BROTLI_BOOL BrotliDecoderIsUsed(const BrotliDecoderState* s) {
  return TO_BROTLI_BOOL(s->state != BROTLI_STATE_UNINITED ||
      BrotliGetAvailableBits(&s->br) != 0);
}
BROTLI_BOOL BrotliDecoderIsUsed(const BrotliDecoderState* s) {
  return TO_BROTLI_BOOL(s->state != BROTLI_STATE_UNINITED ||
      BrotliGetAvailableBits(&s->br) != 0);
}