// File: @openzeppelin/contracts/security/ReentrancyGuard.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (security/ReentrancyGuard.sol)

pragma solidity ^0.8.0;

/**
 * @dev Contract module that helps prevent reentrant calls to a function.
 *
 * Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
 * available, which can be applied to functions to make sure there are no nested
 * (reentrant) calls to them.
 *
 * Note that because there is a single `nonReentrant` guard, functions marked as
 * `nonReentrant` may not call one another. This can be worked around by making
 * those functions `private`, and then adding `external` `nonReentrant` entry
 * points to them.
 *
 * TIP: If you would like to learn more about reentrancy and alternative ways
 * to protect against it, check out our blog post
 * https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
 */
abstract contract ReentrancyGuard {
    // Booleans are more expensive than uint256 or any type that takes up a full
    // word because each write operation emits an extra SLOAD to first read the
    // slot's contents, replace the bits taken up by the boolean, and then write
    // back. This is the compiler's defense against contract upgrades and
    // pointer aliasing, and it cannot be disabled.

    // The values being non-zero value makes deployment a bit more expensive,
    // but in exchange the refund on every call to nonReentrant will be lower in
    // amount. Since refunds are capped to a percentage of the total
    // transaction's gas, it is best to keep them low in cases like this one, to
    // increase the likelihood of the full refund coming into effect.
    uint256 private constant _NOT_ENTERED = 1;
    uint256 private constant _ENTERED = 2;

    uint256 private _status;

    constructor() {
        _status = _NOT_ENTERED;
    }

    /**
     * @dev Prevents a contract from calling itself, directly or indirectly.
     * Calling a `nonReentrant` function from another `nonReentrant`
     * function is not supported. It is possible to prevent this from happening
     * by making the `nonReentrant` function external, and making it call a
     * `private` function that does the actual work.
     */
    modifier nonReentrant() {
        _nonReentrantBefore();
        _;
        _nonReentrantAfter();
    }

    function _nonReentrantBefore() private {
        // On the first call to nonReentrant, _status will be _NOT_ENTERED
        require(_status != _ENTERED, "ReentrancyGuard: reentrant call");

        // Any calls to nonReentrant after this point will fail
        _status = _ENTERED;
    }

    function _nonReentrantAfter() private {
        // By storing the original value once again, a refund is triggered (see
        // https://eips.ethereum.org/EIPS/eip-2200)
        _status = _NOT_ENTERED;
    }
}

// File: @openzeppelin/contracts/token/ERC20/IERC20.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.6.0) (token/ERC20/IERC20.sol)

pragma solidity ^0.8.0;

/**
 * @dev Interface of the ERC20 standard as defined in the EIP.
 */
interface IERC20 {
    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);

    /**
     * @dev Returns the amount of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the amount of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves `amount` tokens from the caller's account to `to`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address to, uint256 amount) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address owner, address spender) external view returns (uint256);

    /**
     * @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 amount) external returns (bool);

    /**
     * @dev Moves `amount` tokens from `from` to `to` using the
     * allowance mechanism. `amount` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(
        address from,
        address to,
        uint256 amount
    ) external returns (bool);
}

// File: @openzeppelin/contracts/utils/structs/EnumerableSet.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/structs/EnumerableSet.sol)
// This file was procedurally generated from scripts/generate/templates/EnumerableSet.js.

pragma solidity ^0.8.0;

/**
 * @dev Library for managing
 * https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
 * types.
 *
 * Sets have the following properties:
 *
 * - Elements are added, removed, and checked for existence in constant time
 * (O(1)).
 * - Elements are enumerated in O(n). No guarantees are made on the ordering.
 *
 * ```
 * contract Example {
 *     // Add the library methods
 *     using EnumerableSet for EnumerableSet.AddressSet;
 *
 *     // Declare a set state variable
 *     EnumerableSet.AddressSet private mySet;
 * }
 * ```
 *
 * As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
 * and `uint256` (`UintSet`) are supported.
 *
 * [WARNING]
 * ====
 * Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
 * unusable.
 * See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
 *
 * In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
 * array of EnumerableSet.
 * ====
 */
library EnumerableSet {
    // To implement this library for multiple types with as little code
    // repetition as possible, we write it in terms of a generic Set type with
    // bytes32 values.
    // The Set implementation uses private functions, and user-facing
    // implementations (such as AddressSet) are just wrappers around the
    // underlying Set.
    // This means that we can only create new EnumerableSets for types that fit
    // in bytes32.

