Patent ID: 9374283
Filing Date: 2016-06-21
CPC Classification: A63F,H04L

Claim Text:
1. A system for analyzing an online game packet comprising: a capturing unit that captures a packet transmitted between a client terminal and a game server; and an analysis unit that analyzes the packet captured by the capturing unit, and defines, according to an analyzed result, a data field included in the packet as a static field having the same field structure or a dynamic field having a field structure according to a reference field defining an arrangement rule of a field or a field structure according to a user's request, wherein the analysis unit further includes: wherein the data field definition unit defines, when the reference field defines the number of repetitions of a subsequent field, the data field arranged according to the number of repetitions as an A-type dynamic field, defines, when the reference field defines the number of bytes to be converted into bits, the data field arranged according to the converted bits based on the number of bytes as a B-type dynamic field, defines, when the reference field defines a size of the subsequent field, the data field arranged according to the defined size of the subsequent field as a C-type dynamic field, defines, when the reference field defines a predetermined parameter indicating an arrangement structure of the subsequent field, the data field arranged according to the defined predetermined parameter as a D-type dynamic field, defines a field having a termination condition according to a user's request among the data fields as an E-type dynamic field, and defines a field having a size according to the user's request among the data fields as an F-type dynamic field.