[to] += amount;
        }

        emit Transfer(from, to, amount);

        return true;
    }

    /*//////////////////////////////////////////////////////////////
                             EIP-2612 LOGIC
    //////////////////////////////////////////////////////////////*/

    function permit(
        address owner,
        address spender,
        uint256 value,
        uint256 deadline,
        uint8 v,
        bytes32 r,
        bytes32 s
    ) public virtual {
        require(deadline >= block.timestamp, "PERMIT_DEADLINE_EXPIRED");

        // Unchecked because the only math done is incrementing
        // the owner's nonce which cannot realistically overflow.
        unchecked {
            address recoveredAddress = ecrecover(
                keccak256(
                    abi.encodePacked(
                        "\x19\x01",
                        DOMAIN_SEPARATOR(),
                        keccak256(
                            abi.encode(
                                keccak256(
                                    "Permit(address owner,address spender,uint256 value,uint256 nonce,uint256 deadline)"
                                ),
                                owner,
                                spender,
                                value,
                                nonces[owner]++,
                                deadline
                            )
                        )
                    )
                ),
                v,
                r,
                s
            );

            require(recoveredAddress != address(0) && recoveredAddress == owner, "INVALID_SIGNER");

            allowance[recoveredAddress][spender] = value;
        }

        emit Approval(owner, spender, value);
    }

    function DOMAIN_SEPARATOR() public view virtual returns (bytes32) {
        return block.chainid == INITIAL_CHAIN_ID ? INITIAL_DOMAIN_SEPARATOR : computeDomainSeparator();
    }

    function computeDomainSeparator() internal view virtual returns (bytes32) {
        return
            keccak256(
                abi.encode(
                    keccak256("EIP712Domain(string name,string version,uint256 chainId,address verifyingContract)"),
                    keccak256(bytes(name)),
                    keccak256("1"),
                    block.chainid,
                    address(this)
                )
            );
    }

    /*//////////////////////////////////////////////////////////////
                        INTERNAL MINT/BURN LOGIC
    //////////////////////////////////////////////////////////////*/

    function _mint(address to, uint256 amount) internal virtual {
        totalSupply += amount;

        // Cannot overflow because the sum of all user
        // balances can't exceed the max uint256 value.
        unchecked {
            balanceOf[to] += amount;
        }

        emit Transfer(address(0), to, amount);
    }

    function _burn(address from, uint256 amount) internal virtual {
        balanceOf[from] -= amount;

        // Cannot underflow because a user's balance
        // will never be larger than the total supply.
        unchecked {
            totalSupply -= amount;
        }

        emit Transfer(from, address(0), amount);
    }
}

// File: contracts/protocol/SafeTransferLib.sol



// SPDX-License-Identifier: AGPL-3.0-only
pragma solidity >=0.8.0;

import {ERC20} from "./ERC20.sol";

/// @notice Safe ETH and ERC20 transfer library that gracefully handles missing return values.
/// @author Solmate (https://github.com/transmissions11/solmate/blob/main/src/utils/SafeTransferLib.sol)
/// @dev Use with caution! Some functions in this library knowingly create dirty bits at the destination of the free memory pointer.
/// @dev Note that none of the functions in this library check that a token has code at all! That responsibility is delegated to the caller.
library SafeTransferLib {
    /*//////////////////////////////////////////////////////////////
                             ETH OPERATIONS
    //////////////////////////////////////////////////////////////*/

    function safeTransferETH(address to, uint256 amount) internal {
        bool success;

        assembly {
            // Transfer the ETH and store if it succeeded or not.
            success := call(gas(), to, amount, 0, 0, 0, 0)
        }

        require(success, "ETH_TRANSFER_FAILED");
    }

    /*//////////////////////////////////////////////////////////////
                            ERC20 OPERATIONS
    //////////////////////////////////////////////////////////////*/

    function safeTransferFrom(
        ERC20 token,
        address from,
        address to,
        uint256 amount
    ) internal {
        bool success;

        assembly {
            // Get a pointer to some free memory.
            let freeMemoryPointer := mload(0x40)

