Theorem: String.foldlAux_of_valid
File: .lake/packages/batteries/Batteries/Data/String/Lemmas.lean

tactic: unfold foldlAux
state_before: α : Type u_1
f : α → Char → α
l r : List Char
a : α
⊢ foldlAux f { data := l ++ [] ++ r } { byteIdx := utf8Len l + utf8Len [] } { byteIdx := utf8Len l } a =
    List.foldl f a []
state_after: α : Type u_1
f : α → Char → α
l r : List Char
a : α
⊢ (if h : { byteIdx := utf8Len l } < { byteIdx := utf8Len l + utf8Len [] } then
      let_fun this := ⋯;
      foldlAux f { data := l ++ [] ++ r } { byteIdx := utf8Len l + utf8Len [] }
        ({ data := l ++ [] ++ r }.next { byteIdx := utf8Len l })
        (f a ({ data := l ++ [] ++ r }.get { byteIdx := utf8Len l }))
    else a) =
    List.foldl f a []

tactic: simp
state_before: α : Type u_1
f : α → Char → α
l r : List Char
a : α
⊢ (if h : { byteIdx := utf8Len l } < { byteIdx := utf8Len l + utf8Len [] } then
      let_fun this := ⋯;
      foldlAux f { data := l ++ [] ++ r } { byteIdx := utf8Len l + utf8Len [] }
        ({ data := l ++ [] ++ r }.next { byteIdx := utf8Len l })
        (f a ({ data := l ++ [] ++ r }.get { byteIdx := utf8Len l }))
    else a) =
    List.foldl f a []
state_after: no goals

tactic: unfold foldlAux
state_before: α : Type u_1
f : α → Char → α
l : List Char
c : Char
m r : List Char
a : α
⊢ foldlAux f { data := l ++ c :: m ++ r } { byteIdx := utf8Len l + utf8Len (c :: m) } { byteIdx := utf8Len l } a =
    List.foldl f a (c :: m)
state_after: α : Type u_1
f : α → Char → α
l : List Char
c : Char
m r : List Char
a : α
⊢ (if h : { byteIdx := utf8Len l } < { byteIdx := utf8Len l + utf8Len (c :: m) } then
      let_fun this := ⋯;
      foldlAux f { data := l ++ c :: m ++ r } { byteIdx := utf8Len l + utf8Len (c :: m) }
        ({ data := l ++ c :: m ++ r }.next { byteIdx := utf8Len l })
        (f a ({ data := l ++ c :: m ++ r }.get { byteIdx := utf8Len l }))
    else a) =
    List.foldl f a (c :: m)

tactic: rw [dif_pos (by exact Nat.lt_add_of_pos_right add_csize_pos)]
state_before: α : Type u_1
f : α → Char → α
l : List Char
c : Char
m r : List Char
a : α
⊢ (if h : { byteIdx := utf8Len l } < { byteIdx := utf8Len l + utf8Len (c :: m) } then
      let_fun this := ⋯;
      foldlAux f { data := l ++ c :: m ++ r } { byteIdx := utf8Len l + utf8Len (c :: m) }
        ({ data := l ++ c :: m ++ r }.next { byteIdx := utf8Len l })
        (f a ({ data := l ++ c :: m ++ r }.get { byteIdx := utf8Len l }))
    else a) =
    List.foldl f a (c :: m)
state_after: α : Type u_1
f : α → Char → α
l : List Char
c : Char
m r : List Char
a : α
⊢ (let_fun this := ⋯;
    foldlAux f { data := l ++ c :: m ++ r } { byteIdx := utf8Len l + utf8Len (c :: m) }
      ({ data := l ++ c :: m ++ r }.next { byteIdx := utf8Len l })
      (f a ({ data := l ++ c :: m ++ r }.get { byteIdx := utf8Len l }))) =
    List.foldl f a (c :: m)

tactic: simp only [List.append_assoc, List.cons_append, utf8Len_cons, next_of_valid l c (m ++ r),
  get_of_valid l (c :: (m ++ r)), Char.reduceDefault, List.headD_cons, List.foldl_cons]
state_before: α : Type u_1
f : α → Char → α
l : List Char
c : Char
m r : List Char
a : α
⊢ (let_fun this := ⋯;
    foldlAux f { data := l ++ c :: m ++ r } { byteIdx := utf8Len l + utf8Len (c :: m) }
      ({ data := l ++ c :: m ++ r }.next { byteIdx := utf8Len l })
      (f a ({ data := l ++ c :: m ++ r }.get { byteIdx := utf8Len l }))) =
    List.foldl f a (c :: m)
state_after: α : Type u_1
f : α → Char → α
l : List Char
c : Char
m r : List Char
a : α
⊢ foldlAux f { data := l ++ c :: (m ++ r) } { byteIdx := utf8Len l + (utf8Len m + c.utf8Size) }
      { byteIdx := utf8Len l + c.utf8Size } (f a c) =
    List.foldl f (f a c) m

tactic: simpa [← Nat.add_assoc, Nat.add_right_comm] using foldlAux_of_valid f (l++[c]) m r (f a c)
state_before: α : Type u_1
f : α → Char → α
l : List Char
c : Char
m r : List Char
a : α
⊢ foldlAux f { data := l ++ c :: (m ++ r) } { byteIdx := utf8Len l + (utf8Len m + c.utf8Size) }
      { byteIdx := utf8Len l + c.utf8Size } (f a c) =
    List.foldl f (f a c) m
state_after: no goals

tactic: exact Nat.lt_add_of_pos_right add_csize_pos
state_before: α : Type u_1
f : α → Char → α
l : List Char
c : Char
m r : List Char
a : α
⊢ { byteIdx := utf8Len l } < { byteIdx := utf8Len l + utf8Len (c :: m) }
state_after: no goals