Patent ID: 11865454
Assignee: NINTENDO CO., LTD.
Field: Furniture, games (Other fields)
Classification: CPC A | IPC A

Claim 8:
9. A non-transitory computer-readable storage medium having stored therein an information processing program executable by one or more processors of an information processing apparatus, wherein the information processing program, when executed, is configured to cause the one or more processors to perform operations comprising:
acquiring action data based on an output of a sensor according to a fitness action performed by a player;
executing a plurality of types of fitness events that prompt the player to perform different types of fitness actions; and
progressing a game according to achievement of a battle event of fighting a battle with an enemy character, wherein progressing the game includes:
designating at least one type of fitness action from among the plurality of types of fitness events during the battle event;
during the battle event, executing the designated fitness event; and
decreasing a vitality value of the enemy character when the action data acquired during the designated fitness event satisfies a condition according to the designated fitness event,
wherein when the vitality value of the enemy character has satisfied a predetermined condition, the game is progressed upon determining that the battle event has been achieved,
wherein designation of a fitness event is executable a plurality of number of times, and
wherein designation of the fitness event that has been designated a predetermined number of times is restricted until a condition for making the fitness event designatable again is satisfied.