StuffFin(buf, len, data)
char *buf;
int len;
char *data;
{
  if (!flayer)
    return;
  while(len)
    LayProcess(&buf, &len);
}
StuffFin(buf, len, data)
char *buf;
int len;
char *data;
{
  if (!flayer)
    return;
  while(len)
    LayProcess(&buf, &len);
}