Patent ID: 11865457
Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
Field: Furniture, games (Other fields)
Classification: CPC A  G  H | IPC A

Claim 0:
1. A method for tracking game assets of a video game, comprising:
receiving game inputs provided by a player during gameplay of the video game, the game inputs used to produce game state of the video game;
analyzing the game state to determine when a significant event occurs in the video game, occurrence of the significant event is used to earn a digital asset for the player, the digital asset earned corresponds to a game asset usable in the video game; and
generating a non-fungible token (NFT) for the digital asset earned by the player during the gameplay and computing a value to associate with the digital asset, the value computed as a function of an intrinsic value of the significant event that resulted in the player earning the digital asset, the NFT of the digital asset associated with the player and used to monitor use of the digital asset, wherein the intrinsic value is defined based on rarity of occurrence of the significant event.