Patent ID: 9558610
Date: 2017-01-31
CPC Classifications: G07F

Claim:
1. A method for controlling a wagering gaming apparatus, the method comprising acts of: rendering a 3-dimensional display of a game, comprising visually projecting at least one game component out of a screen of a display device and into a 3-dimensional space between the screen and a player; receiving, from at least one contactless sensor device, location information indicative of a location of at least one anatomical feature of the player, the location being in close proximity to the gaming apparatus; analyzing the location information indicative of the location of the at least one anatomical feature of the player in conjunction with a state of the game to identify an input command associated with the at least one game component; and causing an action to be taken in the game, the action being determined based on the input command associated with the at least one game component; wherein the location comprises a sequence of locations of the at least one anatomical feature of the player; wherein analyzing the location information indicative of the location of the at least one anatomical feature of the player in conjunction with a state of the game comprises analyzing at least one aspect of a motion of the at least one anatomical feature of the player, the motion corresponding to the sequence of locations, the at least one aspect being selected from a group consisting of: distance, direction, speed, and acceleration; wherein analyzing at least one aspect of a motion of the at least one anatomical feature of the player comprises: