Patent ID: 9423948
Filing Date: 2016-08-23
CPC Classification: G06F

Claim Text:
1. An information processing device, comprising: at least one non-transitory memory operable to store program code; and at least one processor operable to read said program code and operate as instructed by said program code, said program code causing said at least one processor to: display a screen including a plurality of objects on a display; obtain a result of detecting a plurality of a user's designated positions in the screen; in a case where one of the user's designated position is detected and the one designated position is included in a determination area that is set based on a position of one object among the plurality of objects, move the one object in accordance with movement of the one designated position; in a case where at least one of a first object and a second object is moved, determine whether or not the first object and the second object collide with each other in a state that the user's first designated position by a first finger is included in a determination area set based on a position of the first object and the user's second designated position by a second finger is included in a determination area set based on a position of the second object; and execute processing relevant to the first object and the second object, based on a result of the collision determination, wherein in a case where the user's first designated position is included in the determination area set based on the position of the first object, the user's second designated position is included in the determination area set based on the position of the second object, the at least one of the first object and the second object is moved, and the distance between the first designated position and the second designated position is equal to or smaller than a threshold, it is determined that the first object and the second object collide with each other, whereas in a case where the distance is larger than the threshold, even if the first object and the second object contact or overlap with each other, it is determined that the first object and the second object does not collide with each other.