  ConnectTimeoutCallback() : SSLServerAcceptCallbackBase(nullptr) {
    // We don't care if we get invoked or not.
    // The client may time out and give up before connAccepted() is even
    // called.
    state = STATE_SUCCEEDED;
  }
  ConnectTimeoutCallback() : SSLServerAcceptCallbackBase(nullptr) {
     
     
     
    state = STATE_SUCCEEDED;
  }