Patent ID: 9643082
Date: 2017-05-09
CPC Classifications: A63F

Claim:
1. A method that is executed by a game service platform server managing a plurality of games for searching game challenge opponents, the method comprising: receiving, on the game service platform server, a game challenge opponent request generated from a first terminal based on a motion detected from at least one of a gravity sensor, a terrestrial magnetism sensor, an acceleration sensor, and a gyro sensor of the first terminal; receiving, from the first terminal, a position of the first terminal, a desired distance of an opponent with respect to the position of the first terminal set by the first terminal, and a local time of generating the game challenge opponent request; searching for a second terminal based on the position, the desired distance, and the local time of the first terminal; and setting the searched second terminal to be a game challenge opponent candidate if the position of the first terminal is within the desired distance set by the second terminal and if a difference between the local time of the first terminal and a local time of generating a game challenge opponent request by the second terminal is within a first time range set by the first terminal, and providing user information of the searched second terminal to the first terminal, wherein the first and the second terminals are configured to execute a game service platform for managing the plurality of games and providing the game challenge opponent candidate.