// Copyright 2020 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include void xnn_f32_dwconv2d_chw_ukernel_5x5s2p2__scalar_${ROW_TILE}x1${"_acc%d" % ACCUMULATORS if ACCUMULATORS > 1 else ""}( size_t input_height, size_t input_width, const float* input, const float* weights, const float* zero, float* output, uint32_t padding_top, const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)]) { assert(input_height != 0); assert(input_width != 0); assert(input_width % sizeof(float) == 0); assert(padding_top >= 1); assert(padding_top <= 2); const float vmax = params->scalar.max; const float vmin = params->scalar.min; const float vbias = weights[0]; $for R in range(5): $for S in range(5): const float vk${R}${S} = weights[${R*5+S+1}]; const uint32_t padding_top_less_1 = padding_top - 1; const float* i0 = zero; const float* i1 = (const float*) ((uintptr_t) input - ((-padding_top_less_1) & input_width)); const float* i2 = (const float*) ((uintptr_t) i1 + input_width); if XNN_UNPREDICTABLE(padding_top_less_1 != 0) { i1 = zero; } $for M in range(3, 3 + 2 * ROW_TILE): const float* i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); $if ROW_TILE > 1: const size_t output_width = round_down_po2((input_width + (2 /* padding */ - 3 /* kernel size */ + 2 /* subsampling */) * sizeof(float)) / 2, sizeof(float)); float* o0 = output; $for M in range(1, ROW_TILE): float* o${M} = (float*) ((uintptr_t) o${M-1} + output_width); size_t padded_input_height = input_height + (padding_top_less_1 + 1) + 2 /* padding bottom */; size_t output_height = (padded_input_height - 5 /* kernel size */ + 2 /* subsampling */) / 2; do { $for M in range(3, 3 + 2 * ROW_TILE): if XNN_UNPREDICTABLE(padded_input_height < ${3 + M}) { i${M} = zero; $if M % 2 == 0 and M <= 2 * ROW_TILE + 1: o${M // 2 - 1} = o${M // 2 - 2}; } $for M in range(3 + 2 * ROW_TILE): float vi${M}x0 = 0.0f; $for M in range(3 + 2 * ROW_TILE): float vi${M}x1 = 0.0f; $for M in range(3 + 2 * ROW_TILE): float vi${M}x2 = *i${M}++; size_t w = input_width; for (; w > 2 * sizeof(float); w -= 2 * sizeof(float)) { $for M in range(3 + 2 * ROW_TILE): const float vi${M}x3 = i${M}[0]; $for M in range(3 + 2 * ROW_TILE): const float vi${M}x4 = i${M}[1]; i${M} += 2; $for K in range(5): $for M in range(ROW_TILE): $if K == 0: float vo${M}p0 = vbias + vi${2*M+K}x0 * vk${K}0; $elif K < ACCUMULATORS: float vo${M}p${K} = vi${2*M+K}x0 * vk${K}0; $else: vo${M}p${K % ACCUMULATORS} += vi${2*M+K}x0 * vk${K}0; $for M in range(3 + 2 * ROW_TILE): vi${M}x0 = vi${M}x2; $for K in range(5): $for M in range(ROW_TILE): $if K+5 < ACCUMULATORS: float vo${M}p${K+5} = vi${2*M+K}x1 * vk${K}1; $else: vo${M}p${(K+5) % ACCUMULATORS} += vi${2*M+K}x1 * vk${K}1; $for M in range(3 + 2 * ROW_TILE): vi${M}x1 = vi${M}x3; $for K in range(5): $for M in range(ROW_TILE): vo${M}p${(K+10) % ACCUMULATORS} += vi${2*M+K}x2 * vk${K}2; $for M in range(3 + 2 * ROW_TILE): vi${M}x2 = vi${M}x4; $for K in range(5): $for M in range(ROW_TILE): vo${M}p${(K+15) % ACCUMULATORS} += vi${2*M+K}x3 * vk${K}3; $for K in range(5): $for M in range(ROW_TILE): vo${M}p${(K+20) % ACCUMULATORS} += vi${2*M+K}x4 * vk${K}4; $if ACCUMULATORS > 1: $ACC_SLICE = 1 $while ACC_SLICE < ACCUMULATORS: $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): $if