Patent ID: 11883746
Assignee: ELECTRONIC ARTS INC.
Field: Computer technology (Electrical engineering)
Classification: CPC A  G | IPC A  G

Claim 18:
19. A generator RL apparatus for procedural content generation in a computer game environment of a video game, the apparatus comprising one or more processors and a memory, the memory comprising instructions that, when executed by the one or more processors, cause the apparatus to perform operations comprising:
iteratively generating, using a trained generator RL agent trained using a reinforcement learning technique, each sub-goal in a sub-goal sequence within the computer game environment, the sub-goal sequence configured for meeting an overall goal in the computer game environment, wherein a trained solver RL agent or player interacts with the computer game environment in an attempt to achieve a current sub-goal in the sub-goal sequence and, when the trained solver RL agent or player successfully achieves the current sub-goal in the sub-goal sequence, the trained generator RL agent generates a new sub-goal for the sub-goal sequence until the overall goal is achieved by the trained solver RL agent or player; and
updating the computer game environment based on each generated sub-goal for use by the trained solver RL agent or player.