Patent ID: 9672696
Date: 2017-06-06
CPC Classifications: G07F

Claim:
1. A computer implemented method for integrating winning enhancements with a video game performed by a video gaming computer device comprising at least one gaming device processor, at least one gaming device memory device storing a plurality of gaming device instructions, a display device connected to the at least one gaming device processor, a plurality of input devices including an acceptor of a first physical item associated with a first monetary value and a cash-out button actuatable to cause an initiation of a payout associated with credits, the computer implemented method comprising: selecting on a random or pseudorandom basis a first set of chance elements, that determine a first gaming outcome; retrieving, from a persistent store, one or more rules adapted for generating and displaying video gaming output based on the first set of chance elements, the video gaming output including a first set of gaming elements organized in a first array; displaying, using a display device of the video gaming computer device, the first set of gaming elements; selecting on a random or pseudorandom basis a second set of chance elements that determine a second gaming outcome; retrieving, from the persistent store, one or more rules adapted for generating and displaying video gaming output based on the second set of chance elements as a second set of gaming elements that produce winning enhancements, the second set of gaming elements being organized in a second array; generating, using a processor, a grid overlay relative to the first array, the grid overlay comprising a plurality of cells, wherein at least one cell of the plurality of cells overlaps with a plurality of neighboring gaming elements of the first set of gaming elements, wherein the second array is the grid overlay to the first array; displaying the winning enhancements in way that simulates, by a display controller on the display device linked to a physical attribute simulator, a plurality of physical objects, each representative of one of the first or the second set of gaming elements, and simulates a plurality of physical interactions amongst the physical objects, the physical interactions including collisions and movements of the physical objects; simulating, by the display controller on the display device linked to the physical attribute simulator, at least one gaming element of the second set of gaming elements coming to a resting position in the at least one cell of the grid overlay that overlaps with the plurality of neighboring gaming elements of the first set of gaming elements; and providing, by the processor, data signals defining the winning enhancements impacting the first gaming outcome associated with any winning combination involving the plurality of neighboring gaming elements of the first set of gaming elements; wherein the first set of gaming elements are represented by symbols displayed on moving reels, and the display controller board simulates additional symbols being dropped over the moving reels, and the additional symbols colliding with the surface of the moving reels, and with one another, until the additional symbols achieve a resting position; and wherein in the resting position at least one additional symbol achieves a position in the at least one cell that overlaps with the plurality of neighboring game elements, and based on this position or collective position, a gaming outcome is displayed.