Patent ID: 9659303
Date: 2017-05-23
CPC Classifications: G06Q

Claim:
1. A computer-implemented method for handling gamification fraud, the method including: receiving, by a database system, a first update to a record in a database by a first user; receiving, by the database system, a second update to the record by a second user; evaluating, by the database system, the second update to the record made by the second user to determine that the second update is a systematic change of the first update to the record previously made by the first user; introducing, by the database system, a time delay between the update made by the second user and an issuance of a reward to the second user based upon the determination that the second update performed made by the second user appears to be a systematic change; evaluating, by the database system, update history of the first user and update history of the second user to identify that the second user has made corresponding systematic changes to updates of the first user to similar records; and preventing, by the database system, the issuance of the reward to the second user at the expiration of the time delay based upon identifying that the second user has made corresponding systematic changes to updates of the first user to similar records.