bool OcclusionTextureInfo::operator==(const OcclusionTextureInfo &other) const {
  return this->extensions == other.extensions && this->extras == other.extras &&
         this->index == other.index && this->texCoord == other.texCoord &&
         TINYGLTF_DOUBLE_EQUAL(this->strength, other.strength);
}
bool OcclusionTextureInfo::operator==(const OcclusionTextureInfo &other) const {
  return this->extensions == other.extensions && this->extras == other.extras &&
         this->index == other.index && this->texCoord == other.texCoord &&
         TINYGLTF_DOUBLE_EQUAL(this->strength, other.strength);
}