Patent ID: 11893854
Assignee: MINDWAY AI APS
Field: Control (Instruments)
Classification: CPC G | IPC G

Claim 21:
22. A system for detection of possible problem gaming behaviour of a subject engaged in one or more games, comprising a computer-readable storage device for storing instructions that, when executed by a processor, cause the system to:
obtain a reference dataset that includes objective markers of gameplay by a plurality of reference subjects over a first time period;
divide the reference dataset into a first subset and a second subset, the first subset corresponding to an early portion of the first time period and the second subset corresponding to a later portion of the first time period;
label the second subset with results of an expert behaviour assessment of the second subset to generate labels for the second subset;
train a classification model using the first subset and the labels for the second subset;
obtain a subject dataset comprising the subject's gaming transactions over a second time period,
apply the subject dataset against the classification model; and
detect Possible Problem Gambling Behaviour (PPGB) of said subject based on an analysis of gaming behaviour output by the classification model.