Patent ID: 11861783
Assignee: nan
Field: Computer technology (Electrical engineering)
Classification: CPC G | IPC G

Claim 18:
19. A method, comprising:
receiving, from a game engine, 3D model information usable to render a first current frame on a 2D screen;
caching a subset of the 3D model information, including caching a depth texture and an inversed view projection matrix;
receiving, from the game engine, updated 3D model information usable to render a second current frame on the 2D screen, including an updated depth texture and an updated inversed view projection matrix;
calculating a plurality of 0-phase motion vectors from the updated 3D model information and the cached depth texture and inversed view projection matrix;
outputting the plurality of 0-phase motion vectors as block 0-phase motion vectors for image processing.