Patent ID: 11918893
Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
Field: Furniture, games (Other fields)
Classification: CPC A  G | IPC A  G

Claim 0:
1. A method, comprising:
executing an online game for a plurality of users, wherein each user of the plurality of users provided with access to one or more virtual locations of a gaming world provided by the online game;
monitoring movement of a user of the plurality of users to determine a virtual location where said user is likely to be present at a specific time, based on current virtual location of said user and current game state of the online game;
predicting a number of other users that are likely to be present in the virtual location at the specific time when said user is likely to be present to determine if a number of compute resources assigned to the virtual location is sufficient to handle processing load required for processing gaming interactivity that is to be generated at the virtual location at the specific time, the number of other users determined from the current game state of the online game; and
dynamically adjusting a number of compute resources assigned to said virtual location at the specific time, based on prediction, to handle the processing load generated for the online game.