Patent ID: 9643079
Date: 2017-05-09
CPC Classifications: A63F

Claim:
1. A method comprising: A) providing an 8×10 square game board; B) placing, on the 8×10 square game board, providing first and opposing sets of game pieces, each set comprising ten pawns, one king, one queen, two rooks, two bishops, two knights, and two additional game pieces (“AGP”); C) placing, on the 8×10 square game board, initially positioning the game pieces with each of the AGP being placed adjacent and between each of the respective rooks and the knights of the first and opposing sets; D) assigning the AGP of the first set a first property to capture, and be captured by, the AGP of the opposing set; E) assigning the AGP of the first set a second property to move one square in any direction to land on an unoccupied adjoining square; F) assigning the game pieces of the first set a third property to leap over the AGP of the first set; G) assigning the AGP and knights of the first set a forth property to leap over the AGP of the opposing set; H) assigning the bishops, rooks and queen of the first set a fifth property to bounce off the AGP of the first set; I) moving, based on the fifth property, at least one of said bishops, rooks and queen of the first set by coming to a square occupied by the AGP of the first set and then moving off with a right angle turn; and J) assigning the knights of the first set a sixth property to bounce off the AGP of the first set; and K) moving, based on the sixth property, at least one of the knights of the first set such that said at least one of the knights bounces off the AGP of the first set by coming to a square occupied by the AGP of the first set and then making an additional right angle turn.