    struct Set {
        // Storage of set values
        bytes32[] _values;
        // Position of the value in the `values` array, plus 1 because index 0
        // means a value is not in the set.
        mapping(bytes32 => uint256) _indexes;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function _add(Set storage set, bytes32 value) private returns (bool) {
        if (!_contains(set, value)) {
            set._values.push(value);
            // The value is stored at length-1, but we add 1 to all indexes
            // and use 0 as a sentinel value
            set._indexes[value] = set._values.length;
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function _remove(Set storage set, bytes32 value) private returns (bool) {
        // We read and store the value's index to prevent multiple reads from the same storage slot
        uint256 valueIndex = set._indexes[value];

        if (valueIndex != 0) {
            // Equivalent to contains(set, value)
            // To delete an element from the _values array in O(1), we swap the element to delete with the last one in
            // the array, and then remove the last element (sometimes called as 'swap and pop').
            // This modifies the order of the array, as noted in {at}.

            uint256 toDeleteIndex = valueIndex - 1;
            uint256 lastIndex = set._values.length - 1;

            if (lastIndex != toDeleteIndex) {
                bytes32 lastValue = set._values[lastIndex];

                // Move the last value to the index where the value to delete is
                set._values[toDeleteIndex] = lastValue;
                // Update the index for the moved value
                set._indexes[lastValue] = valueIndex; // Replace lastValue's index to valueIndex
            }

            // Delete the slot where the moved value was stored
            set._values.pop();

            // Delete the index for the deleted slot
            delete set._indexes[value];

            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function _contains(Set storage set, bytes32 value) private view returns (bool) {
        return set._indexes[value] != 0;
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function _length(Set storage set) private view returns (uint256) {
        return set._values.length;
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function _at(Set storage set, uint256 index) private view returns (bytes32) {
        return set._values[index];
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function _values(Set storage set) private view returns (bytes32[] memory) {
        return set._values;
    }

    // Bytes32Set

    struct Bytes32Set {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _add(set._inner, value);
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _remove(set._inner, value);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
        return _contains(set._inner, value);
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(Bytes32Set storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
        return _at(set._inner, index);
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
        bytes32[] memory store = _values(set._inner);
        bytes32[] memory result;

        /// @solidity memory-safe-assembly
        assembly {
            result := store
        }

        return result;
    }

    // AddressSet

    struct AddressSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(AddressSet storage set, address value) internal returns (bool) {
        return _add(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(AddressSet storage set, address value) internal returns (bool) {
        return _remove(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(AddressSet storage set, address value) internal view returns (bool) {
        return _contains(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(AddressSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(AddressSet storage set, uint256 index) internal view returns (address) {
        return address(uint160(uint256(_at(set._inner, index))));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(AddressSet storage set) internal view returns (address[] memory) {
        bytes32[] memory store = _values(set._inner);
        address[] memory result;

        /// @solidity memory-safe-assembly
        assembly {
            result := store
        }

        return result;
    }

    // UintSet

    struct UintSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(UintSet storage set, uint256 value) internal returns (bool) {
        return _add(set._inner, bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(UintSet storage set, uint256 value) internal returns (bool) {
        return _remove(set._inner, bytes32(value));
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(UintSet storage set, uint256 value) internal view returns (bool) {
        return _contains(set._inner, bytes32(value));
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(UintSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(UintSet storage set, uint256 index) internal view returns (uint256) {
        return uint256(_at(set._inner, index));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(UintSet storage set) internal view returns (uint256[] memory) {
        bytes32[] memory store = _values(set._inner);
        uint256[] memory result;

