// Copyright 2019 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include void xnn_f32_argmaxpool_ukernel_4x__scalar_c1( size_t output_pixels, size_t pooling_elements, size_t channels, const float** input, size_t input_offset, float* output, uint32_t* index, size_t input_increment, size_t output_increment) { assert(output_pixels != 0); assert(pooling_elements != 0); assert(pooling_elements <= 4); assert(channels != 0); do { const float* i0 = input[0]; const float* i1 = input[1]; const float* i2 = input[2]; const float* i3 = input[3]; i0 = (const float*) ((uintptr_t) i0 + input_offset); i1 = (const float*) ((uintptr_t) i1 + input_offset); i2 = (const float*) ((uintptr_t) i2 + input_offset); i3 = (const float*) ((uintptr_t) i3 + input_offset); if (pooling_elements < 2) { i1 = i0; } if (pooling_elements <= 2) { i2 = i0; } if (pooling_elements != 4) { i3 = i0; } size_t c = channels; do { const float vi0 = *i0++; const float vi1 = *i1++; const float vi2 = *i2++; const float vi3 = *i3++; float vmax = vi0; uint32_t vidx = 0; if (vi1 > vmax) { vmax = vi1; vidx = 1; } if (vi2 > vmax) { vmax = vi2; vidx = 2; } if (vi3 > vmax) { vmax = vi3; vidx = 3; } *output++ = vmax; *index++ = vidx; } while (--c != 0); input = (const float**) ((uintptr_t) input + input_increment); output = (float*) ((uintptr_t) output + output_increment); } while (--output_pixels != 0); }