---
inference: false
license: llama2
model_creator: MayaPH
model_link: https://huggingface.co/MayaPH/GodziLLa2-70B
model_name: GodziLLa2 70B
model_type: llama
pipeline_tag: text-generation
quantized_by: TheBloke
tags:
- merge
- mix
- cot
---
# GodziLLa2 70B - GGML
- Model creator: [MayaPH](https://huggingface.co/mayaph)
- Original model: [GodziLLa2 70B](https://huggingface.co/MayaPH/GodziLLa2-70B)
## Description
This repo contains GGML format model files for [MayaPH's GodziLLa2 70B](https://huggingface.co/MayaPH/GodziLLa2-70B).
GPU acceleration is now available for Llama 2 70B GGML files, with both CUDA (NVidia) and Metal (macOS). The following clients/libraries are known to work with these files, including with GPU acceleration:
* [llama.cpp](https://github.com/ggerganov/llama.cpp), commit `e76d630` and later.
* [text-generation-webui](https://github.com/oobabooga/text-generation-webui), the most widely used web UI.
* [KoboldCpp](https://github.com/LostRuins/koboldcpp), version 1.37 and later. A powerful GGML web UI, especially good for story telling.
* [LM Studio](https://lmstudio.ai/), a fully featured local GUI with GPU acceleration for both Windows and macOS. Use 0.1.11 or later for macOS GPU acceleration with 70B models.
* [llama-cpp-python](https://github.com/abetlen/llama-cpp-python), version 0.1.77 and later. A Python library with LangChain support, and OpenAI-compatible API server.
* [ctransformers](https://github.com/marella/ctransformers), version 0.2.15 and later. A Python library with LangChain support, and OpenAI-compatible API server.
## Repositories available
* [GPTQ models for GPU inference, with multiple quantisation parameter options.](https://huggingface.co/TheBloke/GodziLLa2-70B-GPTQ)
* [2, 3, 4, 5, 6 and 8-bit GGML models for CPU+GPU inference](https://huggingface.co/TheBloke/GodziLLa2-70B-GGML)
* [MayaPH's original unquantised fp16 model in pytorch format, for GPU inference and for further conversions](https://huggingface.co/MayaPH/GodziLLa2-70B)
## Prompt template: Alpaca
```
Below is an instruction that describes a task. Write a response that appropriately completes the request.
### Instruction:
{prompt}
### Response:
```
## Compatibility
### Requires llama.cpp [commit `e76d630`](https://github.com/ggerganov/llama.cpp/commit/e76d630df17e235e6b9ef416c45996765d2e36fb) or later.
Or one of the other tools and libraries listed above.
To use in llama.cpp, you must add `-gqa 8` argument.
For other UIs and libraries, please check the docs.
## Explanation of the new k-quant methods
Click to see details
The new methods available are:
* GGML_TYPE_Q2_K - "type-1" 2-bit quantization in super-blocks containing 16 blocks, each block having 16 weight. Block scales and mins are quantized with 4 bits. This ends up effectively using 2.5625 bits per weight (bpw)
* GGML_TYPE_Q3_K - "type-0" 3-bit quantization in super-blocks containing 16 blocks, each block having 16 weights. Scales are quantized with 6 bits. This end up using 3.4375 bpw.
* GGML_TYPE_Q4_K - "type-1" 4-bit quantization in super-blocks containing 8 blocks, each block having 32 weights. Scales and mins are quantized with 6 bits. This ends up using 4.5 bpw.
* GGML_TYPE_Q5_K - "type-1" 5-bit quantization. Same super-block structure as GGML_TYPE_Q4_K resulting in 5.5 bpw
* GGML_TYPE_Q6_K - "type-0" 6-bit quantization. Super-blocks with 16 blocks, each block having 16 weights. Scales are quantized with 8 bits. This ends up using 6.5625 bpw
* GGML_TYPE_Q8_K - "type-0" 8-bit quantization. Only used for quantizing intermediate results. The difference to the existing Q8_0 is that the block size is 256. All 2-6 bit dot products are implemented for this quantization type.
Refer to the Provided Files table below to see what files use which methods, and how.
