Patent ID: 9336522
Filing Date: 2016-05-10
CPC Classification: G06Q,G07F

Claim Text:
1. A method of starting a game at a game machine of an arcade that comprises a mobile terminal, the game machine capable of performing short distance wireless communication with the mobile terminal, and a server capable of performing communication with the mobile terminal and the game machine, the method comprising: transmitting a user's login information from the mobile terminal to the server; transmitting an encryption key or encryption key information for specifying the encryption key and an unencrypted ID token for identifying the user of the mobile terminal from the server to mobile terminal after authentication based on the user's login information succeeds in the server; transmitting a plurality of beacon signals from the game machine using short distance wireless communication, wherein each beacon signal contains game machine identification information and beacon identification information that is changed at a predetermined timing; acquiring an amount of play money used to play at the game machine from the mobile terminal; generating encrypted information by encrypting the unencrypted ID token and the amount of play money with the received encryption key or the encryption key corresponding to the received encryption key information in the mobile terminal; transmitting the beacon identification information contained in the beacon signal corresponding to the beacon signal whose intensity of a received radio wave is the highest within a predetermined period from among the beacon signals whose intensity of received radio waves is higher than a predetermined intensity, the unencrypted ID token, and the encrypted information from the mobile terminal to the game machine; transmitting the unencrypted ID token and the encrypted information transmitted by the mobile terminal from the game machine to the server when the beacon identification information that the game machine received from the mobile terminal matches beacon identification information that the game machine transmitted; decoding the encrypted information on the server; and the server authorizing the game machine to start play up to the amount of the play money based on the user's ID token and the amount of the play money when the unencrypted ID token received by the server matches a decrypted ID token obtained by decoding the encrypted information in the server.