Patent ID: 11883750
Assignee: INTELLIVISION ENTERTAINMENT LLC
Field: Furniture, games (Other fields)
Classification: CPC A | IPC A

Claim 17:
18. A non-transitory computer-readable medium containing a program executable to perform an operation to balance gameplay between players of different skill levels on a system configured to serve as a gaming console, the operation comprising:
receiving a request to play a first game, wherein the request includes information indicating the first game, a first player, and a second player;
accessing profile data for the first and second players, wherein the profile data for each player includes information related to performance data for the respective player;
determining, based on the profile data, a first skill level for the first player and a second skill level for the second player;
comparing the first skill level to the second skill level to determine that the first and second skill levels are different, wherein the first skill level is greater than the second skill level; and
applying, by the program when executed by one or more physical computer processors of the system configured to serve as the gaming console, one or more game adjustments that balance the gameplay between the first and second players while the first and second players are playing the first game, wherein the one or more game adjustments are based on a difference in skill level between the first and second players, and wherein a graphical output is generated for the first game;
wherein the system is operatively connectable to a plurality of gaming controllers and a display device, the plurality of gaming controllers including a first gaming controller of the first player and a second gaming controller of the second player, each of the plurality of gaming controllers having a respective output component, wherein applying the one or more game adjustments includes one or more of:
applying a beneficial adjustment to increase a measure of effectiveness of the second skill level relative to a measure of effectiveness of the first skill level in the first game, including causing an indication of the beneficial adjustment to be conveyed via one of the first and second gaming controllers and to the exclusion of the display device and the other of the first and second gaming controllers; or
applying a detrimental adjustment to reduce the measure of effectiveness of the first skill level relative to the measure of effectiveness of the second skill level in the first game, including causing an indication of the detrimental adjustment to be conveyed via one of the first and second gaming controllers and to the exclusion of the display device and the other of the first and second gaming controllers.