## Provided files
| Name | Quant method | Bits | Size | Max RAM required | Use case |
| ---- | ---- | ---- | ---- | ---- | ----- |
| [godzilla2-70b.ggmlv3.q2_K.bin](https://huggingface.co/TheBloke/GodziLLa2-70B-GGML/blob/main/godzilla2-70b.ggmlv3.q2_K.bin) | q2_K | 2 | 28.59 GB| 31.09 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.vw and feed_forward.w2 tensors, GGML_TYPE_Q2_K for the other tensors. |
| [godzilla2-70b.ggmlv3.q3_K_L.bin](https://huggingface.co/TheBloke/GodziLLa2-70B-GGML/blob/main/godzilla2-70b.ggmlv3.q3_K_L.bin) | q3_K_L | 3 | 36.15 GB| 38.65 GB | New k-quant method. Uses GGML_TYPE_Q5_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
| [godzilla2-70b.ggmlv3.q3_K_M.bin](https://huggingface.co/TheBloke/GodziLLa2-70B-GGML/blob/main/godzilla2-70b.ggmlv3.q3_K_M.bin) | q3_K_M | 3 | 33.04 GB| 35.54 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
| [godzilla2-70b.ggmlv3.q3_K_S.bin](https://huggingface.co/TheBloke/GodziLLa2-70B-GGML/blob/main/godzilla2-70b.ggmlv3.q3_K_S.bin) | q3_K_S | 3 | 29.75 GB| 32.25 GB | New k-quant method. Uses GGML_TYPE_Q3_K for all tensors |
| [godzilla2-70b.ggmlv3.q4_0.bin](https://huggingface.co/TheBloke/GodziLLa2-70B-GGML/blob/main/godzilla2-70b.ggmlv3.q4_0.bin) | q4_0 | 4 | 38.87 GB| 41.37 GB | Original quant method, 4-bit. |
| [godzilla2-70b.ggmlv3.q4_1.bin](https://huggingface.co/TheBloke/GodziLLa2-70B-GGML/blob/main/godzilla2-70b.ggmlv3.q4_1.bin) | q4_1 | 4 | 43.17 GB| 45.67 GB | Original quant method, 4-bit. Higher accuracy than q4_0 but not as high as q5_0. However has quicker inference than q5 models. |
| [godzilla2-70b.ggmlv3.q4_K_M.bin](https://huggingface.co/TheBloke/GodziLLa2-70B-GGML/blob/main/godzilla2-70b.ggmlv3.q4_K_M.bin) | q4_K_M | 4 | 41.38 GB| 43.88 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q4_K |
| [godzilla2-70b.ggmlv3.q4_K_S.bin](https://huggingface.co/TheBloke/GodziLLa2-70B-GGML/blob/main/godzilla2-70b.ggmlv3.q4_K_S.bin) | q4_K_S | 4 | 38.87 GB| 41.37 GB | New k-quant method. Uses GGML_TYPE_Q4_K for all tensors |
| [godzilla2-70b.ggmlv3.q5_0.bin](https://huggingface.co/TheBloke/GodziLLa2-70B-GGML/blob/main/godzilla2-70b.ggmlv3.q5_0.bin) | q5_0 | 5 | 47.46 GB| 49.96 GB | Original quant method, 5-bit. Higher accuracy, higher resource usage and slower inference. |
| [godzilla2-70b.ggmlv3.q5_K_M.bin](https://huggingface.co/TheBloke/GodziLLa2-70B-GGML/blob/main/godzilla2-70b.ggmlv3.q5_K_M.bin) | q5_K_M | 5 | 48.75 GB| 51.25 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q5_K |
| [godzilla2-70b.ggmlv3.q5_K_S.bin](https://huggingface.co/TheBloke/GodziLLa2-70B-GGML/blob/main/godzilla2-70b.ggmlv3.q5_K_S.bin) | q5_K_S | 5 | 47.46 GB| 49.96 GB | New k-quant method. Uses GGML_TYPE_Q5_K for all tensors |
**Note**: the above RAM figures assume no GPU offloading. If layers are offloaded to the GPU, this will reduce RAM usage and use VRAM instead.
## How to run in `llama.cpp`
I use the following command line; adjust for your tastes and needs:
```
./main -t 10 -ngl 40 -gqa 8 -m godzilla2-70b.ggmlv3.q4_K_M.bin --color -c 4096 --temp 0.7 --repeat_penalty 1.1 -n -1 -p "Below is an instruction that describes a task. Write a response that appropriately completes the request.\n\n### Instruction:\nWrite a story about llamas\n\n### Response:"
```
Change `-t 10` to the number of physical CPU cores you have. For example if your system has 8 cores/16 threads, use `-t 8`. If you are fully offloading the model to GPU, use `-t 1`
Change `-ngl 40` to the number of GPU layers you have VRAM for. Use `-ngl 100` to offload all layers to VRAM - if you have a 48GB card, or 2 x 24GB, or similar. Otherwise you can partially offload as many as you have VRAM for, on one or more GPUs.
