void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf, int buf_size, int slice_count) { struct vdpau_render_state *render, *last, *next; int i; render = (struct vdpau_render_state *)s->current_picture_ptr->data[0]; assert(render); /* fill VdpPictureInfoMPEG1Or2 struct */ render->info.mpeg.picture_structure = s->picture_structure; render->info.mpeg.picture_coding_type = s->pict_type; render->info.mpeg.intra_dc_precision = s->intra_dc_precision; render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct; render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors; render->info.mpeg.intra_vlc_format = s->intra_vlc_format; render->info.mpeg.alternate_scan = s->alternate_scan; render->info.mpeg.q_scale_type = s->q_scale_type; render->info.mpeg.top_field_first = s->top_field_first; render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2 render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2 render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert. render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1]; render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0]; render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1]; for (i = 0; i < 64; ++i) { render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i]; render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i]; } render->info.mpeg.forward_reference = VDP_INVALID_HANDLE; render->info.mpeg.backward_reference = VDP_INVALID_HANDLE; switch(s->pict_type){ case FF_B_TYPE: next = (struct vdpau_render_state *)s->next_picture.data[0]; assert(next); render->info.mpeg.backward_reference = next->surface; // no return here, going to set forward prediction case FF_P_TYPE: last = (struct vdpau_render_state *)s->last_picture.data[0]; if (!last) // FIXME: Does this test make sense? last = render; // predict second field from the first render->info.mpeg.forward_reference = last->surface; } ff_vdpau_add_data_chunk(s, buf, buf_size); render->info.mpeg.slice_count = slice_count; if (slice_count) ff_draw_horiz_band(s, 0, s->avctx->height); render->bitstream_buffers_used = 0; }
void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf, int buf_size, int slice_count) { struct vdpau_render_state *render, *last, *next; int i; render = (struct vdpau_render_state *)s->current_picture_ptr->data[0]; assert(render);   render->info.mpeg.picture_structure = s->picture_structure; render->info.mpeg.picture_coding_type = s->pict_type; render->info.mpeg.intra_dc_precision = s->intra_dc_precision; render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct; render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors; render->info.mpeg.intra_vlc_format = s->intra_vlc_format; render->info.mpeg.alternate_scan = s->alternate_scan; render->info.mpeg.q_scale_type = s->q_scale_type; render->info.mpeg.top_field_first = s->top_field_first; render->info.mpeg.full_pel_forward_vector = s->full_pel[0];  