Patent ID: 11922551
Assignee: BOE TECHNOLOGY GROUP CO., LTD.
Field: Computer technology (Electrical engineering)
Classification: CPC G | IPC G

Claim 0:
1. A computer-implemented method, comprising rendering a dynamic effect to one or more objects in a static image;
wherein the one or more objects comprise a foreground object;
wherein the method comprises:
setting boundary points surrounding the foreground object to define a boundary area in which a dynamic movement is to be realized, wherein setting the boundary points comprises detecting touch positions corresponding to the boundary points on a touch control display panel in which the static image is displayed;
setting a movement line to define a dynamic movement direction along which the dynamic movement is to be realized, wherein setting the movement line comprises detecting a continuous touch over different positions on the touch control display panel;
setting a stationary area to define an area in which the dynamic movement is prohibited, wherein setting the stationary area comprises detecting a first touch area corresponding to the stationary area on the touch control display panel;
generating an animation of the foreground object in the boundary area moving along the dynamic movement direction, thereby realizing the dynamic effect in the static image; and
removing the movement line;
wherein removing the movement line comprises detecting a touch on the touch control display panel at a position corresponding to the movement line;
wherein setting the boundary points surrounding the foreground object to define the boundary area in which a dynamic movement is to be realized comprises forming a boundary region by setting two immediately adjacent boundary points;
wherein a boundary of the boundary area comprises multiple boundary regions respectively formed by respective pairs of immediately adjacent boundary points;
the closer a position in the boundary region is to a respective boundary point, the less a movement of the animation of the foreground object is rendered; and
the further away a position in the boundary region is from a center of the boundary area, the less a movement of the animation of the foreground object is rendered.