// SPDX-License-Identifier: MIT
pragma solidity 0.8.10;

/// @notice Simple single owner authorization mixin.
/// @author Solmate (https://github.com/transmissions11/solmate/blob/main/src/auth/Owned.sol)
abstract contract Owned {
    /*//////////////////////////////////////////////////////////////
                                 EVENTS
    //////////////////////////////////////////////////////////////*/

    event OwnerUpdated(address indexed user, address indexed newOwner);

    /*//////////////////////////////////////////////////////////////
                            OWNERSHIP STORAGE
    //////////////////////////////////////////////////////////////*/

    address public owner;

    modifier onlyOwner() virtual {
        require(msg.sender == owner, "UNAUTHORIZED");

        _;
    }

    /*//////////////////////////////////////////////////////////////
                               CONSTRUCTOR
    //////////////////////////////////////////////////////////////*/

    constructor(address _owner) {
        owner = _owner;

        emit OwnerUpdated(address(0), _owner);
    }

    /*//////////////////////////////////////////////////////////////
                             OWNERSHIP LOGIC
    //////////////////////////////////////////////////////////////*/

    function setOwner(address newOwner) public virtual onlyOwner {
        owner = newOwner;

        emit OwnerUpdated(msg.sender, newOwner);
    }
}// OpenZeppelin Contracts (last updated v4.7.0) (utils/structs/EnumerableMap.sol)



// OpenZeppelin Contracts (last updated v4.7.0) (utils/structs/EnumerableSet.sol)



/**
 * @dev Library for managing
 * https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
 * types.
 *
 * Sets have the following properties:
 *
 * - Elements are added, removed, and checked for existence in constant time
 * (O(1)).
 * - Elements are enumerated in O(n). No guarantees are made on the ordering.
 *
 * ```
 * contract Example {
 *     // Add the library methods
 *     using EnumerableSet for EnumerableSet.AddressSet;
 *
 *     // Declare a set state variable
 *     EnumerableSet.AddressSet private mySet;
 * }
 * ```
 *
 * As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
 * and `uint256` (`UintSet`) are supported.
 *
 * [WARNING]
 * ====
 *  Trying to delete such a structure from storage will likely result in data corruption, rendering the structure unusable.
 *  See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
 *
 *  In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an array of EnumerableSet.
 * ====
 */
library EnumerableSet {
    // To implement this library for multiple types with as little code
    // repetition as possible, we write it in terms of a generic Set type with
    // bytes32 values.
    // The Set implementation uses private functions, and user-facing
    // implementations (such as AddressSet) are just wrappers around the
    // underlying Set.
    // This means that we can only create new EnumerableSets for types that fit
    // in bytes32.

    struct Set {
        // Storage of set values
        bytes32[] _values;
        // Position of the value in the `values` array, plus 1 because index 0
        // means a value is not in the set.
        mapping(bytes32 => uint256) _indexes;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function _add(Set storage set, bytes32 value) private returns (bool) {
        if (!_contains(set, value)) {
            set._values.push(value);
            // The value is stored at length-1, but we add 1 to all indexes
            // and use 0 as a sentinel value
            set._indexes[value] = set._values.length;
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function _remove(Set storage set, bytes32 value) private returns (bool) {
        // We read and store the value's index to prevent multiple reads from the same storage slot
        uint256 valueIndex = set._indexes[value];

        if (valueIndex != 0) {
            // Equivalent to contains(set, value)
            // To delete an element from the _values array in O(1), we swap the element to delete with the last one in
            // the array, and then remove the last element (sometimes called as 'swap and pop').
            // This modifies the order of the array, as noted in {at}.

            uint256 toDeleteIndex = valueIndex - 1;
            uint256 lastIndex = set._values.length - 1;

            if (lastIndex != toDeleteIndex) {
                bytes32 lastValue = set._values[lastIndex];

                // Move the last value to the index where the value to delete is
                set._values[toDeleteIndex] = lastValue;
                // Update the index for the moved value
                set._indexes[lastValue] = valueIndex; // Replace lastValue's index to valueIndex
            }

            // Delete the slot where the moved value was stored
            set._values.pop();

            // Delete the index for the deleted slot
            delete set._indexes[value];

