Patent ID: 9480911
Filing Date: 2016-11-01
CPC Classification: A63F

Claim Text:
1. A method, comprising: receiving, by a gaming system comprising a processor, biometric data of a game user via a biometric sensor, the biometric data representing physiological stress responses of the game user to audiovisual stimuli of a game situation during a game session; establishing, by the gaming system, criteria for the biometric data with respect to game performance; determining by the gaming system, based on the criteria, whether the biometric data indicates an occurrence of a game performance event requiring a corrective action initiated by the gaming system during the game session; building, by the gaming system, a predictive model for the occurrence of the game performance event; predicting, by the gaming system, an occurrence during the game session of a future game performance event by applying the predictive model to the biometric data; and performing, by the gaming system, the corrective action in accordance with a determination of the occurrence of the future game performance event, wherein the corrective action comprises continuing presentation of the game situation with a reduced rate of the audiovisual stimuli to the game user.