Generate realistic heightmaps from a user sketch. For inference and training instructions, refer to https://github.com/xenova/terrain-ml.
Given an RGB image, where R represents ridges, G represents rivers, and B represents contours (optional), the model generates an elevation map (black=min, white=max) that follows the constraints imposed by the input image. For an example of its use, check out https://huggingface.co/spaces/Xenova/terrain-ml.
Film/game/simulation designers that require custom, realistic terrain.
- Date: 11 September 2022
- Version: 1.0
- Type: Image-to-Image
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