// Sources flattened with hardhat v2.14.1 https://hardhat.org

// File @openzeppelin/contracts/access/IAccessControl.sol@v4.8.0

// SPDX-License-Identifier: BSD-3-Clause
// OpenZeppelin Contracts v4.4.1 (access/IAccessControl.sol)

pragma solidity ^0.8.0;

/**
 * @dev External interface of AccessControl declared to support ERC165 detection.
 */
interface IAccessControl {
    /**
     * @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
     *
     * `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
     * {RoleAdminChanged} not being emitted signaling this.
     *
     * _Available since v3.1._
     */
    event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);

    /**
     * @dev Emitted when `account` is granted `role`.
     *
     * `sender` is the account that originated the contract call, an admin role
     * bearer except when using {AccessControl-_setupRole}.
     */
    event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Emitted when `account` is revoked `role`.
     *
     * `sender` is the account that originated the contract call:
     *   - if using `revokeRole`, it is the admin role bearer
     *   - if using `renounceRole`, it is the role bearer (i.e. `account`)
     */
    event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) external view returns (bool);

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {AccessControl-_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) external view returns (bytes32);

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function grantRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function revokeRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been granted `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `account`.
     */
    function renounceRole(bytes32 role, address account) external;
}


// File @openzeppelin/contracts/utils/Context.sol@v4.8.0


// OpenZeppelin Contracts v4.4.1 (utils/Context.sol)


/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract Context {
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }
}


// File @openzeppelin/contracts/utils/introspection/IERC165.sol@v4.8.0


// OpenZeppelin Contracts v4.4.1 (utils/introspection/IERC165.sol)


/**
 * @dev Interface of the ERC165 standard, as defined in the
 * https://eips.ethereum.org/EIPS/eip-165[EIP].
 *
 * Implementers can declare support of contract interfaces, which can then be
 * queried by others ({ERC165Checker}).
 *
 * For an implementation, see {ERC165}.
 */
interface IERC165 {
    /**
     * @dev Returns true if this contract implements the interface defined by
     * `interfaceId`. See the corresponding
     * https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[EIP section]
     * to learn more about how these ids are created.
     *
     * This function call must use less than 30 000 gas.
     */
    function supportsInterface(bytes4 interfaceId) external view returns (bool);
}


// File @openzeppelin/contracts/utils/introspection/ERC165.sol@v4.8.0


// OpenZeppelin Contracts v4.4.1 (utils/introspection/ERC165.sol)


/**
 * @dev Implementation of the {IERC165} interface.
 *
 * Contracts that want to implement ERC165 should inherit from this contract and override {supportsInterface} to check
 * for the additional interface id that will be supported. For example:
 *
 * ```solidity
 * function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
 *     return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
 * }
 * ```
 *
 * Alternatively, {ERC165Storage} provides an easier to use but more expensive implementation.
 */
abstract contract ERC165 is IERC165 {
    /**
     * @dev See {IERC165-supportsInterface}.
     */
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IERC165).interfaceId;
    }
}


// File @openzeppelin/contracts/utils/math/Math.sol@v4.8.0


// OpenZeppelin Contracts (last updated v4.8.0) (utils/math/Math.sol)


/**
 * @dev Standard math utilities missing in the Solidity language.
 */
library Math {
    enum Rounding {
        Down, // Toward negative infinity
        Up, // Toward infinity
        Zero // Toward zero
    }

    /**
     * @dev Returns the largest of two numbers.
     */
    function max(uint256 a, uint256 b) internal pure returns (uint256) {
        return a > b ? a : b;
    }

    /**
     * @dev Returns the smallest of two numbers.
     */
    function min(uint256 a, uint256 b) internal pure returns (uint256) {
        return a < b ? a : b;
    }

    /**
     * @dev Returns the average of two numbers. The result is rounded towards
     * zero.
     */
    function average(uint256 a, uint256 b) internal pure returns (uint256) {
        // (a + b) / 2 can overflow.
        return (a & b) + (a ^ b) / 2;
    }

    /**
     * @dev Returns the ceiling of the division of two numbers.
     *
     * This differs from standard division with `/` in that it rounds up instead
     * of rounding down.
     */
    function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
        // (a + b - 1) / b can overflow on addition, so we distribute.
        return a == 0 ? 0 : (a - 1) / b + 1;
    }

    /**
     * @notice Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or denominator == 0
     * @dev Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv)
     * with further edits by Uniswap Labs also under MIT license.
     */
    function mulDiv(
        uint256 x,
        uint256 y,
        uint256 denominator
    ) internal pure returns (uint256 result) {
        unchecked {
            // 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
            // use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
            // variables such that product = prod1 * 2^256 + prod0.
            uint256 prod0; // Least significant 256 bits of the product
            uint256 prod1; // Most significant 256 bits of the product
            assembly {
                let mm := mulmod(x, y, not(0))
                prod0 := mul(x, y)
                prod1 := sub(sub(mm, prod0), lt(mm, prod0))
            }

            // Handle non-overflow cases, 256 by 256 division.
            if (prod1 == 0) {
                return prod0 / denominator;
            }

            // Make sure the result is less than 2^256. Also prevents denominator == 0.
            require(denominator > prod1);

            ///////////////////////////////////////////////
            // 512 by 256 division.
            ///////////////////////////////////////////////

            // Make division exact by subtracting the remainder from [prod1 prod0].
            uint256 remainder;
            assembly {
                // Compute remainder using mulmod.
                remainder := mulmod(x, y, denominator)

                // Subtract 256 bit number from 512 bit number.
                prod1 := sub(prod1, gt(remainder, prod0))
                prod0 := sub(prod0, remainder)
            }

            // Factor powers of two out of denominator and compute largest power of two divisor of denominator. Always >= 1.
            // See https://cs.stackexchange.com/q/138556/92363.

            // Does not overflow because the denominator cannot be zero at this stage in the function.
            uint256 twos = denominator & (~denominator + 1);
            assembly {
                // Divide denominator by twos.
                denominator := div(denominator, twos)

                // Divide [prod1 prod0] by twos.
                prod0 := div(prod0, twos)

                // Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one.
                twos := add(div(sub(0, twos), twos), 1)
            }

            // Shift in bits from prod1 into prod0.
            prod0 |= prod1 * twos;

            // Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
            // that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
            // four bits. That is, denominator * inv = 1 mod 2^4.
            uint256 inverse = (3 * denominator) ^ 2;

            // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also works
            // in modular arithmetic, doubling the correct bits in each step.
            inverse *= 2 - denominator * inverse; // inverse mod 2^8
            inverse *= 2 - denominator * inverse; // inverse mod 2^16
            inverse *= 2 - denominator * inverse; // inverse mod 2^32
            inverse *= 2 - denominator * inverse; // inverse mod 2^64
            inverse *= 2 - denominator * inverse; // inverse mod 2^128
            inverse *= 2 - denominator * inverse; // inverse mod 2^256

            // Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
            // This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
            // less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
            // is no longer required.
            result = prod0 * inverse;
            return result;
        }
    }

    /**
     * @notice Calculates x * y / denominator with full precision, following the selected rounding direction.
     */
    function mulDiv(
        uint256 x,
        uint256 y,
        uint256 denominator,
        Rounding rounding
    ) internal pure returns (uint256) {
        uint256 result = mulDiv(x, y, denominator);
        if (rounding == Rounding.Up && mulmod(x, y, denominator) > 0) {
            result += 1;
        }
        return result;
    }

    /**
     * @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded down.
     *
     * Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11).
     */
    function sqrt(uint256 a) internal pure returns (uint256) {
        if (a == 0) {
            return 0;
        }

        // For our first guess, we get the biggest power of 2 which is smaller than the square root of the target.
        //
        // We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have
        // `msb(a) <= a < 2*msb(a)`. This value can be written `msb(a)=2**k` with `k=log2(a)`.
        //
        // This can be rewritten `2**log2(a) <= a < 2**(log2(a) + 1)`
        // 鈫?`sqrt(2**k) <= sqrt(a) < sqrt(2**(k+1))`
        // 鈫?`2**(k/2) <= sqrt(a) < 2**((k+1)/2) <= 2**(k/2 + 1)`
        //
        // Consequently, `2**(log2(a) / 2)` is a good first approximation of `sqrt(a)` with at least 1 correct bit.
        uint256 result = 1 << (log2(a) >> 1);

        // At this point `result` is an estimation with one bit of precision. We know the true value is a uint128,
        // since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at
        // every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision
        // into the expected uint128 result.
        unchecked {
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            return min(result, a / result);
        }
    }

