Patent ID: 9235961
Filing Date: 2016-01-12
CPC Classification: A63F,G07F

Claim Text:
1. A method for playing video games in a network environment that is managed by at least one server, comprising: the at least one server is configured to operate with a random number generator that is managed by a regulatory agency to control odds in a game; receiving a request to initiate the game for a first player of a first network connected device; enabling a second player from a second networked connected device to play the game; enabling transfer of currency between the first and second players using the network for playing the game; debiting an account of a player that transferred the currency and crediting an account of a player that that received the currency, wherein the transfer is processed in response to one of the first or second players graphically moving the currency from one location on a graphical user interface to another location in the graphical user interface to provide a visual representation of the transfer; enabling purchases in the game using the credited currency; displaying an avatar of the first player on a display of the second networked connected device; and displaying an avatar of the second player on a display of the first networked connected device, the method being executed by at least one processor of the at least one server.