        /// @solidity memory-safe-assembly
        assembly {
            result := store
        }

        return result;
    }
}

// File: contracts/ERC20Vault.sol



// SPDX-License-Identifier: MIT

pragma solidity ^0.8.18;

import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "@openzeppelin/contracts/security/ReentrancyGuard.sol";
import "@openzeppelin/contracts/utils/structs/EnumerableSet.sol";
import "solidity-bytes-utils/contracts/BytesLib.sol";

import "./libraries/TransferHelper.sol";

contract ERC20Vault is ReentrancyGuard {
    using BytesLib for bytes;
    using EnumerableSet for EnumerableSet.AddressSet;

    address _token;

    uint256 public erc20Balance;
    uint256 public usdcBalance;

    uint256 private _threshold;

    EnumerableSet.AddressSet private _validators;
    mapping(uint128 => ActionInfo) private _actions;
    mapping(uint128 => mapping(address => uint8)) private _actionValidators;

    enum ValidationRes {
        Execute,
        Noop
    }

    enum ActionType {
        // Bridge actions
        ReleaseERC20Action,
        ReleaseUSDCAction
    }

    struct ActionInfo {
        ActionType actionType;
        bytes actionData;
        uint256 validatorCnt;
        uint256 readCnt;
    }

    struct ReleaseERC20Action {
        address erc20Addr;
        uint256 amount;
    }

    struct ReleaseUSDCAction {
        address erc20Addr;
        uint256 amount;
    }

    event LockERC20(
        address indexed erc20Addr,
        string destNetwork,
        string walletAddr,
        uint256 amount
    );
    event ReleaseERC20(address indexed erc20Addr, uint256 amount);
    event LockUSDC(
        address indexed erc20Addr,
        string destNetwork,
        string walletAddr,
        uint256 amount
    );
    event ReleaseUSDC(address indexed erc20Addr, uint256 amount);
    event ActionFailure(uint256 actionId);

    constructor(address[] memory validators, uint16 threshold, address token) {
        require(validators.length > 0, "Validators must not be empty!");
        require(
            threshold > 0 && threshold <= validators.length,
            "Invalid threshold!"
        );

        for (uint256 i = 0; i < validators.length; i++) {
            _validators.add(validators[i]);
        }

        _threshold = threshold;
        _token = token;
    }

    function validateAction(
        uint128 actionId,
        ActionType actionType,
        bytes memory actionData
    ) private returns (ValidationRes) {
        require(_validators.contains(msg.sender), "Not a validator!");

        if (_actions[actionId].validatorCnt == 0) {
            _actions[actionId] = ActionInfo(actionType, actionData, 1, 1);
        } else {
            require(
                _actionValidators[actionId][msg.sender] < 2,
                "Duplicate Validator!"
            );

            _actions[actionId].readCnt += 1;
            require(
                _actions[actionId].actionType == actionType,
                "Action Mismatch"
            );
            require(
                _actions[actionId].actionData.equal(actionData),
                "Action Mismatch"
            );
            _actions[actionId].validatorCnt += 1;
        }

        _actionValidators[actionId][msg.sender] = 2;

        ValidationRes res = ValidationRes.Noop;
        if (_actions[actionId].validatorCnt == _threshold) {
            res = ValidationRes.Execute;
        }

        if (_actions[actionId].readCnt == _validators.length()) {
            delete _actions[actionId];
            if (_actions[actionId].validatorCnt < _threshold) {
                emit ActionFailure(actionId);
            }
        }

        return res;
    }

    modifier checkLockERC20() {
        require(msg.value > 10 ** 12, "Sending amount is too small!");
        _;
    }

    function lockERC20(
        string calldata destNetwork,
        string calldata walletAddr
    ) external payable checkLockERC20 {
        erc20Balance += msg.value;

        emit LockERC20(msg.sender, destNetwork, walletAddr, msg.value);
    }

    modifier checkReleaseERC20(uint256 amount) {
        require(erc20Balance > 0, "Balance is zero!");
        require(erc20Balance >= amount, "Balance is not enough to withdraw!");
        _;
    }

