# Hack: string type that is always equal in not equal comparisons class AnyType(str): def __ne__(self, __value: object) -> bool: return False # Our any instance wants to be a wildcard string any = AnyType("*") class PlaySound: @classmethod def INPUT_TYPES(s): return {"required": { "any": (any, {}), "mode": (["always", "on empty queue"], {}), "volume": ("FLOAT", {"min": 0, "max": 1, "step": 0.1, "default": 0.5}) }} FUNCTION = "nop" INPUT_IS_LIST = True OUTPUT_NODE = True RETURN_TYPES = () CATEGORY = "utils" def IS_CHANGED(self, **kwargs): return float("NaN") def nop(self, any, mode, volume): return {"ui": {"a": []}, "result": ()} NODE_CLASS_MAPPINGS = { "PlaySound|pysssss": PlaySound, } NODE_DISPLAY_NAME_MAPPINGS = { "PlaySound|pysssss": "PlaySound 🐍", }