    /**
     * @notice Calculates sqrt(a), following the selected rounding direction.
     */
    function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = sqrt(a);
            return result + (rounding == Rounding.Up && result * result < a ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 2, rounded down, of a positive value.
     * Returns 0 if given 0.
     */
    function log2(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >> 128 > 0) {
                value >>= 128;
                result += 128;
            }
            if (value >> 64 > 0) {
                value >>= 64;
                result += 64;
            }
            if (value >> 32 > 0) {
                value >>= 32;
                result += 32;
            }
            if (value >> 16 > 0) {
                value >>= 16;
                result += 16;
            }
            if (value >> 8 > 0) {
                value >>= 8;
                result += 8;
            }
            if (value >> 4 > 0) {
                value >>= 4;
                result += 4;
            }
            if (value >> 2 > 0) {
                value >>= 2;
                result += 2;
            }
            if (value >> 1 > 0) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 2, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log2(value);
            return result + (rounding == Rounding.Up && 1 << result < value ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 10, rounded down, of a positive value.
     * Returns 0 if given 0.
     */
    function log10(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >= 10**64) {
                value /= 10**64;
                result += 64;
            }
            if (value >= 10**32) {
                value /= 10**32;
                result += 32;
            }
            if (value >= 10**16) {
                value /= 10**16;
                result += 16;
            }
            if (value >= 10**8) {
                value /= 10**8;
                result += 8;
            }
            if (value >= 10**4) {
                value /= 10**4;
                result += 4;
            }
            if (value >= 10**2) {
                value /= 10**2;
                result += 2;
            }
            if (value >= 10**1) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 10, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log10(value);
            return result + (rounding == Rounding.Up && 10**result < value ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 256, rounded down, of a positive value.
     * Returns 0 if given 0.
     *
     * Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
     */
    function log256(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >> 128 > 0) {
                value >>= 128;
                result += 16;
            }
            if (value >> 64 > 0) {
                value >>= 64;
                result += 8;
            }
            if (value >> 32 > 0) {
                value >>= 32;
                result += 4;
            }
            if (value >> 16 > 0) {
                value >>= 16;
                result += 2;
            }
            if (value >> 8 > 0) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 10, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log256(value);
            return result + (rounding == Rounding.Up && 1 << (result * 8) < value ? 1 : 0);
        }
    }
}


// File @openzeppelin/contracts/utils/Strings.sol@v4.8.0


// OpenZeppelin Contracts (last updated v4.8.0) (utils/Strings.sol)


/**
 * @dev String operations.
 */
library Strings {
    bytes16 private constant _SYMBOLS = "0123456789abcdef";
    uint8 private constant _ADDRESS_LENGTH = 20;

    /**
     * @dev Converts a `uint256` to its ASCII `string` decimal representation.
     */
    function toString(uint256 value) internal pure returns (string memory) {
        unchecked {
            uint256 length = Math.log10(value) + 1;
            string memory buffer = new string(length);
            uint256 ptr;
            /// @solidity memory-safe-assembly
            assembly {
                ptr := add(buffer, add(32, length))
            }
            while (true) {
                ptr--;
                /// @solidity memory-safe-assembly
                assembly {
                    mstore8(ptr, byte(mod(value, 10), _SYMBOLS))
                }
                value /= 10;
                if (value == 0) break;
            }
            return buffer;
        }
    }

    /**
     * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation.
     */
    function toHexString(uint256 value) internal pure returns (string memory) {
        unchecked {
            return toHexString(value, Math.log256(value) + 1);
        }
    }

    /**
     * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation with fixed length.
     */
    function toHexString(uint256 value, uint256 length) internal pure returns (string memory) {
        bytes memory buffer = new bytes(2 * length + 2);
        buffer[0] = "0";
        buffer[1] = "x";
        for (uint256 i = 2 * length + 1; i > 1; --i) {
            buffer[i] = _SYMBOLS[value & 0xf];
            value >>= 4;
        }
        require(value == 0, "Strings: hex length insufficient");
        return string(buffer);
    }

    /**
     * @dev Converts an `address` with fixed length of 20 bytes to its not checksummed ASCII `string` hexadecimal representation.
     */
    function toHexString(address addr) internal pure returns (string memory) {
        return toHexString(uint256(uint160(addr)), _ADDRESS_LENGTH);
    }
}


// File @openzeppelin/contracts/access/AccessControl.sol@v4.8.0

// OpenZeppelin Contracts (last updated v4.8.0) (access/AccessControl.sol)



/**
 * @dev Contract module that allows children to implement role-based access
 * control mechanisms. This is a lightweight version that doesn't allow enumerating role
 * members except through off-chain means by accessing the contract event logs. Some
 * applications may benefit from on-chain enumerability, for those cases see
 * {AccessControlEnumerable}.
 *
 * Roles are referred to by their `bytes32` identifier. These should be exposed
 * in the external API and be unique. The best way to achieve this is by
 * using `public constant` hash digests:
 *
 * ```
 * bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
 * ```
 *
 * Roles can be used to represent a set of permissions. To restrict access to a
 * function call, use {hasRole}:
 *
 * ```
 * function foo() public {
 *     require(hasRole(MY_ROLE, msg.sender));
 *     ...
 * }
 * ```
 *
 * Roles can be granted and revoked dynamically via the {grantRole} and
 * {revokeRole} functions. Each role has an associated admin role, and only
 * accounts that have a role's admin role can call {grantRole} and {revokeRole}.
 *
 * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
 * that only accounts with this role will be able to grant or revoke other
 * roles. More complex role relationships can be created by using
 * {_setRoleAdmin}.
 *
 * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
 * grant and revoke this role. Extra precautions should be taken to secure
 * accounts that have been granted it.
 */
abstract contract AccessControl is Context, IAccessControl, ERC165 {
    struct RoleData {
        mapping(address => bool) members;
        bytes32 adminRole;
    }

    mapping(bytes32 => RoleData) private _roles;

    bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;

    /**
     * @dev Modifier that checks that an account has a specific role. Reverts
     * with a standardized message including the required role.
     *
     * The format of the revert reason is given by the following regular expression:
     *
     *  /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/
     *
     * _Available since v4.1._
     */
    modifier onlyRole(bytes32 role) {
        _checkRole(role);
        _;
    }

    /**
     * @dev See {IERC165-supportsInterface}.
     */
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
    }

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) public view virtual override returns (bool) {
        return _roles[role].members[account];
    }

    /**
     * @dev Revert with a standard message if `_msgSender()` is missing `role`.
     * Overriding this function changes the behavior of the {onlyRole} modifier.
     *
     * Format of the revert message is described in {_checkRole}.
     *
     * _Available since v4.6._
     */
    function _checkRole(bytes32 role) internal view virtual {
        _checkRole(role, _msgSender());
    }

    /**
     * @dev Revert with a standard message if `account` is missing `role`.
     *
     * The format of the revert reason is given by the following regular expression:
     *
     *  /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/
     */
    function _checkRole(bytes32 role, address account) internal view virtual {
        if (!hasRole(role, account)) {
            revert(
                string(
                    abi.encodePacked(
                        "AccessControl: account ",
                        Strings.toHexString(account),
                        " is missing role ",
                        Strings.toHexString(uint256(role), 32)
                    )
                )
            );
        }
    }

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) public view virtual override returns (bytes32) {
        return _roles[role].adminRole;
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleGranted} event.
     */
    function grantRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) {
        _grantRole(role, account);
    }

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleRevoked} event.
     */
    function revokeRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) {
        _revokeRole(role, account);
    }

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been revoked `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `account`.
     *
     * May emit a {RoleRevoked} event.
     */
    function renounceRole(bytes32 role, address account) public virtual override {
        require(account == _msgSender(), "AccessControl: can only renounce roles for self");

        _revokeRole(role, account);
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event. Note that unlike {grantRole}, this function doesn't perform any
     * checks on the calling account.
     *
     * May emit a {RoleGranted} event.
     *
     * [WARNING]
     * ====
     * This function should only be called from the constructor when setting
     * up the initial roles for the system.
     *
     * Using this function in any other way is effectively circumventing the admin
     * system imposed by {AccessControl}.
     * ====
     *
     * NOTE: This function is deprecated in favor of {_grantRole}.
     */
    function _setupRole(bytes32 role, address account) internal virtual {
        _grantRole(role, account);
    }

