--- library_name: stable-baselines3 tags: - LunarLander-v2 - deep-reinforcement-learning - reinforcement-learning - stable-baselines3 model-index: - name: PPO results: - task: type: reinforcement-learning name: reinforcement-learning dataset: name: LunarLander-v2 type: LunarLander-v2 metrics: - type: mean_reward value: 263.26 +/- 19.25 name: mean_reward verified: false --- # **PPO** Agent playing **LunarLander-v2** This is a trained model of a **PPO** agent playing **LunarLander-v2** using the [stable-baselines3 library](https://github.com/DLR-RM/stable-baselines3). ## Usage (with Stable-baselines3) ```python # Usage code import gymnasium as gym from huggingface_sb3 import load_from_hub from stable_baselines3 import PPO from stable_baselines3.common.vec_env import DummyVecEnv from stable_baselines3.common.evaluation import evaluate_policy from stable_baselines3.common.monitor import Monitor repo_id = "VinayHajare/ppo-LunarLander-v2" filename = "ppo-LunarLander-v2.zip" eval_env = DummyVecEnv([lambda: Monitor(gym.make("LunarLander-v2", render_mode="rgb_array"))]) checkpoint = load_from_hub(repo_id, filename) model = PPO.load(checkpoint,env=eval_env,print_system_info=True) #eval_env = DummyVecEnv([lambda: Monitor(gym.make("LunarLander-v2", render_mode="rgb_array"))]) mean_reward, std_reward = evaluate_policy(model,eval_env, n_eval_episodes=10, deterministic=True) print(f"mean_reward={mean_reward:.2f} +/- {std_reward}") # Enjoy trained agent vec_env = model.get_env() obs = vec_env.reset() for _ in range(1000): action, _states = model.predict(obs, deterministic=True) obs, rewards, dones, info = vec_env.step(action) vec_env.render("human") ```