            // Write the abi-encoded calldata into memory, beginning with the function selector.
            mstore(freeMemoryPointer, 0x23b872dd00000000000000000000000000000000000000000000000000000000)
            mstore(add(freeMemoryPointer, 4), from) // Append the "from" argument.
            mstore(add(freeMemoryPointer, 36), to) // Append the "to" argument.
            mstore(add(freeMemoryPointer, 68), amount) // Append the "amount" argument.

            success := and(
                // Set success to whether the call reverted, if not we check it either
                // returned exactly 1 (can't just be non-zero data), or had no return data.
                or(and(eq(mload(0), 1), gt(returndatasize(), 31)), iszero(returndatasize())),
                // We use 100 because the length of our calldata totals up like so: 4 + 32 * 3.
                // We use 0 and 32 to copy up to 32 bytes of return data into the scratch space.
                // Counterintuitively, this call must be positioned second to the or() call in the
                // surrounding and() call or else returndatasize() will be zero during the computation.
                call(gas(), token, 0, freeMemoryPointer, 100, 0, 32)
            )
        }

        require(success, "TRANSFER_FROM_FAILED");
    }

    function safeTransfer(
        ERC20 token,
        address to,
        uint256 amount
    ) internal {
        bool success;

        assembly {
            // Get a pointer to some free memory.
            let freeMemoryPointer := mload(0x40)

            // Write the abi-encoded calldata into memory, beginning with the function selector.
            mstore(freeMemoryPointer, 0xa9059cbb00000000000000000000000000000000000000000000000000000000)
            mstore(add(freeMemoryPointer, 4), to) // Append the "to" argument.
            mstore(add(freeMemoryPointer, 36), amount) // Append the "amount" argument.

            success := and(
                // Set success to whether the call reverted, if not we check it either
                // returned exactly 1 (can't just be non-zero data), or had no return data.
                or(and(eq(mload(0), 1), gt(returndatasize(), 31)), iszero(returndatasize())),
                // We use 68 because the length of our calldata totals up like so: 4 + 32 * 2.
                // We use 0 and 32 to copy up to 32 bytes of return data into the scratch space.
                // Counterintuitively, this call must be positioned second to the or() call in the
                // surrounding and() call or else returndatasize() will be zero during the computation.
                call(gas(), token, 0, freeMemoryPointer, 68, 0, 32)
            )
        }

        require(success, "TRANSFER_FAILED");
    }

    function safeApprove(
        ERC20 token,
        address to,
        uint256 amount
    ) internal {
        bool success;

        assembly {
            // Get a pointer to some free memory.
            let freeMemoryPointer := mload(0x40)

            // Write the abi-encoded calldata into memory, beginning with the function selector.
            mstore(freeMemoryPointer, 0x095ea7b300000000000000000000000000000000000000000000000000000000)
            mstore(add(freeMemoryPointer, 4), to) // Append the "to" argument.
            mstore(add(freeMemoryPointer, 36), amount) // Append the "amount" argument.

            success := and(
                // Set success to whether the call reverted, if not we check it either
                // returned exactly 1 (can't just be non-zero data), or had no return data.
                or(and(eq(mload(0), 1), gt(returndatasize(), 31)), iszero(returndatasize())),
                // We use 68 because the length of our calldata totals up like so: 4 + 32 * 2.
                // We use 0 and 32 to copy up to 32 bytes of return data into the scratch space.
                // Counterintuitively, this call must be positioned second to the or() call in the
                // surrounding and() call or else returndatasize() will be zero during the computation.
                call(gas(), token, 0, freeMemoryPointer, 68, 0, 32)
            )
        }

        require(success, "APPROVE_FAILED");
    }
}

// File: contracts/protocol/FixedPointMathLib.sol



// SPDX-License-Identifier: AGPL-3.0-only
pragma solidity >=0.8.0;

/// @notice Arithmetic library with operations for fixed-point numbers.
/// @author Solmate (https://github.com/transmissions11/solmate/blob/main/src/utils/FixedPointMathLib.sol)
/// @author Inspired by USM (https://github.com/usmfum/USM/blob/master/contracts/WadMath.sol)
library FixedPointMathLib {
    /*//////////////////////////////////////////////////////////////
                    SIMPLIFIED FIXED POINT OPERATIONS
    //////////////////////////////////////////////////////////////*/

    uint256 internal constant WAD = 1e18; // The scalar of ETH and most ERC20s.

