---
license: other
inference: false
---
# WizardLM: An Instruction-following LLM Using Evol-Instruct
These files are the result of merging the [delta weights](https://huggingface.co/victor123/WizardLM) with the original Llama7B model.
The code for merging is provided in the [WizardLM official Github repo](https://github.com/nlpxucan/WizardLM).
## WizardLM-7B GGML
This repo contains GGML files for for CPU inference using [llama.cpp](https://github.com/ggerganov/llama.cpp).
## Other repositories available
* [4bit GPTQ models for GPU inference](https://huggingface.co/TheBloke/wizardLM-7B-GPTQ)
* [Unquantised model in HF format](https://huggingface.co/TheBloke/wizardLM-7B-HF)
## THE FILES IN MAIN BRANCH REQUIRES LATEST LLAMA.CPP (May 19th 2023 - commit 2d5db48)!
llama.cpp recently made another breaking change to its quantisation methods - https://github.com/ggerganov/llama.cpp/pull/1508
I have quantised the GGML files in this repo with the latest version. Therefore you will require llama.cpp compiled on May 19th or later (commit `2d5db48` or later) to use them.
For files compatible with the previous version of llama.cpp, please see branch `previous_llama_ggmlv2`.
## Provided files
| Name | Quant method | Bits | Size | RAM required | Use case |
| ---- | ---- | ---- | ---- | ---- | ----- |
`WizardLM-7B.GGML.q4_0.bin` | q4_0 | 4bit | 4.2GB | 6GB | 4bit. |
`WizardLM-7B.GGML.q4_1.bin` | q4_0 | 4bit | 4.63GB | 6GB | 4-bit. Higher accuracy than q4_0 but not as high as q5_0. However has quicker inference than q5 models. |
`WizardLM-7B.GGML.q5_0.bin` | q5_0 | 5bit | 4.63GB | 7GB | 5-bit. Higher accuracy, higher resource usage and slower inference.|
`WizardLM-7B.GGML.q5_1.bin` | q5_1 | 5bit | 5.0GB | 7GB | 5-bit. Even higher accuracy, and higher resource usage and slower inference. |
`WizardLM-7B.GGML.q8_0.bin` | q8_0 | 8bit | 8GB | 10GB | 8-bit. Almost indistinguishable from float16. Huge resource use and slow. Not recommended for normal use. |
## How to run in `llama.cpp`
I use the following command line; adjust for your tastes and needs:
```
./main -t 18 -m WizardLM-7B.GGML.q4_0.bin --color -c 2048 --temp 0.7 --repeat_penalty 1.1 -n -1 -p "Below is an instruction that describes a task. Write a response that appropriately completes the request.
### Instruction:
Write a story about llamas
### Response:"
```
Change `-t 18` to the number of physical CPU cores you have. For example if your system has 8 cores/16 threads, use `-t 8`.
If you want to have a chat-style conversation, replace the `-p ` argument with `-i -ins`
## How to run in `text-generation-webui`
Further instructions here: [text-generation-webui/docs/llama.cpp-models.md](https://github.com/oobabooga/text-generation-webui/blob/main/docs/llama.cpp-models.md).
## Discord
For further support, and discussions on these models and AI in general, join us at:
[TheBloke AI's Discord server](https://discord.gg/Jq4vkcDakD)
## Thanks, and how to contribute.
Thanks to the [chirper.ai](https://chirper.ai) team!
I've had a lot of people ask if they can contribute. I enjoy providing models and helping people, and would love to be able to spend even more time doing it, as well as expanding into new projects like fine tuning/training.
If you're able and willing to contribute it will be most gratefully received and will help me to keep providing more models, and to start work on new AI projects.
Donaters will get priority support on any and all AI/LLM/model questions and requests, access to a private Discord room, plus other benefits.
* Patreon: https://patreon.com/TheBlokeAI
* Ko-Fi: https://ko-fi.com/TheBlokeAI
**Patreon special mentions**: Aemon Algiz, Dmitriy Samsonov, Nathan LeClaire, Trenton Dambrowitz, Mano Prime, David Flickinger, vamX, Nikolai Manek, senxiiz, Khalefa Al-Ahmad, Illia Dulskyi, Jonathan Leane, Talal Aujan, V. Lukas, Joseph William Delisle, Pyrater, Oscar Rangel, Lone Striker, Luke Pendergrass, Eugene Pentland, Sebastain Graf, Johann-Peter Hartman.
Thank you to all my generous patrons and donaters!
# Original model info
Overview of Evol-Instruct
Evol-Instruct is a novel method using LLMs instead of humans to automatically mass-produce open-domain instructions of various difficulty levels and skills range, to improve the performance of LLMs.
![info](https://github.com/nlpxucan/WizardLM/raw/main/imgs/git_overall.png)
![info](https://github.com/nlpxucan/WizardLM/raw/main/imgs/git_running.png)