A + ACC_SLICE < ACCUMULATORS: $for M in range(ROW_TILE): vo${M}p${A} += vo${M}p${A + ACC_SLICE}; $ACC_SLICE *= 2 $for M in range(ROW_TILE): float vo${M} = math_max_f32(vo${M}p0, vmin); $for M in range(ROW_TILE): vo${M} = math_min_f32(vo${M}, vmax); $for M in reversed(range(ROW_TILE)): *o${M}++ = vo${M}; } if XNN_LIKELY(w == 2 * sizeof(float)) { $for M in range(3 + 2 * ROW_TILE): const float vi${M}x3 = *i${M}++; $for K in range(5): $for M in range(ROW_TILE): $if K == 0: float vo${M}p0 = vbias + vi${2*M+K}x0 * vk${K}0; $elif K < ACCUMULATORS: float vo${M}p${K} = vi${2*M+K}x0 * vk${K}0; $else: vo${M}p${K % ACCUMULATORS} += vi${2*M+K}x0 * vk${K}0; $for K in range(5): $for M in range(ROW_TILE): $if K+5 < ACCUMULATORS: float vo${M}p${K+5} = vi${2*M+K}x1 * vk${K}1; $else: vo${M}p${(K+5) % ACCUMULATORS} += vi${2*M+K}x1 * vk${K}1; $for K in range(5): $for M in range(ROW_TILE): vo${M}p${(K+10) % ACCUMULATORS} += vi${2*M+K}x2 * vk${K}2; $for K in range(5): $for M in range(ROW_TILE): vo${M}p${(K+15) % ACCUMULATORS} += vi${2*M+K}x3 * vk${K}3; $if ACCUMULATORS > 1: $ACC_SLICE = 1 $while ACC_SLICE < ACCUMULATORS: $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): $if A + ACC_SLICE < ACCUMULATORS: $for M in range(ROW_TILE): vo${M}p${A} += vo${M}p${A + ACC_SLICE}; $ACC_SLICE *= 2 $for M in range(ROW_TILE): float vo${M} = math_max_f32(vo${M}p0, vmin); $for M in range(ROW_TILE): vo${M} = math_min_f32(vo${M}, vmax); $for M in reversed(range(ROW_TILE)): *o${M}++ = vo${M}; } else { $for K in range(5): $for M in range(ROW_TILE): $if K == 0: float vo${M}p0 = vbias + vi${2*M+K}x0 * vk${K}0; $elif K < ACCUMULATORS: float vo${M}p${K} = vi${2*M+K}x0 * vk${K}0; $else: vo${M}p${K % ACCUMULATORS} += vi${2*M+K}x0 * vk${K}0; $for K in range(5): $for M in range(ROW_TILE): $if K+5 < ACCUMULATORS: float vo${M}p${K+5} = vi${2*M+K}x1 * vk${K}1; $else: vo${M}p${(K+5) % ACCUMULATORS} += vi${2*M+K}x1 * vk${K}1; $for K in range(5): $for M in range(ROW_TILE): vo${M}p${(K+10) % ACCUMULATORS} += vi${2*M+K}x2 * vk${K}2; $if ACCUMULATORS > 1: $ACC_SLICE = 1 $while ACC_SLICE < ACCUMULATORS: $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): $if A + ACC_SLICE < ACCUMULATORS: $for M in range(ROW_TILE): vo${M}p${A} += vo${M}p${A + ACC_SLICE}; $ACC_SLICE *= 2 $for M in range(ROW_TILE): float vo${M} = math_max_f32(vo${M}p0, vmin); $for M in range(ROW_TILE): vo${M} = math_min_f32(vo${M}, vmax); $for M in reversed(range(ROW_TILE)): *o${M}++ = vo${M}; } $if ROW_TILE == 1: i0 = (const float*) ((uintptr_t) i${2 * ROW_TILE} - input_width); $else: i0 = (const float*) ((uintptr_t) i${2 * ROW_TILE - 1}); i1 = (const float*) ((uintptr_t) i${2 * ROW_TILE}); i2 = (const float*) ((uintptr_t) i${2 * ROW_TILE + 1}); i3 = (const float*) ((uintptr_t) i${2 * ROW_TILE + 2}); $for M in range(4, 3 + 2 * ROW_TILE): i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); $if ROW_TILE > 1: o0 = o${ROW_TILE - 1}; $for M in range(1, ROW_TILE): o${M} = (float*) ((uintptr_t) o${M-1} + output_width); $if ROW_TILE > 1: output_height = doz(output_height, ${ROW_TILE}); padded_input_height = doz(padded_input_height, ${ROW_TILE * 2}); $else: output_height -= 1; padded_input_height -= 2; } while (output_height != 0); }