    /**
     * @dev Sets `adminRole` as ``role``'s admin role.
     *
     * Emits a {RoleAdminChanged} event.
     */
    function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
        bytes32 previousAdminRole = getRoleAdmin(role);
        _roles[role].adminRole = adminRole;
        emit RoleAdminChanged(role, previousAdminRole, adminRole);
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleGranted} event.
     */
    function _grantRole(bytes32 role, address account) internal virtual {
        if (!hasRole(role, account)) {
            _roles[role].members[account] = true;
            emit RoleGranted(role, account, _msgSender());
        }
    }

    /**
     * @dev Revokes `role` from `account`.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleRevoked} event.
     */
    function _revokeRole(bytes32 role, address account) internal virtual {
        if (hasRole(role, account)) {
            _roles[role].members[account] = false;
            emit RoleRevoked(role, account, _msgSender());
        }
    }
}


// File @openzeppelin/contracts/token/ERC20/IERC20.sol@v4.8.0

// OpenZeppelin Contracts (last updated v4.6.0) (token/ERC20/IERC20.sol)

/**
 * @dev Interface of the ERC20 standard as defined in the EIP.
 */
interface IERC20 {
    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);

    /**
     * @dev Returns the amount of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the amount of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves `amount` tokens from the caller's account to `to`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address to, uint256 amount) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address owner, address spender) external view returns (uint256);

    /**
     * @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 amount) external returns (bool);

    /**
     * @dev Moves `amount` tokens from `from` to `to` using the
     * allowance mechanism. `amount` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(
        address from,
        address to,
        uint256 amount
    ) external returns (bool);
}


// File @openzeppelin/contracts/token/ERC20/extensions/IERC20Metadata.sol@v4.8.0

// OpenZeppelin Contracts v4.4.1 (token/ERC20/extensions/IERC20Metadata.sol)


/**
 * @dev Interface for the optional metadata functions from the ERC20 standard.
 *
 * _Available since v4.1._
 */
interface IERC20Metadata is IERC20 {
    /**
     * @dev Returns the name of the token.
     */
    function name() external view returns (string memory);

    /**
     * @dev Returns the symbol of the token.
     */
    function symbol() external view returns (string memory);

    /**
     * @dev Returns the decimals places of the token.
     */
    function decimals() external view returns (uint8);
}


// File @uniswap/v3-core/contracts/interfaces/pool/IUniswapV3PoolActions.sol@v1.0.2-solc-0.8-simulate


/// @title Permissionless pool actions
/// @notice Contains pool methods that can be called by anyone
interface IUniswapV3PoolActions {
    /// @notice Sets the initial price for the pool
    /// @dev Price is represented as a sqrt(amountToken1/amountToken0) Q64.96 value
    /// @param sqrtPriceX96 the initial sqrt price of the pool as a Q64.96
    function initialize(uint160 sqrtPriceX96) external;

    /// @notice Adds liquidity for the given recipient/tickLower/tickUpper position
    /// @dev The caller of this method receives a callback in the form of IUniswapV3MintCallback#uniswapV3MintCallback
    /// in which they must pay any token0 or token1 owed for the liquidity. The amount of token0/token1 due depends
    /// on tickLower, tickUpper, the amount of liquidity, and the current price.
    /// @param recipient The address for which the liquidity will be created
    /// @param tickLower The lower tick of the position in which to add liquidity
    /// @param tickUpper The upper tick of the position in which to add liquidity
    /// @param amount The amount of liquidity to mint
    /// @param data Any data that should be passed through to the callback
    /// @return amount0 The amount of token0 that was paid to mint the given amount of liquidity. Matches the value in the callback
    /// @return amount1 The amount of token1 that was paid to mint the given amount of liquidity. Matches the value in the callback
    function mint(
        address recipient,
        int24 tickLower,
        int24 tickUpper,
        uint128 amount,
        bytes calldata data
    ) external returns (uint256 amount0, uint256 amount1);

    /// @notice Collects tokens owed to a position
    /// @dev Does not recompute fees earned, which must be done either via mint or burn of any amount of liquidity.
    /// Collect must be called by the position owner. To withdraw only token0 or only token1, amount0Requested or
    /// amount1Requested may be set to zero. To withdraw all tokens owed, caller may pass any value greater than the
    /// actual tokens owed, e.g. type(uint128).max. Tokens owed may be from accumulated swap fees or burned liquidity.
    /// @param recipient The address which should receive the fees collected
    /// @param tickLower The lower tick of the position for which to collect fees
    /// @param tickUpper The upper tick of the position for which to collect fees
    /// @param amount0Requested How much token0 should be withdrawn from the fees owed
    /// @param amount1Requested How much token1 should be withdrawn from the fees owed
    /// @return amount0 The amount of fees collected in token0
    /// @return amount1 The amount of fees collected in token1
    function collect(
        address recipient,
        int24 tickLower,
        int24 tickUpper,
        uint128 amount0Requested,
        uint128 amount1Requested
    ) external returns (uint128 amount0, uint128 amount1);

    /// @notice Burn liquidity from the sender and account tokens owed for the liquidity to the position
    /// @dev Can be used to trigger a recalculation of fees owed to a position by calling with an amount of 0
    /// @dev Fees must be collected separately via a call to #collect
    /// @param tickLower The lower tick of the position for which to burn liquidity
    /// @param tickUpper The upper tick of the position for which to burn liquidity
    /// @param amount How much liquidity to burn
    /// @return amount0 The amount of token0 sent to the recipient
    /// @return amount1 The amount of token1 sent to the recipient
    function burn(
        int24 tickLower,
        int24 tickUpper,
        uint128 amount
    ) external returns (uint256 amount0, uint256 amount1);

    /// @notice Swap token0 for token1, or token1 for token0
    /// @dev The caller of this method receives a callback in the form of IUniswapV3SwapCallback#uniswapV3SwapCallback
    /// @param recipient The address to receive the output of the swap
    /// @param zeroForOne The direction of the swap, true for token0 to token1, false for token1 to token0
    /// @param amountSpecified The amount of the swap, which implicitly configures the swap as exact input (positive), or exact output (negative)
    /// @param sqrtPriceLimitX96 The Q64.96 sqrt price limit. If zero for one, the price cannot be less than this
    /// value after the swap. If one for zero, the price cannot be greater than this value after the swap
    /// @param data Any data to be passed through to the callback
    /// @return amount0 The delta of the balance of token0 of the pool, exact when negative, minimum when positive
    /// @return amount1 The delta of the balance of token1 of the pool, exact when negative, minimum when positive
    function swap(
        address recipient,
        bool zeroForOne,
        int256 amountSpecified,
        uint160 sqrtPriceLimitX96,
        bytes calldata data
    ) external returns (int256 amount0, int256 amount1);

    /// @notice Receive token0 and/or token1 and pay it back, plus a fee, in the callback
    /// @dev The caller of this method receives a callback in the form of IUniswapV3FlashCallback#uniswapV3FlashCallback
    /// @dev Can be used to donate underlying tokens pro-rata to currently in-range liquidity providers by calling
    /// with 0 amount{0,1} and sending the donation amount(s) from the callback
    /// @param recipient The address which will receive the token0 and token1 amounts
    /// @param amount0 The amount of token0 to send
    /// @param amount1 The amount of token1 to send
    /// @param data Any data to be passed through to the callback
    function flash(
        address recipient,
        uint256 amount0,
        uint256 amount1,
        bytes calldata data
    ) external;

    /// @notice Increase the maximum number of price and liquidity observations that this pool will store
    /// @dev This method is no-op if the pool already has an observationCardinalityNext greater than or equal to
    /// the input observationCardinalityNext.
    /// @param observationCardinalityNext The desired minimum number of observations for the pool to store
    function increaseObservationCardinalityNext(uint16 observationCardinalityNext) external;
}


// File @uniswap/v3-core/contracts/interfaces/pool/IUniswapV3PoolDerivedState.sol@v1.0.2-solc-0.8-simulate


/// @title Pool state that is not stored
/// @notice Contains view functions to provide information about the pool that is computed rather than stored on the
/// blockchain. The functions here may have variable gas costs.
interface IUniswapV3PoolDerivedState {
    /// @notice Returns the cumulative tick and liquidity as of each timestamp `secondsAgo` from the current block timestamp
    /// @dev To get a time weighted average tick or liquidity-in-range, you must call this with two values, one representing
    /// the beginning of the period and another for the end of the period. E.g., to get the last hour time-weighted average tick,
    /// you must call it with secondsAgos = [3600, 0].
    /// @dev The time weighted average tick represents the geometric time weighted average price of the pool, in
    /// log base sqrt(1.0001) of token1 / token0. The TickMath library can be used to go from a tick value to a ratio.
    /// @param secondsAgos From how long ago each cumulative tick and liquidity value should be returned
    /// @return tickCumulatives Cumulative tick values as of each `secondsAgos` from the current block timestamp
    /// @return secondsPerLiquidityCumulativeX128s Cumulative seconds per liquidity-in-range value as of each `secondsAgos` from the current block
    /// timestamp
    function observe(uint32[] calldata secondsAgos)
        external
        view
        returns (int56[] memory tickCumulatives, uint160[] memory secondsPerLiquidityCumulativeX128s);

