Patent ID: 11961355
Assignee: LNW GAMING, INC.
Field: Control (Instruments)
Classification: CPC G | IPC G

Claim 0:
1. A method of controlling a network game, said method comprising:
selecting, by an electronic processor, a winning card value of an undealt playing card for the network game, wherein the network game spans a plurality of gaming tables communicatively coupled to a network, wherein each of the plurality of gaming tables includes a deck of cards used for individual card games separate from the network game, wherein each of the plurality of gaming tables has a shuffler device communicatively coupled to the network, and wherein the shuffler device is configured to shuffle the deck of cards for the individual card games;
detecting, by the processor in response to analyzing, by a machine learning model, of first image data captured at each of the plurality of gaming tables, that a playing card, having the winning card value, is dealt;
determining, by the processor based on analysis of timing data from transceiver signals associated with a given shuffler device that dealt the playing card, a physical location of a closest one of the plurality of gaming tables relative to the given shuffler device;
capturing, by the processor via environmental image sensors in a gaming environment at the physical location of the closest one of the plurality of gaming tables, second image data of any participants at the closest one of the plurality of gaming tables;
determining, by the processor in response to the analyzing the second image data via the machine learning model, a participant to whom the playing card was dealt; and
electronically validating, in response to determining the participant, a win for the network game with an electronic account for the participant.