static inline const unsigned char * PushQuantumPixel ( QuantumInfo * quantum_info , const unsigned char * magick_restrict pixels , unsigned int * quantum ) {
 register ssize_t i ;
 register size_t quantum_bits ;
 * quantum = ( QuantumAny ) 0 ;
 for ( i = ( ssize_t ) quantum_info -> depth ;
 i > 0L ;
 ) {
 if ( quantum_info -> state . bits == 0UL ) {
 quantum_info -> state . pixel = ( * pixels ++ ) ;
 quantum_info -> state . bits = 8UL ;
 }
 quantum_bits = ( size_t ) i ;
 if ( quantum_bits > quantum_info -> state . bits ) quantum_bits = quantum_info -> state . bits ;
 i -= ( ssize_t ) quantum_bits ;
 quantum_info -> state . bits -= quantum_bits ;
 * quantum = ( unsigned int ) ( ( * quantum << quantum_bits ) | ( ( quantum_info -> state . pixel >> quantum_info -> state . bits ) & ~ ( ( ~ 0UL ) << quantum_bits ) ) ) ;
 }
 return ( pixels ) ;
 }
static inline const unsigned char * PushQuantumPixel ( QuantumInfo * quantum_info , const unsigned char * magick_restrict pixels , unsigned int * quantum ) {
 register ssize_t i ;
 register size_t quantum_bits ;
 * quantum = ( QuantumAny ) 0 ;
 for ( i = ( ssize_t ) quantum_info -> depth ;
 i > 0L ;
 ) {
 if ( quantum_info -> state . bits == 0UL ) {
 quantum_info -> state . pixel = ( * pixels ++ ) ;
 quantum_info -> state . bits = 8UL ;
 }
 quantum_bits = ( size_t ) i ;
 if ( quantum_bits > quantum_info -> state . bits ) quantum_bits = quantum_info -> state . bits ;
 i -= ( ssize_t ) quantum_bits ;
 quantum_info -> state . bits -= quantum_bits ;
 * quantum = ( unsigned int ) ( ( * quantum << quantum_bits ) | ( ( quantum_info -> state . pixel >> quantum_info -> state . bits ) & ~ ( ( ~ 0UL ) << quantum_bits ) ) ) ;
 }
 return ( pixels ) ;
 }