Patent ID: 9473503
Filing Date: 2016-10-18
CPC Classification: A63F,G06F,G06T,H04L

Claim Text:
1. A method of arranging objects within a three-dimensional virtual space, the method comprising: maintaining, on a computing system comprising one or more computer processors, an instance of a virtual world scene comprising a plurality of objects in a first spatial arrangement; identifying a first non-player object of the plurality of objects; identifying a consensus position for the first non-player object, said consensus position indicating an average position of the non-player object across a plurality of instances of the virtual world scene, the plurality of instances including the maintained instance; and comparing the consensus position to the first spatial position, said comparing including determining a distance between the consensus position and the first spatial position; computing a transition path for replacing the first non-player object from the first spatial position to the consensus position, using a result of the comparing of the first spatial position of the first non-player object to the consensus position; and automatically transitioning the first object based on the computed transition path.