void ElectronRenderFrameObserver::WillReleaseScriptContext(
    v8::Local<v8::Context> context,
    int world_id) {
  if (ShouldNotifyClient(world_id))
    renderer_client_->WillReleaseScriptContext(context, render_frame_);
}
void ElectronRenderFrameObserver::WillReleaseScriptContext(
    v8::Local<v8::Context> context,
    int world_id) {
  if (ShouldNotifyClient(world_id))
    renderer_client_->WillReleaseScriptContext(context, render_frame_);
}