    /// @notice Returns a snapshot of the tick cumulative, seconds per liquidity and seconds inside a tick range
    /// @dev Snapshots must only be compared to other snapshots, taken over a period for which a position existed.
    /// I.e., snapshots cannot be compared if a position is not held for the entire period between when the first
    /// snapshot is taken and the second snapshot is taken.
    /// @param tickLower The lower tick of the range
    /// @param tickUpper The upper tick of the range
    /// @return tickCumulativeInside The snapshot of the tick accumulator for the range
    /// @return secondsPerLiquidityInsideX128 The snapshot of seconds per liquidity for the range
    /// @return secondsInside The snapshot of seconds per liquidity for the range
    function snapshotCumulativesInside(int24 tickLower, int24 tickUpper)
        external
        view
        returns (
            int56 tickCumulativeInside,
            uint160 secondsPerLiquidityInsideX128,
            uint32 secondsInside
        );
}


// File @uniswap/v3-core/contracts/interfaces/pool/IUniswapV3PoolErrors.sol@v1.0.2-solc-0.8-simulate



/// @title Errors emitted by a pool
/// @notice Contains all events emitted by the pool
interface IUniswapV3PoolErrors {
    error LOK();
    error TLU();
    error TLM();
    error TUM();
    error AI();
    error M0();
    error M1();
    error AS();
    error IIA();
    error L();
    error F0();
    error F1();
}


// File @uniswap/v3-core/contracts/interfaces/pool/IUniswapV3PoolEvents.sol@v1.0.2-solc-0.8-simulate



/// @title Events emitted by a pool
/// @notice Contains all events emitted by the pool
interface IUniswapV3PoolEvents {
    /// @notice Emitted exactly once by a pool when #initialize is first called on the pool
    /// @dev Mint/Burn/Swap cannot be emitted by the pool before Initialize
    /// @param sqrtPriceX96 The initial sqrt price of the pool, as a Q64.96
    /// @param tick The initial tick of the pool, i.e. log base 1.0001 of the starting price of the pool
    event Initialize(uint160 sqrtPriceX96, int24 tick);

    /// @notice Emitted when liquidity is minted for a given position
    /// @param sender The address that minted the liquidity
    /// @param owner The owner of the position and recipient of any minted liquidity
    /// @param tickLower The lower tick of the position
    /// @param tickUpper The upper tick of the position
    /// @param amount The amount of liquidity minted to the position range
    /// @param amount0 How much token0 was required for the minted liquidity
    /// @param amount1 How much token1 was required for the minted liquidity
    event Mint(
        address sender,
        address indexed owner,
        int24 indexed tickLower,
        int24 indexed tickUpper,
        uint128 amount,
        uint256 amount0,
        uint256 amount1
    );

    /// @notice Emitted when fees are collected by the owner of a position
    /// @dev Collect events may be emitted with zero amount0 and amount1 when the caller chooses not to collect fees
    /// @param owner The owner of the position for which fees are collected
    /// @param tickLower The lower tick of the position
    /// @param tickUpper The upper tick of the position
    /// @param amount0 The amount of token0 fees collected
    /// @param amount1 The amount of token1 fees collected
    event Collect(
        address indexed owner,
        address recipient,
        int24 indexed tickLower,
        int24 indexed tickUpper,
        uint128 amount0,
        uint128 amount1
    );

    /// @notice Emitted when a position's liquidity is removed
    /// @dev Does not withdraw any fees earned by the liquidity position, which must be withdrawn via #collect
    /// @param owner The owner of the position for which liquidity is removed
    /// @param tickLower The lower tick of the position
    /// @param tickUpper The upper tick of the position
    /// @param amount The amount of liquidity to remove
    /// @param amount0 The amount of token0 withdrawn
    /// @param amount1 The amount of token1 withdrawn
    event Burn(
        address indexed owner,
        int24 indexed tickLower,
        int24 indexed tickUpper,
        uint128 amount,
        uint256 amount0,
        uint256 amount1
    );

    /// @notice Emitted by the pool for any swaps between token0 and token1
    /// @param sender The address that initiated the swap call, and that received the callback
    /// @param recipient The address that received the output of the swap
    /// @param amount0 The delta of the token0 balance of the pool
    /// @param amount1 The delta of the token1 balance of the pool
    /// @param sqrtPriceX96 The sqrt(price) of the pool after the swap, as a Q64.96
    /// @param liquidity The liquidity of the pool after the swap
    /// @param tick The log base 1.0001 of price of the pool after the swap
    event Swap(
        address indexed sender,
        address indexed recipient,
        int256 amount0,
        int256 amount1,
        uint160 sqrtPriceX96,
        uint128 liquidity,
        int24 tick
    );

    /// @notice Emitted by the pool for any flashes of token0/token1
    /// @param sender The address that initiated the swap call, and that received the callback
    /// @param recipient The address that received the tokens from flash
    /// @param amount0 The amount of token0 that was flashed
    /// @param amount1 The amount of token1 that was flashed
    /// @param paid0 The amount of token0 paid for the flash, which can exceed the amount0 plus the fee
    /// @param paid1 The amount of token1 paid for the flash, which can exceed the amount1 plus the fee
    event Flash(
        address indexed sender,
        address indexed recipient,
        uint256 amount0,
        uint256 amount1,
        uint256 paid0,
        uint256 paid1
    );

    /// @notice Emitted by the pool for increases to the number of observations that can be stored
    /// @dev observationCardinalityNext is not the observation cardinality until an observation is written at the index
    /// just before a mint/swap/burn.
    /// @param observationCardinalityNextOld The previous value of the next observation cardinality
    /// @param observationCardinalityNextNew The updated value of the next observation cardinality
    event IncreaseObservationCardinalityNext(
        uint16 observationCardinalityNextOld,
        uint16 observationCardinalityNextNew
    );

    /// @notice Emitted when the protocol fee is changed by the pool
    /// @param feeProtocol0Old The previous value of the token0 protocol fee
    /// @param feeProtocol1Old The previous value of the token1 protocol fee
    /// @param feeProtocol0New The updated value of the token0 protocol fee
    /// @param feeProtocol1New The updated value of the token1 protocol fee
    event SetFeeProtocol(uint8 feeProtocol0Old, uint8 feeProtocol1Old, uint8 feeProtocol0New, uint8 feeProtocol1New);

    /// @notice Emitted when the collected protocol fees are withdrawn by the factory owner
    /// @param sender The address that collects the protocol fees
    /// @param recipient The address that receives the collected protocol fees
    /// @param amount0 The amount of token0 protocol fees that is withdrawn
    /// @param amount0 The amount of token1 protocol fees that is withdrawn
    event CollectProtocol(address indexed sender, address indexed recipient, uint128 amount0, uint128 amount1);
}


// File @uniswap/v3-core/contracts/interfaces/pool/IUniswapV3PoolImmutables.sol@v1.0.2-solc-0.8-simulate


/// @title Pool state that never changes
/// @notice These parameters are fixed for a pool forever, i.e., the methods will always return the same values
interface IUniswapV3PoolImmutables {
    /// @notice The contract that deployed the pool, which must adhere to the IUniswapV3Factory interface
    /// @return The contract address
    function factory() external view returns (address);

    /// @notice The first of the two tokens of the pool, sorted by address
    /// @return The token contract address
    function token0() external view returns (address);

    /// @notice The second of the two tokens of the pool, sorted by address
    /// @return The token contract address
    function token1() external view returns (address);

    /// @notice The pool's fee in hundredths of a bip, i.e. 1e-6
    /// @return The fee
    function fee() external view returns (uint24);

    /// @notice The pool tick spacing
    /// @dev Ticks can only be used at multiples of this value, minimum of 1 and always positive
    /// e.g.: a tickSpacing of 3 means ticks can be initialized every 3rd tick, i.e., ..., -6, -3, 0, 3, 6, ...
    /// This value is an int24 to avoid casting even though it is always positive.
    /// @return The tick spacing
    function tickSpacing() external view returns (int24);

    /// @notice The maximum amount of position liquidity that can use any tick in the range
    /// @dev This parameter is enforced per tick to prevent liquidity from overflowing a uint128 at any point, and
    /// also prevents out-of-range liquidity from being used to prevent adding in-range liquidity to a pool
    /// @return The max amount of liquidity per tick
    function maxLiquidityPerTick() external view returns (uint128);
}