    function validateReleaseERC20(
        uint128 actionId,
        address erc20Addr,
        uint256 amount
    ) external checkReleaseERC20(amount) {
        bytes memory actionData = abi.encode(
            ReleaseERC20Action(erc20Addr, amount)
        );
        ValidationRes res = validateAction(
            actionId,
            ActionType.ReleaseERC20Action,
            actionData
        );
        if (res == ValidationRes.Execute) {
            releaseERC20(erc20Addr, amount);
        }
    }

    function releaseERC20(
        address erc20Addr,
        uint256 amount
    ) private nonReentrant {
        TransferHelper.safeTransferETH(erc20Addr, amount);

        erc20Balance -= amount;

        emit ReleaseERC20(msg.sender, amount);
    }

    modifier checkLockUSDC(uint256 amount) {
        require(
            IERC20(_token).allowance(msg.sender, address(this)) >= amount,
            "Error low allowance!"
        );
        _;
    }

    function lockUSDC(
        uint256 amount,
        string calldata destNetwork,
        string calldata walletAddr
    ) external checkLockUSDC(amount) {
        TransferHelper.safeTransferFrom(
            _token,
            msg.sender,
            address(this),
            amount
        );

        usdcBalance += amount;

        emit LockUSDC(msg.sender, destNetwork, walletAddr, amount);
    }

    modifier checkReleaseUSDC(uint256 amount) {
        require(usdcBalance > 0, "Balance is zero!");
        require(usdcBalance >= amount, "Balance is not enough to withdraw!");
        _;
    }

    function validateReleaseUSDC(
        uint128 actionId,
        address erc20Addr,
        uint256 amount
    ) external checkReleaseUSDC(amount) {
        bytes memory actionData = abi.encode(
            ReleaseUSDCAction(erc20Addr, amount)
        );
        ValidationRes res = validateAction(
            actionId,
            ActionType.ReleaseUSDCAction,
            actionData
        );
        if (res == ValidationRes.Execute) {
            releaseUSDC(erc20Addr, amount);
        }
    }

    function releaseUSDC(
        address erc20Addr,
        uint256 amount
    ) private nonReentrant {
        TransferHelper.safeTransfer(_token, erc20Addr, amount);

        usdcBalance -= amount;

        emit ReleaseUSDC(erc20Addr, amount);
    }
}

// File: contracts/libraries/TransferHelper.sol



// SPDX-License-Identifier: MIT

pragma solidity ^0.8.18;

// helper methods for interacting with ERC20 tokens and sending ETH that do not consistently return true/false
library TransferHelper {
    function safeApprove(address token, address to, uint256 value) internal {
        // bytes4(keccak256(bytes('approve(address,uint256)')));
        (bool success, bytes memory data) = token.call(
            abi.encodeWithSelector(0x095ea7b3, to, value)
        );
        require(
            success && (data.length == 0 || abi.decode(data, (bool))),
            "TransferHelper: APPROVE_FAILED"
        );
    }

    function safeTransfer(address token, address to, uint256 value) internal {
        // bytes4(keccak256(bytes('transfer(address,uint256)')));
        (bool success, bytes memory data) = token.call(
            abi.encodeWithSelector(0xa9059cbb, to, value)
        );
        require(
            success && (data.length == 0 || abi.decode(data, (bool))),
            "TransferHelper: TRANSFER_FAILED"
        );
    }

    function safeTransferFrom(
        address token,
        address from,
        address to,
        uint256 value
    ) internal {
        // bytes4(keccak256(bytes('transferFrom(address,address,uint256)')));
        (bool success, bytes memory data) = token.call(
            abi.encodeWithSelector(0x23b872dd, from, to, value)
        );
        require(
            success && (data.length == 0 || abi.decode(data, (bool))),
            "TransferHelper: TRANSFER_FROM_FAILED"
        );
    }

    function safeTransferETH(address to, uint256 value) internal {
        (bool success, ) = to.call{value: value}(new bytes(0));
        require(success, "TransferHelper: ETH_TRANSFER_FAILED");
    }
}

