Patent ID: 11966278
Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
Field: Computer technology (Electrical engineering)
Classification: CPC G | IPC G

Claim 0:
1. A method of logging visual errors in a videogame, comprising the steps of:
receiving from a user interface a first input from a user indicating that they have seen a visible error in a displayed graphical output of the videogame;
tracking a gaze of the user to estimate a position, on at least a first display showing at least part of the displayed graphical output, at which the user's gaze is directed;
receiving from the user interface a second input from the user indicating that they have identified the visible error with their gaze;
capturing data relating to the displayed graphical output of the videogame, the data comprising a capture of at least part of the displayed graphical output comprising the identified visible error, and the estimated position of the user's gaze with respect to the displayed graphical output; and
generating an error report comprising the captured data.