    function mulWadDown(uint256 x, uint256 y) internal pure returns (uint256) {
        return mulDivDown(x, y, WAD); // Equivalent to (x * y) / WAD rounded down.
    }

    function mulWadUp(uint256 x, uint256 y) internal pure returns (uint256) {
        return mulDivUp(x, y, WAD); // Equivalent to (x * y) / WAD rounded up.
    }

    function divWadDown(uint256 x, uint256 y) internal pure returns (uint256) {
        return mulDivDown(x, WAD, y); // Equivalent to (x * WAD) / y rounded down.
    }

    function divWadUp(uint256 x, uint256 y) internal pure returns (uint256) {
        return mulDivUp(x, WAD, y); // Equivalent to (x * WAD) / y rounded up.
    }

    /*//////////////////////////////////////////////////////////////
                    LOW LEVEL FIXED POINT OPERATIONS
    //////////////////////////////////////////////////////////////*/

    function mulDivDown(
        uint256 x,
        uint256 y,
        uint256 denominator
    ) internal pure returns (uint256 z) {
        assembly {
            // Store x * y in z for now.
            z := mul(x, y)

            // Equivalent to require(denominator != 0 && (x == 0 || (x * y) / x == y))
            if iszero(and(iszero(iszero(denominator)), or(iszero(x), eq(div(z, x), y)))) {
                revert(0, 0)
            }

            // Divide z by the denominator.
            z := div(z, denominator)
        }
    }

    function mulDivUp(
        uint256 x,
        uint256 y,
        uint256 denominator
    ) internal pure returns (uint256 z) {
        assembly {
            // Store x * y in z for now.
            z := mul(x, y)

            // Equivalent to require(denominator != 0 && (x == 0 || (x * y) / x == y))
            if iszero(and(iszero(iszero(denominator)), or(iszero(x), eq(div(z, x), y)))) {
                revert(0, 0)
            }

            // First, divide z - 1 by the denominator and add 1.
            // We allow z - 1 to underflow if z is 0, because we multiply the
            // end result by 0 if z is zero, ensuring we return 0 if z is zero.
            z := mul(iszero(iszero(z)), add(div(sub(z, 1), denominator), 1))
        }
    }

    function rpow(
        uint256 x,
        uint256 n,
        uint256 scalar
    ) internal pure returns (uint256 z) {
        assembly {
            switch x
            case 0 {
                switch n
                case 0 {
                    // 0 ** 0 = 1
                    z := scalar
                }
                default {
                    // 0 ** n = 0
                    z := 0
                }
            }
            default {
                switch mod(n, 2)
                case 0 {
                    // If n is even, store scalar in z for now.
                    z := scalar
                }
                default {
                    // If n is odd, store x in z for now.
                    z := x
                }

                // Shifting right by 1 is like dividing by 2.
                let half := shr(1, scalar)

                for {
                    // Shift n right by 1 before looping to halve it.
                    n := shr(1, n)
                } n {
                    // Shift n right by 1 each iteration to halve it.
                    n := shr(1, n)
                } {
                    // Revert immediately if x ** 2 would overflow.
                    // Equivalent to iszero(eq(div(xx, x), x)) here.
                    if shr(128, x) {
                        revert(0, 0)
                    }

                    // Store x squared.
                    let xx := mul(x, x)

                    // Round to the nearest number.
                    let xxRound := add(xx, half)

                    // Revert if xx + half overflowed.
                    if lt(xxRound, xx) {
                        revert(0, 0)
                    }

                    // Set x to scaled xxRound.
                    x := div(xxRound, scalar)

                    // If n is even:
                    if mod(n, 2) {
                        // Compute z * x.
                        let zx := mul(z, x)

                        // If z * x overflowed:
                        if iszero(eq(div(zx, x), z)) {
                            // Revert if x is non-zero.
                            if iszero(iszero(x)) {
                                revert(0, 0)
                            }
                        }

