Patent ID: 9399173
Filing Date: 2016-07-26
CPC Classification: A63F

Claim Text:
1. A game administration method, comprising: presenting a user interface (UI) to a participant in a prediction game, wherein the UI includes interface components for selecting competitors in a tournament as predicted winners of competitions included in the tournament; receiving, via a first of the interface components, data indicating a selection by the participant of a first of the competitors as a predicted winner of a first of the competitions; determining a score of the participant based, at least in part, on a time at which the participant selected the first competitor as the predicted winner of the first competition and on tournament data associated with the tournament, the tournament data obtained via a publicly accessible network; and presenting the score via the user interface, wherein determining the score of the participant based, at least in part, on the time at which the participant selected the first competitor as the predicted winner of the first competition comprises: based on a determination that the first competitor won the first competition, increasing the score of the participant by a first value, wherein the first value is less than a second value associated with selecting the first competitor as the predicted winner of the first competition at a time prior to the time at which the participant selected the first competitor as the predicted winner of the first competition, and wherein the first value is greater than a third value associated with selecting the first competitor as the predicted winner of the first competition after the time at which the participant selected the first competitor as the predicted winner of the first competition, wherein the first competition includes the first competitor and a second competitor, and wherein presenting the UI comprises displaying, after receiving the data indicating the selection of the first competitor as the predicted winner of the first competition, a value to be added to the score of the participant if the participant selects the second competitor as the predicted winner of the first competition and the second competitor wins the first competition.