            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function _contains(Set storage set, bytes32 value) private view returns (bool) {
        return set._indexes[value] != 0;
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function _length(Set storage set) private view returns (uint256) {
        return set._values.length;
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function _at(Set storage set, uint256 index) private view returns (bytes32) {
        return set._values[index];
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function _values(Set storage set) private view returns (bytes32[] memory) {
        return set._values;
    }

    // Bytes32Set

    struct Bytes32Set {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _add(set._inner, value);
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _remove(set._inner, value);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
        return _contains(set._inner, value);
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(Bytes32Set storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
        return _at(set._inner, index);
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
        return _values(set._inner);
    }

    // AddressSet

    struct AddressSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(AddressSet storage set, address value) internal returns (bool) {
        return _add(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(AddressSet storage set, address value) internal returns (bool) {
        return _remove(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(AddressSet storage set, address value) internal view returns (bool) {
        return _contains(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(AddressSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(AddressSet storage set, uint256 index) internal view returns (address) {
        return address(uint160(uint256(_at(set._inner, index))));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(AddressSet storage set) internal view returns (address[] memory) {
        bytes32[] memory store = _values(set._inner);
        address[] memory result;

        /// @solidity memory-safe-assembly
        assembly {
            result := store
        }

        return result;
    }

    // UintSet

    struct UintSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(UintSet storage set, uint256 value) internal returns (bool) {
        return _add(set._inner, bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(UintSet storage set, uint256 value) internal returns (bool) {
        return _remove(set._inner, bytes32(value));
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(UintSet storage set, uint256 value) internal view returns (bool) {
        return _contains(set._inner, bytes32(value));
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function length(UintSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(UintSet storage set, uint256 index) internal view returns (uint256) {
        return uint256(_at(set._inner, index));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(UintSet storage set) internal view returns (uint256[] memory) {
        bytes32[] memory store = _values(set._inner);
        uint256[] memory result;

        /// @solidity memory-safe-assembly
        assembly {
            result := store
        }

        return result;
    }
}

/**
 * @dev Library for managing an enumerable variant of Solidity's
 * https://solidity.readthedocs.io/en/latest/types.html#mapping-types[`mapping`]
 * type.
 *
 * Maps have the following properties:
 *
 * - Entries are added, removed, and checked for existence in constant time
 * (O(1)).
 * - Entries are enumerated in O(n). No guarantees are made on the ordering.
 *
 * ```
 * contract Example {
 *     // Add the library methods
 *     using EnumerableMap for EnumerableMap.UintToAddressMap;
 *
 *     // Declare a set state variable
 *     EnumerableMap.UintToAddressMap private myMap;
 * }
 * ```
 *
 * The following map types are supported:
 *
 * - `uint256 -> address` (`UintToAddressMap`) since v3.0.0
 * - `address -> uint256` (`AddressToUintMap`) since v4.6.0
 * - `bytes32 -> bytes32` (`Bytes32ToBytes32`) since v4.6.0
 * - `uint256 -> uint256` (`UintToUintMap`) since v4.7.0
 * - `bytes32 -> uint256` (`Bytes32ToUintMap`) since v4.7.0
 *
 * [WARNING]
 * ====
 *  Trying to delete such a structure from storage will likely result in data corruption, rendering the structure unusable.
 *  See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
 *
 *  In order to clean an EnumerableMap, you can either remove all elements one by one or create a fresh instance using an array of EnumerableMap.
 * ====
 */
library EnumerableMap {
    using EnumerableSet for EnumerableSet.Bytes32Set;

    // To implement this library for multiple types with as little code
    // repetition as possible, we write it in terms of a generic Map type with
    // bytes32 keys and values.
    // The Map implementation uses private functions, and user-facing
    // implementations (such as Uint256ToAddressMap) are just wrappers around
    // the underlying Map.
    // This means that we can only create new EnumerableMaps for types that fit
    // in bytes32.

    struct Bytes32ToBytes32Map {
        // Storage of keys
        EnumerableSet.Bytes32Set _keys;
        mapping(bytes32 => bytes32) _values;
    }

    /**
     * @dev Adds a key-value pair to a map, or updates the value for an existing
     * key. O(1).
     *
     * Returns true if the key was added to the map, that is if it was not
     * already present.
     */
    function set(
        Bytes32ToBytes32Map storage map,
        bytes32 key,
        bytes32 value
    ) internal returns (bool) {
        map._values[key] = value;
        return map._keys.add(key);
    }