// File @uniswap/v3-core/contracts/interfaces/pool/IUniswapV3PoolOwnerActions.sol@v1.0.2-solc-0.8-simulate


/// @title Permissioned pool actions
/// @notice Contains pool methods that may only be called by the factory owner
interface IUniswapV3PoolOwnerActions {
    /// @notice Set the denominator of the protocol's % share of the fees
    /// @param feeProtocol0 new protocol fee for token0 of the pool
    /// @param feeProtocol1 new protocol fee for token1 of the pool
    function setFeeProtocol(uint8 feeProtocol0, uint8 feeProtocol1) external;

    /// @notice Collect the protocol fee accrued to the pool
    /// @param recipient The address to which collected protocol fees should be sent
    /// @param amount0Requested The maximum amount of token0 to send, can be 0 to collect fees in only token1
    /// @param amount1Requested The maximum amount of token1 to send, can be 0 to collect fees in only token0
    /// @return amount0 The protocol fee collected in token0
    /// @return amount1 The protocol fee collected in token1
    function collectProtocol(
        address recipient,
        uint128 amount0Requested,
        uint128 amount1Requested
    ) external returns (uint128 amount0, uint128 amount1);
}


// File @uniswap/v3-core/contracts/interfaces/pool/IUniswapV3PoolState.sol@v1.0.2-solc-0.8-simulate


/// @title Pool state that can change
/// @notice These methods compose the pool's state, and can change with any frequency including multiple times
/// per transaction
interface IUniswapV3PoolState {
    /// @notice The 0th storage slot in the pool stores many values, and is exposed as a single method to save gas
    /// when accessed externally.
    /// @return sqrtPriceX96 The current price of the pool as a sqrt(token1/token0) Q64.96 value
    /// @return tick The current tick of the pool, i.e. according to the last tick transition that was run.
    /// This value may not always be equal to SqrtTickMath.getTickAtSqrtRatio(sqrtPriceX96) if the price is on a tick
    /// boundary.
    /// @return observationIndex The index of the last oracle observation that was written,
    /// @return observationCardinality The current maximum number of observations stored in the pool,
    /// @return observationCardinalityNext The next maximum number of observations, to be updated when the observation.
    /// @return feeProtocol The protocol fee for both tokens of the pool.
    /// Encoded as two 4 bit values, where the protocol fee of token1 is shifted 4 bits and the protocol fee of token0
    /// is the lower 4 bits. Used as the denominator of a fraction of the swap fee, e.g. 4 means 1/4th of the swap fee.
    /// unlocked Whether the pool is currently locked to reentrancy
    function slot0()
        external
        view
        returns (
            uint160 sqrtPriceX96,
            int24 tick,
            uint16 observationIndex,
            uint16 observationCardinality,
            uint16 observationCardinalityNext,
            uint8 feeProtocol,
            bool unlocked
        );

    /// @notice The fee growth as a Q128.128 fees of token0 collected per unit of liquidity for the entire life of the pool
    /// @dev This value can overflow the uint256
    function feeGrowthGlobal0X128() external view returns (uint256);

    /// @notice The fee growth as a Q128.128 fees of token1 collected per unit of liquidity for the entire life of the pool
    /// @dev This value can overflow the uint256
    function feeGrowthGlobal1X128() external view returns (uint256);

    /// @notice The amounts of token0 and token1 that are owed to the protocol
    /// @dev Protocol fees will never exceed uint128 max in either token
    function protocolFees() external view returns (uint128 token0, uint128 token1);

    /// @notice The currently in range liquidity available to the pool
    /// @dev This value has no relationship to the total liquidity across all ticks
    /// @return The liquidity at the current price of the pool
    function liquidity() external view returns (uint128);

    /// @notice Look up information about a specific tick in the pool
    /// @param tick The tick to look up
    /// @return liquidityGross the total amount of position liquidity that uses the pool either as tick lower or
    /// tick upper
    /// @return liquidityNet how much liquidity changes when the pool price crosses the tick,
    /// @return feeGrowthOutside0X128 the fee growth on the other side of the tick from the current tick in token0,
    /// @return feeGrowthOutside1X128 the fee growth on the other side of the tick from the current tick in token1,
    /// @return tickCumulativeOutside the cumulative tick value on the other side of the tick from the current tick
    /// @return secondsPerLiquidityOutsideX128 the seconds spent per liquidity on the other side of the tick from the current tick,
    /// @return secondsOutside the seconds spent on the other side of the tick from the current tick,
    /// @return initialized Set to true if the tick is initialized, i.e. liquidityGross is greater than 0, otherwise equal to false.
    /// Outside values can only be used if the tick is initialized, i.e. if liquidityGross is greater than 0.
    /// In addition, these values are only relative and must be used only in comparison to previous snapshots for
    /// a specific position.
    function ticks(int24 tick)
        external
        view
        returns (
            uint128 liquidityGross,
            int128 liquidityNet,
            uint256 feeGrowthOutside0X128,
            uint256 feeGrowthOutside1X128,
            int56 tickCumulativeOutside,
            uint160 secondsPerLiquidityOutsideX128,
            uint32 secondsOutside,
            bool initialized
        );

    /// @notice Returns 256 packed tick initialized boolean values. See TickBitmap for more information
    function tickBitmap(int16 wordPosition) external view returns (uint256);

    /// @notice Returns the information about a position by the position's key
    /// @param key The position's key is a hash of a preimage composed by the owner, tickLower and tickUpper
    /// @return liquidity The amount of liquidity in the position,
    /// @return feeGrowthInside0LastX128 fee growth of token0 inside the tick range as of the last mint/burn/poke,
    /// @return feeGrowthInside1LastX128 fee growth of token1 inside the tick range as of the last mint/burn/poke,
    /// @return tokensOwed0 the computed amount of token0 owed to the position as of the last mint/burn/poke,
    /// @return tokensOwed1 the computed amount of token1 owed to the position as of the last mint/burn/poke
    function positions(bytes32 key)
        external
        view
        returns (
            uint128 liquidity,
            uint256 feeGrowthInside0LastX128,
            uint256 feeGrowthInside1LastX128,
            uint128 tokensOwed0,
            uint128 tokensOwed1
        );

    /// @notice Returns data about a specific observation index
    /// @param index The element of the observations array to fetch
    /// @dev You most likely want to use #observe() instead of this method to get an observation as of some amount of time
    /// ago, rather than at a specific index in the array.
    /// @return blockTimestamp The timestamp of the observation,
    /// @return tickCumulative the tick multiplied by seconds elapsed for the life of the pool as of the observation timestamp,
    /// @return secondsPerLiquidityCumulativeX128 the seconds per in range liquidity for the life of the pool as of the observation timestamp,
    /// @return initialized whether the observation has been initialized and the values are safe to use
    function observations(uint256 index)
        external
        view
        returns (
            uint32 blockTimestamp,
            int56 tickCumulative,
            uint160 secondsPerLiquidityCumulativeX128,
            bool initialized
        );
}


// File @uniswap/v3-core/contracts/interfaces/IUniswapV3Pool.sol@v1.0.2-solc-0.8-simulate








/// @title The interface for a Uniswap V3 Pool
/// @notice A Uniswap pool facilitates swapping and automated market making between any two assets that strictly conform
/// to the ERC20 specification
/// @dev The pool interface is broken up into many smaller pieces
interface IUniswapV3Pool is
    IUniswapV3PoolImmutables,
    IUniswapV3PoolState,
    IUniswapV3PoolDerivedState,
    IUniswapV3PoolActions,
    IUniswapV3PoolOwnerActions,
    IUniswapV3PoolErrors,
    IUniswapV3PoolEvents
{

}


// File @uniswap/v3-core/contracts/interfaces/IUniswapV3Factory.sol@v1.0.2-solc-0.8-simulate



/// @title The interface for the Uniswap V3 Factory
/// @notice The Uniswap V3 Factory facilitates creation of Uniswap V3 pools and control over the protocol fees
interface IUniswapV3Factory {
    /// @notice Emitted when the owner of the factory is changed
    /// @param oldOwner The owner before the owner was changed
    /// @param newOwner The owner after the owner was changed
    event OwnerChanged(address indexed oldOwner, address indexed newOwner);

