static inline bool sect_empty(const Elf_Shdr *sect)
{
	return !(sect->sh_flags & SHF_ALLOC) || sect->sh_size == 0;
}
static inline bool sect_empty(const Elf_Shdr *sect)
{
	return !(sect->sh_flags & SHF_ALLOC) || sect->sh_size == 0;
}