    /**
     * @dev Removes a key-value pair from a map. O(1).
     *
     * Returns true if the key was removed from the map, that is if it was present.
     */
    function remove(Bytes32ToBytes32Map storage map, bytes32 key) internal returns (bool) {
        delete map._values[key];
        return map._keys.remove(key);
    }

    /**
     * @dev Returns true if the key is in the map. O(1).
     */
    function contains(Bytes32ToBytes32Map storage map, bytes32 key) internal view returns (bool) {
        return map._keys.contains(key);
    }

    /**
     * @dev Returns the number of key-value pairs in the map. O(1).
     */
    function length(Bytes32ToBytes32Map storage map) internal view returns (uint256) {
        return map._keys.length();
    }

    /**
     * @dev Returns the key-value pair stored at position `index` in the map. O(1).
     *
     * Note that there are no guarantees on the ordering of entries inside the
     * array, and it may change when more entries are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(Bytes32ToBytes32Map storage map, uint256 index) internal view returns (bytes32, bytes32) {
        bytes32 key = map._keys.at(index);
        return (key, map._values[key]);
    }

    /**
     * @dev Tries to returns the value associated with `key`.  O(1).
     * Does not revert if `key` is not in the map.
     */
    function tryGet(Bytes32ToBytes32Map storage map, bytes32 key) internal view returns (bool, bytes32) {
        bytes32 value = map._values[key];
        if (value == bytes32(0)) {
            return (contains(map, key), bytes32(0));
        } else {
            return (true, value);
        }
    }

    /**
     * @dev Returns the value associated with `key`.  O(1).
     *
     * Requirements:
     *
     * - `key` must be in the map.
     */
    function get(Bytes32ToBytes32Map storage map, bytes32 key) internal view returns (bytes32) {
        bytes32 value = map._values[key];
        require(value != 0 || contains(map, key), "EnumerableMap: nonexistent key");
        return value;
    }

    /**
     * @dev Same as {_get}, with a custom error message when `key` is not in the map.
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {_tryGet}.
     */
    function get(
        Bytes32ToBytes32Map storage map,
        bytes32 key,
        string memory errorMessage
    ) internal view returns (bytes32) {
        bytes32 value = map._values[key];
        require(value != 0 || contains(map, key), errorMessage);
        return value;
    }

    // UintToUintMap

    struct UintToUintMap {
        Bytes32ToBytes32Map _inner;
    }

    /**
     * @dev Adds a key-value pair to a map, or updates the value for an existing
     * key. O(1).
     *
     * Returns true if the key was added to the map, that is if it was not
     * already present.
     */
    function set(
        UintToUintMap storage map,
        uint256 key,
        uint256 value
    ) internal returns (bool) {
        return set(map._inner, bytes32(key), bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the key was removed from the map, that is if it was present.
     */
    function remove(UintToUintMap storage map, uint256 key) internal returns (bool) {
        return remove(map._inner, bytes32(key));
    }

    /**
     * @dev Returns true if the key is in the map. O(1).
     */
    function contains(UintToUintMap storage map, uint256 key) internal view returns (bool) {
        return contains(map._inner, bytes32(key));
    }

    /**
     * @dev Returns the number of elements in the map. O(1).
     */
    function length(UintToUintMap storage map) internal view returns (uint256) {
        return length(map._inner);
    }

    /**
     * @dev Returns the element stored at position `index` in the set. O(1).
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(UintToUintMap storage map, uint256 index) internal view returns (uint256, uint256) {
        (bytes32 key, bytes32 value) = at(map._inner, index);
        return (uint256(key), uint256(value));
    }

    /**
     * @dev Tries to returns the value associated with `key`.  O(1).
     * Does not revert if `key` is not in the map.
     */
    function tryGet(UintToUintMap storage map, uint256 key) internal view returns (bool, uint256) {
        (bool success, bytes32 value) = tryGet(map._inner, bytes32(key));
        return (success, uint256(value));
    }

    /**
     * @dev Returns the value associated with `key`.  O(1).
     *
     * Requirements:
     *
     * - `key` must be in the map.
     */
    function get(UintToUintMap storage map, uint256 key) internal view returns (uint256) {
        return uint256(get(map._inner, bytes32(key)));
    }