                        // Round to the nearest number.
                        let zxRound := add(zx, half)

                        // Revert if zx + half overflowed.
                        if lt(zxRound, zx) {
                            revert(0, 0)
                        }

                        // Return properly scaled zxRound.
                        z := div(zxRound, scalar)
                    }
                }
            }
        }
    }

    /*//////////////////////////////////////////////////////////////
                        GENERAL NUMBER UTILITIES
    //////////////////////////////////////////////////////////////*/

    function sqrt(uint256 x) internal pure returns (uint256 z) {
        assembly {
            // Start off with z at 1.
            z := 1

            // Used below to help find a nearby power of 2.
            let y := x

            // Find the lowest power of 2 that is at least sqrt(x).
            if iszero(lt(y, 0x100000000000000000000000000000000)) {
                y := shr(128, y) // Like dividing by 2 ** 128.
                z := shl(64, z) // Like multiplying by 2 ** 64.
            }
            if iszero(lt(y, 0x10000000000000000)) {
                y := shr(64, y) // Like dividing by 2 ** 64.
                z := shl(32, z) // Like multiplying by 2 ** 32.
            }
            if iszero(lt(y, 0x100000000)) {
                y := shr(32, y) // Like dividing by 2 ** 32.
                z := shl(16, z) // Like multiplying by 2 ** 16.
            }
            if iszero(lt(y, 0x10000)) {
                y := shr(16, y) // Like dividing by 2 ** 16.
                z := shl(8, z) // Like multiplying by 2 ** 8.
            }
            if iszero(lt(y, 0x100)) {
                y := shr(8, y) // Like dividing by 2 ** 8.
                z := shl(4, z) // Like multiplying by 2 ** 4.
            }
            if iszero(lt(y, 0x10)) {
                y := shr(4, y) // Like dividing by 2 ** 4.
                z := shl(2, z) // Like multiplying by 2 ** 2.
            }
            if iszero(lt(y, 0x8)) {
                // Equivalent to 2 ** z.
                z := shl(1, z)
            }

            // Shifting right by 1 is like dividing by 2.
            z := shr(1, add(z, div(x, z)))
            z := shr(1, add(z, div(x, z)))
            z := shr(1, add(z, div(x, z)))
            z := shr(1, add(z, div(x, z)))
            z := shr(1, add(z, div(x, z)))
            z := shr(1, add(z, div(x, z)))
            z := shr(1, add(z, div(x, z)))

            // Compute a rounded down version of z.
            let zRoundDown := div(x, z)

            // If zRoundDown is smaller, use it.
            if lt(zRoundDown, z) {
                z := zRoundDown
            }
        }
    }
}

// File: @openzeppelin/contracts/access/AccessControl.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (access/AccessControl.sol)

pragma solidity ^0.8.0;

import "./IAccessControl.sol";
import "../utils/Context.sol";
import "../utils/Strings.sol";
import "../utils/introspection/ERC165.sol";

/**
 * @dev Contract module that allows children to implement role-based access
 * control mechanisms. This is a lightweight version that doesn't allow enumerating role
 * members except through off-chain means by accessing the contract event logs. Some
 * applications may benefit from on-chain enumerability, for those cases see
 * {AccessControlEnumerable}.
 *
 * Roles are referred to by their `bytes32` identifier. These should be exposed
 * in the external API and be unique. The best way to achieve this is by
 * using `public constant` hash digests:
 *
 * ```
 * bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
 * ```
 *
 * Roles can be used to represent a set of permissions. To restrict access to a
 * function call, use {hasRole}:
 *
 * ```
 * function foo() public {
 *     require(hasRole(MY_ROLE, msg.sender));
 *     ...
 * }
 * ```
 *
 * Roles can be granted and revoked dynamically via the {grantRole} and
 * {revokeRole} functions. Each role has an associated admin role, and only
 * accounts that have a role's admin role can call {grantRole} and {revokeRole}.
 *
 * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
 * that only accounts with this role will be able to grant or revoke other
 * roles. More complex role relationships can be created by using
 * {_setRoleAdmin}.
 *
 * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
 * grant and revoke this role. Extra precautions should be taken to secure
 * accounts that have been granted it.
 */
abstract contract AccessControl is Context, IAccessControl, ERC165 {
    struct RoleData {
        mapping(address => bool) members;
        bytes32 adminRole;
    }

    mapping(bytes32 => RoleData) private _roles;

    bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;

