addnode(struct env *env, const char *key, const char *value)
{
	struct envnode *node;

	node = createnode(key, value);
	RB_INSERT(envtree, &env->root, node);
	env->count++;
}
addnode(struct env *env, const char *key, const char *value)
{
	struct envnode *node;

	node = createnode(key, value);
	RB_INSERT(envtree, &env->root, node);
	env->count++;
}