Patent ID: 9630105
Date: 2017-04-25
CPC Classifications: A63F,G02B,G06F

Claim:
1. A method, comprising: executing a game, the execution causing interactive scenes of the game to be rendered on a display portion of a head mounted display (HMD) worn by a user, the HMD when worn by the user is configured to block a view to a real-world environment; determining coordinates of the HMD in a three-dimensional space of the real-world environment, the coordinates used to identify a current position of the user wearing the HMD; monitoring a movement of the HMD during execution of the game, the movement of the HMD determined by identifying a change in one or more coordinates of the HMD in the three-dimensional space; evaluating the change in the one or more coordinates of the HMD worn by the user to determine when the user is approaching a physical object present in the real-world environment; blending in an image of the physical object with the interactive scenes when the evaluating determines that the user continues to approach the physical object; and fading out the image of the physical object when the evaluating determines that the user is moving away from the physical object, wherein the method operations are performed by a processor.