Patent ID: 9600972
Date: 2017-03-21
CPC Classifications: A63F,G07F

Claim:
1. A game system comprising: plural terminal devices at which a game can be played by a player; and a game server configured to communicate with the terminal devices, the game server comprising circuitry configured to: store game data corresponding to the game and store, in association with each of the players, credit information that varies depending on consumption of credit as exchange for a play in a game or on awarding of a game value in accordance with a result of a game in a storage device; set a game played at one of the terminal devices to be in a locked state, thereby prohibiting the play of the game at another of the terminal devices; periodically perform communication with the terminal device at which the game is progressing, and periodically receive game data of the game from the terminal device, to update game data that is stored in the storage device and that corresponds to the game data received from the terminal device in accordance with the progress of the game that is played at the terminal device, followed by again updating the game data in accordance with the progress of the game that is played at another of the terminal devices; and remove the locked state of the game when the game ends at the terminal device or when the communication is disconnected, thereby permitting the play of the game at another of the terminal devices, wherein, when the game that was being played at the terminal device is in the locked state in a case in which the disconnected communication has been restored, the circuitry of the game server is further configured not to update game data of the game that was being played at the terminal device for which the communication has been restored, but to update credit information corresponding to a player of the terminal device in accordance with changes in the amount of credit in a play while the communication was being disconnected.