Patent ID: 9662579
Date: 2017-05-30
CPC Classifications: A63F

Claim:
1. A system configured to execute a network game, the system including a user terminal in communication with a server, the user terminal comprising: the controller controls communication timing between the user terminal and the server under direction of the control program and is configured to execute the following processes: a) when a game start input signal is received from the user input device from the user terminal, starting the network game, b) storing a game score in the storage device of the user terminal, c) forcibly ending the network game when a predetermined end trigger of the network game is detected, d) after or simultaneously with the process (c), transmitting at least one of the network game score stored in the storage device and network game outcome information associated with the game score to the server, the server transitioning to a standby state for receiving game update information based on the game outcome information, and, e) upon input of the user input device, switching from a server reception-disabled state to a reception-enabled state; and wherein, the controller is programmed to, during execution of the network game: when an opponent character displayed on the display device is displayed as floating in air, and until the opponent character reaches a predetermined lower point position, which triggers a termination of the network game, calculate a game score associated with a cumulative number of hits of a technique of an operated character on the opponent character made in response to an input on the user input device, and wherein, the controller is further programmed to perform: a process of controlling descent of an opponent character based on pre-stored descent control data; a process of determining an outcome of success or failure of a technique operated upon the opponent character, in response to pre-stored data for determining failure or success of the technique, the pre-stored data for determining failure or success of the technique including data corresponding to a plurality of techniques and a timing that an image of a specific technique is input via the user input device; a process of executing, when the determination outcome is a success, a control to inhibit floating or descending of the opponent character in response to descent limiting data of each of the pre-stored plurality of techniques; a process of executing, when the determination outcome is a success, a process of updating and storing cumulative data associated with a number of successes; and, transmitting the cumulative data to the server when the opponent character is determined as having reached the lower point position.