Patent ID: 11862040
Assignee: TATA CONSULTANCY SERVICES LIMITED
Field: Control (Instruments)
Classification: CPC G  A | IPC G

Claim 3:
4. A system, comprising:
a memory storing instructions;
one or more Input/Output (I/O) interfaces; and
one or more hardware processors coupled to the memory via the one or more I/O interfaces, wherein the one or more hardware processors are configured by the instructions to:
generate a configurable gamification application based on gamification of learning including online course documents, an audio, a video, and 3D content and assessment, wherein
the configurable gamification application includes a game instantiation component,
the configurable gamification application is a browser-based customized game-based multimodal learning and assessment framework,
the configurable gamification application runs on three components,
the three components include a plurality of game file templates, the game instantiation component, and a sharable content object reference model (SCORM) compliant learning management system (LMS), and
the game instantiation component represents a software which is configured to:
a) read a game file of the plurality of game file templates, and
b) display corresponding metadata of the game file;

receive the plurality of game file templates and the corresponding metadata from a dynamically updated database as an input to the game instantiation component of the configurable gamification application, wherein the plurality of game file templates comprises information pertaining to one or more type of games, one or more type of gamified activities and one or more type of simulations;
obtain one or more customized learning and assessment content features from one or more domain experts of the configurable gamification application;
select a game file template of the plurality of game file templates based on one or more user requirements;
associate the one or more customized learning and assessment content features in a language of interest with the selected game file template;
obtain gamified content based on the association;
determine, whether the obtained gamified content is in compliant with respect to a sharable content object reference model (SCORM); and
output, the obtained gamified content on a display device, wherein the output of the gamified content is based on the determination that the gamified content is in complaint with respect to the SCORM.