// File: solidity-bytes-utils/contracts/BytesLib.sol



// SPDX-License-Identifier: Unlicense
/*
 * @title Solidity Bytes Arrays Utils
 * @author Gonçalo Sá <goncalo.sa@consensys.net>
 *
 * @dev Bytes tightly packed arrays utility library for ethereum contracts written in Solidity.
 *      The library lets you concatenate, slice and type cast bytes arrays both in memory and storage.
 */
pragma solidity >=0.8.0 <0.9.0;


library BytesLib {
    function concat(
        bytes memory _preBytes,
        bytes memory _postBytes
    )
        internal
        pure
        returns (bytes memory)
    {
        bytes memory tempBytes;

        assembly {
            // Get a location of some free memory and store it in tempBytes as
            // Solidity does for memory variables.
            tempBytes := mload(0x40)

            // Store the length of the first bytes array at the beginning of
            // the memory for tempBytes.
            let length := mload(_preBytes)
            mstore(tempBytes, length)

            // Maintain a memory counter for the current write location in the
            // temp bytes array by adding the 32 bytes for the array length to
            // the starting location.
            let mc := add(tempBytes, 0x20)
            // Stop copying when the memory counter reaches the length of the
            // first bytes array.
            let end := add(mc, length)

            for {
                // Initialize a copy counter to the start of the _preBytes data,
                // 32 bytes into its memory.
                let cc := add(_preBytes, 0x20)
            } lt(mc, end) {
                // Increase both counters by 32 bytes each iteration.
                mc := add(mc, 0x20)
                cc := add(cc, 0x20)
            } {
                // Write the _preBytes data into the tempBytes memory 32 bytes
                // at a time.
                mstore(mc, mload(cc))
            }

            // Add the length of _postBytes to the current length of tempBytes
            // and store it as the new length in the first 32 bytes of the
            // tempBytes memory.
            length := mload(_postBytes)
            mstore(tempBytes, add(length, mload(tempBytes)))

            // Move the memory counter back from a multiple of 0x20 to the
            // actual end of the _preBytes data.
            mc := end
            // Stop copying when the memory counter reaches the new combined
            // length of the arrays.
            end := add(mc, length)

            for {
                let cc := add(_postBytes, 0x20)
            } lt(mc, end) {
                mc := add(mc, 0x20)
                cc := add(cc, 0x20)
            } {
                mstore(mc, mload(cc))
            }

            // Update the free-memory pointer by padding our last write location
            // to 32 bytes: add 31 bytes to the end of tempBytes to move to the
            // next 32 byte block, then round down to the nearest multiple of
            // 32. If the sum of the length of the two arrays is zero then add
            // one before rounding down to leave a blank 32 bytes (the length block with 0).
            mstore(0x40, and(
              add(add(end, iszero(add(length, mload(_preBytes)))), 31),
              not(31) // Round down to the nearest 32 bytes.
            ))
        }

