Patent ID: 9352219
Filing Date: 2016-05-31
CPC Classification: A63F,H04L

Claim Text:
1. A method for incorporating player-generated audio in an electronic game, the method comprising: receiving a selection sent over a communication network from an electronic game player indicating an audio clip, the selected audio clip including a recording of a number of voices; generating a chant audio clip based on the selected audio clip, wherein the chant audio clip corresponds to an increased number of voices, wherein the voices include voices of men, women, and children; storing an indication that the chant audio clip is associated with the execution of an event in the electronic game and a presence of at least one other player in a game play session in which the event occurs; retrieving the chant audio clip when the event in the electronic game is executed; and automatically initiating the play of the chant audio clip upon execution of the event in the electronic game without requiring further user input, wherein the chant audio clip is not played until the presence of the at least one other player is detected.