void damage_state(struct swaylock_state *state) {
	struct swaylock_surface *surface;
	wl_list_for_each(surface, &state->surfaces, link) {
		damage_surface(surface);
	}
}
void damage_state(struct swaylock_state *state) {
	struct swaylock_surface *surface;
	wl_list_for_each(surface, &state->surfaces, link) {
		damage_surface(surface);
	}
}