    /**
     * @dev Same as {get}, with a custom error message when `key` is not in the map.
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {tryGet}.
     */
    function get(
        UintToUintMap storage map,
        uint256 key,
        string memory errorMessage
    ) internal view returns (uint256) {
        return uint256(get(map._inner, bytes32(key), errorMessage));
    }

    // UintToAddressMap

    struct UintToAddressMap {
        Bytes32ToBytes32Map _inner;
    }

    /**
     * @dev Adds a key-value pair to a map, or updates the value for an existing
     * key. O(1).
     *
     * Returns true if the key was added to the map, that is if it was not
     * already present.
     */
    function set(
        UintToAddressMap storage map,
        uint256 key,
        address value
    ) internal returns (bool) {
        return set(map._inner, bytes32(key), bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the key was removed from the map, that is if it was present.
     */
    function remove(UintToAddressMap storage map, uint256 key) internal returns (bool) {
        return remove(map._inner, bytes32(key));
    }

    /**
     * @dev Returns true if the key is in the map. O(1).
     */
    function contains(UintToAddressMap storage map, uint256 key) internal view returns (bool) {
        return contains(map._inner, bytes32(key));
    }

    /**
     * @dev Returns the number of elements in the map. O(1).
     */
    function length(UintToAddressMap storage map) internal view returns (uint256) {
        return length(map._inner);
    }

    /**
     * @dev Returns the element stored at position `index` in the set. O(1).
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(UintToAddressMap storage map, uint256 index) internal view returns (uint256, address) {
        (bytes32 key, bytes32 value) = at(map._inner, index);
        return (uint256(key), address(uint160(uint256(value))));
    }

    /**
     * @dev Tries to returns the value associated with `key`.  O(1).
     * Does not revert if `key` is not in the map.
     *
     * _Available since v3.4._
     */
    function tryGet(UintToAddressMap storage map, uint256 key) internal view returns (bool, address) {
        (bool success, bytes32 value) = tryGet(map._inner, bytes32(key));
        return (success, address(uint160(uint256(value))));
    }

    /**
     * @dev Returns the value associated with `key`.  O(1).
     *
     * Requirements:
     *
     * - `key` must be in the map.
     */
    function get(UintToAddressMap storage map, uint256 key) internal view returns (address) {
        return address(uint160(uint256(get(map._inner, bytes32(key)))));
    }

    /**
     * @dev Same as {get}, with a custom error message when `key` is not in the map.
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {tryGet}.
     */
    function get(
        UintToAddressMap storage map,
        uint256 key,
        string memory errorMessage
    ) internal view returns (address) {
        return address(uint160(uint256(get(map._inner, bytes32(key), errorMessage))));
    }

    // AddressToUintMap

    struct AddressToUintMap {
        Bytes32ToBytes32Map _inner;
    }

    /**
     * @dev Adds a key-value pair to a map, or updates the value for an existing
     * key. O(1).
     *
     * Returns true if the key was added to the map, that is if it was not
     * already present.
     */
    function set(
        AddressToUintMap storage map,
        address key,
        uint256 value
    ) internal returns (bool) {
        return set(map._inner, bytes32(uint256(uint160(key))), bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the key was removed from the map, that is if it was present.
     */
    function remove(AddressToUintMap storage map, address key) internal returns (bool) {
        return remove(map._inner, bytes32(uint256(uint160(key))));
    }

    /**
     * @dev Returns true if the key is in the map. O(1).
     */
    function contains(AddressToUintMap storage map, address key) internal view returns (bool) {
        return contains(map._inner, bytes32(uint256(uint160(key))));
    }

    /**
     * @dev Returns the number of elements in the map. O(1).
     */
    function length(AddressToUintMap storage map) internal view returns (uint256) {
        return length(map._inner);
    }

    /**
     * @dev Returns the element stored at position `index` in the set. O(1).
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(AddressToUintMap storage map, uint256 index) internal view returns (address, uint256) {
        (bytes32 key, bytes32 value) = at(map._inner, index);
        return (address(uint160(uint256(key))), uint256(value));
    }

    /**
     * @dev Tries to returns the value associated with `key`.  O(1).
     * Does not revert if `key` is not in the map.
     */
    function tryGet(AddressToUintMap storage map, address key) internal view returns (bool, uint256) {
        (bool success, bytes32 value) = tryGet(map._inner, bytes32(uint256(uint160(key))));
        return (success, uint256(value));
    }

