Patent ID: 9533229
Date: 2017-01-03
CPC Classifications: A63F

Claim:
1. A processor-implemented method for executing a game, the method comprising: obtaining, from a social network of a first player, a list of friends of the first player utilizing an application programming interface (API) to access the social network; receiving, from the first player, a selection of a second player from the list of friends; receiving, from the first player, a command to send a request via the social network to the selected second player, the request being a petition for help in the game to obtain a first game asset for the first player; sending the petition to be posted in the social network of the second player to notify the second player that an unspecified game asset is to be awarded to the second player for helping the first player; detecting, by the processor executing the game, that the second player has performed a game operation to help the first player based on the petition; selecting, according to selection rules by a game wish manager, a second game asset from a wish list of the second player to be the unspecified game asset, the wish list including game assets pre-identified by the second player, the wish list managed by the game wish manager and stored on a wish list database; and awarding the second game asset to the second player in the game as determined by the game wish manager to enable completion of an incomplete quest, wherein operations of the method are executed by a processor.