Mono path[0] = 'C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Managed' Mono config path = 'C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/MonoBleedingEdge/etc' PlayerConnection initialized from C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55418 Multi-casting "[IP] 192.168.12.119 [Port] 55418 [Flags] 2 [Guid] 184333026 [EditorId] 2673693869 [Version] 1048832 [Id] WindowsPlayer(Thomas) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] Pyramids" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55418] PlayerConnection already initialized - listening to [0.0.0.0:55418] Initialize engine version: 2020.3.30f1 (1fb1bf06830e) [Subsystems] Discovering subsystems at path C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Completed reload, in 0.099 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? UnloadTime: 0.755100 ms Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libcoreclr.so Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libcoreclr.so.dll Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libcoreclr.so Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libdl.so Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libdl.so.dll Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libdl.so Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libSystem.dylib Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libSystem.dylib.dll Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libSystem.dylib Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libcoreclr.so Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libcoreclr.so.dll Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libcoreclr.so Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libdl.so Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libdl.so.dll Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libdl.so Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libSystem.dylib Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libSystem.dylib.dll Fallback handler could not load library C:/Users/simon/OneDrive/Documents/deletetonight/ml-agents/training-envs-executables/windows/Pyramids/Pyramids_Data/Mono/libSystem.dylib ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Setting up 8 worker threads for Enlighten. Thread -> id: 65c8 -> priority: 1 Thread -> id: cb4 -> priority: 1 Thread -> id: 5dd8 -> priority: 1 Thread -> id: 3498 -> priority: 1 Thread -> id: 6174 -> priority: 1 Thread -> id: 6004 -> priority: 1 Thread -> id: 3708 -> priority: 1 Thread -> id: 1df4 -> priority: 1 ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1655889610157,"processId":19244,"allocatedMemory":7787,"memoryLabels":[{"Permanent":40},{"NewDelete":280},{"Thread":72},{"Manager":1872},{"Shader":1280},{"GfxDevice":72},{"Serialization":40},{"WebCam":32},{"String":555},{"HashMap":1536},{"PoolAlloc":56},{"GI":296},{"VR":1560},{"Subsystems":96}]}