Patent ID: 11911662
Assignee: WUNUP LLC
Field: Furniture, games (Other fields)
Classification: CPC A | IPC A

Claim 0:
1. A computer-implemented method to use sensors for a game of skill, the method comprising:
initiating a fitness challenge by a first player with at least one additional player, wherein the first player is associated with a user identity stored in a user database;
sensing a metric with a smartwatch of the first player while the first player is physically participating in a physical activity of a selected fitness challenge while wearing the smartwatch, wherein data related to the metric is obtained from the smartwatch, the data obtained from the smartwatch used to determine an established metric from the first player physically participating in the physical activity of the selected fitness challenge, the data comprising a physiological function and a movement of the first player, wherein the physiological function comprises at least one of a heart rate and a blood oxygen level;
uploading the established metric from a smartphone associated with the first player;
verifying the established metric, wherein verifying the established metric includes:
checking a proximity of the smartwatch to the first player including monitoring whether the smartwatch is removed from the first player; and
identifying that the first player is associated with the user identity by using sensors of the smartphone associated with the first player;

checking for anomalies in the uploaded established metric from the smartwatch while the first player is physically participating in the physical activity of the selected fitness challenge;
comparing the established metric from the first player to an established metric from the at least one additional player; and
determining a winner of the fitness challenge based on the comparison of the established metrics.