    /// @notice Emitted when a pool is created
    /// @param token0 The first token of the pool by address sort order
    /// @param token1 The second token of the pool by address sort order
    /// @param fee The fee collected upon every swap in the pool, denominated in hundredths of a bip
    /// @param tickSpacing The minimum number of ticks between initialized ticks
    /// @param pool The address of the created pool
    event PoolCreated(
        address indexed token0,
        address indexed token1,
        uint24 indexed fee,
        int24 tickSpacing,
        address pool
    );

    /// @notice Emitted when a new fee amount is enabled for pool creation via the factory
    /// @param fee The enabled fee, denominated in hundredths of a bip
    /// @param tickSpacing The minimum number of ticks between initialized ticks for pools created with the given fee
    event FeeAmountEnabled(uint24 indexed fee, int24 indexed tickSpacing);

    /// @notice Returns the current owner of the factory
    /// @dev Can be changed by the current owner via setOwner
    /// @return The address of the factory owner
    function owner() external view returns (address);

    /// @notice Returns the tick spacing for a given fee amount, if enabled, or 0 if not enabled
    /// @dev A fee amount can never be removed, so this value should be hard coded or cached in the calling context
    /// @param fee The enabled fee, denominated in hundredths of a bip. Returns 0 in case of unenabled fee
    /// @return The tick spacing
    function feeAmountTickSpacing(uint24 fee) external view returns (int24);

    /// @notice Returns the pool address for a given pair of tokens and a fee, or address 0 if it does not exist
    /// @dev tokenA and tokenB may be passed in either token0/token1 or token1/token0 order
    /// @param tokenA The contract address of either token0 or token1
    /// @param tokenB The contract address of the other token
    /// @param fee The fee collected upon every swap in the pool, denominated in hundredths of a bip
    /// @return pool The pool address
    function getPool(
        address tokenA,
        address tokenB,
        uint24 fee
    ) external view returns (address pool);

    /// @notice Creates a pool for the given two tokens and fee
    /// @param tokenA One of the two tokens in the desired pool
    /// @param tokenB The other of the two tokens in the desired pool
    /// @param fee The desired fee for the pool
    /// @dev tokenA and tokenB may be passed in either order: token0/token1 or token1/token0. tickSpacing is retrieved
    /// from the fee. The call will revert if the pool already exists, the fee is invalid, or the token arguments
    /// are invalid.
    /// @return pool The address of the newly created pool
    function createPool(
        address tokenA,
        address tokenB,
        uint24 fee
    ) external returns (address pool);

    /// @notice Updates the owner of the factory
    /// @dev Must be called by the current owner
    /// @param _owner The new owner of the factory
    function setOwner(address _owner) external;

    /// @notice Enables a fee amount with the given tickSpacing
    /// @dev Fee amounts may never be removed once enabled
    /// @param fee The fee amount to enable, denominated in hundredths of a bip (i.e. 1e-6)
    /// @param tickSpacing The spacing between ticks to be enforced for all pools created with the given fee amount
    function enableFeeAmount(uint24 fee, int24 tickSpacing) external;
}


// File @uniswap/v3-core/contracts/libraries/FixedPoint96.sol@v1.0.2-solc-0.8-simulate



/// @title FixedPoint96
/// @notice A library for handling binary fixed point numbers, see https://en.wikipedia.org/wiki/Q_(number_format)
/// @dev Used in SqrtPriceMath.sol
library FixedPoint96 {
    uint8 internal constant RESOLUTION = 96;
    uint256 internal constant Q96 = 0x1000000000000000000000000;
}


// File @uniswap/v3-core/contracts/libraries/FullMath.sol@v1.0.2-solc-0.8-simulate


/// @title Contains 512-bit math functions
/// @notice Facilitates multiplication and division that can have overflow of an intermediate value without any loss of precision
/// @dev Handles "phantom overflow" i.e., allows multiplication and division where an intermediate value overflows 256 bits
library FullMath {
    /// @notice Calculates floor(a脳b梅denominator) with full precision. Throws if result overflows a uint256 or denominator == 0
    /// @param a The multiplicand
    /// @param b The multiplier
    /// @param denominator The divisor
    /// @return result The 256-bit result
    /// @dev Credit to Remco Bloemen under MIT license https://xn--2-umb.com/21/muldiv
    function mulDiv(
        uint256 a,
        uint256 b,
        uint256 denominator
    ) internal pure returns (uint256 result) {
        unchecked {
            // 512-bit multiply [prod1 prod0] = a * b
            // Compute the product mod 2**256 and mod 2**256 - 1
            // then use the Chinese Remainder Theorem to reconstruct
            // the 512 bit result. The result is stored in two 256
            // variables such that product = prod1 * 2**256 + prod0
            uint256 prod0; // Least significant 256 bits of the product
            uint256 prod1; // Most significant 256 bits of the product
            assembly {
                let mm := mulmod(a, b, not(0))
                prod0 := mul(a, b)
                prod1 := sub(sub(mm, prod0), lt(mm, prod0))
            }

            // Handle non-overflow cases, 256 by 256 division
            if (prod1 == 0) {
                require(denominator > 0);
                assembly {
                    result := div(prod0, denominator)
                }
                return result;
            }

            // Make sure the result is less than 2**256.
            // Also prevents denominator == 0
            require(denominator > prod1);

            ///////////////////////////////////////////////
            // 512 by 256 division.
            ///////////////////////////////////////////////

            // Make division exact by subtracting the remainder from [prod1 prod0]
            // Compute remainder using mulmod
            uint256 remainder;
            assembly {
                remainder := mulmod(a, b, denominator)
            }
            // Subtract 256 bit number from 512 bit number
            assembly {
                prod1 := sub(prod1, gt(remainder, prod0))
                prod0 := sub(prod0, remainder)
            }

            // Factor powers of two out of denominator
            // Compute largest power of two divisor of denominator.
            // Always >= 1.
            uint256 twos = (0 - denominator) & denominator;
            // Divide denominator by power of two
            assembly {
                denominator := div(denominator, twos)
            }

            // Divide [prod1 prod0] by the factors of two
            assembly {
                prod0 := div(prod0, twos)
            }
            // Shift in bits from prod1 into prod0. For this we need
            // to flip `twos` such that it is 2**256 / twos.
            // If twos is zero, then it becomes one
            assembly {
                twos := add(div(sub(0, twos), twos), 1)
            }
            prod0 |= prod1 * twos;

            // Invert denominator mod 2**256
            // Now that denominator is an odd number, it has an inverse
            // modulo 2**256 such that denominator * inv = 1 mod 2**256.
            // Compute the inverse by starting with a seed that is correct
            // correct for four bits. That is, denominator * inv = 1 mod 2**4
            uint256 inv = (3 * denominator) ^ 2;
            // Now use Newton-Raphson iteration to improve the precision.
            // Thanks to Hensel's lifting lemma, this also works in modular
            // arithmetic, doubling the correct bits in each step.
            inv *= 2 - denominator * inv; // inverse mod 2**8
            inv *= 2 - denominator * inv; // inverse mod 2**16
            inv *= 2 - denominator * inv; // inverse mod 2**32
            inv *= 2 - denominator * inv; // inverse mod 2**64
            inv *= 2 - denominator * inv; // inverse mod 2**128
            inv *= 2 - denominator * inv; // inverse mod 2**256

            // Because the division is now exact we can divide by multiplying
            // with the modular inverse of denominator. This will give us the
            // correct result modulo 2**256. Since the precoditions guarantee
            // that the outcome is less than 2**256, this is the final result.
            // We don't need to compute the high bits of the result and prod1
            // is no longer required.
            result = prod0 * inv;
            return result;
        }
    }

    /// @notice Calculates ceil(a脳b梅denominator) with full precision. Throws if result overflows a uint256 or denominator == 0
    /// @param a The multiplicand
    /// @param b The multiplier
    /// @param denominator The divisor
    /// @return result The 256-bit result
    function mulDivRoundingUp(
        uint256 a,
        uint256 b,
        uint256 denominator
    ) internal pure returns (uint256 result) {
        unchecked {
            result = mulDiv(a, b, denominator);
            if (mulmod(a, b, denominator) > 0) {
                require(result < type(uint256).max);
                result++;
            }
        }
    }
}


// File @uniswap/v3-core/contracts/libraries/TickMath.sol@v1.0.2-solc-0.8-simulate



/// @title Math library for computing sqrt prices from ticks and vice versa
/// @notice Computes sqrt price for ticks of size 1.0001, i.e. sqrt(1.0001^tick) as fixed point Q64.96 numbers. Supports
/// prices between 2**-128 and 2**128
library TickMath {
    error T();
    error R();

