u32 gf_node_get_dom_event_filter(GF_Node *node)
{
	if (node) {
		return node->sgprivate->scenegraph->dom_evt_filter;
	} else {
		return 0;
	}
}
u32 gf_node_get_dom_event_filter(GF_Node *node)
{
	if (node) {
		return node->sgprivate->scenegraph->dom_evt_filter;
	} else {
		return 0;
	}
}