static void display_in(int fd, short mask, void *data) {
	if (wl_display_dispatch(state.display) == -1) {
		state.run_display = false;
	}
}
static void display_in(int fd, short mask, void *data) {
	if (wl_display_dispatch(state.display) == -1) {
		state.run_display = false;
	}
}