void ff_slice_thread_free(AVCodecContext *avctx) { ThreadContext *c = avctx->thread_opaque; int i; pthread_mutex_lock(&c->current_job_lock); c->done = 1; pthread_cond_broadcast(&c->current_job_cond); pthread_mutex_unlock(&c->current_job_lock); for (i=0; i<avctx->thread_count; i++) pthread_join(c->workers[i], NULL); pthread_mutex_destroy(&c->current_job_lock); pthread_cond_destroy(&c->current_job_cond); pthread_cond_destroy(&c->last_job_cond); av_free(c->workers); av_freep(&avctx->thread_opaque); }