Patent ID: 9579559
Date: 2017-02-28
CPC Classifications: A63F

Claim:
1. A method for playing a racing game, the method comprising the steps of: a) establishing a gaming apparatus having a plurality of physical and cooperating game components, the gaming apparatus including b) determining a lane choice for each of the players by generating the lane number using only a single one of the random number generators, the lane choice being the same as the lane number generated, wherein the step of determining the lane choice for each of the players includes c) subsequent to the step b), placing the game pieces of the players in the discrete spaces of the lanes at the start line, the placement of the game pieces controlled by the lane choice determined for each of the players in step b), the placing of the game pieces of the players in the lanes of the game surface at the start line defining a first state of the gaming apparatus with the game pieces each disposed in the lanes and abutting the game surface in a first spatial relationship relative to each other; d) subsequent to the step c), each of the players generating in turn at least two of the lane numbers using the at least two random number generators, wherein the player with the game piece in the lane having a first lane number has a first turn at using the at least two random number generators; and e) advancing the game pieces around the lanes of the race track, wherein one of the game pieces is advanced at least one of the discrete spaces within the lane of the one of the game pieces when the lane number associated with the lane in which the one of the game pieces was placed is generated by at least one of the at least two random number generators in step d), and wherein the advancing of the game pieces around the race track within the lanes transforms the gaming apparatus from the first state to at least one second state with at least one second spatial relationship of the game pieces relative to each other that is different from the first spatial relationship, the game pieces in the at least one second state also disposed in the lanes and abutting the game surface; and f) permitting the players to repeat steps d) and e) until at least one of the game pieces completes a predetermined number of laps around the race track and crosses the finish line.