    /**
     * @dev Returns the value associated with `key`.  O(1).
     *
     * Requirements:
     *
     * - `key` must be in the map.
     */
    function get(AddressToUintMap storage map, address key) internal view returns (uint256) {
        return uint256(get(map._inner, bytes32(uint256(uint160(key)))));
    }

    /**
     * @dev Same as {get}, with a custom error message when `key` is not in the map.
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {tryGet}.
     */
    function get(
        AddressToUintMap storage map,
        address key,
        string memory errorMessage
    ) internal view returns (uint256) {
        return uint256(get(map._inner, bytes32(uint256(uint160(key))), errorMessage));
    }

    // Bytes32ToUintMap

    struct Bytes32ToUintMap {
        Bytes32ToBytes32Map _inner;
    }

    /**
     * @dev Adds a key-value pair to a map, or updates the value for an existing
     * key. O(1).
     *
     * Returns true if the key was added to the map, that is if it was not
     * already present.
     */
    function set(
        Bytes32ToUintMap storage map,
        bytes32 key,
        uint256 value
    ) internal returns (bool) {
        return set(map._inner, key, bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the key was removed from the map, that is if it was present.
     */
    function remove(Bytes32ToUintMap storage map, bytes32 key) internal returns (bool) {
        return remove(map._inner, key);
    }

    /**
     * @dev Returns true if the key is in the map. O(1).
     */
    function contains(Bytes32ToUintMap storage map, bytes32 key) internal view returns (bool) {
        return contains(map._inner, key);
    }

    /**
     * @dev Returns the number of elements in the map. O(1).
     */
    function length(Bytes32ToUintMap storage map) internal view returns (uint256) {
        return length(map._inner);
    }

    /**
     * @dev Returns the element stored at position `index` in the set. O(1).
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(Bytes32ToUintMap storage map, uint256 index) internal view returns (bytes32, uint256) {
        (bytes32 key, bytes32 value) = at(map._inner, index);
        return (key, uint256(value));
    }

    /**
     * @dev Tries to returns the value associated with `key`.  O(1).
     * Does not revert if `key` is not in the map.
     */
    function tryGet(Bytes32ToUintMap storage map, bytes32 key) internal view returns (bool, uint256) {
        (bool success, bytes32 value) = tryGet(map._inner, key);
        return (success, uint256(value));
    }

    /**
     * @dev Returns the value associated with `key`.  O(1).
     *
     * Requirements:
     *
     * - `key` must be in the map.
     */
    function get(Bytes32ToUintMap storage map, bytes32 key) internal view returns (uint256) {
        return uint256(get(map._inner, key));
    }

    /**
     * @dev Same as {get}, with a custom error message when `key` is not in the map.
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {tryGet}.
     */
    function get(
        Bytes32ToUintMap storage map,
        bytes32 key,
        string memory errorMessage
    ) internal view returns (uint256) {
        return uint256(get(map._inner, key, errorMessage));
    }
}
abstract contract ERC1155TokenReceiver {
    function onERC1155Received(
        address,
        address,
        uint256,
        uint256,
        bytes calldata
    ) external virtual returns (bytes4) {
        return ERC1155TokenReceiver.onERC1155Received.selector;
    }

    function onERC1155BatchReceived(
        address,
        address,
        uint256[] calldata,
        uint256[] calldata,
        bytes calldata
    ) external virtual returns (bytes4) {
        return ERC1155TokenReceiver.onERC1155BatchReceived.selector;
    }
}

interface IERC20 {
    function balanceOf(address) external returns(uint256);
    function transfer(address, uint256) external returns (bool);
}

interface IERC1155 {
    function safeTransferFrom(
        address from,
        address to,
        uint256 id,
        uint256 amount,
        bytes calldata data
    ) external;

    function safeBatchTransferFrom(
        address from,
        address to,
        uint256[] calldata ids,
        uint256[] calldata amounts,
        bytes calldata data
    ) external;

    function setApprovalForAll(address, bool) external;
}

interface IPrimeRewards {
    function endTimestamp() external returns(uint256);
    function getPoolTokenIds(uint256) external returns(uint256[] memory);
    function cache(uint256, uint256) external;
    function withdraw(uint256, uint256) external;
    function claimPrime(uint256) external;
    function parallelAlpha() external returns(address);
    function PRIME() external returns(address);
}