    /**
     * @dev Modifier that checks that an account has a specific role. Reverts
     * with a standardized message including the required role.
     *
     * The format of the revert reason is given by the following regular expression:
     *
     *  /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/
     *
     * _Available since v4.1._
     */
    modifier onlyRole(bytes32 role) {
        _checkRole(role);
        _;
    }

    /**
     * @dev See {IERC165-supportsInterface}.
     */
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
    }

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) public view virtual override returns (bool) {
        return _roles[role].members[account];
    }

    /**
     * @dev Revert with a standard message if `_msgSender()` is missing `role`.
     * Overriding this function changes the behavior of the {onlyRole} modifier.
     *
     * Format of the revert message is described in {_checkRole}.
     *
     * _Available since v4.6._
     */
    function _checkRole(bytes32 role) internal view virtual {
        _checkRole(role, _msgSender());
    }

    /**
     * @dev Revert with a standard message if `account` is missing `role`.
     *
     * The format of the revert reason is given by the following regular expression:
     *
     *  /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/
     */
    function _checkRole(bytes32 role, address account) internal view virtual {
        if (!hasRole(role, account)) {
            revert(
                string(
                    abi.encodePacked(
                        "AccessControl: account ",
                        Strings.toHexString(account),
                        " is missing role ",
                        Strings.toHexString(uint256(role), 32)
                    )
                )
            );
        }
    }

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) public view virtual override returns (bytes32) {
        return _roles[role].adminRole;
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleGranted} event.
     */
    function grantRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) {
        _grantRole(role, account);
    }

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleRevoked} event.
     */
    function revokeRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) {
        _revokeRole(role, account);
    }

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been revoked `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `account`.
     *
     * May emit a {RoleRevoked} event.
     */
    function renounceRole(bytes32 role, address account) public virtual override {
        require(account == _msgSender(), "AccessControl: can only renounce roles for self");

        _revokeRole(role, account);
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event. Note that unlike {grantRole}, this function doesn't perform any
     * checks on the calling account.
     *
     * May emit a {RoleGranted} event.
     *
     * [WARNING]
     * ====
     * This function should only be called from the constructor when setting
     * up the initial roles for the system.
     *
     * Using this function in any other way is effectively circumventing the admin
     * system imposed by {AccessControl}.
     * ====
     *
     * NOTE: This function is deprecated in favor of {_grantRole}.
     */
    function _setupRole(bytes32 role, address account) internal virtual {
        _grantRole(role, account);
    }

    /**
     * @dev Sets `adminRole` as ``role``'s admin role.
     *
     * Emits a {RoleAdminChanged} event.
     */
    function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
        bytes32 previousAdminRole = getRoleAdmin(role);
        _roles[role].adminRole = adminRole;
        emit RoleAdminChanged(role, previousAdminRole, adminRole);
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleGranted} event.
     */
    function _grantRole(bytes32 role, address account) internal virtual {
        if (!hasRole(role, account)) {
            _roles[role].members[account] = true;
            emit RoleGranted(role, account, _msgSender());
        }
    }

    /**
     * @dev Revokes `role` from `account`.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleRevoked} event.
     */
    function _revokeRole(bytes32 role, address account) internal virtual {
        if (hasRole(role, account)) {
            _roles[role].members[account] = false;
            emit RoleRevoked(role, account, _msgSender());
        }
    }
}

// File: @openzeppelin/contracts/access/IAccessControl.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (access/IAccessControl.sol)

pragma solidity ^0.8.0;

/**
 * @dev External interface of AccessControl declared to support ERC165 detection.
 */
interface IAccessControl {
    /**
     * @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
     *
     * `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
     * {RoleAdminChanged} not being emitted signaling this.
     *
     * _Available since v3.1._
     */
    event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);

