// Copyright 2020 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. $assert ROW_TILE >= 1 $assert ACCUMULATORS >= 1 #include #include #include #include $ARCH_SUFFIX = "_x86" if X86 else "_arm" void xnn_f32_dwconv2d_chw_ukernel_3x3p1__wasmsimd${ARCH_SUFFIX}_splat_${ROW_TILE}x4${"_acc%d" % ACCUMULATORS if ACCUMULATORS > 1 else ""}( size_t input_height, size_t input_width, const float* input, const float* weights, const float* zero, float* output, uint32_t padding_top, const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS { assert(input_height != 0); assert(input_width != 0); assert(input_width % sizeof(float) == 0); assert(padding_top == 1); const v128_t vmask = wasm_v128_load(params->wasmsimd_stride1.mask); const v128_t vmax = wasm_v128_load64_splat(params->wasmsimd_stride1.max); const v128_t vmin = wasm_v128_load64_splat(params->wasmsimd_stride1.min); const v128_t vw0123 = wasm_v128_load(weights); const v128_t vw4567 = wasm_v128_load(weights + 4); const v128_t vw89 = wasm_v128_load64_splat(weights + 8); const size_t input_decrement = round_up_po2(input_width, 4 * sizeof(float)); const float* i0 = zero; const float* i1 = input; $for M in range(2, 2 + ROW_TILE): const float* i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); float* o0 = output; $for M in range(1, ROW_TILE): float* o${M} = (float*) ((uintptr_t) o${M-1} + input_width); size_t output_height = input_height; do { $for M in range(2, 2 + ROW_TILE): if XNN_UNPREDICTABLE(output_height < ${M}) { i${M} = zero; $if M <= ROW_TILE: o${M-1} = o${M-2}; } $for M in range(2 + ROW_TILE): v128_t vi${M}x0123 = wasm_f32x4_const_splat(0.0f); $for M in range(2 + ROW_TILE): v128_t vi${M}x4567 = wasm_v128_load(i${M}); i${M} += 4; size_t w = input_width; for (; w > 4 * sizeof(float); w -= 4 * sizeof(float)) { $for M in range(ROW_TILE): v128_t vo${M}p0 = wasm_v32x4_shuffle(vw0123, vw0123, 0, 0, 0, 0); $for M in range(2 + ROW_TILE): const v128_t vi${M}x89AB = wasm_v128_load(i${M}); i${M} += 4; $for M in range(ROW_TILE): vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M}x4567, wasm_v32x4_shuffle(vw0123, vw0123, 2, 2, 2, 2))); $for M in range(ROW_TILE): $if ACCUMULATORS >= 2: v128_t vo${M}p1 = wasm_f32x4_mul(vi${M+1}x4567, wasm_v32x4_shuffle(vw4567, vw4567, 1, 1, 1, 1)); $else: vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M+1}x4567, wasm_v32x4_shuffle(vw4567, vw4567, 1, 1, 1, 1))); $for M in range(ROW_TILE): $if ACCUMULATORS >= 3: v128_t vo${M}p2 = wasm_f32x4_mul(vi${M+2}x4567, wasm_v32x4_shuffle(vw89, vw89, 0, 0, 0, 0)); $else: vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M+2}x4567, wasm_v32x4_shuffle(vw89, vw89, 0, 0, 0, 0))); $for M in range(2 + ROW_TILE): const v128_t vi${M}x3456 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 3, 4, 5, 6); $for M in range(ROW_TILE): $if ACCUMULATORS >= 4: v128_t vo${M}p3 = wasm_f32x4_mul(vi${M}x3456, wasm_v32x4_shuffle(vw0123, vw0123, 1, 1, 1, 1)); $else: vo${M}p${3 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${3 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x3456, wasm_v32x4_shuffle(vw0123, vw0123, 1, 1, 1, 1))); $for M in range(ROW_TILE): vo${M}p${4 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${4 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x3456, wasm_v32x4_shuffle(vw4567, vw4567, 0, 0, 0, 0))); $for M in range(ROW_TILE): vo${M}p${5 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${5 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x3456, wasm_v32x4_shuffle(vw4567, vw4567, 3, 3, 3, 3))); $for M in range(2 + ROW_TILE): vi${M}x0123 = vi${M}x4567; $for M in range(2 + ROW_TILE): const v128_t vi${M}x5678 = wasm_v32x4_shuffle(vi${M}x4567, vi${M}x89AB, 1, 2, 3, 4); $for M in range(ROW_TILE): vo${M}p${6 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${6 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x5678, wasm_v32x4_shuffle(vw0123, vw0123, 3, 3, 3, 3))); $for M in range(ROW_TILE): vo${M}p${7 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${7 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x5678, wasm_v32x4_shuffle(vw4567, vw4567, 2, 2, 2, 2))); $for M in range(ROW_TILE): vo${M}p${8 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${8 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x5678, wasm_v32x4_shuffle(vw89, vw89, 1, 1, 1, 1))); $for M in range(2 + ROW_TILE): vi${M}x4567 = vi${M}x89AB; $if ACCUMULATORS > 1: $ACC_SLICE = 1 $while ACC_SLICE < ACCUMULATORS: $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): $if A + ACC_SLICE < ACCUMULATORS: $for M in