Patent ID: 11922558
Assignee: NVIDIA CORPORATION
Field: Computer technology (Electrical engineering)
Classification: CPC G | IPC G

Claim 0:
1. A method comprising:
rasterizing a virtual frame depicting one or more 3D models, the rasterizing comprising using three-dimensional (3D) geometry information corresponding to the one or more 3D models to determine one or more portions of the one or more 3D models that correspond to one or more pixels of the virtual frame;
computing one or more radiance values corresponding to the one or more portions of the one or more 3D models using specular light transport simulation with respect to the one or more portions; and
determining, based at least on the one or more radiance values, one or more pixel values for the one or more pixels based at least on the determination that the one or more portions correspond to the one or more pixels.