        return tempBytes;
    }

    function concatStorage(bytes storage _preBytes, bytes memory _postBytes) internal {
        assembly {
            // Read the first 32 bytes of _preBytes storage, which is the length
            // of the array. (We don't need to use the offset into the slot
            // because arrays use the entire slot.)
            let fslot := sload(_preBytes.slot)
            // Arrays of 31 bytes or less have an even value in their slot,
            // while longer arrays have an odd value. The actual length is
            // the slot divided by two for odd values, and the lowest order
            // byte divided by two for even values.
            // If the slot is even, bitwise and the slot with 255 and divide by
            // two to get the length. If the slot is odd, bitwise and the slot
            // with -1 and divide by two.
            let slength := div(and(fslot, sub(mul(0x100, iszero(and(fslot, 1))), 1)), 2)
            let mlength := mload(_postBytes)
            let newlength := add(slength, mlength)
            // slength can contain both the length and contents of the array
            // if length < 32 bytes so let's prepare for that
            // v. http://solidity.readthedocs.io/en/latest/miscellaneous.html#layout-of-state-variables-in-storage
            switch add(lt(slength, 32), lt(newlength, 32))
            case 2 {
                // Since the new array still fits in the slot, we just need to
                // update the contents of the slot.
                // uint256(bytes_storage) = uint256(bytes_storage) + uint256(bytes_memory) + new_length
                sstore(
                    _preBytes.slot,
                    // all the modifications to the slot are inside this
                    // next block
                    add(
                        // we can just add to the slot contents because the
                        // bytes we want to change are the LSBs
                        fslot,
                        add(
                            mul(
                                div(
                                    // load the bytes from memory
                                    mload(add(_postBytes, 0x20)),
                                    // zero all bytes to the right
                                    exp(0x100, sub(32, mlength))
                                ),
                                // and now shift left the number of bytes to
                                // leave space for the length in the slot
                                exp(0x100, sub(32, newlength))
                            ),
                            // increase length by the double of the memory
                            // bytes length
                            mul(mlength, 2)
                        )
                    )
                )
            }
            case 1 {
                // The stored value fits in the slot, but the combined value
                // will exceed it.
                // get the keccak hash to get the contents of the array
                mstore(0x0, _preBytes.slot)
                let sc := add(keccak256(0x0, 0x20), div(slength, 32))

                // save new length
                sstore(_preBytes.slot, add(mul(newlength, 2), 1))

                // The contents of the _postBytes array start 32 bytes into
                // the structure. Our first read should obtain the `submod`
                // bytes that can fit into the unused space in the last word
                // of the stored array. To get this, we read 32 bytes starting
                // from `submod`, so the data we read overlaps with the array
                // contents by `submod` bytes. Masking the lowest-order
                // `submod` bytes allows us to add that value directly to the
                // stored value.

                let submod := sub(32, slength)
                let mc := add(_postBytes, submod)
                let end := add(_postBytes, mlength)
                let mask := sub(exp(0x100, submod), 1)

                sstore(
                    sc,
                    add(
                        and(
                            fslot,
                            0xffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff00
                        ),
                        and(mload(mc), mask)
                    )
                )

                for {
                    mc := add(mc, 0x20)
                    sc := add(sc, 1)
                } lt(mc, end) {
                    sc := add(sc, 1)
                    mc := add(mc, 0x20)
                } {
                    sstore(sc, mload(mc))
                }

                mask := exp(0x100, sub(mc, end))

                sstore(sc, mul(div(mload(mc), mask), mask))
            }
            default {
                // get the keccak hash to get the contents of the array
                mstore(0x0, _preBytes.slot)
                // Start copying to the last used word of the stored array.
                let sc := add(keccak256(0x0, 0x20), div(slength, 32))

                // save new length
                sstore(_preBytes.slot, add(mul(newlength, 2), 1))

                // Copy over the first `submod` bytes of the new data as in
                // case 1 above.
                let slengthmod := mod(slength, 32)
                let mlengthmod := mod(mlength, 32)
                let submod := sub(32, slengthmod)
                let mc := add(_postBytes, submod)
                let end := add(_postBytes, mlength)
                let mask := sub(exp(0x100, submod), 1)

                sstore(sc, add(sload(sc), and(mload(mc), mask)))

                for {
                    sc := add(sc, 1)
                    mc := add(mc, 0x20)
                } lt(mc, end) {
                    sc := add(sc, 1)
                    mc := add(mc, 0x20)
                } {
                    sstore(sc, mload(mc))
                }

                mask := exp(0x100, sub(mc, end))

                sstore(sc, mul(div(mload(mc), mask), mask))
            }
        }
    }

    function slice(
        bytes memory _bytes,
        uint256 _start,
        uint256 _length
    )
        internal
        pure
        returns (bytes memory)
    {
        require(_length + 31 >= _length, "slice_overflow");
        require(_bytes.length >= _start + _length, "slice_outOfBounds");

        bytes memory tempBytes;

        assembly {
            switch iszero(_length)
            case 0 {
                // Get a location of some free memory and store it in tempBytes as
                // Solidity does for memory variables.
                tempBytes := mload(0x40)

                // The first word of the slice result is potentially a partial
                // word read from the original array. To read it, we calculate
                // the length of that partial word and start copying that many
                // bytes into the array. The first word we copy will start with
                // data we don't care about, but the last `lengthmod` bytes will
                // land at the beginning of the contents of the new array. When
                // we're done copying, we overwrite the full first word with
                // the actual length of the slice.
                let lengthmod := and(_length, 31)

                // The multiplication in the next line is necessary
                // because when slicing multiples of 32 bytes (lengthmod == 0)
                // the following copy loop was copying the origin's length
                // and then ending prematurely not copying everything it should.
                let mc := add(add(tempBytes, lengthmod), mul(0x20, iszero(lengthmod)))
                let end := add(mc, _length)

                for {
                    // The multiplication in the next line has the same exact purpose
                    // as the one above.
                    let cc := add(add(add(_bytes, lengthmod), mul(0x20, iszero(lengthmod))), _start)
                } lt(mc, end) {
                    mc := add(mc, 0x20)
                    cc := add(cc, 0x20)
                } {
                    mstore(mc, mload(cc))
                }

                mstore(tempBytes, _length)

                //update free-memory pointer
                //allocating the array padded to 32 bytes like the compiler does now
                mstore(0x40, and(add(mc, 31), not(31)))
            }
            //if we want a zero-length slice let's just return a zero-length array
            default {
                tempBytes := mload(0x40)
                //zero out the 32 bytes slice we are about to return
                //we need to do it because Solidity does not garbage collect
                mstore(tempBytes, 0)

                mstore(0x40, add(tempBytes, 0x20))
            }
        }

        return tempBytes;
    }

    function toAddress(bytes memory _bytes, uint256 _start) internal pure returns (address) {
        require(_bytes.length >= _start + 20, "toAddress_outOfBounds");
        address tempAddress;

        assembly {
            tempAddress := div(mload(add(add(_bytes, 0x20), _start)), 0x1000000000000000000000000)
        }

        return tempAddress;
    }

    function toUint8(bytes memory _bytes, uint256 _start) internal pure returns (uint8) {
        require(_bytes.length >= _start + 1 , "toUint8_outOfBounds");
        uint8 tempUint;

        assembly {
            tempUint := mload(add(add(_bytes, 0x1), _start))
        }

        return tempUint;
    }

    function toUint16(bytes memory _bytes, uint256 _start) internal pure returns (uint16) {
        require(_bytes.length >= _start + 2, "toUint16_outOfBounds");
        uint16 tempUint;

        assembly {
            tempUint := mload(add(add(_bytes, 0x2), _start))
        }

        return tempUint;
    }

    function toUint32(bytes memory _bytes, uint256 _start) internal pure returns (uint32) {
        require(_bytes.length >= _start + 4, "toUint32_outOfBounds");
        uint32 tempUint;

        assembly {
            tempUint := mload(add(add(_bytes, 0x4), _start))
        }

        return tempUint;
    }

    function toUint64(bytes memory _bytes, uint256 _start) internal pure returns (uint64) {
        require(_bytes.length >= _start + 8, "toUint64_outOfBounds");
        uint64 tempUint;

        assembly {
            tempUint := mload(add(add(_bytes, 0x8), _start))
        }

        return tempUint;
    }

    function toUint96(bytes memory _bytes, uint256 _start) internal pure returns (uint96) {
        require(_bytes.length >= _start + 12, "toUint96_outOfBounds");
        uint96 tempUint;

        assembly {
            tempUint := mload(add(add(_bytes, 0xc), _start))
        }

        return tempUint;
    }

    function toUint128(bytes memory _bytes, uint256 _start) internal pure returns (uint128) {
        require(_bytes.length >= _start + 16, "toUint128_outOfBounds");
        uint128 tempUint;