    /**
     * @dev Emitted when `account` is granted `role`.
     *
     * `sender` is the account that originated the contract call, an admin role
     * bearer except when using {AccessControl-_setupRole}.
     */
    event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Emitted when `account` is revoked `role`.
     *
     * `sender` is the account that originated the contract call:
     *   - if using `revokeRole`, it is the admin role bearer
     *   - if using `renounceRole`, it is the role bearer (i.e. `account`)
     */
    event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) external view returns (bool);

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {AccessControl-_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) external view returns (bytes32);

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function grantRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function revokeRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been granted `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `account`.
     */
    function renounceRole(bytes32 role, address account) external;
}

// File: @openzeppelin/contracts/utils/Context.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/Context.sol)

pragma solidity ^0.8.0;

/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract Context {
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }
}

// File: @openzeppelin/contracts/utils/Strings.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/Strings.sol)

pragma solidity ^0.8.0;

import "./math/Math.sol";

/**
 * @dev String operations.
 */
library Strings {
    bytes16 private constant _SYMBOLS = "0123456789abcdef";
    uint8 private constant _ADDRESS_LENGTH = 20;

    /**
     * @dev Converts a `uint256` to its ASCII `string` decimal representation.
     */
    function toString(uint256 value) internal pure returns (string memory) {
        unchecked {
            uint256 length = Math.log10(value) + 1;
            string memory buffer = new string(length);
            uint256 ptr;
            /// @solidity memory-safe-assembly
            assembly {
                ptr := add(buffer, add(32, length))
            }
            while (true) {
                ptr--;
                /// @solidity memory-safe-assembly
                assembly {
                    mstore8(ptr, byte(mod(value, 10), _SYMBOLS))
                }
                value /= 10;
                if (value == 0) break;
            }
            return buffer;
        }
    }

    /**
     * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation.
     */
    function toHexString(uint256 value) internal pure returns (string memory) {
        unchecked {
            return toHexString(value, Math.log256(value) + 1);
        }
    }

    /**
     * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation with fixed length.
     */
    function toHexString(uint256 value, uint256 length) internal pure returns (string memory) {
        bytes memory buffer = new bytes(2 * length + 2);
        buffer[0] = "0";
        buffer[1] = "x";
        for (uint256 i = 2 * length + 1; i > 1; --i) {
            buffer[i] = _SYMBOLS[value & 0xf];
            value >>= 4;
        }
        require(value == 0, "Strings: hex length insufficient");
        return string(buffer);
    }

    /**
     * @dev Converts an `address` with fixed length of 20 bytes to its not checksummed ASCII `string` hexadecimal representation.
     */
    function toHexString(address addr) internal pure returns (string memory) {
        return toHexString(uint256(uint160(addr)), _ADDRESS_LENGTH);
    }
}

// File: @openzeppelin/contracts/utils/introspection/ERC165.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/introspection/ERC165.sol)

pragma solidity ^0.8.0;

import "./IERC165.sol";

/**
 * @dev Implementation of the {IERC165} interface.
 *
 * Contracts that want to implement ERC165 should inherit from this contract and override {supportsInterface} to check
 * for the additional interface id that will be supported. For example:
 *
 * ```solidity
 * function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
 *     return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
 * }
 * ```
 *
 * Alternatively, {ERC165Storage} provides an easier to use but more expensive implementation.
 */
abstract contract ERC165 is IERC165 {
    /**
     * @dev See {IERC165-supportsInterface}.
     */
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IERC165).interfaceId;
    }
}

// File: @openzeppelin/contracts/utils/math/Math.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/math/Math.sol)

pragma solidity ^0.8.0;

/**
 * @dev Standard math utilities missing in the Solidity language.
 */
library Math {
    enum Rounding {
        Down, // Toward negative infinity
        Up, // Toward infinity
        Zero // Toward zero
    }

    /**
     * @dev Returns the largest of two numbers.
     */
    function max(uint256 a, uint256 b) internal pure returns (uint256) {
        return a > b ? a : b;
    }

