  void update_server_status()
  {
    set_time_for_next_stage();
    if (utime_after_query > utime_after_lock + variables.long_query_time)
      server_status|= SERVER_QUERY_WAS_SLOW;
  }
  void update_server_status()
  {
    set_time_for_next_stage();
    if (utime_after_query > utime_after_lock + variables.long_query_time)
      server_status|= SERVER_QUERY_WAS_SLOW;
  }