Patent ID: 11857876
Assignee: ACTIVISION PUBLISHING, INC.
Field: Furniture, games (Other fields)
Classification: CPC A | IPC A

Claim 42:
43. A system for providing a dynamically variable map in a video game, the system comprising:
a host computer system comprising one or more physical processors programmed with one or more computer program instructions which, when executed, causes the host computer system to:
obtain a map for use in a gameplay session, the map having a first configuration defining a first virtual area available to each of a plurality of players participating in the gameplay session;
detect an event in the gameplay session, wherein the event has a frequency of occurrence during the gameplay session;
detect an occurrence of a trigger event during the gameplay session, wherein the trigger event comprises the frequency of occurrence of the event exceeding or falling below a threshold value during the gameplay session; and
dynamically modify the map to a second configuration responsive to a detection of the trigger event, by switching one or more dynamic map objects to a closed state for reducing an available playable space of the map, wherein the second configuration defines a second virtual area available to the plurality of players and wherein the second virtual area is different than the first virtual area.