geoArray *geoArrayCreate(void) {
    geoArray *ga = zmalloc(sizeof(*ga));
    /* It gets allocated on first geoArrayAppend() call. */
    ga->array = NULL;
    ga->buckets = 0;
    ga->used = 0;
    return ga;
}
geoArray *geoArrayCreate(void) {
    geoArray *ga = zmalloc(sizeof(*ga));
     
    ga->array = NULL;
    ga->buckets = 0;
    ga->used = 0;
    return ga;
}