    /// @dev The minimum tick that may be passed to #getSqrtRatioAtTick computed from log base 1.0001 of 2**-128
    int24 internal constant MIN_TICK = -887272;
    /// @dev The maximum tick that may be passed to #getSqrtRatioAtTick computed from log base 1.0001 of 2**128
    int24 internal constant MAX_TICK = -MIN_TICK;

    /// @dev The minimum value that can be returned from #getSqrtRatioAtTick. Equivalent to getSqrtRatioAtTick(MIN_TICK)
    uint160 internal constant MIN_SQRT_RATIO = 4295128739;
    /// @dev The maximum value that can be returned from #getSqrtRatioAtTick. Equivalent to getSqrtRatioAtTick(MAX_TICK)
    uint160 internal constant MAX_SQRT_RATIO = 1461446703485210103287273052203988822378723970342;

    /// @notice Calculates sqrt(1.0001^tick) * 2^96
    /// @dev Throws if |tick| > max tick
    /// @param tick The input tick for the above formula
    /// @return sqrtPriceX96 A Fixed point Q64.96 number representing the sqrt of the ratio of the two assets (token1/token0)
    /// at the given tick
    function getSqrtRatioAtTick(int24 tick) internal pure returns (uint160 sqrtPriceX96) {
        unchecked {
            uint256 absTick = tick < 0 ? uint256(-int256(tick)) : uint256(int256(tick));
            if (absTick > uint256(int256(MAX_TICK))) revert T();

            uint256 ratio = absTick & 0x1 != 0
                ? 0xfffcb933bd6fad37aa2d162d1a594001
                : 0x100000000000000000000000000000000;
            if (absTick & 0x2 != 0) ratio = (ratio * 0xfff97272373d413259a46990580e213a) >> 128;
            if (absTick & 0x4 != 0) ratio = (ratio * 0xfff2e50f5f656932ef12357cf3c7fdcc) >> 128;
            if (absTick & 0x8 != 0) ratio = (ratio * 0xffe5caca7e10e4e61c3624eaa0941cd0) >> 128;
            if (absTick & 0x10 != 0) ratio = (ratio * 0xffcb9843d60f6159c9db58835c926644) >> 128;
            if (absTick & 0x20 != 0) ratio = (ratio * 0xff973b41fa98c081472e6896dfb254c0) >> 128;
            if (absTick & 0x40 != 0) ratio = (ratio * 0xff2ea16466c96a3843ec78b326b52861) >> 128;
            if (absTick & 0x80 != 0) ratio = (ratio * 0xfe5dee046a99a2a811c461f1969c3053) >> 128;
            if (absTick & 0x100 != 0) ratio = (ratio * 0xfcbe86c7900a88aedcffc83b479aa3a4) >> 128;
            if (absTick & 0x200 != 0) ratio = (ratio * 0xf987a7253ac413176f2b074cf7815e54) >> 128;
            if (absTick & 0x400 != 0) ratio = (ratio * 0xf3392b0822b70005940c7a398e4b70f3) >> 128;
            if (absTick & 0x800 != 0) ratio = (ratio * 0xe7159475a2c29b7443b29c7fa6e889d9) >> 128;
            if (absTick & 0x1000 != 0) ratio = (ratio * 0xd097f3bdfd2022b8845ad8f792aa5825) >> 128;
            if (absTick & 0x2000 != 0) ratio = (ratio * 0xa9f746462d870fdf8a65dc1f90e061e5) >> 128;
            if (absTick & 0x4000 != 0) ratio = (ratio * 0x70d869a156d2a1b890bb3df62baf32f7) >> 128;
            if (absTick & 0x8000 != 0) ratio = (ratio * 0x31be135f97d08fd981231505542fcfa6) >> 128;
            if (absTick & 0x10000 != 0) ratio = (ratio * 0x9aa508b5b7a84e1c677de54f3e99bc9) >> 128;
            if (absTick & 0x20000 != 0) ratio = (ratio * 0x5d6af8dedb81196699c329225ee604) >> 128;
            if (absTick & 0x40000 != 0) ratio = (ratio * 0x2216e584f5fa1ea926041bedfe98) >> 128;
            if (absTick & 0x80000 != 0) ratio = (ratio * 0x48a170391f7dc42444e8fa2) >> 128;

            if (tick > 0) ratio = type(uint256).max / ratio;

            // this divides by 1<<32 rounding up to go from a Q128.128 to a Q128.96.
            // we then downcast because we know the result always fits within 160 bits due to our tick input constraint
            // we round up in the division so getTickAtSqrtRatio of the output price is always consistent
            sqrtPriceX96 = uint160((ratio >> 32) + (ratio % (1 << 32) == 0 ? 0 : 1));
        }
    }

    /// @notice Calculates the greatest tick value such that getRatioAtTick(tick) <= ratio
    /// @dev Throws in case sqrtPriceX96 < MIN_SQRT_RATIO, as MIN_SQRT_RATIO is the lowest value getRatioAtTick may
    /// ever return.
    /// @param sqrtPriceX96 The sqrt ratio for which to compute the tick as a Q64.96
    /// @return tick The greatest tick for which the ratio is less than or equal to the input ratio
    function getTickAtSqrtRatio(uint160 sqrtPriceX96) internal pure returns (int24 tick) {
        unchecked {
            // second inequality must be < because the price can never reach the price at the max tick
            if (!(sqrtPriceX96 >= MIN_SQRT_RATIO && sqrtPriceX96 < MAX_SQRT_RATIO)) revert R();
            uint256 ratio = uint256(sqrtPriceX96) << 32;

            uint256 r = ratio;
            uint256 msb = 0;

            assembly {
                let f := shl(7, gt(r, 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF))
                msb := or(msb, f)
                r := shr(f, r)
            }
            assembly {
                let f := shl(6, gt(r, 0xFFFFFFFFFFFFFFFF))
                msb := or(msb, f)
                r := shr(f, r)
            }
            assembly {
                let f := shl(5, gt(r, 0xFFFFFFFF))
                msb := or(msb, f)
                r := shr(f, r)
            }
            assembly {
                let f := shl(4, gt(r, 0xFFFF))
                msb := or(msb, f)
                r := shr(f, r)
            }
            assembly {
                let f := shl(3, gt(r, 0xFF))
                msb := or(msb, f)
                r := shr(f, r)
            }
            assembly {
                let f := shl(2, gt(r, 0xF))
                msb := or(msb, f)
                r := shr(f, r)
            }
            assembly {
                let f := shl(1, gt(r, 0x3))
                msb := or(msb, f)
                r := shr(f, r)
            }
            assembly {
                let f := gt(r, 0x1)
                msb := or(msb, f)
            }

            if (msb >= 128) r = ratio >> (msb - 127);
            else r = ratio << (127 - msb);

            int256 log_2 = (int256(msb) - 128) << 64;

            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(63, f))
                r := shr(f, r)
            }
            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(62, f))
                r := shr(f, r)
            }
            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(61, f))
                r := shr(f, r)
            }
            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(60, f))
                r := shr(f, r)
            }
            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(59, f))
                r := shr(f, r)
            }
            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(58, f))
                r := shr(f, r)
            }
            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(57, f))
                r := shr(f, r)
            }
            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(56, f))
                r := shr(f, r)
            }
            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(55, f))
                r := shr(f, r)
            }
            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(54, f))
                r := shr(f, r)
            }
            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(53, f))
                r := shr(f, r)
            }
            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(52, f))
                r := shr(f, r)
            }
            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(51, f))
                r := shr(f, r)
            }
            assembly {
                r := shr(127, mul(r, r))
                let f := shr(128, r)
                log_2 := or(log_2, shl(50, f))
            }

            int256 log_sqrt10001 = log_2 * 255738958999603826347141; // 128.128 number

            int24 tickLow = int24((log_sqrt10001 - 3402992956809132418596140100660247210) >> 128);
            int24 tickHi = int24((log_sqrt10001 + 291339464771989622907027621153398088495) >> 128);

            tick = tickLow == tickHi ? tickLow : getSqrtRatioAtTick(tickHi) <= sqrtPriceX96 ? tickHi : tickLow;
        }
    }
}


// File contracts/FallbackOracle.sol








/**
 * @title Pawnfi's FallbackOracle Contract
 * @author Pawnfi
 */
contract FallbackOracle is AccessControl {

    uint256 private constant BASE = 1e18;

    // keccak256("FEEDER_ROLE")
    bytes32 private constant FEEDER_ROLE = 0x80a586cc4ecf40a390b370be075aa38ab3cc512c5c1a7bc1007974dbdf2663c7;

    /// @notice WETH contract address
    address public immutable WETH;

    /// @notice factory contract address
    address public immutable uniswapV3Factory;

