send_timer_proc(TimerClientData client_data, struct timeval *nowP)
{
    struct iperf_stream *sp = client_data.p;

    /* All we do here is set or clear the flag saying that this stream may
    ** be sent to.  The actual sending gets done in the send proc, after
    ** checking the flag.
    */
    iperf_check_throttle(sp, nowP);
}
send_timer_proc(TimerClientData client_data, struct timeval *nowP)
{
    struct iperf_stream *sp = client_data.p;

     
    iperf_check_throttle(sp, nowP);
}