# -*- coding: utf-8 -*- import numpy as np import cv2 import random import math def augment_hsv(img, hgain=0.5, sgain=0.5, vgain=0.5): """change color hue, saturation, value""" r = np.random.uniform(-1, 1, 3) * [hgain, sgain, vgain] + 1 # random gains hue, sat, val = cv2.split(cv2.cvtColor(img, cv2.COLOR_BGR2HSV)) dtype = img.dtype # uint8 x = np.arange(0, 256, dtype=np.int16) lut_hue = ((x * r[0]) % 180).astype(dtype) lut_sat = np.clip(x * r[1], 0, 255).astype(dtype) lut_val = np.clip(x * r[2], 0, 255).astype(dtype) img_hsv = cv2.merge((cv2.LUT(hue, lut_hue), cv2.LUT(sat, lut_sat), cv2.LUT(val, lut_val))).astype(dtype) cv2.cvtColor(img_hsv, cv2.COLOR_HSV2BGR, dst=img) # no return needed # Histogram equalization # if random.random() < 0.2: # for i in range(3): # img[:, :, i] = cv2.equalizeHist(img[:, :, i]) def random_perspective(combination, targets=(), degrees=10, translate=.1, scale=.1, shear=10, perspective=0.0, border=(0, 0)): """combination of img transform""" # torchvision.transforms.RandomAffine(degrees=(-10, 10), translate=(.1, .1), scale=(.9, 1.1), shear=(-10, 10)) # targets = [cls, xyxy] img, gray, line = combination height = img.shape[0] + border[0] * 2 # shape(h,w,c) width = img.shape[1] + border[1] * 2 # Center C = np.eye(3) C[0, 2] = -img.shape[1] / 2 # x translation (pixels) C[1, 2] = -img.shape[0] / 2 # y translation (pixels) # Perspective P = np.eye(3) P[2, 0] = random.uniform(-perspective, perspective) # x perspective (about y) P[2, 1] = random.uniform(-perspective, perspective) # y perspective (about x) # Rotation and Scale R = np.eye(3) a = random.uniform(-degrees, degrees) # a += random.choice([-180, -90, 0, 90]) # add 90deg rotations to small rotations s = random.uniform(1 - scale, 1 + scale) # s = 2 ** random.uniform(-scale, scale) R[:2] = cv2.getRotationMatrix2D(angle=a, center=(0, 0), scale=s) # Shear S = np.eye(3) S[0, 1] = math.tan(random.uniform(-shear, shear) * math.pi / 180) # x shear (deg) S[1, 0] = math.tan(random.uniform(-shear, shear) * math.pi / 180) # y shear (deg) # Translation T = np.eye(3) T[0, 2] = random.uniform(0.5 - translate, 0.5 + translate) * width # x translation (pixels) T[1, 2] = random.uniform(0.5 - translate, 0.5 + translate) * height # y translation (pixels) # Combined rotation matrix M = T @ S @ R @ P @ C # order of operations (right to left) is IMPORTANT if (border[0] != 0) or (border[1] != 0) or (M != np.eye(3)).any(): # image changed if perspective: img = cv2.warpPerspective(img, M, dsize=(width, height), borderValue=(114, 114, 114)) gray = cv2.warpPerspective(gray, M, dsize=(width, height), borderValue=0) line = cv2.warpPerspective(line, M, dsize=(width, height), borderValue=0) else: # affine img = cv2.warpAffine(img, M[:2], dsize=(width, height), borderValue=(114, 114, 114)) gray = cv2.warpAffine(gray, M[:2], dsize=(width, height), borderValue=0) line = cv2.warpAffine(line, M[:2], dsize=(width, height), borderValue=0) # Visualize # import matplotlib.pyplot as plt # ax = plt.subplots(1, 2, figsize=(12, 6))[1].ravel() # ax[0].imshow(img[:, :, ::-1]) # base # ax[1].imshow(img2[:, :, ::-1]) # warped # Transform label coordinates n = len(targets) if n: # warp points xy = np.ones((n * 4, 3)) xy[:, :2] = targets[:, [1, 2, 3, 4, 1, 4, 3, 2]].reshape(n * 4, 2) # x1y1, x2y2, x1y2, x2y1 xy = xy @ M.T # transform if perspective: xy = (xy[:, :2] / xy[:, 2:3]).reshape(n, 8) # rescale else: # affine xy = xy[:, :2].reshape(n, 8) # create new boxes x = xy[:, [0, 2, 4, 6]] y = xy[:, [1, 3, 5, 7]] xy = np.concatenate((x.min(1), y.min(1), x.max(1), y.max(1))).reshape(4, n).T # # apply angle-based reduction of bounding boxes # radians = a * math.pi / 180 # reduction = max(abs(math.sin(radians)), abs(math.cos(radians))) ** 0.5 # x = (xy[:, 2] + xy[:, 0]) / 2 # y = (xy[:, 3] + xy[:, 1]) / 2 # w = (xy[:, 2] - xy[:, 0]) * reduction # h = (xy[:, 3] - xy[:, 1]) * reduction # xy = np.concatenate((x - w / 2, y - h / 2, x + w / 2, y + h / 2)).reshape(4, n).T # clip boxes xy[:, [0, 2]] = xy[:, [0, 2]].clip(0, width) xy[:, [1, 3]] = xy[:, [1, 3]].clip(0, height) # filter candidates i = _box_candidates(box1=targets[:, 1:5].T * s, box2=xy.T) targets = targets[i] targets[:, 1:5] = xy[i] combination = (img, gray, line) return combination, targets def cutout(combination, labels): # Applies image cutout augmentation https://arxiv.org/abs/1708.04552 image, gray = combination h, w = image.shape[:2] def bbox_ioa(box1, box2): # Returns the intersection over box2 area given box1, box2. box1 is 4, box2 is nx4. boxes are x1y1x2y2 box2 = box2.transpose() # Get the coordinates of bounding boxes b1_x1, b1_y1, b1_x2, b1_y2 = box1[0], box1[1], box1[2], box1[3] b2_x1, b2_y1, b2_x2, b2_y2 = box2[0], box2[1], box2[2], box2[3] # Intersection area inter_area = (np.minimum(b1_x2, b2_x2) - np.maximum(b1_x1, b2_x1)).clip(0) * \ (np.minimum(b1_y2, b2_y2) - np.maximum(b1_y1, b2_y1)).clip(0) # box2 area box2_area = (b2_x2 - b2_x1) * (b2_y2 - b2_y1) + 1e-16 # Intersection over box2 area return inter_area / box2_area # create random masks scales = [0.5] * 1 + [0.25] * 2 + [0.125] * 4 + [0.0625] * 8 + [0.03125] * 16 # image size fraction for s in scales: mask_h = random.randint(1, int(h * s)) mask_w = random.randint(1, int(w * s)) # box xmin = max(0, random.randint(0, w) - mask_w // 2) ymin = max(0, random.randint(0, h) - mask_h // 2) xmax = min(w, xmin + mask_w) ymax = min(h, ymin + mask_h) # print('xmin:{},ymin:{},xmax:{},ymax:{}'.format(xmin,ymin,xmax,ymax)) # apply random color mask image[ymin:ymax, xmin:xmax] = [random.randint(64, 191) for _ in range(3)] gray[ymin:ymax, xmin:xmax] = -1 # return unobscured labels if len(labels) and s > 0.03: box = np.array([xmin, ymin, xmax, ymax], dtype=np.float32) ioa = bbox_ioa(box, labels[:, 1:5]) # intersection over area labels = labels[ioa < 0.60] # remove >60% obscured labels return image, gray, labels def letterbox(combination, new_shape=(640, 640), color=(114, 114, 114), auto=True, scaleFill=False, scaleup=True): """Resize the input image and automatically padding to suitable shape :https://zhuanlan.zhihu.com/p/172121380""" # Resize image to a 32-pixel-multiple rectangle https://github.com/ultralytics/yolov3/issues/232 img, gray, line = combination shape = img.shape[:2] # current shape [height, width] if isinstance(new_shape, int): new_shape = (new_shape, new_shape) # Scale ratio (new / old) r = min(new_shape[0] / shape[0], new_shape[1] / shape[1]) if not scaleup: # only scale down, do not scale up (for better test mAP) r = min(r, 1.0) # Compute padding ratio = r, r # width, height ratios new_unpad = int(round(shape[1] * r)), int(round(shape[0] * r)) dw, dh = new_shape[1] - new_unpad[0], new_shape[0] - new_unpad[1] # wh padding if auto: # minimum rectangle dw, dh = np.mod(dw, 32), np.mod(dh, 32) # wh padding elif scaleFill: # stretch dw, dh = 0.0, 0.0 new_unpad = (new_shape[1], new_shape[0]) ratio = new_shape[1] / shape[1], new_shape[0] / shape[0] # width, height ratios dw /= 2 # divide padding into 2 sides dh /= 2 if shape[::-1] != new_unpad: # resize img = cv2.resize(img, new_unpad, interpolation=cv2.INTER_LINEAR) gray = cv2.resize(gray, new_unpad, interpolation=cv2.INTER_LINEAR) line = cv2.resize(line, new_unpad, interpolation=cv2.INTER_LINEAR) top, bottom = int(round(dh - 0.1)), int(round(dh + 0.1)) left, right = int(round(dw - 0.1)), int(round(dw + 0.1)) img = cv2.copyMakeBorder(img, top, bottom, left, right, cv2.BORDER_CONSTANT, value=color) # add border gray = cv2.copyMakeBorder(gray, top, bottom, left, right, cv2.BORDER_CONSTANT, value=0) # add border line = cv2.copyMakeBorder(line, top, bottom, left, right, cv2.BORDER_CONSTANT, value=0) # add border # print(img.shape) combination = (img, gray, line) return combination, ratio, (dw, dh) def letterbox_for_img(img, new_shape=(640, 640), color=(114, 114, 114), auto=True, scaleFill=False, scaleup=True): # Resize image to a 32-pixel-multiple rectangle https://github.com/ultralytics/yolov3/issues/232 shape = img.shape[:2] # current shape [height, width] if isinstance(new_shape, int): new_shape = (new_shape, new_shape) # Scale ratio (new / old) r = min(new_shape[0] / shape[0], new_shape[1] / shape[1]) if not scaleup: # only scale down, do not scale up (for better test mAP) r = min(r, 1.0) # Compute padding ratio = r, r # width, height ratios new_unpad = int(round(shape[1] * r)), int(round(shape[0] * r)) dw, dh = new_shape[1] - new_unpad[0], new_shape[0] - new_unpad[1] # wh padding if auto: # minimum rectangle dw, dh = np.mod(dw, 32), np.mod(dh, 32) # wh padding elif scaleFill: # stretch dw, dh = 0.0, 0.0 new_unpad = (new_shape[1], new_shape[0]) ratio = new_shape[1] / shape[1], new_shape[0] / shape[0] # width, height ratios dw /= 2 # divide padding into 2 sides dh /= 2 if shape[::-1] != new_unpad: # resize img = cv2.resize(img, new_unpad, interpolation=cv2.INTER_AREA) top, bottom = int(round(dh - 0.1)), int(round(dh + 0.1)) left, right = int(round(dw - 0.1)), int(round(dw + 0.1)) img = cv2.copyMakeBorder(img, top, bottom, left, right, cv2.BORDER_CONSTANT, value=color) # add border return img, ratio, (dw, dh) def _box_candidates(box1, box2, wh_thr=2, ar_thr=20, area_thr=0.1): # box1(4,n), box2(4,n) # Compute candidate boxes: box1 before augment, box2 after augment, wh_thr (pixels), aspect_ratio_thr, area_ratio w1, h1 = box1[2] - box1[0], box1[3] - box1[1] w2, h2 = box2[2] - box2[0], box2[3] - box2[1] ar = np.maximum(w2 / (h2 + 1e-16), h2 / (w2 + 1e-16)) # aspect ratio return (w2 > wh_thr) & (h2 > wh_thr) & (w2 * h2 / (w1 * h1 + 1e-16) > area_thr) & (ar < ar_thr) # candidates