Patent ID: 11861985
Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Field: Control (Instruments)
Classification: CPC G | IPC G

Claim 13:
14. A non-transitory computer-readable medium comprising (a) a first feature game having an unenhanced first game play characteristic corresponding to a first unenhanced state of the first feature game, (b) a second feature game having an unenhanced second game play characteristic corresponding to a second unenhanced state of the second feature game, (c) a composite feature game dynamically configurable from the first feature game and the second feature game, (d) a composite weight table that lists a plurality of weight values assigned to triggering the first feature game, the second feature game, and the composite feature game, respectively, and (e) one or more sequences of instructions, for dynamically configuring a feature game on a gaming system including a display device, and a game controller, the one or more sequences of instructions, which, when executed, cause the game controller to perform the steps of:
upon one feature game among the first feature game, the second feature game, and the composite feature game being triggered by a trigger symbol based on a respective weight value assigned to triggering each of the first feature game, the second feature game, and the composite feature game based on a level of return-to-player retrieved from the composite weight table when a value received from a random number generator corresponds to the respective weight value assigned:
when the composite feature game is triggered based on a first feature state that the first feature game is currently in, and that the first feature game has reached a first threshold for the first unenhanced state, animating the unenhanced first game play characteristic for the first unenhanced state transitioning to an enhanced first game play characteristic for a first enhanced state, and controlling the display device to animate the composite feature game dynamically incorporating composite game play characteristics from (a) the first enhanced state with the enhanced first game play characteristic, and (b) (i) the unenhanced second game play characteristic when the second feature game is in the second unenhanced state or (ii) an enhanced second game play characteristic when the second feature game is in a second enhanced state.