Patent ID: 9318003
Filing Date: 2016-04-19
CPC Classification: A63F,G06F,G07F

Claim Text:
1. A method of operating a computerized gaming system comprising a client gaming machine, a database storage structure and a plurality of game application servers being coupled to the database storage structure, the method comprising: upon establishing a game session between the client gaming machine and a first game application server, associating the game session with a game session identity code; associating data generated in relation to operating the game session with the game session identity code, thus giving rise to game session data, and continuously storing the game session data in the database storage structure; responsive to receiving data indicative of an incapability of the first game application server to respond to a request sent by the client gaming machine during operating the game session, communicating from the client gaming machine to a second game application server a connection request associated with the game session and indicative of the game session identity code; and determining by the second game application server if the game session meets a takeover criterion; and issuing by the client machine a reconnect voucher when the game session does not meet the takeover criterion, the reconnect voucher comprising data indicative of a reconnect identity code associated with the game session identity code; using the stored game session data associated with the game session identity code for reconstructing the game session by the second game application server when the game session meets the takeover criterion, wherein establishing the game session comprises: