Patent ID: 9233306
Filing Date: 2016-01-12
CPC Classification: G06F,G06Q

Claim Text:
1. A method for providing a character in an online game, the character provision method comprising: selecting, by a character provision apparatus, from a database, at least one season character from among a plurality of general characters previously provided in a game according to a preset season character selection criteria, electronically generating, by the character provision apparatus, at least one season character pool according to a period for which the season character is selected, and storing, by the character provision apparatus, the electronically generated selected season character in a corresponding season character pool, wherein the corresponding season character pool is stored in a computer storage device associated with the character provision apparatus; judging, by the character provision apparatus, whether or not a status point limit adjustment item is provided, wherein the status point limit adjustment item functions to increase a status point limit, which is a preset upper limit of status points of the plurality of general characters in the game, by preset status points; setting, by the character provision apparatus, a status point limit of the at least one season character differently according to the period for which the season character is selected such that the status point limit of the at least one season character is higher than a status point limit of each general character acquired using the status point limit adjustment item, and wherein electronically generating the selected season character with an adjusted status point limit results in the computer storage device using less computing resources rather than electronically generating general characters that do not have the adjusted status point limit; and displaying, on a user terminal, that the at least one season character is added to the game.