Patent ID: 9626809
Date: 2017-04-18
CPC Classifications: A63F,G06T

Claim:
1. A method comprising: receiving, by a processing device, a request to assign a first graphical asset and a second graphical asset associated with a first three-dimensional (3D) geometry of a simulated character of a video game to a same physical location on the first 3D geometry, wherein the first graphical asset comprises a second 3D geometry associated with a graphic rendering of a first object and the second graphical asset comprises a third 3D geometry associated with a graphic rendering of second object; detecting, by the processing device, a graphical conflict between the first graphical asset and the second graphical asset, wherein the graphical conflict indicates that at least a portion of the first graphical asset and at least a portion of the second graphical asset graphically overlap at the same physical location on the first 3D geometry of the simulated character; comparing attributes of the first graphical asset with attributes of the second graphical asset at the same physical location on the first 3D geometry of the simulated character; and providing, by the processing device, one of the first graphical asset or the second graphical asset for display at the physical location on the first 3D geometry of the simulated character in view of the comparing.