Patent ID: 11917122
Assignee: nan
Field: Audio-visual technology (Electrical engineering)
Classification: CPC H  A | IPC A  H

Claim 16:
17. A system for providing at least one person with a variable video entertainment experience responsive to an interactive gaming system implemented at a destination, comprising:
a variable video entertainment experience provided while the person is located at a known destination game access point comprising one or more video emitters for emitting a composite video stream comprising two or more distinct private video streams, where the composite video stream is spatially overlapping on a viewing surface associated with the game access point;
at least one visual aid used by the at least one person for filtering the composite video stream such that the at least one person perceives substantially a single distinct private video stream when looking through the visual aid, where the visual aid is adapted to comprise a mobile device ID and means for communicating with the game access point, and
an interactive gaming system for use at the destination, where the interactive gaming system is substantially either in communication with the one or more video emitters and the at least one visual aid or in communication with the means for controlling the one or more video emitters and the at least one visual aid, where the interactive gaming system maintains a gamer ID associated with the person, a current game state regarding the person, and the mobile device ID of the visual aid being used by the person, where the interactive gaming system tracks one or more physical activities of the at least one person interacting with or at the destination and maintains the current game state based at least in part upon a tracked activity, where the interactive gaming system first detects the proximity of the visual aid comprising the mobile ID at a given game access point and at least in part uses the mobile ID or associated gamer ID in combination with the current game state to determine a private video stream to provide to the person when in the proximity of the given game access point such that the interactive gaming system at least in part causes the at least one person to perceive a single distinct private video stream when looking through the at least one visual aid at the variable video entertainment experience based at least in part upon the current game state.