static void opl3_aftertouch(int dev, int voice, int pressure)
{
	int tmp;
	struct sbi_instrument *instr;
	struct physical_voice_info *map;

	if (voice < 0 || voice >= devc->nr_voice)
		return;

	map = &pv_map[devc->lv_map[voice]];

	DEB(printk("Aftertouch %d\n", voice));

	if (map->voice_mode == 0)
		return;

	/*
	 * Adjust the amount of vibrato depending the pressure
	 */

	instr = devc->act_i[voice];

	if (!instr)
		instr = &devc->i_map[0];

	if (devc->voc[voice].mode == 4)
	{
		int connection = ((instr->operators[10] & 0x01) << 1) | (instr->operators[10 + OFFS_4OP] & 0x01);

		switch (connection)
		{
			case 0:
				SET_VIBRATO(4);
				break;

			case 1:
				SET_VIBRATO(2);
				SET_VIBRATO(4);
				break;

			case 2:
				SET_VIBRATO(1);
				SET_VIBRATO(4);
				break;

			case 3:
				SET_VIBRATO(1);
				SET_VIBRATO(3);
				SET_VIBRATO(4);
				break;

		}
		/*
		 * Not implemented yet
		 */
	}
	else
	{
		SET_VIBRATO(1);

		if ((instr->operators[10] & 0x01))	/*
							 * Additive synthesis
							 */
			SET_VIBRATO(2);
	}
}
static void opl3_aftertouch(int dev, int voice, int pressure)
{
	int tmp;
	struct sbi_instrument *instr;
	struct physical_voice_info *map;

	if (voice < 0 || voice >= devc->nr_voice)
		return;

	map = &pv_map[devc->lv_map[voice]];

	DEB(printk("Aftertouch %d\n", voice));

	if (map->voice_mode == 0)
		return;

	 

	instr = devc->act_i[voice];

	if (!instr)
		instr = &devc->i_map[0];

	if (devc->voc[voice].mode == 4)
	{
		int connection = ((instr->operators[10] & 0x01) << 1) | (instr->operators[10 + OFFS_4OP] & 0x01);

		switch (connection)
		{
			case 0:
				SET_VIBRATO(4);
				break;

			case 1:
				SET_VIBRATO(2);
				SET_VIBRATO(4);
				break;

			case 2:
				SET_VIBRATO(1);
				SET_VIBRATO(4);
				break;

			case 3:
				SET_VIBRATO(1);
				SET_VIBRATO(3);
				SET_VIBRATO(4);
				break;

		}
		 
	}
	else
	{
		SET_VIBRATO(1);

		if ((instr->operators[10] & 0x01))	 
			SET_VIBRATO(2);
	}
}