Patent ID: 9254442
Filing Date: 2016-02-09
CPC Classification: A63F

Claim Text:
1. A video game apparatus comprising: a memory device configured to store a point manager which stores a plurality of items, each item associated with a brand of a plurality of brands, and a variable power value, each of the plurality of brands having an associated brand point; at least one input device configured to receive input operations; and one or more processors configured to: execute a virtual battle between a player character and an enemy character according to a first input operation of the at least one input device that allows the player character to use one or more of the plurality of items, wherein an outcome of the virtual battle is affected by the power value of the one or more items used; determine an adjustment of the plurality of brand points in response to a use of one or more of the plurality of items by the player character based upon how often the one or more of the plurality of items is used by the player, by updating the brand point of the brand associated with the used item; determine a ranking of each of the plurality of brands according to the brand point stored for each of the plurality of brands in the point manager; and change the power value of the plurality of items in accordance with the ranking of the brand, such that the items associated with a higher ranking brand has a greater power value.