Patent ID: 9694282
Date: 2017-07-04
CPC Classifications: A63F

Claim:
1. A method for incorporating external audio content into a computer game, comprising: receiving a user-selection of the external audio content to import into the computer game, wherein the external audio content is separate from internal audio content of the computer game; responsive to the received user-selection of external audio content, analyzing, by operation of one or more computer processors, the external audio content to determine one or more acoustic characteristics of the external audio content, wherein one of the one or more acoustic characteristics comprises a musical genre for the external audio content; affecting one or more gameplay interactions between an avatar and a virtual character within the computer game, based on the determined musical genre of the external audio content, wherein the virtual character is assigned a first musical genre, and wherein the one or more gameplay interactions are affected in a manner that is determined based on a predefined relationship between the determined musical genre and the first musical genre; outputting for display the affected one or more gameplay interactions; creating modified audio content by modifying the external audio content in a predefined manner based on a current state of one or more virtual objects involved in the one or more gameplay interactions within the computer game; and audibly outputting the modified audio content.