// Copyright 2020 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include void xnn_f32_argmaxpool_ukernel_9p8x__wasmsimd_c4( size_t output_pixels, size_t pooling_elements, size_t channels, const float** input, size_t input_offset, float* accumulation_buffer, uint32_t* index_buffer, float* output, uint32_t* index, size_t input_increment, size_t output_increment) XNN_OOB_READS { assert(output_pixels != 0); assert(pooling_elements != 0); assert(pooling_elements > 9); assert(channels != 0); do { { float* ab = accumulation_buffer; uint32_t* ib = index_buffer; const float* i0 = *input++; const float* i1 = *input++; const float* i2 = *input++; const float* i3 = *input++; const float* i4 = *input++; const float* i5 = *input++; const float* i6 = *input++; const float* i7 = *input++; const float* i8 = *input++; i0 = (const float*) ((uintptr_t) i0 + input_offset); i1 = (const float*) ((uintptr_t) i1 + input_offset); i2 = (const float*) ((uintptr_t) i2 + input_offset); i3 = (const float*) ((uintptr_t) i3 + input_offset); i4 = (const float*) ((uintptr_t) i4 + input_offset); i5 = (const float*) ((uintptr_t) i5 + input_offset); i6 = (const float*) ((uintptr_t) i6 + input_offset); i7 = (const float*) ((uintptr_t) i7 + input_offset); i8 = (const float*) ((uintptr_t) i8 + input_offset); for (size_t c = 0; c < channels; c += 4) { const v128_t vi0 = wasm_v128_load(i0); i0 += 4; const v128_t vi1 = wasm_v128_load(i1); i1 += 4; const v128_t vi2 = wasm_v128_load(i2); i2 += 4; const v128_t vi3 = wasm_v128_load(i3); i3 += 4; const v128_t vi4 = wasm_v128_load(i4); i4 += 4; const v128_t vi5 = wasm_v128_load(i5); i5 += 4; const v128_t vi6 = wasm_v128_load(i6); i6 += 4; const v128_t vi7 = wasm_v128_load(i7); i7 += 4; const v128_t vi8 = wasm_v128_load(i8); i8 += 4; v128_t vmax = vi0; v128_t vidx = wasm_i32x4_const_splat(0); const v128_t vm1 = wasm_f32x4_gt(vi1, vmax); vmax = wasm_v128_bitselect(vi1, vmax, vm1); vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(1), vidx, vm1); const v128_t vm2 = wasm_f32x4_gt(vi2, vmax); vmax = wasm_v128_bitselect(vi2, vmax, vm2); vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(2), vidx, vm2); const v128_t vm3 = wasm_f32x4_gt(vi3, vmax); vmax = wasm_v128_bitselect(vi3, vmax, vm3); vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(3), vidx, vm3); const v128_t vm4 = wasm_f32x4_gt(vi4, vmax); vmax = wasm_v128_bitselect(vi4, vmax, vm4); vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(4), vidx, vm4); const v128_t vm5 = wasm_f32x4_gt(vi5, vmax); vmax = wasm_v128_bitselect(vi5, vmax, vm5); vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(5), vidx, vm5); const v128_t vm6 = wasm_f32x4_gt(vi6, vmax); vmax = wasm_v128_bitselect(vi6, vmax, vm6); vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(6), vidx, vm6); const v128_t vm7 = wasm_f32x4_gt(vi7, vmax); vmax = wasm_v128_bitselect(vi7, vmax, vm7); vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(7), vidx, vm7); const v128_t vm8 = wasm_f32x4_gt(vi8, vmax); vmax = wasm_v128_bitselect(vi8, vmax, vm8); vidx = wasm_v128_bitselect(wasm_i32x4_const_splat(8), vidx, vm8); wasm_v128_store(ab, vmax); ab += 4; wasm_v128_store(ib, vidx); ib += 4; } } const v128_t v1 = wasm_i32x4_const_splat(1); const v128_t v8 = wasm_i32x4_const_splat(8); v128_t vidx0 = wasm_i32x4_add(v1, v8); size_t k = pooling_elements; for (k -= 9; k > 8; k -= 8) { const float* i0 = *input++; const float* i1 = *input++; const float* i2 = *input++; const float* i3 = *input++; const float* i4 = *input++; const float* i5 = *input++; const float* i6 = *input++; const float* i7 = *input++; i0 = (const float*) ((uintptr_t) i0 + input_offset); i1 = (const float*) ((uintptr_t) i1 + input_offset); i2 = (const float*) ((uintptr_t) i2 + input_offset); i3 = (const float*) ((uintptr_t) i3 + input_offset); i4 = (const float*) ((uintptr_t) i4 + input_offset); i5 = (const float*) ((uintptr_t) i5 + input_offset); i6 = (const float*) ((uintptr_t) i6 + input_offset); i7 = (const float*) ((uintptr_t) i7 + input_offset); float* ab = accumulation_buffer; uint32_t* ib = index_buffer; for (size_t c = 0; c < channels; c += 4) { const v128_t vi0 = wasm_v128_load(i0); i0 += 4; const v128_t vi1 = wasm_v128_load(i1); i1 += 4; const v128_t vi2 = wasm_v128_load(i2); i2 += 4; const v128_t vi3 = wasm_v128_load(i3); i3 += 4; const v128_t vi4 = wasm_v128_load(i4); i4 += 4; const v128_t vi5 = wasm_v128_load(i5); i5 += 4; const v128_t vi6 = wasm_v128_load(i6); i6 += 4; const v128_t vi7 = wasm_v128_load(i7); i7 += 4; v128_t vmax = wasm_v128_load(ab); v128_t vidx = wasm_v128_load(ib); const v128_t vm0 = wasm_f32x4_gt(vi0, vmax); vmax = wasm_v128_bitselect(vi0, vmax, vm0); vidx = wasm_v128_bitselect(vidx0, vidx, vm0); const v128_t vm1 = wasm_f32x4_gt(vi1, vmax); const v128_t vidx1 = wasm_i32x4_add(vidx0, v1); vmax = wasm_v128_bitselect(vi1, vmax, vm1); vidx = wasm_v128_bitselect(vidx1, vidx, vm1); const v128_t vm2 = wasm_f32x4_gt(vi2, vmax); const v128_t vidx2 = wasm_i32x4_add(vidx1, v1); vmax = wasm_v128_bitselect(vi2, vmax, vm2); vidx = wasm_v128_bitselect(vidx2, vidx, vm2); const v128_t vm3 = wasm_f32x4_gt(vi3, vmax); const v128_t vidx3 = wasm_i32x4_add(vidx2, v1); vmax = wasm_v128_bitselect(vi3, vmax, vm3); vidx = wasm_v128_bitselect(vidx3, vidx, vm3); const v128_t vm4 = wasm_f32x4_gt(vi4, vmax); const v128_t vidx4 = wasm_i32x4_add(vidx3, v1); vmax = wasm_v128_bitselect(vi4, vmax, vm4); vidx = wasm_v128_bitselect(vidx4, vidx, vm4); const v128_t vm5 = wasm_f32x4_gt(vi5, vmax); const v128_t vidx5 = wasm_i32x4_add(vidx4, v1); vmax = wasm_v128_bitselect(vi5, vmax, vm5); vidx = wasm_v128_bitselect(vidx5, vidx, vm5); const v128_t vm6 = wasm_f32x4_gt(vi6, vmax); const v128_t vidx6 = wasm_i32x4_add(vidx5, v1); vmax = wasm_v128_bitselect(vi6, vmax, vm6); vidx = wasm_v128_bitselect(vidx6, vidx, vm6); const v128_t vm7 = wasm_f32x4_gt(vi7, vmax); const v128_t vidx7 = wasm_i32x4_add(vidx6, v1); vmax = wasm_v128_bitselect(vi7, vmax, vm7); vidx = wasm_v128_bitselect(vidx7, vidx, vm7); wasm_v128_store(ab, vmax); ab += 4; wasm_v128_store(ib, vidx); ib += 4; } vidx0 = wasm_i32x4_add(vidx0, v8); } float* o = output; float* i = (float*) index; { const float* i0 = input[0]; const float* i1 = input[1]; const float* i2 = input[2]; const float* i3 = input[3]; const float* i4 = input[4]; const float* i5 = input[5]; const float* i6 = input[6]; const float* i7 = input[7]; i0 = (const float*) ((uintptr_t) i0 + input_offset); i1 = (const float*) ((uintptr_t) i1 + input_offset); i2 = (const float*) ((uintptr_t) i2 + input_offset); i3 = (const float*) ((uintptr_t) i3 + input_offset); i4 = (const float*) ((uintptr_t) i4 + input_offset); i5 = (const float*) ((uintptr_t) i5 + input_offset); i6 = (const float*) ((uintptr_t) i6 + input_offset); i7 = (const float*) ((uintptr_t) i7 + input_offset); input = (const float**) ((uintptr_t) input + input_increment); if (k < 2) { i1 = i0; } if (k <= 2) { i2 = i0; } if (k < 4) { i3 = i0; } if (k <= 4) { i4 = i0; } if (k < 6) { i5 = i0; } if (k <= 6) { i6 = i0; } if (k != 8) { i7 = i0; } size_t c = channels; float* ab = accumulation_buffer; uint32_t* ib = index_buffer; for (; c >= 4; c -= 4) { const v128_t vi0 = wasm_v128_load(i0); i0 += 4; const v128_t vi1 = wasm_v128_load(i1); i1 += 4; const v128_t vi2 = wasm_v128_load(i2); i2 += 4; const v128_t vi3 = wasm_v128_load(i3); i3 += 4; const v128_t vi4 = wasm_v128_load(i4); i4 += 4; const v128_t vi5 = wasm_v128_load(i5); i5 += 4; const v128_t vi6 = wasm_v128_load(i6); i6 += 4; const v128_t vi7 = wasm_v128_load(i7); i7 += 4; v128_t vmax = wasm_v128_load(ab); ab += 4; v128_t vidx = wasm_v128_load(ib); ib += 4; const v128_t vm0 = wasm_f32x4_gt(vi0, vmax); vmax = wasm_v128_bitselect(vi0, vmax, vm0); vidx = wasm_v128_bitselect(vidx0, vidx, vm0); const v128_t vm1 = wasm_f32x4_gt(vi1, vmax); const v128_t vidx1 = wasm_i32x4_add(vidx0, v1); vmax = wasm_v128_bitselect(vi1, vmax, vm1); vidx = wasm_v128_bitselect(vidx1, vidx, vm1); const v128_t vm2 = wasm_f32x4_gt(vi2, vmax); const v128_t vidx2 = wasm_i32x4_add(vidx1, v1); vmax = wasm_v128_bitselect(vi2, vmax, vm2); vidx = wasm_v128_bitselect(vidx2, vidx, vm2); const v128_t vm3 = wasm_f32x4_gt(vi3, vmax); const v128_t vidx3 = wasm_i32x4_add(vidx2, v1); vmax = wasm_v128_bitselect(vi3, vmax, vm3); vidx = wasm_v128_bitselect(vidx3, vidx, vm3); const v128_t vm4 = wasm_f32x4_gt(vi4, vmax); const v128_t vidx4 = wasm_i32x4_add(vidx3, v1); vmax = wasm_v128_bitselect(vi4, vmax, vm4); vidx = wasm_v128_bitselect(vidx4, vidx, vm4); const v128_t