    /// @notice Time interval
    uint32 public twapInterval;

    /// @notice lastest price weight
    uint256 public lastestPriceWeight = 0.7e18;

    /// @notice previous price weight
    uint256 public previousPriceWeight = 0.3e18;

    /**
     * @notice Price data
     * @member price Price
     * @member timestamp Timestamp
     */
    struct PriceData {
        uint256 price;
        uint256 timestamp;
    }

    /**
     * @notice Price feed info
     * @member weight Weight
     * @member roundId Price feed count
     * @member priceData Price data
     */
    struct PriceFeed {
        uint256 roundId;
        uint256 weight;
        mapping(uint256 => PriceData) priceData;
    }

    // Corresponding price feed
    mapping(address => PriceFeed) private _priceFeed;

    /// @notice Emitted when price feed
    event AssetPriceUpdated(address indexed asset, uint256 price, uint256 roundId);

    /// @notice Emitted when update feed price weight
    event FeedWeightUpdated(address indexed asset, uint256 oldWeight, uint256 newWeight);

    /// @notice Emitted when update price weight
    event PriceWeightUpdated(uint256 lastestPriceWeight, uint256 previousPriceWeight);

    /// @notice Emitted when update time interval
    event TwapIntervalUpdated(uint256 oldTwapInterval, uint256 newTwapInterval);


    /**
     * @notice Initialize parameters
     * @param WETH_ weth address
     * @param uniswapV3Factory_ uniswap v3 factory_address
     * @param twapInterval_ TIme interval
     */
    constructor(address admin_, address WETH_, address uniswapV3Factory_, uint32 twapInterval_) {
        _setupRole(DEFAULT_ADMIN_ROLE, admin_);
        _setupRole(FEEDER_ROLE, admin_);

        WETH = WETH_;
        uniswapV3Factory = uniswapV3Factory_;
        twapInterval = twapInterval_;
    }

    /**
     * @notice Set time interval
     * @param newTwapInterval Time interval
     */
    function setTwapInterval(uint32 newTwapInterval) external onlyRole(DEFAULT_ADMIN_ROLE) {
        uint oldTwapInterval = twapInterval;
        emit TwapIntervalUpdated(oldTwapInterval, newTwapInterval);
        twapInterval = newTwapInterval;
    }

    /**
     * @notice Set price feed weight
     * @param asset Asset
     * @param newWeight Weight
     */
    function setFeedWeight(address asset, uint256 newWeight) external onlyRole(DEFAULT_ADMIN_ROLE) {
        require(newWeight <= BASE);
        uint256 oldWeight = _priceFeed[asset].weight;
        emit FeedWeightUpdated(asset, oldWeight, newWeight);
        _priceFeed[asset].weight = newWeight;
    }

    /**
     * @notice Set price weight
     * @param newLastestPriceWeight lastest price weight
     * @param newPreviousPriceWeight previous price weight
     */
    function setPriceWeight(uint256 newLastestPriceWeight, uint256 newPreviousPriceWeight) external onlyRole(DEFAULT_ADMIN_ROLE) {
        require(newLastestPriceWeight + newPreviousPriceWeight == BASE);
        lastestPriceWeight = newLastestPriceWeight;
        previousPriceWeight = newPreviousPriceWeight;
        emit PriceWeightUpdated(newLastestPriceWeight, newPreviousPriceWeight);
    }

    /**
     * @notice Get asset price
     * @param asset Asset address
     * @return Price feed count
     * @return Price feed weight
     * @return Price
     * @return Timestamp
     */
    function getNewestAssetPriceData(address asset) public view returns (uint256, uint256, uint256, uint256) {
        uint256 roundId = _priceFeed[asset].roundId;
        return getRoundAssetPriceData(asset, roundId);
    }

    /**
     * @notice Get specified asset pirce based on Round ID
     * @param asset Asset address
     * @param roundId Round ID
     * @return Price feed count
     * @return Price feed weight
     * @return Price
     * @return Timestamp
     */
    function getRoundAssetPriceData(address asset, uint256 roundId) public view returns (uint256, uint256, uint256, uint256) {
        PriceFeed storage priceFeed = _priceFeed[asset];
        PriceData memory priceData = priceFeed.priceData[roundId];
        return (priceFeed.roundId, priceFeed.weight, priceData.price, priceData.timestamp);
    }

    /**
     * @notice Set asset price
     * @param asset asset address
     * @param price Asset price
     */
    function setAssetPriceData(address asset, uint256 price) external onlyRole(FEEDER_ROLE) {
        _setAssetPriceData(asset, price);
    }

    /**
     * @notice Batch set asset price
     * @param assets Asset address array
     * @param prices Asset price array
     */
    function setMultipleAssetPriceData(address[] calldata assets, uint256[] calldata prices) external onlyRole(FEEDER_ROLE) {
        require(assets.length == prices.length, "INCONSISTENT_PARAMS_LENGTH");
        for(uint i = 0; i < assets.length; i++) {
            _setAssetPriceData(assets[i], prices[i]);
        }
    }
    /**
     * @notice Set asset price
     * @param asset asset address
     * @param price Asset price
     */
    function _setAssetPriceData(address asset, uint256 price) private {
        uint256 roundId = ++_priceFeed[asset].roundId;
        _priceFeed[asset].priceData[roundId] = PriceData({
            price: price,
            timestamp: block.timestamp
        });
        emit AssetPriceUpdated(asset, price, roundId);
    }

    /**
     * @notice Get weighted price
     * @param asset asset address
     * @return Weighted price
     */
    function feedTwapPrice(address asset) public view returns (uint256) {
        uint256 roundId = _priceFeed[asset].roundId;
        if(roundId < 2) {
            ( , , uint newestPrice, ) = getNewestAssetPriceData(asset);
            return newestPrice;
        }
        ( , , uint currentPrice, ) = getRoundAssetPriceData(asset, roundId);
        ( , , uint previousPrice, ) = getRoundAssetPriceData(asset, roundId - 1);
        return (currentPrice * lastestPriceWeight / BASE) + (previousPrice * previousPriceWeight / BASE);
    }

    /**
     * @notice Get weighted average price from Uniswap
     * @param asset Asset address
     * @return Weighted price
     */
    function uniswapTwapPrice(address asset) public view returns (uint256) {
        uint256 length = 6;
        uint32[] memory secondsAgos = new uint32[](length);
        for(uint8 i = 0; i < length; i++) {
            secondsAgos[i] = uint32(twapInterval * (length - i - 1));
        }

        (address token0, address token1) = asset < WETH ? (asset, WETH) : (WETH, asset);
        address pool = IUniswapV3Factory(uniswapV3Factory).getPool(token0, token1, 3000);
        if(pool == address(0)) {
            return 0;
        }
        (int56[] memory tickCumulatives, ) = IUniswapV3Pool(pool).observe(secondsAgos);

        uint256 token0Decimals = IERC20Metadata(token0).decimals();
        uint256 token1Decimals = IERC20Metadata(token1).decimals();

        // tick(imprecise as it's an integer) to price
        uint160[] memory sqrtPricesX96 = new uint160[](length - 1);
        uint256 totalPrice = 0;
        for(uint8 i = 0; i < length - 1; i++) {
            sqrtPricesX96[i] = TickMath.getSqrtRatioAtTick(
                int24((tickCumulatives[i + 1] - tickCumulatives[i]) / int56(uint56(twapInterval)))
            );
            uint256 priceX96 = FullMath.mulDiv(sqrtPricesX96[i], sqrtPricesX96[i], FixedPoint96.Q96);
            uint256 normalPrice = FullMath.mulDiv(priceX96, 10**token0Decimals, FixedPoint96.Q96);
            totalPrice += FullMath.mulDiv(normalPrice, BASE, 10**token1Decimals);
        }

        uint256 price = totalPrice / (length - 1);

        if(WETH != token1) {
            price = 1e36 / price;
        }
        return price;
    }
    
    /**
     * @notice Get asset price
     * @param asset Asset address
     * @return assetPrice Asset price
     */
    function getAssetPrice(address asset) external view returns (uint256 assetPrice) {
        uint256 feedPrice = feedTwapPrice(asset);
        uint256 feedWeight = _priceFeed[asset].weight;
        assetPrice = feedPrice * feedWeight;
        
        uint256 anotherWeight = BASE - feedWeight;
        if(anotherWeight > 0) {
            uint256 uniswapPrice = uniswapTwapPrice(asset);
            assetPrice += (uniswapPrice * anotherWeight);
        }
        assetPrice = assetPrice / BASE;
    }

}