// Copyright 2019 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include #include void xnn_f32_gavgpool_cw_ukernel__sse_x4( size_t elements, size_t channels, const float* input, float* output, const union xnn_f32_gavgpool_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS { assert(elements != 0); assert(elements % sizeof(float) == 0); assert(channels != 0); const float* i0 = input; const float* i1 = (const float*) ((uintptr_t) i0 + elements); const float* i2 = (const float*) ((uintptr_t) i1 + elements); const float* i3 = (const float*) ((uintptr_t) i2 + elements); const __m128 vmask = _mm_load_ps((const float*) params->sse.mask); const __m128 vmultiplier = _mm_load_ps(params->sse.multiplier); const __m128 voutput_min = _mm_load_ps(params->sse.output_min); const __m128 voutput_max = _mm_load_ps(params->sse.output_max); while (channels >= 4) { __m128 vsum0 = _mm_setzero_ps(); __m128 vsum1 = _mm_setzero_ps(); __m128 vsum2 = _mm_setzero_ps(); __m128 vsum3 = _mm_setzero_ps(); size_t n = elements; while (n >= 4 * sizeof(float)) { const __m128 vi0 = _mm_loadu_ps(i0); i0 += 4; const __m128 vi1 = _mm_loadu_ps(i1); i1 += 4; const __m128 vi2 = _mm_loadu_ps(i2); i2 += 4; const __m128 vi3 = _mm_loadu_ps(i3); i3 += 4; vsum0 = _mm_add_ps(vsum0, vi0); vsum1 = _mm_add_ps(vsum1, vi1); vsum2 = _mm_add_ps(vsum2, vi2); vsum3 = _mm_add_ps(vsum3, vi3); n -= 4 * sizeof(float); } if XNN_UNLIKELY(n != 0) { const __m128 vi0 = _mm_and_ps(_mm_loadu_ps(i0), vmask); i0 = (const float*) ((uintptr_t) i0 + n); const __m128 vi1 = _mm_and_ps(_mm_loadu_ps(i1), vmask); i1 = (const float*) ((uintptr_t) i1 + n); const __m128 vi2 = _mm_and_ps(_mm_loadu_ps(i2), vmask); i2 = (const float*) ((uintptr_t) i2 + n); const __m128 vi3 = _mm_and_ps(_mm_loadu_ps(i3), vmask); i3 = (const float*) ((uintptr_t) i3 + n); vsum0 = _mm_add_ps(vsum0, vi0); vsum1 = _mm_add_ps(vsum1, vi1); vsum2 = _mm_add_ps(vsum2, vi2); vsum3 = _mm_add_ps(vsum3, vi3); } // Having exactly 4 rows makes this work out nicely as we end up with // the 4 totals in 4 different lanes of the same vector. const __m128 vsum01 = _mm_add_ps(_mm_unpacklo_ps(vsum0, vsum1), _mm_unpackhi_ps(vsum0, vsum1)); const __m128 vsum23 = _mm_add_ps(_mm_unpacklo_ps(vsum2, vsum3), _mm_unpackhi_ps(vsum2, vsum3)); const __m128 vsum = _mm_add_ps(_mm_movelh_ps(vsum01, vsum23), _mm_movehl_ps(vsum23, vsum01)); __m128 vout = _mm_mul_ps(vsum, vmultiplier); vout = _mm_max_ps(vout, voutput_min); vout = _mm_min_ps(vout, voutput_max); _mm_storeu_ps(output, vout); output += 4; i0 = i3; i1 = (const float*) ((uintptr_t) i0 + elements); i2 = (const float*) ((uintptr_t) i1 + elements); i3 = (const float*) ((uintptr_t) i2 + elements); channels -= 4; } while (channels != 0) { __m128 vsum = _mm_setzero_ps(); size_t n = elements; while (n >= 4 * sizeof(float)) { const __m128 vi0 = _mm_loadu_ps(i0); i0 += 4; vsum = _mm_add_ps(vsum, vi0); n -= 4 * sizeof(float); } if XNN_UNLIKELY(n != 0) { __m128 vi0 = _mm_and_ps(_mm_loadu_ps(i0), vmask); i0 = (const float*) ((uintptr_t) i0 + n); vsum = _mm_add_ps(vsum, vi0); } vsum = _mm_add_ps(vsum, _mm_movehl_ps(vsum, vsum)); vsum = _mm_add_ss(vsum, _mm_shuffle_ps(vsum, vsum, _MM_SHUFFLE(3, 2, 1, 1))); __m128 vout = _mm_mul_ss(vsum, vmultiplier); vout = _mm_max_ss(vout, voutput_min); vout = _mm_min_ss(vout, voutput_max); _mm_store_ss(output, vout); output += 1; channels -= 1; } }