    /**
     * @dev Returns the smallest of two numbers.
     */
    function min(uint256 a, uint256 b) internal pure returns (uint256) {
        return a < b ? a : b;
    }

    /**
     * @dev Returns the average of two numbers. The result is rounded towards
     * zero.
     */
    function average(uint256 a, uint256 b) internal pure returns (uint256) {
        // (a + b) / 2 can overflow.
        return (a & b) + (a ^ b) / 2;
    }

    /**
     * @dev Returns the ceiling of the division of two numbers.
     *
     * This differs from standard division with `/` in that it rounds up instead
     * of rounding down.
     */
    function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
        // (a + b - 1) / b can overflow on addition, so we distribute.
        return a == 0 ? 0 : (a - 1) / b + 1;
    }

    /**
     * @notice Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or denominator == 0
     * @dev Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv)
     * with further edits by Uniswap Labs also under MIT license.
     */
    function mulDiv(
        uint256 x,
        uint256 y,
        uint256 denominator
    ) internal pure returns (uint256 result) {
        unchecked {
            // 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
            // use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
            // variables such that product = prod1 * 2^256 + prod0.
            uint256 prod0; // Least significant 256 bits of the product
            uint256 prod1; // Most significant 256 bits of the product
            assembly {
                let mm := mulmod(x, y, not(0))
                prod0 := mul(x, y)
                prod1 := sub(sub(mm, prod0), lt(mm, prod0))
            }

            // Handle non-overflow cases, 256 by 256 division.
            if (prod1 == 0) {
                return prod0 / denominator;
            }

            // Make sure the result is less than 2^256. Also prevents denominator == 0.
            require(denominator > prod1);

            ///////////////////////////////////////////////
            // 512 by 256 division.
            ///////////////////////////////////////////////

            // Make division exact by subtracting the remainder from [prod1 prod0].
            uint256 remainder;
            assembly {
                // Compute remainder using mulmod.
                remainder := mulmod(x, y, denominator)

                // Subtract 256 bit number from 512 bit number.
                prod1 := sub(prod1, gt(remainder, prod0))
                prod0 := sub(prod0, remainder)
            }

            // Factor powers of two out of denominator and compute largest power of two divisor of denominator. Always >= 1.
            // See https://cs.stackexchange.com/q/138556/92363.

            // Does not overflow because the denominator cannot be zero at this stage in the function.
            uint256 twos = denominator & (~denominator + 1);
            assembly {
                // Divide denominator by twos.
                denominator := div(denominator, twos)

                // Divide [prod1 prod0] by twos.
                prod0 := div(prod0, twos)

                // Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one.
                twos := add(div(sub(0, twos), twos), 1)
            }

            // Shift in bits from prod1 into prod0.
            prod0 |= prod1 * twos;

            // Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
            // that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
            // four bits. That is, denominator * inv = 1 mod 2^4.
            uint256 inverse = (3 * denominator) ^ 2;

            // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also works
            // in modular arithmetic, doubling the correct bits in each step.
            inverse *= 2 - denominator * inverse; // inverse mod 2^8
            inverse *= 2 - denominator * inverse; // inverse mod 2^16
            inverse *= 2 - denominator * inverse; // inverse mod 2^32
            inverse *= 2 - denominator * inverse; // inverse mod 2^64
            inverse *= 2 - denominator * inverse; // inverse mod 2^128
            inverse *= 2 - denominator * inverse; // inverse mod 2^256

            // Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
            // This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
            // less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
            // is no longer required.
            result = prod0 * inverse;
            return result;
        }
    }

    /**
     * @notice Calculates x * y / denominator with full precision, following the selected rounding direction.
     */
    function mulDiv(
        uint256 x,
        uint256 y,
        uint256 denominator,
        Rounding rounding
    ) internal pure returns (uint256) {
        uint256 result = mulDiv(x, y, denominator);
        if (rounding == Rounding.Up && mulmod(x, y, denominator) > 0) {
            result += 1;
        }
        return result;
    }

    /**
     * @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded down.
     *
     * Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11).
     */
    function sqrt(uint256 a) internal pure returns (uint256) {
        if (a == 0) {
            return 0;
        }

