void PSOutputDev::writePSChar(char c) {
  if (t3String) {
    t3String->append(c);
  } else {
    (*outputFunc)(outputStream, &c, 1);
  }
}
void PSOutputDev::writePSChar(char c) {
  if (t3String) {
    t3String->append(c);
  } else {
    (*outputFunc)(outputStream, &c, 1);
  }
}