range(ROW_TILE): vo${M}p${A} = wasm_f32x4_add(vo${M}p${A}, vo${M}p${A + ACC_SLICE}); $ACC_SLICE *= 2 $if X86: $for M in range(ROW_TILE): v128_t vo${M} = wasm_f32x4_pmax(vmin, vo${M}p0); $for M in range(ROW_TILE): vo${M} = wasm_f32x4_pmin(vmax, vo${M}); $else: $for M in range(ROW_TILE): v128_t vo${M} = wasm_f32x4_max(vo${M}p0, vmin); $for M in range(ROW_TILE): vo${M} = wasm_f32x4_min(vo${M}, vmax); $for M in reversed(range(ROW_TILE)): wasm_v128_store(o${M}, vo${M}); o${M} += 4; } // Always process the last block of 1..4 pixels. assert(w >= 1 * sizeof(float)); assert(w <= 4 * sizeof(float)); { $for M in range(ROW_TILE): v128_t vo${M}p0 = wasm_v32x4_shuffle(vw0123, vw0123, 0, 0, 0, 0); $for M in range(2 + ROW_TILE): vi${M}x4567 = wasm_v128_and(vmask, vi${M}x4567); $for M in range(ROW_TILE): vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M}x4567, wasm_v32x4_shuffle(vw0123, vw0123, 2, 2, 2, 2))); $for M in range(ROW_TILE): $if ACCUMULATORS >= 2: v128_t vo${M}p1 = wasm_f32x4_mul(vi${M+1}x4567, wasm_v32x4_shuffle(vw4567, vw4567, 1, 1, 1, 1)); $else: vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M+1}x4567, wasm_v32x4_shuffle(vw4567, vw4567, 1, 1, 1, 1))); $for M in range(ROW_TILE): $if ACCUMULATORS >= 3: v128_t vo${M}p2 = wasm_f32x4_mul(vi${M+2}x4567, wasm_v32x4_shuffle(vw89, vw89, 0, 0, 0, 0)); $else: vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M+2}x4567, wasm_v32x4_shuffle(vw89, vw89, 0, 0, 0, 0))); $for M in range(2 + ROW_TILE): const v128_t vi${M}x3456 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 3, 4, 5, 6); $for M in range(ROW_TILE): $if ACCUMULATORS >= 4: v128_t vo${M}p3 = wasm_f32x4_mul(vi${M}x3456, wasm_v32x4_shuffle(vw0123, vw0123, 1, 1, 1, 1)); $else: vo${M}p${3 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${3 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x3456, wasm_v32x4_shuffle(vw0123, vw0123, 1, 1, 1, 1))); $for M in range(ROW_TILE): vo${M}p${4 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${4 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x3456, wasm_v32x4_shuffle(vw4567, vw4567, 0, 0, 0, 0))); $for M in range(ROW_TILE): vo${M}p${5 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${5 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x3456, wasm_v32x4_shuffle(vw4567, vw4567, 3, 3, 3, 3))); const v128_t vzero = wasm_f32x4_const_splat(0.0f); $for M in range(2 + ROW_TILE): const v128_t vi${M}x5678 = wasm_v32x4_shuffle(vi${M}x4567, vzero, 1, 2, 3, 4); $for M in range(ROW_TILE): vo${M}p${6 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${6 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x5678, wasm_v32x4_shuffle(vw0123, vw0123, 3, 3, 3, 3))); $for M in range(ROW_TILE): vo${M}p${7 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${7 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x5678, wasm_v32x4_shuffle(vw4567, vw4567, 2, 2, 2, 2))); $for M in range(ROW_TILE): vo${M}p${8 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${8 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x5678, wasm_v32x4_shuffle(vw89, vw89, 1, 1, 1, 1))); $if ACCUMULATORS > 1: $ACC_SLICE = 1 $while ACC_SLICE < ACCUMULATORS: $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): $if A + ACC_SLICE < ACCUMULATORS: $for M in range(ROW_TILE): vo${M}p${A} = wasm_f32x4_add(vo${M}p${A}, vo${M}p${A + ACC_SLICE}); $ACC_SLICE *= 2 $if X86: $for M in range(ROW_TILE): v128_t vo${M} = wasm_f32x4_pmax(vmin, vo${M}p0); $for M in range(ROW_TILE): vo${M} = wasm_f32x4_pmin(vmax, vo${M}); $else: $for M in range(ROW_TILE): v128_t vo${M} = wasm_f32x4_max(vo${M}p0, vmin); $for M in range(ROW_TILE): vo${M} = wasm_f32x4_min(vo${M}, vmax); if XNN_LIKELY(w == 4 * sizeof(float)) { $for M in reversed(range(ROW_TILE)): wasm_v128_store(o${M}, vo${M}); o${M} += 4; } else { if (w & (2 * sizeof(float))) { $for M in reversed(range(ROW_TILE)): wasm_v128_store64_lane(o${M}, vo${M}, 0); o${M} += 2; $for M in range(ROW_TILE): vo${M} = wasm_v64x2_shuffle(vo${M}, vo${M}, 1, 1); } if (w & (1 * sizeof(float))) { $for M in reversed(range(ROW_TILE)): wasm_v128_store32_lane(o${M}, vo${M}, 0); o${M} += 1; } } } i0 = (const float*) ((uintptr_t) i${ROW_TILE} - input_decrement); i1 = (const float*) ((uintptr_t) i${ROW_TILE+1} - input_decrement); $for M in range(2, 2 + ROW_TILE): i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); $if ROW_TILE > 1: o0 = o${ROW_TILE - 1}; $for M in range(1, ROW_TILE): o${M} = (float*) ((uintptr_t) o${M-1} + input_width); $if ROW_TILE > 1: output_height = doz(output_height, ${ROW_TILE}); } while (${"--" if ROW_TILE == 1 else ""}output_height != 0); }