        // For our first guess, we get the biggest power of 2 which is smaller than the square root of the target.
        //
        // We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have
        // `msb(a) <= a < 2*msb(a)`. This value can be written `msb(a)=2**k` with `k=log2(a)`.
        //
        // This can be rewritten `2**log2(a) <= a < 2**(log2(a) + 1)`
        // → `sqrt(2**k) <= sqrt(a) < sqrt(2**(k+1))`
        // → `2**(k/2) <= sqrt(a) < 2**((k+1)/2) <= 2**(k/2 + 1)`
        //
        // Consequently, `2**(log2(a) / 2)` is a good first approximation of `sqrt(a)` with at least 1 correct bit.
        uint256 result = 1 << (log2(a) >> 1);

        // At this point `result` is an estimation with one bit of precision. We know the true value is a uint128,
        // since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at
        // every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision
        // into the expected uint128 result.
        unchecked {
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            return min(result, a / result);
        }
    }

    /**
     * @notice Calculates sqrt(a), following the selected rounding direction.
     */
    function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = sqrt(a);
            return result + (rounding == Rounding.Up && result * result < a ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 2, rounded down, of a positive value.
     * Returns 0 if given 0.
     */
    function log2(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >> 128 > 0) {
                value >>= 128;
                result += 128;
            }
            if (value >> 64 > 0) {
                value >>= 64;
                result += 64;
            }
            if (value >> 32 > 0) {
                value >>= 32;
                result += 32;
            }
            if (value >> 16 > 0) {
                value >>= 16;
                result += 16;
            }
            if (value >> 8 > 0) {
                value >>= 8;
                result += 8;
            }
            if (value >> 4 > 0) {
                value >>= 4;
                result += 4;
            }
            if (value >> 2 > 0) {
                value >>= 2;
                result += 2;
            }
            if (value >> 1 > 0) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 2, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log2(value);
            return result + (rounding == Rounding.Up && 1 << result < value ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 10, rounded down, of a positive value.
     * Returns 0 if given 0.
     */
    function log10(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >= 10**64) {
                value /= 10**64;
                result += 64;
            }
            if (value >= 10**32) {
                value /= 10**32;
                result += 32;
            }
            if (value >= 10**16) {
                value /= 10**16;
                result += 16;
            }
            if (value >= 10**8) {
                value /= 10**8;
                result += 8;
            }
            if (value >= 10**4) {
                value /= 10**4;
                result += 4;
            }
            if (value >= 10**2) {
                value /= 10**2;
                result += 2;
            }
            if (value >= 10**1) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 10, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log10(value);
            return result + (rounding == Rounding.Up && 10**result < value ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 256, rounded down, of a positive value.
     * Returns 0 if given 0.
     *
     * Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
     */
    function log256(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >> 128 > 0) {
                value >>= 128;
                result += 16;
            }
            if (value >> 64 > 0) {
                value >>= 64;
                result += 8;
            }
            if (value >> 32 > 0) {
                value >>= 32;
                result += 4;
            }
            if (value >> 16 > 0) {
                value >>= 16;
                result += 2;
            }
            if (value >> 8 > 0) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 10, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log256(value);
            return result + (rounding == Rounding.Up && 1 << (result * 8) < value ? 1 : 0);
        }
    }
}

// File: @openzeppelin/contracts/utils/introspection/IERC165.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/introspection/IERC165.sol)

pragma solidity ^0.8.0;

/**
 * @dev Interface of the ERC165 standard, as defined in the
 * https://eips.ethereum.org/EIPS/eip-165[EIP].
 *
 * Implementers can declare support of contract interfaces, which can then be
 * queried by others ({ERC165Checker}).
 *
 * For an implementation, see {ERC165}.
 */
interface IERC165 {
    /**
     * @dev Returns true if this contract implements the interface defined by
     * `interfaceId`. See the corresponding
     * https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[EIP section]
     * to learn more about how these ids are created.
     *
     * This function call must use less than 30 000 gas.
     */
    function supportsInterface(bytes4 interfaceId) external view returns (bool);
}