static void check_suspend_collision(struct pending_req *req, uint8_t id)
{
	struct suspend_req *suspend = req->data;
	struct seid *seid = &suspend->first_seid;
	int count = 1 + req->data_size - sizeof(struct suspend_req);
	int i;

	for (i = 0; i < count; i++, seid++) {
		if (seid->seid == id) {
			req->collided = TRUE;
			return;
		}
	}
}
static void check_suspend_collision(struct pending_req *req, uint8_t id)
{
	struct suspend_req *suspend = req->data;
	struct seid *seid = &suspend->first_seid;
	int count = 1 + req->data_size - sizeof(struct suspend_req);
	int i;

	for (i = 0; i < count; i++, seid++) {
		if (seid->seid == id) {
			req->collided = TRUE;
			return;
		}
	}
}