Patent ID: 9675872
Date: 2017-06-13
CPC Classifications: A63F

Claim:
1. A game apparatus including a display device and an input device, the game apparatus progressing a game in which a player character does a virtual battle with an enemy character, the player character being an operation target of a player, the game apparatus comprising: a memory that stores a plurality of attack methods to be performed on the enemy character by the player character and a plurality of positional conditions regarding a positional relationship between the player character and the enemy character such that each of the plurality of attack methods is stored in association with one of the plurality of positional conditions; an interface that receives an attack instruction by a player providing an operation instruction to the input device; a processor that specifies, when receiving the attack instruction by the interface, one of the plurality of attack methods associated with the positional relationship between the player character and the enemy character, based on the positional relationship satisfying an associated one of the plurality of positional conditions stored in the memory, the positional relationship being obtained upon receiving the attack instruction by the interface; and the processor that executes an attack on the enemy character by the player character, according to the one of the plurality of attack methods specified by the processor, wherein each of the plurality of attack methods is performed on the enemy character by the player character, when an associated one of the plurality of positional conditions is satisfied, by the player providing a same operation instruction to the input device.