static void g2cmyk ( fz_context * ctx , fz_color_converter * cc , float * dv , const float * sv ) {
 dv [ 0 ] = 0 ;
 dv [ 1 ] = 0 ;
 dv [ 2 ] = 0 ;
 dv [ 3 ] = 1 - sv [ 0 ] ;
 }
static void g2cmyk ( fz_context * ctx , fz_color_converter * cc , float * dv , const float * sv ) {
 dv [ 0 ] = 0 ;
 dv [ 1 ] = 0 ;
 dv [ 2 ] = 0 ;
 dv [ 3 ] = 1 - sv [ 0 ] ;
 }