If you want to have a chat-style conversation, replace the `-p ` argument with `-i -ins`
Remember the `-gqa 8` argument, required for Llama 70B models.
Change `-c 4096` to the desired sequence length for this model. For models that use RoPE, add `--rope-freq-base 10000 --rope-freq-scale 0.5` for doubled context, or `--rope-freq-base 10000 --rope-freq-scale 0.25` for 4x context.
For other parameters and how to use them, please refer to [the llama.cpp documentation](https://github.com/ggerganov/llama.cpp/blob/master/examples/main/README.md)
## How to run in `text-generation-webui`
Further instructions here: [text-generation-webui/docs/llama.cpp-models.md](https://github.com/oobabooga/text-generation-webui/blob/main/docs/llama.cpp-models.md).
## Discord
For further support, and discussions on these models and AI in general, join us at:
[TheBloke AI's Discord server](https://discord.gg/theblokeai)
## Thanks, and how to contribute.
Thanks to the [chirper.ai](https://chirper.ai) team!
I've had a lot of people ask if they can contribute. I enjoy providing models and helping people, and would love to be able to spend even more time doing it, as well as expanding into new projects like fine tuning/training.
If you're able and willing to contribute it will be most gratefully received and will help me to keep providing more models, and to start work on new AI projects.
Donaters will get priority support on any and all AI/LLM/model questions and requests, access to a private Discord room, plus other benefits.
* Patreon: https://patreon.com/TheBlokeAI
* Ko-Fi: https://ko-fi.com/TheBlokeAI
**Special thanks to**: Luke from CarbonQuill, Aemon Algiz.
**Patreon special mentions**: Ajan Kanaga, David Ziegler, Raymond Fosdick, SuperWojo, Sam, webtim, Steven Wood, knownsqashed, Tony Hughes, Junyu Yang, J, Olakabola, Dan Guido, Stephen Murray, John Villwock, vamX, William Sang, Sean Connelly, LangChain4j, Olusegun Samson, Fen Risland, Derek Yates, Karl Bernard, transmissions 11, Trenton Dambrowitz, Pieter, Preetika Verma, Swaroop Kallakuri, Andrey, Slarti, Jonathan Leane, Michael Levine, Kalila, Joseph William Delisle, Rishabh Srivastava, Deo Leter, Luke Pendergrass, Spencer Kim, Geoffrey Montalvo, Thomas Belote, Jeffrey Morgan, Mandus, ya boyyy, Matthew Berman, Magnesian, Ai Maven, senxiiz, Alps Aficionado, Luke @flexchar, Raven Klaugh, Imad Khwaja, Gabriel Puliatti, Johann-Peter Hartmann, usrbinkat, Spiking Neurons AB, Artur Olbinski, chris gileta, danny, Willem Michiel, WelcomeToTheClub, Deep Realms, alfie_i, Dave, Leonard Tan, NimbleBox.ai, Randy H, Daniel P. Andersen, Pyrater, Will Dee, Elle, Space Cruiser, Gabriel Tamborski, Asp the Wyvern, Illia Dulskyi, Nikolai Manek, Sid, Brandon Frisco, Nathan LeClaire, Edmond Seymore, Enrico Ros, Pedro Madruga, Eugene Pentland, John Detwiler, Mano Prime, Stanislav Ovsiannikov, Alex, Vitor Caleffi, K, biorpg, Michael Davis, Lone Striker, Pierre Kircher, theTransient, Fred von Graf, Sebastain Graf, Vadim, Iucharbius, Clay Pascal, Chadd, Mesiah Bishop, terasurfer, Rainer Wilmers, Alexandros Triantafyllidis, Stefan Sabev, Talal Aujan, Cory Kujawski, Viktor Bowallius, subjectnull, ReadyPlayerEmma, zynix
Thank you to all my generous patrons and donaters!
# Original model card: MayaPH's GodziLLa2 70B
Released August 11, 2023
Model card coming soon!
GodziLLa-30B can be found [here](https://huggingface.co/MayaPH/GodziLLa-30B).