Patent ID: 11924588
Assignee: FLEEK INC.
Field: Audio-visual technology (Electrical engineering)
Classification: CPC H  A  G | IPC A  G  H

Claim 7:
8. The method of claim 1:
further comprising, during the annotation period:
projecting structured light onto the face of the user via a left light projector and a right light projector in the projection system, the right light projector laterally offset from the left light projector;
capturing a set of two-dimensional images via a left optical sensor and a right optical sensor facing the user;
compiling the set of two-dimensional images into a three-dimensional facial representation of the face of the user based on structured light detected in the set of two-dimensional images;
detecting a set of facial landmarks in the three-dimensional facial representation; and
virtually projecting the canvas image onto the three-dimensional facial representation;

wherein aligning the vertical face centerline of the canvas image to a center of the face of the user comprises centering the vertical face centerline of the canvas image, projected onto the three-dimensional facial representation, between the set of facial landmarks;
wherein locating curvilinear segments, of the target first eyebrow geometry, relative to features of the first eyebrow of the user comprises locating curvilinear segments, of the target first eyebrow geometry of the canvas image projected onto the three-dimensional facial representation, relative to facial landmarks in the set of facial landmarks;
further comprising:
virtually defining a left field of view of the left light projector relative to the three-dimensional facial representation based on a known position of the left light projector;
virtually defining a right field of view of the right light projector relative to three-dimensional facial representation based on a known position of the right light projector;
projecting the canvas image from three-dimensional facial representation onto the left field of view to define a left canvas image; and
projecting the canvas image from three-dimensional facial representation onto the right field of view to define a right canvas image; and

wherein projecting the canvas image onto the face of the user comprises:
projecting the left canvas image onto the face of the user via left light projector; and
projecting the right canvas image onto the face of the user via the right light projector.