static av_always_inline av_flatten void h264_loop_filter_chroma_c(uint8_t *pix, int xstride, int ystride, int alpha, int beta, int8_t *tc0) { int i, d; for( i = 0; i < 4; i++ ) { const int tc = tc0[i]; if( tc <= 0 ) { pix += 2*ystride; continue; } for( d = 0; d < 2; d++ ) { const int p0 = pix[-1*xstride]; const int p1 = pix[-2*xstride]; const int q0 = pix[0]; const int q1 = pix[1*xstride]; if( FFABS( p0 - q0 ) < alpha && FFABS( p1 - p0 ) < beta && FFABS( q1 - q0 ) < beta ) { int delta = av_clip( (((q0 - p0 ) << 2) + (p1 - q1) + 4) >> 3, -tc, tc ); pix[-xstride] = av_clip_uint8( p0 + delta ); /* p0' */ pix[0] = av_clip_uint8( q0 - delta ); /* q0' */ } pix += ystride; } } }