void ff_h264_pred_direct_motion ( H264Context * const h , int * mb_type ) {
 if ( h -> direct_spatial_mv_pred ) {
 pred_spatial_direct_motion ( h , mb_type ) ;
 }
 else {
 pred_temp_direct_motion ( h , mb_type ) ;
 }
 }
void ff_h264_pred_direct_motion ( H264Context * const h , int * mb_type ) {
 if ( h -> direct_spatial_mv_pred ) {
 pred_spatial_direct_motion ( h , mb_type ) ;
 }
 else {
 pred_temp_direct_motion ( h , mb_type ) ;
 }
 }