static void scene_dump_vrml_route_id(GF_SceneDumper *sdump, u32 routeID, char *rName)
{
	if (!sdump->trace) return;
	if (!rName) scene_dump_vrml_find_route_name(sdump, routeID, (const char **) &rName);

	if (rName)
		gf_fprintf(sdump->trace, "%s", rName);
	else
		gf_fprintf(sdump->trace, "R%d", routeID - 1);
}
static void scene_dump_vrml_route_id(GF_SceneDumper *sdump, u32 routeID, char *rName)
{
	if (!sdump->trace) return;
	if (!rName) scene_dump_vrml_find_route_name(sdump, routeID, (const char **) &rName);

	if (rName)
		gf_fprintf(sdump->trace, "%s", rName);
	else
		gf_fprintf(sdump->trace, "R%d", routeID - 1);
}