vm5 = wasm_f32x4_gt(vi5, vmax); const v128_t vidx5 = wasm_i32x4_add(vidx4, v1); vmax = wasm_v128_bitselect(vi5, vmax, vm5); vidx = wasm_v128_bitselect(vidx5, vidx, vm5); const v128_t vm6 = wasm_f32x4_gt(vi6, vmax); const v128_t vidx6 = wasm_i32x4_add(vidx5, v1); vmax = wasm_v128_bitselect(vi6, vmax, vm6); vidx = wasm_v128_bitselect(vidx6, vidx, vm6); const v128_t vm7 = wasm_f32x4_gt(vi7, vmax); const v128_t vidx7 = wasm_i32x4_add(vidx6, v1); vmax = wasm_v128_bitselect(vi7, vmax, vm7); vidx = wasm_v128_bitselect(vidx7, vidx, vm7); wasm_v128_store(o, vmax); o += 4; wasm_v128_store(i, vidx); i += 4; } if (c != 0) { const v128_t vi0 = wasm_v128_load(i0); const v128_t vi1 = wasm_v128_load(i1); const v128_t vi2 = wasm_v128_load(i2); const v128_t vi3 = wasm_v128_load(i3); const v128_t vi4 = wasm_v128_load(i4); const v128_t vi5 = wasm_v128_load(i5); const v128_t vi6 = wasm_v128_load(i6); const v128_t vi7 = wasm_v128_load(i7); v128_t vmax = wasm_v128_load(ab); v128_t vidx = wasm_v128_load(ib); const v128_t vm0 = wasm_f32x4_gt(vi0, vmax); vmax = wasm_v128_bitselect(vi0, vmax, vm0); vidx = wasm_v128_bitselect(vidx0, vidx, vm0); const v128_t vm1 = wasm_f32x4_gt(vi1, vmax); const v128_t vidx1 = wasm_i32x4_add(vidx0, v1); vmax = wasm_v128_bitselect(vi1, vmax, vm1); vidx = wasm_v128_bitselect(vidx1, vidx, vm1); const v128_t vm2 = wasm_f32x4_gt(vi2, vmax); const v128_t vidx2 = wasm_i32x4_add(vidx1, v1); vmax = wasm_v128_bitselect(vi2, vmax, vm2); vidx = wasm_v128_bitselect(vidx2, vidx, vm2); const v128_t vm3 = wasm_f32x4_gt(vi3, vmax); const v128_t vidx3 = wasm_i32x4_add(vidx2, v1); vmax = wasm_v128_bitselect(vi3, vmax, vm3); vidx = wasm_v128_bitselect(vidx3, vidx, vm3); const v128_t vm4 = wasm_f32x4_gt(vi4, vmax); const v128_t vidx4 = wasm_i32x4_add(vidx3, v1); vmax = wasm_v128_bitselect(vi4, vmax, vm4); vidx = wasm_v128_bitselect(vidx4, vidx, vm4); const v128_t vm5 = wasm_f32x4_gt(vi5, vmax); const v128_t vidx5 = wasm_i32x4_add(vidx4, v1); vmax = wasm_v128_bitselect(vi5, vmax, vm5); vidx = wasm_v128_bitselect(vidx5, vidx, vm5); const v128_t vm6 = wasm_f32x4_gt(vi6, vmax); const v128_t vidx6 = wasm_i32x4_add(vidx5, v1); vmax = wasm_v128_bitselect(vi6, vmax, vm6); vidx = wasm_v128_bitselect(vidx6, vidx, vm6); const v128_t vm7 = wasm_f32x4_gt(vi7, vmax); const v128_t vidx7 = wasm_i32x4_add(vidx6, v1); vmax = wasm_v128_bitselect(vi7, vmax, vm7); vidx = wasm_v128_bitselect(vidx7, vidx, vm7); if (c & 2) { wasm_v128_store64_lane(o, vmax, 0); wasm_v128_store64_lane(i, vidx, 0); vmax = wasm_v64x2_shuffle(vmax, vmax, 1, 1); vidx = wasm_v64x2_shuffle(vidx, vidx, 1, 1); o += 2; i += 2; } if (c & 1) { wasm_v128_store32_lane(o, vmax, 0); wasm_v128_store32_lane(i, vidx, 0); o += 1; i += 1; } } } output = (float*) ((uintptr_t) o + output_increment); index = (uint32_t*) i; } while (--output_pixels != 0); }