void CL_ForwardToServer_f( void ) {
	if ( clc.state != CA_ACTIVE || clc.demoplaying ) {
		Com_Printf ("Not connected to a server.\n");
		return;
	}
	
	// don't forward the first argument
	if ( Cmd_Argc() > 1 ) {
		CL_AddReliableCommand(Cmd_Args(), qfalse);
	}
}
void CL_ForwardToServer_f( void ) {
	if ( clc.state != CA_ACTIVE || clc.demoplaying ) {
		Com_Printf ("Not connected to a server.\n");
		return;
	}
	
	 
	if ( Cmd_Argc() > 1 ) {
		CL_AddReliableCommand(Cmd_Args(), qfalse);
	}
}