interface ISplitMain {
  function createSplit(
    address[] calldata accounts,
    uint32[] calldata percentAllocations,
    uint32 distributorFee,
    address controller
  ) external returns (address);
}

interface IPrimeEvent {
    function claim(
        uint256,
        uint256,
        uint256,
        bytes32[] calldata
    ) external;
}

interface IFactory {
    function locked() external view returns(bool);
    function cardsToPercent(uint256) external view returns(uint256);
    function updateCardsToPercent(uint256[] calldata ids, uint256[] calldata percents) external;
    function setOwner(address owner) external;
    function owner() external view returns(address);
}

contract Binder is ERC1155TokenReceiver {
    // Add the library methods
    using EnumerableMap for EnumerableMap.AddressToUintMap;

    event Deposit(address indexed user, uint256 cardId);
    event Withdraw(address indexed user, uint256 cardId);
    event Cached();
    event OwnerUpdated(address indexed user, address indexed newOwner);

    // 0xECa9D81a4dC7119A40481CFF4e7E24DD0aaF56bD
    IPrimeRewards public CACHING;
    // 0x2ed6c4B5dA6378c7897AC67Ba9e43102Feb694EE
    ISplitMain public SPLITS;
    IFactory public FACTORY;
    uint256[] public cards;
    bool public initialized;

    address public owner;

    address public split;
    uint256 public pid;
    uint256 public totalCardsNeeded = 0;
    uint256 public totalCardsDeposited = 0;

    enum Stages{Setup, Cached, Finished}
    Stages public stage;

    // The cards in the set
    mapping(uint256 => bool) public cardInSet;
    // The owners of cards in the set
    mapping(uint256 => address) public cardToOwner;
    // Declare a set state variable
    EnumerableMap.AddressToUintMap private addressToPercent;

    constructor(address _rewards) {
        init(address(0), address(0), _rewards, address(0), 0, cards);
    }

    function init(address _factory, address _owner, address _rewards, address _splits, uint256 _pid, uint256[] memory _cards) public {
        require(!initialized, "INITIALIZED");
        initialized = true;
        owner = _owner;
        CACHING = IPrimeRewards(_rewards);
        SPLITS = ISplitMain(_splits);
        FACTORY = IFactory(_factory);
        pid = _pid;
        cards = _cards;
        totalCardsNeeded = cards.length;
        // add the cards to the set
        for (uint256 x = 0; x < cards.length; x++) {
            cardInSet[cards[x]] = true;
        }

        IERC1155(CACHING.parallelAlpha()).setApprovalForAll(address(CACHING), true);
    }

    modifier isSetup() {
        require(stage == Stages.Setup, "not setup");
        _;
    }

    modifier isCached() {
        require(stage == Stages.Cached, "not cached");
        _;
    }

    function getAddressPercent(address user) public view returns(uint256) {
        return addressToPercent.get(user);
    }

    function _deposit(address user, uint256 cardId) internal isSetup {
        require(cardToOwner[cardId] == address(0), "already deposited");
        require(cardInSet[cardId], "not in set");
        cardToOwner[cardId] = user;
        totalCardsDeposited++;

        emit Deposit(user, cardId);
    }

    /// @notice Withdraw a card from the set. Requires we are not locked.
    /// @param cardId The id of the card we want to withdraw.
    function withdraw(uint256 cardId) public {
        IERC1155(CACHING.parallelAlpha()).safeTransferFrom(address(this), msg.sender, cardId, 1, "0x0");
        _withdraw(cardId);
    }

    /// @notice Withdraw multiple cards from the set. Requires we are not locked.
    /// @param cardIds The ids of the cards we want to withdraw.
    function batchWithdraw(uint256[] calldata cardIds) public {
        uint256[] memory amounts = new uint256[](cardIds.length);
        for (uint256 x = 0; x < cardIds.length; x++) {
            amounts[x] = 1;
        }

