void MainWindow::on_actionPreview360_triggered(bool checked)
{
    if (checked) {
        Settings.setPlayerPreviewScale(360);
        setPreviewScale(360);
        m_player->showIdleStatus();
    }
}
void MainWindow::on_actionPreview360_triggered(bool checked)
{
    if (checked) {
        Settings.setPlayerPreviewScale(360);
        setPreviewScale(360);
        m_player->showIdleStatus();
    }
}