MAKE_ACCESSORS(AVVDPAUContext, vdpau_hwaccel, AVVDPAU_Render2, render2) int ff_vdpau_common_init(AVCodecContext *avctx, VdpDecoderProfile profile, int level) { VDPAUHWContext *hwctx = avctx->hwaccel_context; VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data; VdpDecoderCreate *create; void *func; VdpStatus status; /* See vdpau/vdpau.h for alignment constraints. */ uint32_t width = (avctx->coded_width + 1) & ~1; uint32_t height = (avctx->coded_height + 3) & ~3; if (hwctx->context.decoder != VDP_INVALID_HANDLE) { vdctx->decoder = hwctx->context.decoder; vdctx->render = hwctx->context.render; return 0; /* Decoder created by user */ vdctx->device = hwctx->device; vdctx->get_proc_address = hwctx->get_proc_address; status = vdctx->get_proc_address(vdctx->device, VDP_FUNC_ID_DECODER_CREATE, &func); if (status != VDP_STATUS_OK) return vdpau_error(status); else create = func; status = vdctx->get_proc_address(vdctx->device, VDP_FUNC_ID_DECODER_RENDER, &func); if (status != VDP_STATUS_OK) return vdpau_error(status); else vdctx->render = func; status = create(vdctx->device, profile, width, height, avctx->refs, &vdctx->decoder); return vdpau_error(status);
MAKE_ACCESSORS(AVVDPAUContext, vdpau_hwaccel, AVVDPAU_Render2, render2) int ff_vdpau_common_init(AVCodecContext *avctx, VdpDecoderProfile profile, int level) { VDPAUHWContext *hwctx = avctx->hwaccel_context; VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data; VdpDecoderCreate *create; void *func; VdpStatus status;   uint32_t width = (avctx->coded_width + 1) & ~1; uint32_t height = (avctx->coded_height + 3) & ~3; if (hwctx->context.decoder != VDP_INVALID_HANDLE) { vdctx->decoder = hwctx->context.decoder; vdctx->render = hwctx->context.render; return 0;   vdctx->device = hwctx->device; vdctx->get_proc_address = hwctx->get_proc_address; status = vdctx->get_proc_address(vdctx->device, VDP_FUNC_ID_DECODER_CREATE, &func); if (status != VDP_STATUS_OK) return vdpau_error(status); else create = func; status = vdctx->get_proc_address(vdctx->device, VDP_FUNC_ID_DECODER_RENDER, &func); if (status != VDP_STATUS_OK) return vdpau_error(status); else vdctx->render = func; status = create(vdctx->device, profile, width, height, avctx->refs, &vdctx->decoder); return vdpau_error(status);