Patent ID: 11894023
Assignee: INTERNATIONAL BUSINESS MACHINES CORPORATION
Field: Audio-visual technology (Electrical engineering)
Classification: CPC G  H | IPC G  H

Claim 3:
4. The computer-implemented method of claim 1 wherein the receiving and generating are performed in real time, wherein the environment is a virtual reality conference, wherein a plurality of participants of the virtual reality conference are wearing virtual reality headsets, wherein the first video data represents a changing viewing point and is obtained using a front facing camera facing forward of a certain participant of the plurality of participants, wherein the method is performed so that participants see each other in virtual reality space, wherein facial features of the plurality of the participants are hidden by the respective virtual reality headsets of the plurality of participants, wherein the first video data of the environment comprises the object comprising a virtual reality headset of each of the plurality of participants, and the revised video data comprises the plurality of frames with the virtual reality headset disposed in the area of the plurality of frames being revised based on second video data obtained of the environment behind the virtual reality headset of each of the plurality of participants during the receiving the first video data, the second video being obtained using cameras located within the respective virtual reality headsets of the plurality of participants, wherein the generating comprises synchronizing the second video data obtained of the environment behind the respective virtual reality headsets of the plurality of participants during the receiving the first video data with the first video data, the first video data being a live feed of video frames, wherein the method is performed so that when the certain participant turns his or her head, a boundary of a particular virtual reality headset of the plurality of virtual reality headsets changes in the first video data, wherein the method is performed so that the second video data obtained using cameras located within respective virtual reality headsets of the plurality of participants is used to overlay live facial expressions of the respective participants on virtual reality headset portions of the first video data.