g_file_delete(const char* filename)
{
#if defined(_WIN32)
  return DeleteFileA(filename);
#else
  return unlink(filename) != -1;
#endif
}
g_file_delete(const char* filename)
{
#if defined(_WIN32)
  return DeleteFileA(filename);
#else
  return unlink(filename) != -1;
#endif
}