void SSNPSenderState::Shutdown()
{
	m_unackedReliableMessages.PurgeMessages();
	m_messagesQueued.PurgeMessages();
	m_mapInFlightPacketsByPktNum.clear();
	m_listInFlightReliableRange.clear();
	m_cbPendingUnreliable = 0;
	m_cbPendingReliable = 0;
	m_cbSentUnackedReliable = 0;
}
void SSNPSenderState::Shutdown()
{
	m_unackedReliableMessages.PurgeMessages();
	m_messagesQueued.PurgeMessages();
	m_mapInFlightPacketsByPktNum.clear();
	m_listInFlightReliableRange.clear();
	m_cbPendingUnreliable = 0;
	m_cbPendingReliable = 0;
	m_cbSentUnackedReliable = 0;
}