        IERC1155(CACHING.parallelAlpha()).safeBatchTransferFrom(address(this), msg.sender, cardIds, amounts, "0x0");
        for (uint256 x = 0; x < cardIds.length; x++) {
            _withdraw(cardIds[x]);
        }
    }

    function _withdraw(uint256 cardId) internal {
        require(stage != Stages.Cached, "you're cached");
        require(cardToOwner[cardId] == msg.sender, "not owner");
        cardToOwner[cardId] = address(0);
        totalCardsDeposited--;

        emit Withdraw(msg.sender, cardId);
    }

    /// @notice Attempt to cache. Will only work if we have all the cards needed.
    function cache() external {
        require(totalCardsDeposited == totalCardsNeeded, "not full");

        uint256 percentTotal = 0;
        // we have to loop through all cards to generate an address list with their % of rewards
        for (uint256 i = 0; i < cards.length; i++) {
            uint256 percentOfPrime = FACTORY.cardsToPercent(cards[i]);
            address cardOwner = cardToOwner[cards[i]];
            percentTotal += percentOfPrime;
            (, uint256 total) = addressToPercent.tryGet(cardOwner);
            addressToPercent.set(cardOwner, total + percentOfPrime);
        }

        address[] memory accounts = new address[](addressToPercent.length() + 1);
        uint32[] memory percentAllocations = new uint32[](addressToPercent.length() + 1);
        for (uint256 x = 0; x < addressToPercent.length(); x++) {
            (address tempAddr,) = addressToPercent.at(x);
            accounts[x] = tempAddr;
        }
        accounts[addressToPercent.length()] = owner;
        addressToPercent.set(owner, 1000000 - percentTotal);

        // now we have a sorted account list
        // lets loop through and set the percents now
        accounts = sortAddresses(accounts);

        // now lets make a percents array with the sorted array
        for (uint256 y = 0; y < accounts.length; y++) {
            percentAllocations[y] = uint32(addressToPercent.get(accounts[y]));
        }

        split = SPLITS.createSplit(accounts, percentAllocations, 0, address(0));
        CACHING.cache(pid, 1);
        stage = Stages.Cached;

        emit Cached();
    }

    /// @notice Uncache all NFTs
    function uncache() public isCached {
        _finish();
        CACHING.withdraw(pid, 1);
    }

    /// @notice Unlock the vault. Can be one in three ways. By owner, staking ends, 1 year.
    function _finish() internal {
        if (!FACTORY.locked()) {
            stage = Stages.Finished;
        } else if (block.timestamp > CACHING.endTimestamp()) {
            stage = Stages.Finished;
        } else if (block.timestamp > 1689938234) {
            stage = Stages.Finished;
        } else {
            revert();
        }
    }

    /// @notice Claim all available PRIME rewards.
    function claimPrime() public {
        CACHING.claimPrime(pid);
    }

    /// @notice Will send Prime to split contract
    function splitPrime() public {
        IERC20(CACHING.PRIME()).transfer(split, IERC20(CACHING.PRIME()).balanceOf(address(this)));
    }

    /// @notice Claim a prime event
    function claimPrimeEvent(address claimAddress, uint256 claimAmount, uint256 index, uint256 maximumAmount, bytes32[] calldata merkleProof) public {
        IPrimeEvent(claimAddress).claim(claimAmount, index, maximumAmount, merkleProof);
    }

    function sortAddresses (address [] memory addresses) internal pure returns (address [] memory) {
        for (uint256 i = addresses.length - 1; i > 0; i--)
            for (uint256 j = 0; j < i; j++)
                if (addresses [i] < addresses [j])
                    (addresses [i], addresses [j]) = (addresses [j], addresses [i]);

        return addresses;
    }

    /// @notice Handles the receipt of a single ERC1155 token type
    function onERC1155Received(
        address,
        address from,
        uint256 id,
        uint256 amount,
        bytes calldata
    ) external virtual override returns (bytes4) {
        require(amount == 1, "can only be 1");
        if (from != address(CACHING))
            _deposit(from, id);
        return ERC1155TokenReceiver.onERC1155Received.selector;
    }

    /// @notice Handles the receipt of multiple ERC1155 token types
    function onERC1155BatchReceived(
        address,
        address from,
        uint256[] calldata ids,
        uint256[] calldata amounts,
        bytes calldata
    ) external virtual override returns (bytes4) {
        for (uint256 x = 0; x < ids.length; x++) {
            require(amounts[x] == 1, "can only be 1");
            if (from != address(CACHING))
                _deposit(from, ids[x]);
        }
        return ERC1155TokenReceiver.onERC1155BatchReceived.selector;
    }
}