bool AnimationChannel::operator==(const AnimationChannel &other) const {
  return this->extensions == other.extensions && this->extras == other.extras &&
         this->target_node == other.target_node &&
         this->target_path == other.target_path &&
         this->sampler == other.sampler;
}
bool AnimationChannel::operator==(const AnimationChannel &other) const {
  return this->extensions == other.extensions && this->extras == other.extras &&
         this->target_node == other.target_node &&
         this->target_path == other.target_path &&
         this->sampler == other.sampler;
}