Patent ID: 11865457
Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
Field: Furniture, games (Other fields)
Classification: CPC A  G  H | IPC A

Claim 15:
16. A system for monitoring use of a digital asset, comprising:
a game server configured to execute a game execution engine, the game execution engine configured to instantiate a video game in response to selection of the video game for gameplay by a player;
a digital asset tracking engine executing on the game server and communicatively connected to the game execution engine executing on the game server, the digital asset tracking engine configured to,
receive game inputs provided by the player during gameplay of the video game, the game inputs provided via a game object are used to produce a game state of the video game;
assess the game state to determine if the game inputs result in achievement of a significant event in the video game, the achieving of the significant event result in the player earning the digital asset, the digital asset is usable in the video game and is defined using a descriptor identifying attributes defining capabilities of the digital asset in the video game;
generate a non-fungible token (NFT) for the digital asset earned by the player during gameplay and associating a value for the digital asset, the value computed as a function of an intrinsic value of the significant event that result in the player earning the digital asset, the NFT of the digital asset being associated with the player and used for tracking the use of the digital asset, wherein the intrinsic value is defined based on rarity of occurrence of the significant event.