        assembly {
            tempUint := mload(add(add(_bytes, 0x10), _start))
        }

        return tempUint;
    }

    function toUint256(bytes memory _bytes, uint256 _start) internal pure returns (uint256) {
        require(_bytes.length >= _start + 32, "toUint256_outOfBounds");
        uint256 tempUint;

        assembly {
            tempUint := mload(add(add(_bytes, 0x20), _start))
        }

        return tempUint;
    }

    function toBytes32(bytes memory _bytes, uint256 _start) internal pure returns (bytes32) {
        require(_bytes.length >= _start + 32, "toBytes32_outOfBounds");
        bytes32 tempBytes32;

        assembly {
            tempBytes32 := mload(add(add(_bytes, 0x20), _start))
        }

        return tempBytes32;
    }

    function equal(bytes memory _preBytes, bytes memory _postBytes) internal pure returns (bool) {
        bool success = true;

        assembly {
            let length := mload(_preBytes)

            // if lengths don't match the arrays are not equal
            switch eq(length, mload(_postBytes))
            case 1 {
                // cb is a circuit breaker in the for loop since there's
                //  no said feature for inline assembly loops
                // cb = 1 - don't breaker
                // cb = 0 - break
                let cb := 1

                let mc := add(_preBytes, 0x20)
                let end := add(mc, length)

                for {
                    let cc := add(_postBytes, 0x20)
                // the next line is the loop condition:
                // while(uint256(mc < end) + cb == 2)
                } eq(add(lt(mc, end), cb), 2) {
                    mc := add(mc, 0x20)
                    cc := add(cc, 0x20)
                } {
                    // if any of these checks fails then arrays are not equal
                    if iszero(eq(mload(mc), mload(cc))) {
                        // unsuccess:
                        success := 0
                        cb := 0
                    }
                }
            }
            default {
                // unsuccess:
                success := 0
            }
        }

        return success;
    }

    function equalStorage(
        bytes storage _preBytes,
        bytes memory _postBytes
    )
        internal
        view
        returns (bool)
    {
        bool success = true;

        assembly {
            // we know _preBytes_offset is 0
            let fslot := sload(_preBytes.slot)
            // Decode the length of the stored array like in concatStorage().
            let slength := div(and(fslot, sub(mul(0x100, iszero(and(fslot, 1))), 1)), 2)
            let mlength := mload(_postBytes)

            // if lengths don't match the arrays are not equal
            switch eq(slength, mlength)
            case 1 {
                // slength can contain both the length and contents of the array
                // if length < 32 bytes so let's prepare for that
                // v. http://solidity.readthedocs.io/en/latest/miscellaneous.html#layout-of-state-variables-in-storage
                if iszero(iszero(slength)) {
                    switch lt(slength, 32)
                    case 1 {
                        // blank the last byte which is the length
                        fslot := mul(div(fslot, 0x100), 0x100)

                        if iszero(eq(fslot, mload(add(_postBytes, 0x20)))) {
                            // unsuccess:
                            success := 0
                        }
                    }
                    default {
                        // cb is a circuit breaker in the for loop since there's
                        //  no said feature for inline assembly loops
                        // cb = 1 - don't breaker
                        // cb = 0 - break
                        let cb := 1

                        // get the keccak hash to get the contents of the array
                        mstore(0x0, _preBytes.slot)
                        let sc := keccak256(0x0, 0x20)

                        let mc := add(_postBytes, 0x20)
                        let end := add(mc, mlength)

                        // the next line is the loop condition:
                        // while(uint256(mc < end) + cb == 2)
                        for {} eq(add(lt(mc, end), cb), 2) {
                            sc := add(sc, 1)
                            mc := add(mc, 0x20)
                        } {
                            if iszero(eq(sload(sc), mload(mc))) {
                                // unsuccess:
                                success := 0
                                cb := 0
                            }
                        }
                    }
                }
            }
            default {
                // unsuccess:
                success := 0
            }
        }

        return success;
    }
}