inline void AddBiasAndEvalActivationFunction(float output_activation_min,
                                             float output_activation_max,
                                             const RuntimeShape& bias_shape,
                                             const float* bias_data,
                                             const RuntimeShape& array_shape,
                                             float* array_data) {
  BiasAndClamp(output_activation_min, output_activation_max,
               bias_shape.FlatSize(), bias_data, array_shape.FlatSize(),
               array_data);
}
inline void AddBiasAndEvalActivationFunction(float output_activation_min,
                                             float output_activation_max,
                                             const RuntimeShape& bias_shape,
                                             const float* bias_data,
                                             const RuntimeShape& array_shape,
                                             float* array_data) {
  BiasAndClamp(output_activation_min, output_activation_max,
               bias_shape.FlatSize(), bias_data, array_shape.FlatSize(),
               array_data);
}