Patent ID: 11967211
Assignee: IGT
Field: Control (Instruments)
Classification: CPC G | IPC G

Claim 14:
15. A server, comprising:
a communication interface that facilitates machine-to-machine communications with a plurality of gaming devices;
a random number generator to generate a random output;
a processor coupled to the communication interface and random number generator; and
a computer-readable storage medium, coupled with the processor, comprising instructions that are executable by the processor, wherein the instructions comprise:
provide, to a selected gaming device of the plurality of gaming devices, an escape room game, the escape room game comprising a plurality of puzzles corresponding to different solutions to be solved by at least first and second players in a specific order and within a predetermined period of time for successful completion of the escape room game, and wherein the at least first and second players solve the plurality of puzzles in a room with defined boundaries, the room comprising one or more game objects associated with the escape room game;
receive, from the selected gaming device, an electronic message comprising an indication of consideration for occurrence of a first predicted level of performance of the first player in the escape room game;
cause the selected gaming device to initiate the escape room game;
alter a game parameter of at least a first puzzle in the plurality of puzzles in the escape room game based on the random output, the altered game parameter adjusting a difficulty level associated with solving the at least a first puzzle;
determine, from a plurality of spatially distributed context sensors, a game input of each of the at least first and second players, each game input comprising metadata describing the respective game input, an identity of the corresponding first or second player, and a timestamp when the game input was received;
receive location signals from a signal emitter carried by each of the first and second players;
determine, at a selected time and from the received location signals, a spatial position of each of the first and second players in the room and the one or more game objects relative to a coordinate system;
determine, from the plurality of spatially distributed context sensors, a timestamp each of the plurality of puzzles was solved;
based on the game inputs and the determined spatial positions of each of the first and second players at the respective timestamp when each of the plurality of puzzles was solved, an actual level of performance of each of the first and second players in solving each of the plurality of puzzles, and
adjust a value in an electronic record associated with an account of the first player to reflect an award based on the indication of consideration in the electronic message and an actual level of performance of each of the at least first and second players in solving one or more of the plurality of puzzles.