void CServer::InitRegister(CNetServer *pNetServer, IEngineMasterServer *pMasterServer, IConsole *pConsole)
{
	m_Register.Init(pNetServer, pMasterServer, pConsole);
}
void CServer::InitRegister(CNetServer *pNetServer, IEngineMasterServer *pMasterServer, IConsole *pConsole)
{
	m_Register.Init(pNetServer, pMasterServer, pConsole);
}