Patent ID: 11874959
Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
Field: Computer technology (Electrical engineering)
Classification: CPC G | IPC G

Claim 12:
13. A method, comprising:
determining that a real-world object is one or more of coming within a threshold distance of an interaction space boundary and crossing the interaction space boundary, wherein the interaction space boundary establishes at least part of a real-world interaction space within which a user is to be located to interact with virtual content;
based on the determining that the real-world object is one or more of coming within the threshold distance and crossing the interaction space boundary, presenting a graphical object on a display on which the virtual content is also presented;
based on identifying the user as not interacting with the graphical object for at least a threshold amount of time, presenting the graphical object to appear closer to the user in the Z dimension;
identifying user interaction with the graphical object; and
based on the identifying of the user interaction with the graphical object, presenting a notification different from the graphical object, the notification indicating the real-world object has one or more of come within the threshold distance and crossed the interaction space boundary.