static void io_sq_thread_unpark(struct io_sq_data *sqd)
	__releases(&sqd->lock)
{
	WARN_ON_ONCE(sqd->thread == current);

	/*
	 * Do the dance but not conditional clear_bit() because it'd race with
	 * other threads incrementing park_pending and setting the bit.
	 */
	clear_bit(IO_SQ_THREAD_SHOULD_PARK, &sqd->state);
	if (atomic_dec_return(&sqd->park_pending))
		set_bit(IO_SQ_THREAD_SHOULD_PARK, &sqd->state);
	mutex_unlock(&sqd->lock);
static void io_sq_thread_unpark(struct io_sq_data *sqd)
	__releases(&sqd->lock)
{
	WARN_ON_ONCE(sqd->thread == current);

	 
	clear_bit(IO_SQ_THREAD_SHOULD_PARK, &sqd->state);
	if (atomic_dec_return(&sqd->park_pending))
		set_bit(IO_SQ_THREAD_SHOULD_PARK, &sqd->state);
	mutex_unlock(&sqd->lock);