Patent ID: 9710959
Date: 2017-07-18
CPC Classifications: G06T

Claim:
1. A graphics processing architecture comprising: a graphics pipeline for processing computer-generated three-dimensional (3D) graphics data associated with a virtual scene, the graphics data representing red, green, and blue channels per each pixel location of the virtual scene, and the processing including at least one of vertex processing, tessellation, geometry processing, and rasterization; a pixel processing module at least one of executable and controllable by one or more processors and configured to further process the computer-generated three-dimensional (3D) graphics data with green channel values at a higher resolution than red channel values and blue channel values to compute intermediate target data representing only one or two processed channel values of the red, green, and blue channel values per pixel location of the virtual scene that are subjected to pixel shading, such that one or two of the red, green, and blue channel values per pixel location are not subjected to pixel shading and thus are unprocessed; and a reconstruction module at least one of executable and controllable by one or more processors and configured to receive the intermediate target data computed by the pixel processing module, and to reconstruct the one or two unprocessed red, green, and blue (RGB) channel values of the intermediate target data, thereby computing final target data for pixels of the virtual scene, the final target data being graphics data that represents the virtual scene and includes data of all the red, green, and blue channel values per each pixel location.