Patent ID: 9283487
Filing Date: 2016-03-15
CPC Classification: A63F

Claim Text:
1. A server device which is connected to a plurality of player terminals through a network and controls a game in which a player battles an enemy character, the server device comprising: a memory that stores data of player information including information on an amount of virtual currency possessed by the player in the game and data of a friend player associated with the player; and a processor, configured to: accept a help request asking for help in the battle from a first player in the battle, the help request sent to a number of players, the number of players determined based on an amount compensation paid for the help request, the number of players comprising a friend player and a second player selected arbitrarily by the server device that is different from the friend player; when the help request from the first player is accepted by another player, deduct data of compensation to be paid for making the help request from the data of the player information relevant to the first player and stores/updates the data in the memory; and generate screen data of a game page including a link which invites each player in the number of players to participate in the battle to help the first player, wherein the game page is displayed on the player terminal operated by the friend player or the second player when the link is accessed by the friend player or the second player.